#include #include #include new Menu:gMenu10[256]; new Menu:gMenue10[256]; #if defined FILTERSCRIPT #define COLOR_YELLOW 0xFFFF00AA #define RED 0xFF0000AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_GRAD1 0xB4B5B7FF #define COLOR_GRAD2 0xBFC0C2FF #define COLOR_RED 0xDC143C #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0xDC143C #define COLOR_BLUE 0x0000FFAA #define COLOR_RED1 0xFF0000AA #define COLOR_VIOLET 0xEE82EEFF #define COLOR_BLACK 0x00000000 #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_GOLD 0xB8860BAA #define COLOR_NAVY 0x000080AA #define COLOR_DARKRED 0x660000AA #define BLUE 0x00BFFFAA #define TEAM_SALE 0 #define TEAM_COP 1 #define TEAM_BISTRO 2 #define TEAM_TAXI 3 #define TEAM_DISCON 4 #define TEAM_PILOT 5 #define TEAM_DRIVER 6 #define TEAM_DRIVER2 7 #define TEAM_Civilian 8 #define TEAM_MEDIC 9 #define TEAM_ARMY 10 #define TEAM_FBI 11 #define TEAM_SP 12 public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" [IRP] Internet-Role-Players Server"); print("----------------------------------\n"); } #endif public OnGameModeInit() { SetGameModeText("LV ROLEPLAY/REALLIFE"); CreateObject(969, 2237.19, 2448.60, 9.69, 0.00, 0.00, 90.00);//main pd closed 1 CreateObject(971, 2294.12, 2498.94, 3.77, 0.00, 0.00, 92.00);//pd cp1 gate CreateObject(971, 2334.73, 2443.92, 6.56, 0.00, 0.00, 2220.00); //pd bk gate CreateObject(988, 1704.848877, 1605.037842, 10.0630, 0, 0, 72.6566);// LV ap gate CreateObject(988, 1706.433838, 1610.362061, 10.0630, 0, 0, 73.516);// LV ap gate CreateObject(971,1637.180297,1833.041748,10.820312,0.000000,0.000000,452.000000);// hospgate CreateObject(971,1577.532226,1833.266235,10.820312,0.000000,0.000000,456.000000);// hospgate CreateObject(975,96.972640,1922.416015,19.240762,0.000000,0.000000,92.000000);// ARMY side gate CreateObject(978,345.074951,1797.775390,18.235664,0.000000,0.000000,576.000000); //army barrior CreateObject(980,1067.346557,1358.230346,12.091326,0.000000,0.000000,0.000000); //Prison Gate CreateObject(971,1067.562988,1346.007080,11.232570,0.000000,0.000000,0.000000);// prisongate2 CreateObject(976,1072.310302,1349.647583,9.882703,0.000000,0.000000,0.000000);// prison gate3 CreateObject(989,1087.666381,1277.286010,11.658237,0.000000,0.000000,564.000000);//cell1 CreateObject(989,1088.092529,1265.683837,11.692231,0.000000,0.000000,200.000000);//cell2 CreateObject(989,1088.070434,1260.392578,11.726513,0.000000,0.000000,196.000000);//cell3 CreateObject(989,1087.759643,1251.145629,11.810670,0.000000,0.000000,552.000000);//cell4 CreateObject(975,-687.770874,943.832824,13.632812,0.000000,0.000000,0.000000); //HM Bac gate CreateObject(969,-692.446594,932.106140,12.468078,0.000000,0.000000,0.000000); //HM Front gate CreateObject(971,2131.391113,763.357604,10.133076,0.000000,0.000000,0.000000); // hu11's gate CreateObject(971,2128.200195,742.871337,9.820312,0.000000,0.000000,0.000000); // Spike's gate CreateObject(971,1977.184082,702.982971,11.923068,0.000000,0.000000,272.000000);// bus hq gate CreateObject(969,1972.120727,2033.033813,9.812988,0.000000,0.000000,88.000000);// taxi hq gate CreateObject(1508,228.335662,152.665847,1003.023437,0.000000,0.000000,0.000000);// pd door 1 CreateObject(1508,228.337142,162.786970,1003.293884,0.000000,0.000000,0.000000);// pd reception1 CreateObject(1508,231.452158,169.937011,1003.029968,0.000000,0.000000,90.000000);// pd reception2 CreateObject(971,2085.135742,743.253234,3.839896,0.000000,0.000000,0.000000); // steels gate AddStaticPickup(1273,2,1685.962524,2046.725219,11.468750);//Pickup Id 10; CreateObject(975,275.006988,1817.607910,1.007812,0.000000,0.000000,988.000000); //ARMY prison front CreateObject(980,264.424713,1819.947631,0.800717,0.000000,0.000000,0.000000); //ARMY prison side CreateObject(974,2237.405761,2461.712646,12.785634,0.000000,0.000000,269.474670);//pdwall1 