if (strstr(gl_config.extensions_string, "GL_SGIS_multitexture")) { if (qglActiveTextureARB) ri.Con_Printf(PRINT_ALL, "...GL_SGIS_multitexture deprecated in favor of ARB_multitexture\n"); else if (gl_ext_multitexture->integer) { ri.Con_Printf(PRINT_ALL, "...using GL_SGIS_multitexture\n"); qglMTexCoord2fSGIS = (void (APIENTRY *) (GLenum, GLfloat, GLfloat)) qwglGetProcAddress("glMTexCoord2fSGIS"); qglSelectTextureSGIS = (void (APIENTRY *) (GLenum)) qwglGetProcAddress("glSelectTextureSGIS"); gl_texture0 = GL_TEXTURE0_SGIS; gl_texture1 = GL_TEXTURE1_SGIS; gl_texture2 = GL_TEXTURE2_SGIS; gl_texture3 = GL_TEXTURE3_SGIS; } else ri.Con_Printf(PRINT_ALL, "...ignoring GL_SGIS_multitexture\n"); } else ri.Con_Printf(PRINT_ALL, "...GL_SGIS_multitexture not found\n");