alias health { if ($readini(hp.ini,$chan,$1) >= 96) { return 9,9......................... } elseif ($readini(hp.ini,$chan,$1) >= 91) { return 9,9........................4,4. } elseif ($readini(hp.ini,$chan,$1) >= 86) { return 9,9.......................4,4.. } elseif ($readini(hp.ini,$chan,$1) >= 81) { return 9,9......................4,4... } elseif ($readini(hp.ini,$chan,$1) >= 76) { return 9,9.....................4,4.... } elseif ($readini(hp.ini,$chan,$1) >= 71) { return 9,9....................4,4..... } elseif ($readini(hp.ini,$chan,$1) >= 66) { return 9,9...................4,4...... } elseif ($readini(hp.ini,$chan,$1) >= 61) { return 9,9..................4,4....... } elseif ($readini(hp.ini,$chan,$1) >= 56) { return 9,9.................4,4........ } elseif ($readini(hp.ini,$chan,$1) >= 51) { return 9,9................4,4......... } elseif ($readini(hp.ini,$chan,$1) >= 46) { return 9,9...............4,4.......... } elseif ($readini(hp.ini,$chan,$1) >= 41) { return 9,9..............4,4........... } elseif ($readini(hp.ini,$chan,$1) >= 36) { return 9,9.............4,4............ } elseif ($readini(hp.ini,$chan,$1) >= 31) { return 9,9............4,4............. } elseif ($readini(hp.ini,$chan,$1) >= 26) { return 9,9...........4,4.............. } elseif ($readini(hp.ini,$chan,$1) >= 21) { return 9,9..........4,4............... } elseif ($readini(hp.ini,$chan,$1) >= 16) { return 9,9.........4,4................ } elseif ($readini(hp.ini,$chan,$1) >= 11) { return 9,9........4,4................. } elseif ($readini(hp.ini,$chan,$1) >= 6) { return 9,9.......4,4.................. } } alias stopdm { /remini dm.ini $chan /remini hp.ini $chan /remini barrage.ini $chan /remini food.ini $chan /remini spec.ini $chan /remini hit.ini $chan } on $*:TEXT:/^!(dm|deathmatch)/Si:#:{ if ($readini(dm.ini,$chan,status) == on) { notice $nick There is allready a DM for $chan $+ ! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) { notice $nick You cannot hit yourself!...or can you.. halt } if ($readini(dm.ini,$chan,status) == $null) { /writeini dm.ini $chan status startup /writeini dm.ini $chan Nick1 $nick /writeini hp.ini $chan Nick1 99 /writeini barrages.ini $chan Nick1 3 /writeini food.ini $chan Nick1 20 /writeini spec.ini $chan Nick1 100 /msg $chan 2Type !dm to take on $nick $+ ! (Wins: $readini(dmscores.ini,wins,$nick) Losses: $readini(dmscores.ini,losses,$nick) $+ ) halt } if ($readini(dm.ini,$chan,status) == startup) { /timer $+ $chan $+ 5 off /timer $+ $chan $+ 4 off /writeini dm.ini $chan status on /writeini hp.ini $chan Nick2 99 /writeini barrages.ini $chan Nick2 3 /writeini food.ini $chan Nick2 20 /writeini dm.ini $chan Nick2 $nick /writeini spec.ini $chan Nick2 100 /var %turn = $rand(1,2) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) (Wins: $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick2)) Losses: $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick2)) $+ ) 2has decided to take on3 $readini(dm.ini,$chan,Nick1) (Wins: $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick1)) Losses: $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick1)) $+ ) $+ 2! if (%turn == 1) { writeini turn.ini $chan turn 1 | msg $chan 2 $+ $readini(dm.ini,$chan,nick1) 2gets the first attack! | halt } if (%turn == 2) { writeini turn.ini $chan turn 2 | msg $chan 2 $+ $readini(dm.ini,$chan,nick2) 2gets the first attack! | halt } halt } } on $*:TEXT:/^!(whip|flick)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(0,40) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(0,40) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } on $*:TEXT:/^!(kkkkkkarambawn|okokokokok)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(120,121) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2 gives a hugh limestone to 3 $readini(dm.ini,$chan,Nick2) 2 he smelts it, leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1 ) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1 ) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(120,121) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2 gives a hugh limestone to 3 $readini(dm.ini,$chan,Nick1) 2 he smelts it, leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1 ) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1 ) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } on $*:TEXT:/^!