Index: src/client/cl_view.c =================================================================== --- src/client/cl_view.c (revision 10340) +++ src/client/cl_view.c (working copy) @@ -27,6 +27,7 @@ */ #include "client.h" +#include "cl_global.h" /* global vars */ cvar_t *cursor; @@ -369,6 +370,12 @@ char name[37]; char *str; + /* Prepare environment. That is needed for /devmap and /map usage. */ + if (!cls.missionaircraft) { + cls.missionaircraft = AIR_AircraftGetFromIdx(0); + cls.missionaircraft->homebase = &gd.bases[0]; + } + /* this is needed to get shaders/image filters in game */ /* the renderer needs to know them before the textures get loaded */ V_UpdateRefDef();