CreateObject(974,2237.456787,2468.337890,12.837121,0.000000,0.000000,269.781555);//pdwall2 CreateObject(974,2237.517089,2474.941650,12.791727,0.000000,0.000000,269.385162);//pdwall3 CreateObject(974,2237.545410,2481.596191,12.809488,0.000000,0.000000,270.325164);//pdwall4 CreateObject(974,2237.524902,2488.288574,12.850744,0.000000,0.000000,270.374267);//pdwall5 CreateObject(974,2237.535644,2494.982421,12.781433,0.000000,0.000000,269.120910);//pdwall6 CreateObject(974,2237.604980,2499.920898,12.810542,0.000000,0.000000,269.458831);//pdwall7 CreateObject(974,2240.996826,2503.218994,12.748512,0.000000,0.000000,0.000000);//pdwall8 CreateObject(974,2247.658203,2503.204101,12.726490,0.000000,0.000000,0.000000);//pdwall9 CreateObject(974,2254.345703,2503.160156,12.738387,0.000000,0.000000,0.000000);//pdwall10 CreateObject(974,2261.032714,2503.192871,12.738389,0.000000,0.000000,0.000000);//pdwall11 CreateObject(988,1580.179443,1783.160766,10.828001,0.000000,0.000000,359.328399);//hpwall1 CreateObject(974,2237.376220,2444.509033,13.505961,0.000000,0.000000,271.122802);//tallfence CreateObject(974,2237.567138,2437.799316,13.508399,0.000000,0.000000,271.665802);//tallfence CreateObject(974,2237.670410,2433.817382,13.529911,0.000000,0.000000,270.307922);//tallfence CreateObject(974,2241.113281,2430.853759,13.396461,0.000000,0.000000,0.000000);//tallfence CreateObject(974,2267.710937,2503.184570,12.747808,0.000000,0.000000,0.000000);//pdwall12 CreateObject(974,2274.294921,2503.176513,12.747878,0.000000,0.000000,0.000000);//pdwall13 CreateObject(974,2244.240722,2430.865234,13.388747,0.000000,0.000000,0.000000);//tallfence CreateObject(974,2280.846435,2503.199218,12.710906,0.000000,0.000000,0.000000);//tallfence CreateObject(974,2287.516845,2503.213623,12.640971,0.000000,0.000000,0.000000);//tallfence CreateObject(974,2294.168457,2503.229736,12.617259,0.000000,0.000000,0.000000);//pdwall16 CreateObject(988,1634.210571,1745.583007,10.820312,0.000000,0.000000,0.000000);//hpwall2 CreateObject(987,2487.770996,2294.462890,9.609230,0.000000,0.000000,0.000000);//wall1 CreateObject(987,2517.154785,2338.517089,9.656949,0.000000,0.000000,90.325691);//wall2 CreateObject(987,1877.608032,723.078247,9.718378,0.500000,0.500000,269.988281);//wall3 CreateObject(987,1877.580688,711.083740,9.776834,0.000000,0.100000,270.361663);//wall4 CreateObject(987,1877.757812,699.098083,9.726511,0.000000,0.000000,270.998291);//wall5 CreateObject(987,1877.966186,687.287353,9.704751,0.000000,0.000000,268.586090);//wall6 CreateObject(981,1797.358276,823.189147,10.464706,0.000000,0.000000,180.000000);//roadblock CreateObject(987,1977.116699,707.922058,9.612854,0.000000,0.000000,89.825859);//wall7 CreateObject(987,1977.272216,686.786743,9.736289,0.000000,0.000000,90.838417);//wall8 CreateObject(3816,1478.283203,1820.806274,18.064367,0.000000,0.000000,359.060272);//hangar1 CreateObject(3279,1048.272216,1295.194824,18.691362,0.000000,0.000000,0.000000);//hangar1 CreateObject(3491,1071.010375,1252.068725,12.670082,0.000000,360.000000,1260.000000);//prison hanger CreateObject(974,1078.483520,1361.996948,10.820312,0.000000,0.000000,184.000000);// prison false wall CreateObject(980,1072.339599,1352.190063,12.350021,0.000000,0.000000,88.000000);// prison wall1 CreateObject(980,1062.416381,1351.935668,12.150675,0.000000,0.000000,276.000000);// prison wall2 CreateObject(987,1085.621948,1349.477172,9.635754,0.000000,0.000000,0.000000);// prison wall3 CreateObject(987,1077.104614,1349.479125,9.671614,0.000000,0.000000,0.000000);//prison wall4 CreateObject(980,1087.795166,1270.812866,10.820312,0.000000,0.000000,4952.000000);// prison wall5 CreateObject(980,1093.870117,1271.303588,10.820312,0.000000,0.000000,0.000000);// prison wall6 