(2h|2handed)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(0,40) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(0,40) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } ctcp *:*:?:$1- | halt on $*:TEXT:/^[!@](end|halt|stop)(dm|deathmatch)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { notice $nick There is no DM for $chan $+ ! halt } if ($nick == Mkt22) { halt } if ($readini(dm.ini,$chan,status) == startup) || ($readini(dm.ini,$chan,status) == on) { if ($nick == Mkt2) || ($readini(dm.ini,$chan,nick1) == $nick) || ($readini(dm.ini,$chan,nick2) == $nick) { msg $chan The DM has been halted by $nick $+ . stopdm halt } else { notice $nick You need to be an op or a DM player. } } } on $*:TEXT:/^!dds/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 25) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 25) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 25) { /writeini hit.ini $chan hit1 $rand(0,35) /writeini hit.ini $chan hit2 $rand(0,35) if ($calc($readini(hp.ini,$chan,Nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a total of3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 25) /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 25) { /writeini hit.ini $chan hit1 $rand(0,35) /writeini hit.ini $chan hit2 $rand(0,35) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a total of3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 25) /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } } on $*:TEXT:/^!godsword/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 100) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 100) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 100) { /writeini hit.ini $chan hit1 $rand(0,70) if ($calc($readini(hp.ini,$chan,Nick2) - $calc($readini(hit.ini,$chan,hit1) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a total of3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 100) /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 100) { /writeini hit.ini $chan hit1 $rand(0,70) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a total of3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 25) /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } } on $*:TEXT:/^!gmaul/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 100) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 100) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 100) { /writeini hit.ini $chan hit1 $rand(0,25) /writeini hit.ini $chan hit2 $rand(0,20) /writeini hit.ini $chan hit3 $rand(0,15) if ($calc($readini(hp.ini,$chan,nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2) - $readini(hit.ini,$chan,hit3)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits3 $readini(hit.ini,$chan,hit1) $+ 2,3 $readini(hit.ini,$chan,hit2) $+ 2, and3 $readini(hit.ini,$chan,hit3) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 100) if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } /writeini turn.ini $chan turn 2 /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 100) { /writeini hit.ini $chan hit1 $rand(0,25) /writeini hit.ini $chan hit2 $rand(0,20) /writeini hit.ini $chan hit3 $rand(0,15) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2) - $readini(hit.ini,$chan,hit3)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits3 $readini(hit.ini,$chan,hit1) $+ 2,3 $readini(hit.ini,$chan,hit2) $+ 2, and3 $readini(hit.ini,$chan,hit3) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 100) if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /writeini turn.ini $chan turn 1 /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. halt } } } on $*:TEXT:/^!(eat|shark)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { if ($readini(hp.ini,$chan,nick1) >= 80) { writeini hp.ini $chan nick1 99 /writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick1) $+ 2. $health(Nick1) /notice $nick You now have $readini(food.ini,$chan,nick1) shark left. /writeini turn.ini $chan turn 2 halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) + 30) /writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick1) $+ 2. $health(Nick1) /notice $nick You now have $readini(food.ini,$chan,nick1) shark left. /writeini turn.ini $chan turn 2 halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { if ($readini(hp.ini,$chan,nick2) >= 80) { writeini hp.ini $chan nick2 99 /writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick2) $+ 2. $health(Nick2) /notice $nick You now have $readini(food.ini,$chan,nick2) shark left. /writeini