I put these under OnGameModeInIt: new pdgate; pdgate = CreateObject(971, 1588.5617, -1638.1036, 12.7200, 0, 0, 0); Then I put this with the rest of the commands: if(strcmp(cmd, "/openlspd", true) == 0) { if(gTeam[playerid] == 2 || IsACop(playerid)) { new pdgate; MoveObject(pdgate, 1588.5617, -1638.0871, 5.7200, 1); } } if(strcmp(cmd, "/closelspd", true) == 0) { if(gTeam[playerid] == 2 || IsACop(playerid)) { new pdgate; MoveObject(pdgate, 1588.5617, -1638.0871, 12.7200, 1); } }