; vertices[0].u = 0; vertices[0].v = 0; vertices[0].x = xPos; vertices[0].y = yPos; vertices[0].z = 0; vertices[1].u = pImg->imageWidth; vertices[1].v = pImg->imageHeight; vertices[1].x = xPos+imgScaleX; vertices[1].y = yPos+imgScaleY; vertices[1].z = 0;