dynamicColor name billboard1 alpha sequence 60 0 2 0 0 0 end dynamicColor name billboard2 alpha sequence 60 0 0 2 0 0 end dynamicColor name billboard3 alpha sequence 60 0 0 0 2 0 end dynamicColor name billboard4 alpha sequence 60 0 0 0 0 2 end material name billboard-frame diffuse 0.2 0.2 0.2 addtexture roof end ######## ########## Edit the below URLS only. No need to change the material names. Use comments for notes. ########## material # Main Image 1 - Rotated on billboards 1 and 2 (North and South) name billboard-M1 texture http://cbg.bzflag.org/images/billboards/weekoftherabbithuntrb1.png diffuse 0.8 0.8 0.8 1 dyncol billboard1 nolighting end material # Main Image 2 - Rotated on billboards 1 and 2 (North and South) name billboard-M2 texture http://cbg.bzflag.org/images/billboards/gfybillboard1.png dyncol billboard2 nolighting end material # North Image 3 - Rotated on billboard 1 (North) name billboard-N3 texture http://cbg.bzflag.org/images/billboards/Tarkus.png dyncol billboard3 nolighting end material # North Image 4 - Rotated on billboard 1 (North) name billboard-N4 texture http://cbg.bzflag.org/images/loumaninterview.png dyncol billboard4 nolighting end material # South Image 3 - Rotated on billboard 2 (South) name billboard-S3 texture http://cbg.bzflag.org/images/billboards/holeydragonpq3.png dyncol billboard3 nolighting end material # South Image 4 - Rotated on billboard 2 (South) name billboard-S4 texture http://cbg.bzflag.org/images/billboards/hkk2.png dyncol billboard4 nolighting end material # East Image 1 - Rotated on billboard 3 (East) name billboard-E1 texture http://cbg.bzflag.org/images/billboards/humbee2.png dyncol billboard1 nolighting end material # East Image 2 - Rotated on billboard 3 (East) name billboard-E2 texture http://cbg.bzflag.org/images/billboards/jesuslovesmofo.png dyncol billboard2 nolighting end material # East Image 3 - Rotated on billboard 3 (East) name billboard-E3 texture http://cbg.bzflag.org/images/billboards/macgosspwn.png dyncol billboard3 nolighting end material # East Image 4 - Rotated on billboard 3 (East) name billboard-E4 texture http://cbg.bzflag.org/images/billboards/panzer2.png dyncol billboard4 nolighting end material # West Image 1 - Rotated on billboard 4 (West) name billboard-W1 texture http://cbg.bzflag.org/images/billboards/tennneseejed.png dyncol billboard1 nolighting end material # West Image 2 - Rotated on billboard 4 (West) name billboard-W2 texture http://cbg.bzflag.org/images/billboards/respect.png dyncol billboard2 nolighting end material # West Image 3 - Rotated on billboard 4 (West) name billboard-W3 texture http://cbg.bzflag.org/images/billboards/tikku.png dyncol billboard3 nolighting end material # West Image 3 - Rotated on billboard 4 (West) name billboard-W4 texture http://cbg.bzflag.org/images/billboards/pwnpenguin.png dyncol billboard4 nolighting end ###### ###### Don't edit below here. ###### define billboard-frame mesh vertex -2.00000000 -40.00000000 15.00000 vertex -2.00000000 -40.00000000 55.00000 vertex 2.00000000 -40.00000000 55.00000 vertex 2.00000000 -40.00000000 15.00000 vertex -2.00000000 40.00000000 15.00000 vertex -2.00000000 40.00000000 55.00000 vertex 2.00000000 40.00000000 55.00000 vertex 2.00000000 40.00000000 15.00000 vertex -2.00000000 -41.00000000 14.00000 vertex -2.00000000 -41.00000000 56.00000 vertex 2.00000000 -41.00000000 