int size=200; if(lowquality) size=60; lago=new Lago(size, size, 1, 1); boat=new Boat ( "boat.3ds", size, size ); cam=new Camera(); if(lowquality) fondo=new Fondo("sky_lo.bmp", 30, 8); else fondo=new Fondo("sky_hi.bmp", 100, 32); fps=new FrameRate(); if(lowquality) terrain=new Terrain("terreno_lo.bmp"); else terrain=new Terrain("terreno_hi.bmp"); boat->bindTerrain(terrain);