foreach (string val in Enum.GetNames(typeof(War_GameObjectType))) { int integ = (int)Enum.Parse(typeof(War_GameObjectType), val); Console.WriteLine("{0} = {1},", val, integ.ToString("X")); } ======================== old int values to hex.. ^^ ======================== new enum. public enum War_GameObjectType { AVCGGameObject_C_Type_Door__ = 0x0, AVCGGameObject_C_Type_Button__ = 0x1, AVCGGameObject_C_Type_QuestGiv = 0x2, AVCGGameObject_C_Type_Chest__ = 0x3, AVCGGameObject_C_Type_Binder__ = 0x4, AVCGGameObject_C_Type_Generic_ = 0x5, AVCGGameObject_C_Type_Trap__ = 0x6, AVCGGameObject_C_Type_Chair__ = 0x7, AVCGGameObject_C_Type_SpellFoo = 0x8, AVCGGameObject_C_Type_Text__ = 0x9, AVCGGameObject_C_Type_Goober__ = 0xA, AVCGGameObject_C_Type_Transpor = 0xB, AVCGGameObject_C_Type_AreaDama = 0xC, AVCGGameObject_C_Type_Camera__ = 0xD, AVCGGameObject_C_Type_WorldObj = 0xE, AVCGGameObject_C_Type_MApObjTr = 0xF, AVCGGameObject_C_Type_DuelArbi = 0x10, AVCGGameObject_C_Type_FishingN = 0x11, AVCGGameObject_C_Type_Ritual__ = 0x12, AVCGGameObject_C_Type_MailBox_ = 0x13, AVCGGameObject_C_Type_AuctionH = 0x14, _BADBASEGAMEOBJECT__d = 0x15 AVCGGameObject_C_Type_SpellCas = 0x16, AVCGGameObject_C_Type_MeetingS = 0x17, AVCGGameObject_C_Type_FlagStan = 0x18, AVCGGameObject_C_Type_FishingH = 0x19, AVCGGameObject_C_Type_FlagDrop = 0x1A, AVCGGameObject_C_Type_MiniGame = 0x1B, } Result: Name Valley of Spirits Type: GGameObject_C_Type_QuestGiver(5) Name Campfire Type: GGameObject_C_Type_Binder(6) Name Campfire Type: GGameObject_C_Type_Binder(6) Name Bonfire Type: GameObject_C_Type_Chair(8) Name Hanging, Tall/Thin, Medium Type: GGameObject_C_Type_QuestGiver(5) Name Valley of Spirits Type: GGameObject_C_Type_QuestGiver(5) Name Cleft of Shadow Type: GGameObject_C_Type_QuestGiver(5) Name The Drag Type: GGameObject_C_Type_QuestGiver(5) Name Valley of Honor Type: GGameObject_C_Type_QuestGiver(5) Name Valley of Wisdom Type: GGameObject_C_Type_QuestGiver(5) Name Campfire Type: GGameObject_C_Type_Binder(6) Name Fire Festival Fury Trap Type: GGameObject_C_Type_Binder(6) Name Mighty Blaze Type: GameObject_C_Type_Chair(8) Name Fire Festival Fury Trap Type: GGameObject_C_Type_Binder(6)