56.00000 vertex 2.00000000 -41.00000000 14.00000 vertex -2.00000000 41.00000000 14.00000 vertex -2.00000000 41.00000000 56.00000 vertex 2.00000000 41.00000000 56.00000 vertex 2.00000000 41.00000000 14.00000 vertex 2.00000000 -32.80000000 14.00000 vertex 2.00000000 -24.60000000 14.00000 vertex 2.00000000 24.60000000 14.00000 vertex 2.00000000 32.80000000 14.00000 vertex -2.00000000 32.80000000 14.00000 vertex -2.00000000 24.60000000 14.00000 vertex -2.00000000 -24.60000000 14.00000 vertex -2.00000000 -32.80000000 14.00000 vertex -2.00000000 -24.60000000 0.000000 vertex 2.00000000 -24.60000000 0.000000 vertex 2.00000000 -32.80000000 0.000000 vertex -2.00000000 -32.80000000 0.000000 vertex 2.00000000 32.80000000 0.000000 vertex 2.00000000 24.60000000 0.000000 vertex -2.00000000 24.60000000 0.000000 vertex -2.00000000 32.80000000 0.000000 vertex 8.00000000 -24.00000000 54.00000 vertex 8.00000000 -24.00000000 53.00000 vertex 8.00000000 -8.00000000 53.00000 vertex 8.00000000 -8.00000000 54.00000 vertex 8.00000000 8.00000000 54.00000 vertex 8.00000000 8.00000000 53.00000 vertex 8.00000000 24.00000000 53.00000 vertex 8.00000000 24.00000000 54.00000 vertex 5.00000000 -24.00000000 56.00000 vertex 5.00000000 -24.00000000 55.00000 vertex 5.00000000 -8.00000000 55.00000 vertex 5.00000000 -8.00000000 56.00000 vertex 5.00000000 8.00000000 56.00000 vertex 5.00000000 8.00000000 55.00000 vertex 5.00000000 24.00000000 55.00000 vertex 5.00000000 24.00000000 56.00000 vertex 2.00000000 22.40000000 56.00000 vertex 2.00000000 20.80000000 56.00000 vertex 2.00000000 11.20000000 56.00000 vertex 2.00000000 9.60000000 56.00000 vertex 2.00000000 -9.60000000 56.00000 vertex 2.00000000 -11.20000000 56.00000 vertex 2.00000000 -20.80000000 56.00000 vertex 2.00000000 -22.40000000 56.00000 vertex 5.00000000 -22.40000000 55.00000 vertex 5.00000000 -20.80000000 55.00000 vertex 5.00000000 -11.20000000 55.00000 vertex 5.00000000 -9.60000000 55.00000 vertex 5.00000000 -9.60000000 56.00000 vertex 5.00000000 -11.20000000 56.00000 vertex 5.00000000 -20.80000000 56.00000 vertex 5.00000000 -22.40000000 56.00000 vertex 5.00000000 9.60000000 55.00000 vertex 5.00000000 11.20000000 55.00000 vertex 5.00000000 20.80000000 55.00000 vertex 5.00000000 22.40000000 55.00000 vertex 5.00000000 22.40000000 56.00000 vertex 5.00000000 20.80000000 56.00000 vertex 5.00000000 11.20000000 56.00000 vertex 5.00000000 9.60000000 56.00000 vertex 2.00000000 -22.40000000 55.00000 vertex 2.00000000 -20.80000000 55.00000 vertex 2.00000000 -11.20000000 55.00000 vertex 2.00000000 -9.60000000 55.00000 vertex 2.00000000 9.60000000 55.00000 vertex 2.00000000 11.20000000 55.00000 vertex 2.00000000 20.80000000 55.00000 vertex 2.00000000 22.40000000 55.00000 #matref cube2 # group?_billboard-frame matref billboard-frame face vertices 0 3 7 4 endface face vertices 0 4 12 20 21 22 23 8 endface face vertices 0 8 9 1 endface face vertices 1 2 3 0 endface face vertices 2 10 11 3 endface face vertices 2 72 55 10 endface face vertices 3 11 16 17 18 19 15 7 endface face vertices 4 7 6 5 endface face vertices 5 6 79 78 77 76 75 74 73 72 2 1 endface face vertices 5 13 12 4 endface face vertices 7 15 14 6 endface face vertices 8 23 16 11 endface face vertices 9 13 5 1 endface face vertices 10 55 54 53 52 51 50 49 48 14 13 9 endface face vertices 11 10 9 8 endface face vertices 12 13 14 15 endface