public function SprettDok() { //konstruktør posx = kule.x; posy = kule.y; dobWidth = kule.width; dobHeight = kule.height; dopWidth = paddle.width; dopHeight = paddle.height; liv = 0; gameover.visible = false timer = new Timer(41); timer.addEventListener(TimerEvent.TIMER, onTimer); timer.start(); stage.addEventListener(MouseEvent.MOUSE_MOVE, onMove); }