; --- ATTEMPTED FETCH OUTPUT TEXT AND WRITE ON SOME TEXTURE --- CreateTexture(68030,512,512); StartDrawing(TextureOutput(68030)) DrawingMode(#PB_2DDrawing_Default) DrawingFont(FontID(FONT2ID)) For grafs = 0 To 50 DrawText(0,0+grafs*12,Str(grafs),RGB(0,255,0),RGB(255,128,128)) Next StopDrawing() CreateMaterial(68020,TextureID(68030)); MaterialBlendisngMode(68020,#PB_Material_Add) LoadMesh(68010,"box.mesh"); CreateEntity(68000,MeshID(68010),MaterialID(68020)) ScaleEntity(68000,100,100,100) EntityLocate(68000,0,0,0)