//corner2x2.cs //Item datablock ItemData(corner2x2 : brick2x2) { shapeFile = "~/data/shapes/bricks/corner2x2.dts"; cloaktexture = "~/data/specialfx/cloakTexture"; pickUpName = 'a 2x2 corner brick'; invName = '2x2 corner'; image = brick1x1Image; cost = 10; }; //Static Shape datablock StaticShapeData(staticcorner2x2 : staticBrick2x2) { item = corner2x2; ghost = ghostCorner2x2; shapeFile = "~/data/shapes/bricks/corner2x2.dts"; cloaktexture = "~/data/specialfx/cloakTexture"; //lego scale dimensions x = 2; y = 2; z = 3; //3 plates = 1 brick //boxX = 0.25; //boxY = 1.0; //boxZ = 0.3; }; //Image datablock ShapeBaseImageData(corner2xéImage : brick2x2Image) { staticShape = staticCorner2x2; cloaktexture = "~/data/specialfx/cloakTexture"; ghost = ghostCorner1x1; PreviewFileName = "rtb/data/shapes/bricks/Previews/Brick1x1.png"; item = corner2x2; };