if (strcmp (cmd, "/giveweapon", true) == 0) { if(logged[playerid]==0) { SendClientMessage(playerid, RED, "You need to be logged in to use this feature."); return 1; } new player[MAX_STRING], weaponid [MAX_STRING],ammo[MAX_STRING]; player = strtok(cmdtext,idx); weaponid = strtok(cmdtext,idx); ammo = strtok(cmdtext,idx); if(!strlen(player) || !strlen(weaponid) || !strlen(ammo)) { SendClientMessage(playerid, WHITE, "DELTA: Correct usage: /giveweapon [playerid] [weaponid] [ammo]"); return 1; } if(!IsPlayerConnected(strval(player))) { SendClientMessage(playerid,RED,"DELTA: The player you are trying to give a weapon to is not connected."); return 1;} new aname[256]; new wname[256]; new weapon[256]; GetPlayerName(playerid, aname, sizeof(aname)); GetPlayerName(strval(player), wname, sizeof(wname)); GetWeaponName(strval(weaponid), weapon, sizeof(weapon)); format(string, sizeof(string), "Admin: %s has given %s a weapon (%s, AMMO: %d)",aname,wname,weapon,strval(ammo)); SendClientMessageToAll(RED, string); print(string); GivePlayerWeapon(strval(player), strval(weaponid), strval(ammo)); return 1; }