#include new gate #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" gates"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else ; main() { print("\n----------------------------------"); print(" carlo test"); print("----------------------------------\n"); } #endif public OnGameModeInit() { //985p,986v,976k CreateObject(985, 1524.2410, 2766.2500, 8.8000, 0.0, 0.0, 270.0);//parem paigas CreateObject(986, 1524.2410, 2780.1020, 8.8000, 0.0, 0.0, 90.0);//vasak paigas gate = CreateObject(976, 1524.0000, 2777.4020, 9.9000, 0.0, 0.0, 270.0);//kesk paigas // Don't use these lines if it's a filterscript SetGameModeText("gate test"); AddPlayerClass(0,1491.2098,2773.6636,15.9927,267.8875,0,0,0,0,0,0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746); SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746); return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnPlayerConnect(playerid) { return 1; } public OnPlayerDisconnect(playerid, reason) { return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if(strcmp(cmdtext,"/openg",true)==0) { MoveObject(gate, 1524.0000, 2760.4020, 9.9000, 2.5); return 1; } if(strcmp(cmdtext,"/closeg",true)==0) { MoveObject(gate, 1524.0000, 2777.4020, 9.9000, 2.5); return 1; } return 0; } public OnPlayerInfoChange(playerid) { return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; }