Python based gamelogic starting up... snake/__init__.py loaded Python based gamelogic starting up... Texture: _cegui_ogre_0: Loading 1 faces(PF_R8G8B8A8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. Texture: _cegui_ogre_1: Loading 1 faces(PF_R8G8B8A8,128x128x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x128x1. Showing options Texture: _cegui_ogre_2: Loading 1 faces(PF_R8G8B8A8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1. ERROR: currentOptions null??? Traceback (most recent call last): File "", line 0, in ? File "..\data\scripts\graphics\dialogs\options.py", line 37, in handle_abandon stackless.schedule(task) File "..\data\scripts\graphics\dialogs\options.py", line 43, in abandon_tasklet result = YesNoDialog("You DO want to quit, don't you?") File "..\data\scripts\graphics\yesnodialog.py", line 36, in YesNoDialog dialog = cegui.WindowManager.getSingleton().loadWindowLayout( \