#include #pragma tabsize 0 // This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT new worker; new danang; new airportman; new richman; new cops; new chicken; new medic; new valet; new army; new traid; new golf; new pimp; new StopFlashCheck; #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Territory war"); print("--------------------------------------\n"); return 1; } #endif //forward forward ZoneDeath(); public OnGameModeInit() { StopFlashCheck=0; worker = GangZoneCreate(-2375.369, -194.9311, -1795.967, 365.2538); danang = GangZoneCreate(-1868.46, 969.2637, -899.1964, 1681.614); airportman = GangZoneCreate(-1915.71, -897.1348, -953.9012, -104.1969); richman = GangZoneCreate(-2904.557, 736.0805, -2317.429, 1154.247); chicken = GangZoneCreate(-2035.453, 337.6391, -1703.262, 976.7233); cops = GangZoneCreate(-1757.34, 436.2632, -1131.585, 1024.063); medic = GangZoneCreate(-2935.458, -210.711, -2379.232, 751.8604); valet = GangZoneCreate(-2290.39, 826.8147, -1726.438, 1114.797); army = GangZoneCreate(-1799.829, -127.8667, -1035.018, 424.4283); traid = GangZoneCreate(-2352.193, 353.4189, -2004.552, 854.4294); golf = GangZoneCreate(-2981.811, -830.0704, -1919.572, -187.0412); pimp = GangZoneCreate(-2892.969, 1114.797, -1680.086, 1564.523); return 1; } //================================GameMode Exit================================= public OnGameModeExit() { GangZoneDestroy(worker); GangZoneDestroy(danang); GangZoneDestroy(airportman); GangZoneDestroy(richman); GangZoneDestroy(chicken); GangZoneDestroy(cops); GangZoneDestroy(medic); GangZoneDestroy(valet); GangZoneDestroy(army); GangZoneDestroy(traid); GangZoneDestroy(golf); GangZoneDestroy(pimp); return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { GangZoneShowForPlayer(playerid, worker, 0x00800096); GangZoneShowForPlayer(playerid, danang, 0x7D000096); GangZoneShowForPlayer(playerid, airportman, 0x28282896); GangZoneShowForPlayer(playerid, richman, 0xFFFFC496); GangZoneShowForPlayer(playerid, chicken, 0x00FDFD96); GangZoneShowForPlayer(playerid, cops, 0xFF804096); GangZoneShowForPlayer(playerid, medic, 0x5500AA96); GangZoneShowForPlayer(playerid, valet, 0x33CCFFAA); GangZoneShowForPlayer(playerid, army, 0x009F0096); GangZoneShowForPlayer(playerid, traid, 0xFF00FF96); GangZoneShowForPlayer(playerid, golf, 0xFFFF0096); GangZoneShowForPlayer(playerid, pimp, 0x80000096); return 1; } //==========================GangzoneDeath======================================= public OnPlayerDeath(playerid, killerid, reason) { SetPlayerScore(killerid, GetPlayerScore(killerid) + 3);// need to change if player dies 3 times dont know how SendDeathMessage(killerid, playerid, reason); GangZoneFlashForAll(worker, 0xFF000080); GangZoneFlashForAll(danang, 0xFF000080); GangZoneFlashForAll(airportman, 0xFF000080); GangZoneFlashForAll(richman, 0xFF000080); GangZoneFlashForAll(chicken, 0xFF000080); GangZoneFlashForAll(cops, 0xFF000080); GangZoneFlashForAll(medic, 0xFF000080); GangZoneFlashForAll(valet, 0xFF000080); GangZoneFlashForAll(army, 0xFF000080); GangZoneFlashForAll(traid, 0xFF000080); GangZoneFlashForAll(golf, 0xFF000080); GangZoneFlashForAll(pimp, 0xFF000080); if(StopFlashCheck==0) { SetTimer("StopFlash",300000,0); StopFlashCheck=1; } return 1; } StopFlash() { StopFlashCheck=0; GangZoneStopFlashForAll(worker); GangZoneStopFlashForAll(danang); GangZoneStopFlashForAll(airportman); GangZoneStopFlashForAll(richman); GangZoneStopFlashForAll(chicken); GangZoneStopFlashForAll(cops); GangZoneStopFlashForAll(medic); GangZoneStopFlashForAll(valet); GangZoneStopFlashForAll(army); GangZoneStopFlashForAll(traid); GangZoneStopFlashForAll(golf); GangZoneStopFlashForAll(pimp); }