#include #include int main(int argc, const char* argv[]) { DWORD dwOffset = 0x00622117; BYTE bEnable = 0x01; BYTE bDisable = 0x00; bool Enabled = true; STARTUPINFO sInfo; PROCESS_INFORMATION pInfo; ZeroMemory(&sInfo, sizeof(sInfo)); sInfo.cb = sizeof(sInfo); ZeroMemory(&pInfo, sizeof(pInfo)); if (CreateProcess(NULL, "WoW.exe", NULL, NULL, FALSE, CREATE_DEFAULT_ERROR_MODE, NULL, NULL, &sInfo, &pInfo)) { if (WriteProcessMemory(pInfo.hProcess, (LPVOID)dwOffset, &bEnable, sizeof(bEnable), NULL)){ puts("Press END on your keyboard to disable the fix when prompted and HOME to enable it.\n"); puts("Once WoW has finished loading fully please press END then log in.\n"); puts("Once logged in (before or after entering the actual realm) press HOME to renable the fix and all model edits.\n"); puts("Hopfeully this inconvenience is only temporary, a 'better' fix is being worked on right now.\n"); while (true) { if (Enabled) { while (true) { if (GetAsyncKeyState(VK_END)&1) { WriteProcessMemory(pInfo.hProcess, (LPVOID)dwOffset, &bDisable, sizeof(bDisable), NULL); break; } } } else { while (true) { if (GetAsyncKeyState(VK_HOME)&1) { WriteProcessMemory(pInfo.hProcess, (LPVOID)dwOffset, &bEnable, sizeof(bEnable), NULL); break; } } } } } } CloseHandle(pInfo.hProcess); CloseHandle(pInfo.hThread); }