global 17928mob = function(unit){ global Xdie = GetPositionX(); global Ydie = GetPositionY(); global Zdie = GetPositionZ(); RegisterTimer(120000, 17928respawn, 1); }; RegisterUnitEvent(17928, 4, 17928mob); global 17928respawn = function(unit){ .SpawnMonster(17928, Xdie, Ydie, Zdie); };