turn.ini $chan turn 1 halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) + 30) /writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2has eaten a shark giving them3 $readini(hp.ini,$chan,nick2) $+ 2. $health(Nick2) /notice $nick You now have $readini(food.ini,$chan,nick2) shark left. /writeini turn.ini $chan turn 1 halt } } } on $*:TEXT:/^!check/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can check. halt } if ($readini(dm.ini,$chan,nick1) == $nick) { /notice $nick $readini(food.ini,$chan,nick1) shark. /notice $nick $readini(barrages.ini,$chan,nick1) barrage cast. /notice $nick $readini(spec.ini,$chan,nick1) $+ % spec energy. halt } if ($readini(dm.ini,$chan,nick2) == $nick) { /notice $nick $readini(food.ini,$chan,nick2) shark. /notice $nick $readini(barrages.ini,$chan,nick2) barrage cast. /notice $nick $readini(spec.ini,$chan,nick2) $+ % spec energy. halt } } on $*:TEXT:/^!(shortboww|shortbow)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(20,25) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(20,25) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } on $*:TEXT:/^!(bronzescimitar|bscimmy)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(0,18) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(0,18) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } on $*:TEXT:/^!(bronze2h|b2h)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(0,20) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(0,20) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } on $*:TEXT:/^!msb/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 50) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 50) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 50) { /writeini hit.ini $chan hit1 $rand(0,25) /writeini hit.ini $chan hit2 $rand(0,20) if ($calc($readini(hp.ini,$chan,nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 50) if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. /writeini turn.ini $chan turn 2 /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 50) { /writeini hit.ini $chan hit1 $rand(0,25) /writeini hit.ini $chan hit2 $rand(0,20) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 50) if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. /writeini turn.ini $chan turn 1 /remini hit.ini $chan halt } } } on $*:TEXT:/^!(trouts|trout)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { if ($readini(hp.ini,$chan,nick1) >= 80) { writeini hp.ini $chan nick1 99 /writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2has eaten a trout giving them3 $readini(hp.ini,$chan,nick1) $+ 2. $health(Nick1) /notice $nick You now have $readini(food.ini,$chan,nick1) trout left. /writeini turn.ini $chan turn 2 halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) + 8) /writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2has eaten a trout giving them3 $readini(hp.ini,$chan,nick1) $+ 2. $health(Nick1) /notice $nick You now have $readini(food.ini,$chan,nick1) trouts left. /writeini turn.ini $chan turn 2 halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { if ($readini(hp.ini,$chan,nick2) >= 80) { writeini hp.ini $chan nick2 99 /writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2has eaten a trout giving them3 $readini(hp.ini,$chan,nick2) $+ 2. $health(Nick2) /notice $nick You now have $readini(food.ini,$chan,nick2) trouts left. /writeini turn.ini $chan turn 1 halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) + 8) /writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2has eaten a trout giving them3 $readini(hp.ini,$chan,nick2) $+ 2. $health(Nick2) /notice $nick You now have $readini(food.ini,$chan,nick2) trouts left. /writeini turn.ini $chan turn 1 halt } } } on $*:TEXT:/^!(dscimmy|scimitar)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(0,40) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(0,40) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } on $*:TEXT:/^[.~`]dmcommands/Si:#:{ notice $nick 4!whip notice $nick 4!shortbow notice $nick 4!msb (50% spec required) notice $nick 4!dds (25% spec required) notice $nick 4!gmaul (100% spec required) notice $nick 4!(dh,gaxe) (Lower the HP, bigger the hit!) notice $nick 4!barrage (Randomly freezes opponent for one turn) notice $nick 4!check (Checks food, spec, and barrages) notice $nick 4!eat (Heals 20 HP) notice $nick 4!stopdm (Op, or dm player) notice $nick 4!godsword (100% spec required) notice $nick ---------- } on $*:TEXT:/^!