1>------ Rebuild All started: Project: rts, Configuration: Debug Win32 ------ 1>Deleting intermediate and output files for project 'rts', configuration 'Debug|Win32' 1>Compiling... 1>StdAfx.cpp 1>Compiling... 1>AbicProxy.cpp 1>AICallback.cpp 1>AICheats.cpp 1>GlobalAI.cpp 1>GlobalAICallback.cpp 1>GlobalAIHandler.cpp 1>Group.cpp 1>GroupAiCallback.cpp 1>GroupHandler.cpp 1>Camera.cpp 1>ConsoleHistory.cpp 1>Game.cpp 1>GameController.cpp 1>GameHelper.cpp 1>GameSetup.cpp 1>Player.cpp 1>PlayerRoster.cpp 1>PreGame.cpp 1>SelectedUnits.cpp 1>SelectedUnitsAI.cpp 1>Generating Code... 1>Compiling... 1>Team.cpp 1>WaitCommandsAI.cpp 1>WordCompletion.cpp 1>CommandColors.cpp 1>CursorIcons.cpp 1>EndGameBox.cpp 1>GameInfo.cpp 1>GuiHandler.cpp 1>InfoConsole.cpp 1>InputReceiver.cpp 1>KeyAutoBinder.cpp 1>KeyBindings.cpp 1>KeyCodes.cpp 1>KeySet.cpp 1>LuaUI.cpp 1>MiniMap.cpp 1>MouseCursor.cpp 1>MouseHandler.cpp 1>OutlineFont.cpp 1>QuitBox.cpp 1>Generating Code... 1>Compiling... 1>ResourceBar.cpp 1>SelectionKeyHandler.cpp 1>ShareBox.cpp 1>SimpleParser.cpp 1>StartPosSelecter.cpp 1>TooltipConsole.cpp 1>AirScript.cpp 1>CommanderScript.cpp 1>CommanderScript2.cpp 1>EmptyScript.cpp 1>GlobalAITestScript.cpp 1>LoadScript.cpp 1>Script.cpp 1>ScriptHandler.cpp 1>SpawnScript.cpp 1>TestScript.cpp 1>FartextureHandler.cpp 1>FontTexture.cpp 1>GLContext.cpp 1>glFont.cpp 1>Generating Code... 1>Compiling... 1>GroundDecalHandler.cpp 1>GroundFlash.cpp 1>IconHandler.cpp 1>InMapDraw.cpp 1>ShadowHandler.cpp 1>VerticalSync.cpp 1>3DModelParser.cpp 1>3DOParser.cpp 1>s3oParser.cpp 1>UnitDrawer.cpp 1>AdvSky.cpp 1>AdvTreeDrawer.cpp 1>AdvTreeGenerator.cpp 1>AdvWater.cpp 1>BaseSky.cpp 1>BaseTreeDrawer.cpp 1>BaseWater.cpp 1>BasicSky.cpp 1>BasicTreeDrawer.cpp 1>BasicWater.cpp 1>Generating Code... 1>Compiling... 1>DynWater.cpp 1>GrassDrawer.cpp 1>LineDrawer.cpp 1>RefractWater.cpp 1>SkyBox.cpp 1>glExtra.cpp 1>glList.cpp 1>glTextBox.cpp 1>myGL.cpp 1>VertexArray.cpp 1>VertexArrayRange.cpp 1>Bitmap.cpp 1>ColorMap.cpp 1>NamedTextures.cpp 1>TAPalette.cpp 1>TextureAtlas.cpp 1>TextureHandler.cpp 1>ModInfo.cpp 1>Unit.cpp 1>UnitDefHandler.cpp 1>Generating Code... 1>Compiling... 1>UnitHandler.cpp 1>UnitLoader.cpp 1>UnitSet.cpp 1>UnitTracker.cpp 1>CobEngine.cpp 1>CobFile.cpp 1>CobInstance.cpp 1>CobThread.cpp 1>Builder.cpp 1>Building.cpp 1>ExtractorBuilding.cpp 1>Factory.cpp 1>TransportUnit.cpp 1>AirCAI.cpp 1>BuilderCAI.cpp 1>Command.cpp 1>CommandAI.cpp 1>FactoryCAI.cpp 1>MobileCAI.cpp 1>TransportCAI.cpp 1>Generating Code... 1>Compiling... 