face vertices 14 48 79 6 endface face vertices 15 19 20 12 endface face vertices 16 26 25 17 endface face vertices 17 22 21 18 endface face vertices 17 25 24 22 endface face vertices 18 29 28 19 endface face vertices 19 28 31 20 endface face vertices 20 31 30 21 endface face vertices 21 30 29 18 endface face vertices 22 24 27 23 endface face vertices 23 27 26 16 endface face vertices 25 26 27 24 endface face vertices 29 30 31 28 endface face vertices 32 40 41 33 endface face vertices 33 34 35 32 endface face vertices 33 41 56 57 58 59 42 34 endface face vertices 34 42 43 35 endface face vertices 35 43 60 61 62 63 40 32 endface face vertices 36 44 45 37 endface face vertices 37 38 39 36 endface face vertices 37 45 64 65 66 67 46 38 endface face vertices 38 46 47 39 endface face vertices 39 47 68 69 70 71 44 36 endface face vertices 41 40 63 56 endface face vertices 43 42 59 60 endface face vertices 45 44 71 64 endface face vertices 47 46 67 68 endface face vertices 49 69 68 48 endface face vertices 50 77 78 49 endface face vertices 51 71 70 50 endface face vertices 53 61 60 52 endface face vertices 54 73 74 53 endface face vertices 55 63 62 54 endface face vertices 56 63 55 72 endface face vertices 56 72 73 57 endface face vertices 57 62 61 58 endface face vertices 58 61 53 74 endface face vertices 58 74 75 59 endface face vertices 64 71 51 76 endface face vertices 64 76 77 65 endface face vertices 65 70 69 66 endface face vertices 66 69 49 78 endface face vertices 66 78 79 67 endface face vertices 73 54 62 57 endface face vertices 75 52 60 59 endface face vertices 75 76 51 52 endface face vertices 77 50 70 65 endface face vertices 79 48 68 67 endface end enddef define billboard-image mesh name billboard-CTFfriday1 #4 vertices, 2 faces vertex 0 40.00000000 15.00000000 vertex 0 40.00000000 55.00000000 vertex 0 -40.00000000 55.00000000 vertex 0 -40.00000000 15.00000000 texcoord 0 0 texcoord 0 1.00000000 texcoord 1.00000000 0 texcoord 1.00000000 1.00000000 face vertices 1 2 3 0 texcoords 3 1 0 2 endface end enddef ### Billboard 1 (North) group billboard-frame rot -90 pos 0 445 0 end group billboard-image rot -90 pos 0 445 0 matref billboard-M1 end group billboard-image rot -90 pos 0 445 0 matref billboard-M2 end group billboard-image rot -90 pos 0 445 0 matref billboard-N3 end group billboard-image rot -90 pos 0 445 0 matref billboard-N4 end ### Billboard 2 (South) group billboard-frame rot 90 pos 0 -445 0 end group billboard-image rot 90 pos 0 -445 0 matref billboard-M1 end group billboard-image rot 90 pos 0 -445 0 matref billboard-M2 end group billboard-image rot 90 pos 0 -445 0 matref billboard-S3 end group billboard-image rot 90 pos 0 -445 0 matref billboard-S4 end ### Billboard 3 (East) group billboard-frame rot 0 pos -445 0 0 end group billboard-image rot 0 pos -445 0 0 matref billboard-E1 end group billboard-image rot 0 pos -445 0 0 matref billboard-E2 end group billboard-image rot 0 pos -445 0 0 matref billboard-E3 end group billboard-image rot 0 pos -445 0 0 matref billboard-E4 end ### Billboard 4 (West) group billboard-frame rot 180 pos 445 0 0 end group billboard-image rot 180 pos 445 0 0 matref billboard-W1 end group billboard-image rot 180 pos 445 0 0 matref billboard-W2 end group billboard-image rot 180 pos 445 0 0 matref billboard-W3 end group billboard-image rot 180 pos 445 0 0 matref billboard-W4 end