CreateObject(980,1093.809326,1263.154907,10.820312,0.000000,0.000000,0.000000); // prison wall7 CreateObject(980,1087.632202,1255.654663,10.820312,0.000000,0.000000,88.000000);// prison wall8 CreateObject(980,1093.546630,1255.866333,10.820312,0.000000,0.000000,0.000000);// prisonwall 9 CreateObject(980,1093.041870,1248.223022,10.812102,0.000000,0.000000,0.000000);// prison wall10 CreateObject(971,240.211425,183.569244,1004.245117,0.000000,0.000000,0.000000);// pd wall 1 CreateObject(1508,273.739440,192.386581,1007.671875,0.000000,0.000000,0.000000);// pd wall2 AddPlayerClass(0,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(1,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(2,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(47,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(48,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(49,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(50,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(51,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(52,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(53,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(54,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(55,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(56,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(57,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(58,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(59,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(60,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(61,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(62,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(63,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(64,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(66,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(67,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(68,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(69,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(70,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(72,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(73,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(75,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(76,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(77,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(78,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(79,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(83,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(82,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(85,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(87,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(89,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(92,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(95,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(97,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(100,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(101,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(121,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(122,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(147,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(151,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(160,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(162,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(167,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(178,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(186,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(187,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(188,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(190,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(191,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(192,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(193,