ON *:TEXT:!dm:#:{ if ($readini(pdm.ini,$chan,Player1) == $nick || $readini(pdm.ini,$chan,Player2) == $nick) { notice $nick 14Your already in the game. halt } if ($readini(dm.ini,$chan,Status) == ON2) { .notice $nick 14There is already a DM set. halt } if ($readini(dm.ini,$chan,Status) == ON) { writeini pdm.ini $chan Player2 $nick writeini dm.ini $chan Status ON2 writeini hp.ini $chan Player2 99 writeini turn.ini $chan Turn 1 writeini shark.ini $chan Player2 20 writeini spec.ini $chan Player2 100 writeini spec.ini $chan Player1 100 .msg $chan 14The Fight is4 $readini(pdm.ini,$chan,Player1) 14V's4 $readini(pdm.ini,$chan,Player2) $+ ! .msg $chan 4!dmcommands14 For 4DM14 Commands. .notice $readini(pdm.ini,$chan,Player2) 14You have 049914 Hit Points and 042014 Shark that heal 20 Health each. halt } if ($readini(dm.ini,$chan,Status) == $null) { writeini pdm.ini $chan Player1 $nick writeini dm.ini $chan Status ON writeini hp.ini $chan Player1 99 writeini shark.ini $chan Player1 20 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has initiated a deathmatch. Type 4!dm14 to fight4 $readini(pdm.ini,$chan,Player1) $+ 14. .notice $readini(pdm.ini,$chan,Player1) 14You have 049914 Hit Points and 042014 Shark that heal 20 Health each. halt } } ON *:TEXT:!whip*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM set, type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack! halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) if ($nick == aturner44) { writeini hit.ini $chan Hit $rand(50,70) } writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips 4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14whips4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14whips4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!flick*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM set, type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack! halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14whips4 $readini(pdm.ini,$chan,Player2) 4hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!lash*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a14 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14swings at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,35) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14swings at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!dh*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(hp.ini,$chan,Player2) <= 30 ) { .notice $nick 14You cant use the !dh attack when your Opponent has less than 0 Hit Points. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(hp.ini,$chan,Player1) <= 30 ) { .notice $nick 14You cant use the !dh attack when your Opponent has less than 30 Hit Points. halt } if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14hacks at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini dds.ini $chan Total remini pdm.ini $chan Player2 halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14hacks at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,75) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14hacks at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14hacks at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!eat*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(shark.ini,$chan,Player2) <= 0 ) { .notice $nick 14You dont have any sharks left! halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(shark.ini,$chan,Player1) <= 0 ) { .notice $nick 14You dont have any sharks left! halt } if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You can't eat yet..... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) + 20 ) writeini shark.ini $chan Player1 $calc( $readini(shark.ini,$chan,Player1) - 1) .notice $readini(pdm.ini,$chan,Player1) 14You now have4 $readini(shark.ini,$chan,Player1) 14Sharks left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14eats a shark giving him4 $readini(hp.ini,$chan,Player1) 14Hit Points. writeini turn.ini $chan Turn 2 halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) + 20 ) writeini shark.ini $chan Player2 $calc( $readini(shark.ini,$chan,Player2) - 1) .notice $readini(pdm.ini,$chan,Player2) 14You now have4 $readini(shark.ini,$chan,Player2) 14Sharks left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14eats a shark giving him4 $readini(hp.ini,$chan,Player2) 14Hit Points. writeini turn.ini $chan Turn 1 halt } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!dds*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .notice $nick 14You have4 $readini(spec.ini,$chan,Player2) $+ % 14of your Special Bar left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!gmaul*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini hit.ini $chan Hit3 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 100 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) , $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) $+ 14,4 $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini hit.ini $chan hit3 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 100) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14Specials at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14Specials at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit), $readini(hit.ini,$chan,hit2) 14and4 $readini(hit.ini,$chan,hit3) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!cbow*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ . 14Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ .14 Leaving him with 0 Hitpoints. timer 1 3 .msg $chan $+ $readini(pdm.ini,$chan,Player2) has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!blitz*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need someone to attack.... halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!barrage*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM set, type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need a challenger first. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14casts at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(hit.ini,$chan,hit) ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14casts at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,Hit) $+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!msb*:#:{ if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick && $readini(spec.ini,$chan,Player1) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick && $readini(spec.ini,$chan,Player2) <= 0 ) { .notice $nick 14You dont have any special Left. halt } if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no DM on. Type !DM To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You need a challenger to do that. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { writeini hit.ini $chan Hit $rand(0,30) writeini hit.ini $chan Hit2 $rand(0,30) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player2 $calc( $readini(hp.ini,$chan,Player2) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player1 $calc( $readini(spec.ini,$chan,Player1) - 25 ) if ($readini(hp.ini,$chan,Player2) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .notice $nick 14You have4 $readini(spec.ini,$chan,Player1) $+ % 14of your Special Bar left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14fires at4 $readini(pdm.ini,$chan,Player2) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player2) 14Hitpoints. writeini turn.ini $chan Turn 2 halt } } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { writeini hit.ini $chan Hit $rand(0,25) writeini hit.ini $chan Hit2 $rand(0,25) writeini dds.ini $chan Total $calc( $readini(hit.ini,$chan,hit) + $readini(hit.ini,$chan,hit2) ) writeini hp.ini $chan Player1 $calc( $readini(hp.ini,$chan,Player1) - $readini(dds.ini,$chan,total) ) writeini spec.ini $chan Player2 $calc( $readini(spec.ini,$chan,Player2) - 25 ) if ($readini(hp.ini,$chan,Player1) <= 0 ) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at4 $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2) $+ 14. Leaving him with 0 Hitpoints. timer 1 3 .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has won! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total halt } else { .notice $nick 14You have4 $readini(spec.ini,$chan,Player2) $+ % 14of your Special Bar left. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14fires at $readini(pdm.ini,$chan,Player1) 14hitting a4 $readini(hit.ini,$chan,hit) 14and4 $readini(hit.ini,$chan,hit2)$+ 14. Leaving him with4 $readini(hp.ini,$chan,Player1) 14Hitpoints. writeini turn.ini $chan Turn 1 halt } } else { .notice $nick 14Its not your turn or your not in this round. } } ON *:TEXT:!stopDM*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no 4DM14 for this channel halt } if ($nick isop $chan || $nick ishop $chan || $nick == aturner44 || $nick isvoice $chan) { .msg $chan 4DM14 Halted by4 $nick $+ 14. remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } else { .notice $nick 14You need 14{+)14/7(%)14/4(@)14 to stop a deathmatch. } } ON *:TEXT:!dmcommands*:#:{ .msg $nick 14The dm commands are as follows: .msg $nick 14!StopDM .msg $nick 14!DM .msg $nick 14!Whip .msg $nick 14!DDS .msg $nick 14!DH .msg $nick 14!Eat .msg $nick 14!tele .msg $nick 14!blitz .msg $nick 14!barrage .msg $nick 14!cbow .msg $nick 14!msb .msg $nick 14!gmaul .msg $nick 14!flick .msg $nick 14!lash } ON *:TEXT:!tele*:#:{ if ($readini(dm.ini,$chan,Status) == $null) { .notice $nick 14There is no 4DM14 set, type 4!DM14 To start one. halt } if ($readini(dm.ini,$chan,Status) == ON) { .notice $nick 14You cant Tele yet. halt } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 1 && $readini(pdm.ini,$chan,Player1) == $nick) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14has just teled. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } if ($readini(dm.ini,$chan,Status) == ON2 && $readini(turn.ini,$chan,turn) == 2 && $readini(pdm.ini,$chan,Player2) == $nick) { .msg $chan 4 $+ $readini(pdm.ini,$chan,Player2) 14has just teled. .msg $chan 4 $+ $readini(pdm.ini,$chan,Player1) 14wins! remini dm.ini $chan Status remini shark.ini $chan Player1 remini shark.ini $chan Player2 remini Hit.ini $chan Hit remini Hit.ini $chan Hit2 remini hp.ini $chan Player1 remini hp.ini $chan Player2 remini pdm.ini $chan Player1 remini pdm.ini $chan Player2 remini dds.ini $chan Total } }