HealthLabel = Vitals:Add( vgui.Label('HealthLabel') ) HealthLabel.Style = { fg = Yellow, font = DIN1451, height = '100%', margin = '0 10% 0 0', position = 'relative', -- width = vgui.Animate( {duration=0.4, from='0%', to='27%'} ), width = '27%' } Game.Health.Change = function( old, new ) HealthIcon.Style.visible = new > 0 HealthLabel.Style.text = new HealthLabel.Style.visible = new > 0 Vitals:Invalidate() end