SetTimer("Location", 1000, 1); //LOCATION SYSTEM public Location(playerid) { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { new string[255]; format(string,sizeof(string),"~n~~n~~n~~n~~n~~n~~n~~n~~n~~n~~g~Location: %s",zones[player_zone[playerid]][zone_name]); GameTextForPlayer(i, string, 1300, 3); } } } //END LOCATION SYSTEM