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(197,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(199,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(200,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(201,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(205,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(216,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(217,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(249,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(250,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // AddPlayerClass(264,1684.5787,1447.7128,10.7706,269.6873,0,0,0,0,0,0); // //Vehicles AddStaticVehicle(451,2040.0520,1319.2799,10.3779,183.2439,16,16); AddStaticVehicle(429,2040.5247,1359.2783,10.3516,177.1306,13,13); AddStaticVehicle(421,2110.4102,1398.3672,10.7552,359.5964,13,13); AddStaticVehicle(411,2074.9624,1479.2120,10.3990,359.6861,64,64); AddStaticVehicle(477,2075.6038,1666.9750,10.4252,359.7507,94,94); AddStaticVehicle(541,2119.5845,1938.5969,10.2967,181.9064,22,22); AddStaticVehicle(541,1843.7881,1216.0122,10.4556,270.8793,60,1); AddStaticVehicle(402,1944.1003,1344.7717,8.9411,0.8168,30,30); AddStaticVehicle(402,1679.2278,1316.6287,10.6520,180.4150,90,90); AddStaticVehicle(415,1685.4872,1751.9667,10.5990,268.1183,25,1); AddStaticVehicle(411,2034.5016,1912.5874,11.9048,0.2909,123,1); AddStaticVehicle(411,2172.1682,1988.8643,10.5474,89.9151,116,1); AddStaticVehicle(429,2245.5759,2042.4166,10.5000,270.7350,14,14); AddStaticVehicle(477,2361.1538,1993.9761,10.4260,178.3929,101,1); AddStaticVehicle(550,2221.9946,1998.7787,9.6815,92.6188,53,53); AddStaticVehicle(558,2243.3833,1952.4221,14.9761,359.4796,116,1); AddStaticVehicle(587,2276.7085,1938.7263,31.5046,359.2321,40,1); AddStaticVehicle(587,2602.7769,1853.0667,10.5468,91.4813,43,1); AddStaticVehicle(603,2610.7600,1694.2588,10.6585,89.3303,69,1); AddStaticVehicle(587,2635.2419,1075.7726,10.5472,89.9571,53,1); AddStaticVehicle(562,2577.2354,1038.8063,10.4777,181.7069,35,1); AddStaticVehicle(562,2394.1021,989.4888,10.4806,89.5080,17,1); AddStaticVehicle(562,1881.0510,957.2120,10.4789,270.4388,11,1); AddStaticVehicle(535,2039.1257,1545.0879,10.3481,359.6690,123,1); AddStaticVehicle(535,2009.8782,2411.7524,10.5828,178.9618,66,1); AddStaticVehicle(429,2010.0841,2489.5510,10.5003,268.7720,1,2); AddStaticVehicle(415,2076.4033,2468.7947,10.5923,359.9186,36,1); AddStaticVehicle(487,2093.2754,2414.9421,74.7556,89.0247,26,57); AddStaticVehicle(506,2352.9026,2577.9768,10.5201,0.4091,7,7); AddStaticVehicle(506,2166.6963,2741.0413,10.5245,89.7816,52,52); AddStaticVehicle(411,1960.9989,2754.9072,10.5473,200.4316,112,1); AddStaticVehicle(429,1919.5863,2760.7595,10.5079,100.0753,2,1); AddStaticVehicle(415,1673.8038,2693.8044,10.5912,359.7903,40,1); AddStaticVehicle(402,1591.0482,2746.3982,10.6519,172.5125,30,30); AddStaticVehicle(603,1580.4537,2838.2886,10.6614,181.4573,75,77); AddStaticVehicle(550,1555.2734,2750.5261,10.6388,91.7773,62,62); AddStaticVehicle(535,1455.9305,2878.5288,10.5837,181.0987,118,1); AddStaticVehicle(477,1537.8425,2578.0525,10.5662,0.0650,121,1); AddStaticVehicle(451,1433.1594,2607.3762,10.3781,88.0013,16,16); AddStaticVehicle(603,2223.5898,1288.1464,10.5104,182.0297,18,1); AddStaticVehicle(558,2451.6707,1207.1179,10.4510,179.8960,24,1); AddStaticVehicle(550,2461.7253,1357.9705,10.6389,180.2927,62,62); AddStaticVehicle(558,2461.8162,1629.2268,10.4496,181.4625,117,1); AddStaticVehicle(477,2395.7554,1658.9591,10.5740,359.7374,0,1); AddStaticVehicle(404,1553.3696,1020.2884,10.5532,270.6825,119,50); AddStaticVehicle(400,1380.8304,1159.1782,10.9128,355.7117,123,1); AddStaticVehicle(418,1383.4630,1035.0420,10.9131,91.2515,117,227); AddStaticVehicle(404,1445.4526,974.2831,10.5534,1.6213,109,100); AddStaticVehicle(400,1704.2365,940