% draw a bitmap matrix currentmatrix % Save scaling 10.0 10.0 translate % origin.x origin.y 40.0 40.0 scale % width height 40 40 8 [ 40 0 0 40 0 40] % pixelsWide pixelsHigh bitsPerSample [ pixelsWide 0 0 pixelsHigh 0 pixelsHigh ] {currentfile 320 string readhexstring pop} % 320 == pixelsWide*samplesPerPixel false 8 colorimage % bitmap hex data following ...