(dh|gaxe)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { if ($readini(hp.ini,$chan,Nick2) <= 15) { /writeini hit.ini $chan hit $rand(50,70) } elseif ($readini(hp.ini,$chan,Nick2) <= 30) { /writeini hit.ini $chan hit $rand(40,60) } elseif ($readini(hp.ini,$chan,Nick2) <= 50) { /writeini hit.ini $chan hit $rand(10,30) } elseif ($readini(hp.ini,$chan,Nick2) <= 99) { /writeini hit.ini $chan hit $rand(5,15) } if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } /writeini turn.ini $chan turn 2 /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { if ($readini(hp.ini,$chan,Nick2) <= 15) { /writeini hit.ini $chan hit $rand(50,70) } elseif ($readini(hp.ini,$chan,Nick1) <= 30) { /writeini hit.ini $chan hit $rand(40,60) } elseif ($readini(hp.ini,$chan,Nick1) <= 50) { /writeini hit.ini $chan hit $rand(15,30) } elseif ($readini(hp.ini,$chan,Nick1) <= 99) { /writeini hit.ini $chan hit $rand(10,15) } if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /writeini turn.ini $chan turn 1 /remini hit.ini $chan halt } } } on $*:TEXT:/^!shortbowspec/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 25) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 25) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 25) { /writeini hit.ini $chan hit1 $rand(10,25) /writeini hit.ini $chan hit2 $rand(10,20) if ($calc($readini(hp.ini,$chan,Nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a total of3 $readini(hp.ini,$chan,nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 25) /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 25) { /writeini hit.ini $chan hit1 $rand(10,25) /writeini hit.ini $chan hit2 $rand(10,20) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a total of3 $readini(hp.ini,$chan,nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,Nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit1) 2and a3 $readini(hit.ini,$chan,hit2) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 25) /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } } ctcp *:*:?:$1- | halt on $*:TEXT:/^!(barrage|freeze)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(barrages.ini,$chan,nick1) <= 0) { /notice $nick You do not have enough barrage runes for that! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(barrages.ini,$chan,nick2) <= 0) { /notice $nick You do not have enough barrage runes for that! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(barrages.ini,$chan,nick1) >= 1) { /writeini hit.ini $chan hit $rand(15,30) /var %barrage = $rand(0,3) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick1) 2hits a total of3 $readini(hp.ini,$chan,Nick2) 2on3 $readini(dm.ini,$chan,Nick2) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick1) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /writeini barrages.ini $chan Nick1 $calc($readini(barrages.ini,$chan,nick1) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick2) 2has3 $readini(hp.ini,$chan,Nick2) 2hp left. $health(Nick2) /notice $nick You now have $readini(barrages.ini,$chan,Nick1) barrages left. if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } if (%barrage == 2) { msg $chan 3 $+ $readini(dm.ini,$chan,Nick1) 2has successfully frozen3 $readini(dm.ini,$chan,nick2) 2for one turn! | remini hit.ini $chan | halt } /writeini turn.ini $chan turn 2 /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(barrages.ini,$chan,nick2) >= 1) { /writeini hit.ini $chan hit $rand(15,30) /var %barrage = $rand(0,3) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 3 $+ $readini(dm.ini,$chan,nick2) 2hits a total of3 $readini(hp.ini,$chan,Nick1) 2on3 $readini(dm.ini,$chan,Nick1) 2leaving them with 302 hp.3 $readini(dm.ini,$chan,nick2) 2has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /writeini barrages.ini $chan nick2 $calc($readini(barrages.ini,$chan,nick2) - 1) /msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2hits a3 $readini(hit.ini,$chan,hit) $+ 2.3 $readini(dm.ini,$chan,Nick1) 2has3 $readini(hp.ini,$chan,Nick1) 2hp left. $health(Nick1) /notice $nick You now have $readini(barrages.ini,$chan,nick2) barrages left. if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } if (%barrage == 2) { msg $chan 3 $+ $readini(dm.ini,$chan,Nick2) 2has successfully frozen3 $readini(dm.ini,$chan,nick1) 2for one turn! | remini hit.ini $chan | halt } /writeini turn.ini $chan turn 1 /remini hit.ini $chan halt } } }