.1490,10.9127,91.9048,113,1); AddStaticVehicle(404,1658.5463,1028.5432,10.5533,359.8419,101,101); AddStaticVehicle(581,1677.6628,1040.1930,10.4136,178.7038,58,1); AddStaticVehicle(581,1383.6959,1042.2114,10.4121,85.7269,66,1); AddStaticVehicle(581,1064.2332,1215.4158,10.4157,177.2942,72,1); AddStaticVehicle(581,1111.4536,1788.3893,10.4158,92.4627,72,1); AddStaticVehicle(522,953.2818,1806.1392,8.2188,235.0706,3,8); AddStaticVehicle(522,995.5328,1886.6055,10.5359,90.1048,3,8); AddStaticVehicle(521,993.7083,2267.4133,11.0315,1.5610,75,13); AddStaticVehicle(535,1439.5662,1999.9822,10.5843,0.4194,66,1); AddStaticVehicle(522,1430.2354,1999.0144,10.3896,352.0951,6,25); AddStaticVehicle(522,2156.3540,2188.6572,10.2414,22.6504,6,25); AddStaticVehicle(598,2277.6846,2477.1096,10.5652,180.1090,0,1); AddStaticVehicle(598,2268.9888,2443.1697,10.5662,181.8062,0,1); AddStaticVehicle(598,2256.2891,2458.5110,10.5680,358.7335,0,1); AddStaticVehicle(598,2251.6921,2477.0205,10.5671,179.5244,0,1); AddStaticVehicle(523,2294.7305,2441.2651,10.3860,9.3764,0,0); AddStaticVehicle(523,2290.7268,2441.3323,10.3944,16.4594,0,0); AddStaticVehicle(523,2295.5503,2455.9656,2.8444,272.6913,0,0); AddStaticVehicle(522,2476.7900,2532.2222,21.4416,0.5081,8,82); AddStaticVehicle(522,2580.5320,2267.9595,10.3917,271.2372,8,82); AddStaticVehicle(522,2814.4331,2364.6641,10.3907,89.6752,36,105); AddStaticVehicle(535,2827.4143,2345.6953,10.5768,270.0668,97,1); AddStaticVehicle(521,1670.1089,1297.8322,10.3864,359.4936,87,118); AddStaticVehicle(487,1614.7153,1548.7513,11.2749,347.1516,58,8); AddStaticVehicle(487,1647.7902,1538.9934,11.2433,51.8071,0,8); AddStaticVehicle(487,1608.3851,1630.7268,11.2840,174.5517,58,8); AddStaticVehicle(519,1283.0006,1324.8849,9.5332,275.0468,7,6); AddStaticVehicle(519,1283.5107,1361.3171,9.5382,271.1684,1,6); AddStaticVehicle(593,1283.6847,1386.5137,11.5300,272.1003,89,91); AddStaticVehicle(476,1288.0499,1403.6605,11.5295,243.5028,119,117); AddStaticVehicle(415,1319.1038,1279.1791,10.5931,0.9661,62,1); AddStaticVehicle(521,1710.5763,1805.9275,10.3911,176.5028,92,3); AddStaticVehicle(521,2805.1650,2027.0028,10.3920,357.5978,92,3); AddStaticVehicle(535,2822.3628,2240.3594,10.5812,89.7540,123,1); AddStaticVehicle(521,2876.8013,2326.8418,10.3914,267.8946,115,118); AddStaticVehicle(429,2842.0554,2637.0105,10.5000,182.2949,1,3); AddStaticVehicle(549,2494.4214,2813.9348,10.5172,316.9462,72,39); AddStaticVehicle(549,2327.6484,2787.7327,10.5174,179.5639,75,39); AddStaticVehicle(549,2142.6970,2806.6758,10.5176,89.8970,79,39); AddStaticVehicle(521,2139.7012,2799.2114,10.3917,229.6327,25,118); AddStaticVehicle(521,2104.9446,2658.1331,10.3834,82.2700,36,0); AddStaticVehicle(521,1914.2322,2148.2590,10.3906,267.7297,36,0); AddStaticVehicle(549,1904.7527,2157.4312,10.5175,183.7728,83,36); AddStaticVehicle(549,1532.6139,2258.0173,10.5176,359.1516,84,36); AddStaticVehicle(521,1534.3204,2202.8970,10.3644,4.9108,118,118); AddStaticVehicle(549,1613.1553,2200.2664,10.5176,89.6204,89,35); AddStaticVehicle(400,1552.1292,2341.7854,10.9126,274.0815,101,1); AddStaticVehicle(404,1637.6285,2329.8774,10.5538,89.6408,101,101); AddStaticVehicle(400,1357.4165,2259.7158,10.9126,269.5567,62,1); AddStaticVehicle(411,1281.7458,2571.6719,10.5472,270.6128,106,1); AddStaticVehicle(522,1305.5295,2528.3076,10.3955,88.7249,3,8); AddStaticVehicle(521,993.9020,2159.4194,10.3905,88.8805,74,74); AddStaticVehicle(415,1512.7134,787.6931,10.5921,359.5796,75,1); AddStaticVehicle(522,2299.5872,1469.7910,10.3815,258.4984,3,8); AddStaticVehicle(522,2133.6428,1012.8537,10.3789,87.1290,3,8); AddStaticVehicleEx(416,1600.0000,1822.0000,9.0000,360.0000,1,3,300000); //164 stock Ambulance LVLR AddStaticVehicleEx(416,1615.0000,1822.0000,9.0000,360.0000,1,3,300000); //165 stock Ambulance LVLR