Simple tutorials to come up with: Modeling a really simple face ==Things to Cover in Blender Presentation== -Introduction: What is blender --What blender can do, present demos ---Modeling demo ---Rendering demo ---Compositing demo ---Animation demo --History of Blender ---Orange Project ---Show clip from Elephants Dream ---Peach Project ---Apricot Game Project --Blender is Open Source, What This Means -Introduction to Blender's UI --Basic UI concepts ---Subdividing UI ---Different hotkey system: ----Shift-D for duplicate ----Alt-D for linked-duplicate ----Ctrl-C/V do exit, but only within the 2d UI. ----XKey is linked to DELKEY -Introduction to Blender's Modeling System --How to select --Intro to the manipulators --How to move, with and without the manipulators --How to go to wireframe mode --Intro to z-clipped vs non-z-clipped selection. --Intro to edge and face select modes, plus hotkeys to switch between 'em --Intro to topology theory as applied by 3d artists ---Quad loops ---Edge loops ---Spin Edge tool to change loop direction ---Small tutorial on how to do that, including collapsing the two opposing unwanted loops. --Simple tutorial: Modeling a really easy face -Demo of Blender's Animation System --BaseRig Rig demo --Action editor demo --NLA is bad for complex things --NLA demo