AddStaticVehicle(416,1623.8077,1819.9282,10.9697,2.4562,1,3); //Ambulance AddStaticVehicle(416,1591.4988,1819.6375,10.9695,358.9033,1,3); //Ambulance AddStaticVehicle(437,1910.0526,710.7254,10.9553,359.1534,79,7); //Coach AddStaticVehicle(437,1916.5122,710.4074,10.9537,359.2606,79,7); //Coach AddStaticVehicle(431,1916.4078,695.9997,10.9199,180.5067,75,59); //Bus AddStaticVehicle(431,1910.0901,695.9492,10.9230,179.8652,75,59); //Bus AddStaticVehicle(420,1993.1276,2059.3279,10.5997,179.9044,6,1); //Taxi AddStaticVehicle(420,1988.7457,2059.1589,10.6007,179.8085,6,1); //Taxi AddStaticVehicle(420,1984.0829,2059.0173,10.5989,178.0102,6,1); //Taxi AddStaticVehicle(420,1979.7649,2059.1785,10.6003,177.6601,6,1); //Taxi AddStaticVehicle(420,1993.8082,2036.1675,10.5927,0.3838,6,1); //Taxi AddStaticVehicle(420,1989.6322,2036.3605,10.5920,359.7450,6,1); //Taxi AddStaticVehicle(420,1985.3060,2036.6085,10.5914,0.3992,6,1); //Taxi AddStaticVehicle(420,1981.0505,2036.7094,10.5934,359.8630,6,1); //Taxi AddStaticVehicle(427,2268.3979,2430.9780,-7.3213,358.8518,0,1); //Enforcer AddStaticVehicle(427,2277.2607,2432.2065,-7.3214,0.5760,0,1); //Enforcer AddStaticVehicle(577,1585.2075,1188.7811,10.7823,179.7061,8,7); //AT-400 AddStaticVehicle(608,1617.5712,1301.5066,10.4819,87.1146,1,75); //Baggage Stairs AddStaticVehicle(608,1619.4768,1297.8993,10.4783,87.3731,1,75); //Baggage Stairs AddStaticVehicle(485,1632.6801,1296.7614,10.4710,176.2078,1,75); //Baggage Car AddStaticVehicle(485,1629.2650,1301.0100,10.4713,177.1374,1,75); //Baggage Car AddStaticVehicle(562,1725.4923,1468.2430,10.4031,162.2785,35,1); // AddStaticVehicle(565,1717.5333,1441.0496,10.3380,356.0342,42,42); // AddStaticVehicle(402,1714.9692,1472.6421,10.5764,341.9311,13,13); // AddStaticVehicle(405,1717.0057,1434.6320,10.4962,355.6915,24,1); // AddStaticVehicle(462,1693.1375,1435.2166,10.3519,266.9568,13,13); //Faggio AddStaticVehicle(462,1692.8950,1436.9691,10.3619,269.8562,14,14); //Faggio AddStaticVehicle(462,1693.0796,1433.0181,10.3634,271.7960,1,2); //Faggio AddStaticVehicle(560,2115.7412,769.2408,10.8796,269.8032,5,5); //Sultan AddStaticVehicle(406,2132.1550,770.6445,12.8302,179.3250,1,1); // AddStaticVehicle(541,2115.6140,765.7294,10.5974,271.0384,2,2); // AddStaticVehicle(522,2124.0593,774.1765,11.0089,210.6867,3,3); // AddStaticVehicle(565,2131.5781,735.6758,11.0231,359.6098,5,5); // AddStaticVehicle(411,2125.7917,738.6577,11.0126,2.4975,5,5); // AddStaticVehicle(522,2121.1201,734.6392,11.0125,277.4875,5,5); // AddStaticVehicle(520,2514.5750,2779.1680,11.8505,105.4158,0,0); //Hydra AddStaticVehicle(411,2509.1501,2765.0459,10.5474,52.7081,64,1); //Infernus AddStaticVehicle(606,1321.7124,1774.2805,10.4794,268.8008,1,74); //Baggage Trailer AddStaticVehicle(606,1321.7703,1776.1864,10.4772,269.2152,1,75); //Baggage Trailer AddStaticVehicle(606,1321.6869,1778.1417,10.4774,270.2543,1,76); //Baggage Trailer AddStaticVehicle(606,1321.7040,1780.0665,10.4796,270.8561,1,77); //Baggage Trailer AddStaticVehicle(485,1330.6672,1800.0934,10.4806,178.5075,1,76); //Baggage Car AddStaticVehicle(485,1328.6078,1800.1202,10.4799,177.7642,1,75); //Baggage Car AddStaticVehicle(411,-2068.5803,-84.3155,34.8911,1.5009,12,1); //Infernus Dschool AddStaticVehicle(411,-2072.6155,-84.4240,34.8911,359.1796,64,1); //Infernus Dschool AddStaticVehicle(487,1608.9078,1797.7130,30.6457,356.5320,1,3); //Hosptial Heli AddStaticVehicle(592,1301.3480,1470.3578,12.0147,273.5357,1,1); //Andromeda AddStaticVehicle(415,1325.4464,1279.3651,10.5910,0.2825,62,1); //Airport Cheetah AddStaticVehicle(411,1312.7925,1278.6232,10.5474,359.0056,123,1); //Airport Infernus AddStaticVehicle(522,1306.6027,1277.7864,10.3704,0.0220,36,105); //Airport NRG-500 AddStaticVehicle(497,2291.5132,2446.3564,47.1536,174.0001,0,1); //Police Heli AddStaticVehicle(497,2270.6736,2448.3984,47.1534,172.8573,0,1); //Police Heli AddStaticVehicle(490,2273.0002,2430.9597,3.3998,0.3054,0,0); //FBI Rancher AddStaticVehicle(490,2264.0710,2431.0593,3.4003,0.0914,0,0); //FBI Rancher AddStaticVehicle(528,2247.1316,2429.5835,3.3162,359.0478,0,0); //FBI Truck AddStaticVehicle(528,2239.9287,2442.4023,3.3167,270.3666,0,0); //FBI Truck AddStaticVehicle(490,2290.5432,2430.3101,3.4003,0.1962,0,0); //FBI Rancher AddStaticVehicle(520,141.0482,1928.8556,19.9286,183.3562,0,0); // ARMY hydra AddStaticVehicle(520,174.8308,1931.5697,18.9168,183.8440,0,0); // ARMY hydra AddStaticVehicle(432,274.2987,2023.2803,17.6561,268.4956,43,0); // Army Tank AddStaticVehicle(432,274.9336,2033.4543,17.6552,270.6879,43,0); // Army tank AddStaticVehicle(433,273.8049,1993.8180,18.0774,269.8217,43,0); // army Barracks AddStaticVehicle(433,273.0841,1983.7842,18.0775,269.1529,43,0); // army Barracks AddStaticVehicle(470,272.3412,1949.5308,17.6318,270.0866,43,0); // army Patriot AddStaticVehicle(470,271.3352,1953.1212,17.6338,274.1943,43,0); // '' AddStaticVehicle(470,270.6625,1957.7646,17.6380,268.7118,43,0); // '' AddStaticVehicle(470,271.0658,1963.3516,17.6338,268.1255,43,0); // army Patriot AddStaticVehicle(487,1026.5717,1291.2928,20.5565,352.9387,12,39); //Prison Heli AddStaticVehicle(487,1024.8154,1263.6361,20.5556,357.4543,74,35); // Prison heli AddStaticVehicle(565,-674.7984,963.1058,11.7586,89.4650,0,5); // HITMAN HQ AddStaticVehicle(565,-686.6484,963.2052,11.7609,89.7465,0,5); // HITMAN HQ AddStaticVehicle(506,-710.2024,971.3865,12.1113,129.2156,0,5); //HITMAN HQ AddStaticVehicle(506,-704.9020,970.6086,12.1352,134.0955,0,5); //HITMAN HQ AddStaticVehicle(487,-676.2512,965.8718,19.6437,89.8041,0,5); //HITMAN HELI AddStaticVehicle(425,170.1688,1899.2096,19.3138,350.6640,43,0); // 425 hunter army AddStaticVehicle(425,189.0146,1900.1897,18.2338,358.6349,43,0); // 425 hunter army AddStaticVehicle(603,2128.6409,728.3756,11.3209,359.6375,5,5); // spikes house car AddStaticVehicle(460,-638.0628,862.3698,1.6406,318.9359,1,9); // sea plane AddStaticVehicle(446,-648.9785,878.2996,-0.5062,234.8867,3,3); // squalo AddStaticVehicle(447,-648.1769,867.3678,0.7806,226.5483,75,2); // sea sparrow AddStaticVehicle(475,1094.3296,1357.8762,10.6249,178.1852,9,39); /// prison car 1 AddStaticVehicle(559,1090.4620,1357.9865,10.4782,181.2012,58,8); // prison car 2 AddStaticVehicle(555,1030.9940,1361.2490,10.5056,88.2589,58,1); // old crappy thingy AddStaticVehicle(422,1030.7493,1357.8195,10.8086,91.5429,97,25); // bobcat AddStaticVehicle(457,1059.5388,1225.8951,10.4542,266.1050,2,1); // caddie :D AddStaticVehicle(457,1060.1281,1230.3563,10.4543,267.6267,32,1); // caddie :D AddStaticVehicle(502,1108.4976,1726.4359,10.7138,177.9321,36,88); // / hotring a AddStaticVehicle(503,1103.0463,1726.4225,10.7144,178.4089,87,74); // hotring b AddStaticVehicle(556,1155.0626,1400.9379,6.1953,178.5232,1,1); // monster a AddStaticVehicle(557,1149.4304,1401.1034,6.1952,181.4089,1,1); // monster b AddStaticVehicle(530,1342.3765,1771.9678,10.5835,359.3242,111,1); // forklift :P AddStaticVehicle(522,2090.3696,732.3662,11.0166,1.9884,39,106); // steels house AddStaticVehicle(444,2084.8213,734.6210,11.7295,0.6358,32,42); // '' AddStaticVehicle(411,2100.1150,739.7082,10.7631,274.4136,116,1); // '' AddStaticVehicle(530,2108.1472,740.8345,10.7532,265.4078,5,5); // hu11 house AddStaticVehicle(431,2226.1892,2451.9016,-7.3486,270.5126,75,59); // prison bus AddStaticVehicle(431,2224.2698,2458.1626,-7.3534,266.1588,82,87); // prison bus AddStaticVehicle(431,2224.2439,2464.0403,-7.3473,269.1123,47,74); // prison bus ToggleRealClock(0); EnableGantonGym(1); EnableFuelSystem(0); return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); SetPlayerPos(playerid, 2495.0449, 2773.0566, 10.8158); SetPlayerFacingAngle(playerid, 88.0); SetPlayerCameraPos(playerid, 2490.9556, 2773.1326, 10.7968); SetPlayerCameraLookAt(playerid, 2495.0449, 2773.0566, 10.8158); return 1; } public OnPlayerRequestSpawn(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerConnect(playerid) { new smoney[256],imoney; new shealth[256],ihealth; // LoadPlayer LoadPlayer(playerid,"Money",smoney); LoadPlayer(playerid,"Health",shealth); imoney = strval(smoney); // converting strings to decimals ihealth = strval(shealth); GivePlayerMoney(playerid,imoney); SetPlayerHealth(playerid,ihealth); SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerDisconnect(playerid, reason) { new smoney[256],imoney; new shealth[256],ihealth; valstr(smoney,imoney); // converting decimals to strings valstr(shealth,ihealth); // SavePlayer SavePlayer(playerid,"Money",smoney); SavePlayer(playerid,"Health",shealth); SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerSpawn(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerDeath(playerid, killerid, reason) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerPrivmsg(playerid, recieverid, text[]) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { return 0; } public OnPlayerInfoChange(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerEnterCheckpoint(checkpointid,playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerLeaveCheckpoint(checkpointid,playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnRconCommand(cmd[]) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { if ( pickupid == 10 ){ gMenu10[255] = CreateMenu(Mname, 2, 50, 200, 41, 30); AddMenuItem(gMenu10[255],0,Info); AddMenuItem(gMenu10[255],0,Enter); AddMenuItem(gMenu10[255],0,Buy); AddMenuItem(gMenu10[255],0,Rent); AddMenuItem(gMenu10[255],0,Sell); AddMenuItem(gMenu10[255],0,Lock); gMenue10[255] = CreateMenu(Mname,1,50,200,50,25); AddMenuItem(gMenue10[255],0,EatFood); AddMenuItem(gMenue10[255],0,Exercise); AddMenuItem(gMenue10[255],0,Exit); ShowMenuForPlayer(gMenu10[255],playerid); TogglePlayerControllable(playerid,0);} return 1; } public OnPlayerSelectedMenuRow(playerid, row) { new Menu:Current = GetPlayerMenu(playerid); if (Current == gMenu10[255]) { switch(row) { case 0: { DestroyCurrentMenu(playerid); OnInfo(playerid,10); OnInfo(playerid,10); DestroyCurrentMenu(playerid); TogglePlayerControllable(playerid,1);} case 1: { DestroyCurrentMenu(playerid); TogglePlayerControllable(playerid,1); if (OnEnter(playerid,10)==1){ DestroyCurrentMenu(playerid); ShowMenuForPlayer(gMenue10[255],playerid); SetPlayerInterior(playerid,1); SetPlayerPos(playerid,223.043991,1289.259888,1082.199951); }} case 2: { DestroyCurrentMenu(playerid); TogglePlayerControllable(playerid,1); if (OnBuy(playerid,10)==1){ ShowMenuForPlayer(gMenue10[255],playerid); SetPlayerInterior(playerid,1); SetPlayerPos(playerid,223.043991,1289.259888,1082.199951); }} case 3: { DestroyCurrentMenu(playerid); TogglePlayerControllable(playerid,1); if (OnRent(playerid,10)==1){ ShowMenuForPlayer(gMenue10[255],playerid); SetPlayerInterior(playerid,1); SetPlayerPos(playerid,223.043991,1289.259888,1082.199951); }} case 4: { DestroyCurrentMenu(playerid); SellHouse(playerid,10); TogglePlayerControllable(playerid,1); } case 5: { DestroyCurrentMenu(playerid); LockHouse(playerid,10); TogglePlayerControllable(playerid,1); }}} if (Current == gMenue10[255]) { switch(row) { case 0: { new Float:Chealth; GetPlayerHealth(playerid,Chealth); SetPlayerHealth(playerid,Chealth+25); ShowMenuForPlayer(gMenue10[255],playerid);} case 1: { new Float:Carmour; GetPlayerArmour(playerid,Carmour); SetPlayerArmour(playerid,Carmour+2); ShowMenuForPlayer(gMenue10[255],playerid);} case 2: { SetPlayerInteri if( Current == gMenue10[255]){ ShowMenuForPlayer(gMenue10[255],playerid);} } public OnPlayerBuyBiz(playerid,bizid) { SetPlayerScore(playerid, GetPlayerMoney(playerid)); return 1; }