1>ExpGenSpawner.cpp 1>ExplosionGenerator.cpp 1>FireProjectile.cpp 1>FlareProjectile.cpp 1>PieceProjectile.cpp 1>Projectile.cpp 1>ProjectileHandler.cpp 1>BitmapMuzzleFlame.cpp 1>BubbleProjectile.cpp 1>DirtProjectile.cpp 1>ExploSpikeProjectile.cpp 1>GenericParticleProjectile.cpp 1>GeoSquareProjectile.cpp 1>GeoThermSmokeProjectile.cpp 1>GfxProjectile.cpp 1>HeatCloudProjectile.cpp 1>MuzzleFlame.cpp 1>RepulseGfx.cpp 1>ShieldPartProjectile.cpp 1>SimpleParticleSystem.cpp 1>Generating Code... 1>Compiling... 1>SmokeProjectile.cpp 1>SmokeProjectile2.cpp 1>SmokeTrailProjectile.cpp 1>SpherePartProjectile.cpp 1>TracerProjectile.cpp 1>WakeProjectile.cpp 1>WreckProjectile.cpp 1>BeamLaserProjectile.cpp 1>EmgProjectile.cpp 1>ExplosiveProjectile.cpp 1>FireBallProjectile.cpp 1>FlameProjectile.cpp 1>LargeBeamLaserProjectile.cpp 1>LaserProjectile.cpp 1>LightingProjectile.cpp 1>MissileProjectile.cpp 1>StarburstProjectile.cpp 1>TorpedoProjectile.cpp 1>WeaponProjectile.cpp 1>WeaponDefHandler.cpp 1>Generating Code... 1>Compiling... 1>BeamLaser.cpp 1>bombdropper.cpp 1>Cannon.cpp 1>DGunWeapon.cpp 1>EmgCannon.cpp 1>FlameThrower.cpp 1>LaserCannon.cpp 1>LightingCannon.cpp 1>MeleeWeapon.cpp 1>MissileLauncher.cpp 1>NoWeapon.cpp 1>PlasmaRepulser.cpp 1>Rifle.cpp 1>StarburstLauncher.cpp 1>TorpedoLauncher.cpp 1>Weapon.cpp 1>PathCache.cpp 1>PathEstimator.cpp 1>PathFinder.cpp 1>PathManager.cpp 1>Generating Code... 1>Compiling... 1>SolidObject.cpp 1>WorldObject.cpp 1>AirMoveType.cpp 1>groundmovetype.cpp 1>Mobility.cpp 1>MoveInfo.cpp 1>MoveType.cpp 1>ScriptMoveType.cpp 1>TAAirMoveType.cpp 1>GroundMoveMath.cpp 1>HoverMoveMath.cpp 1>MoveMath.cpp 1>ShipMoveMath.cpp 1>AirBaseHandler.cpp 1>CategoryHandler.cpp 1>DamageArray.cpp 1>DamageArrayHandler.cpp 1>Feature.cpp 1>FeatureHandler.cpp 1>FeatureSet.cpp 1>Generating Code... 1>Compiling... 1>GeometricObjects.cpp 1>InterceptHandler.cpp 1>LosHandler.cpp 1>QuadField.cpp 1>RadarHandler.cpp 1>SensorHandler.cpp 1>Wind.cpp 1>GlobalStuff.cpp 1>LogOutput.cpp 1>Main.cpp 1>MemPool.cpp 1>Messages.cpp 1>mmgr.cpp 1>MouseInput.cpp 1>NetProtocol.cpp 1>..\..\System\NetProtocol.cpp(503) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? 1>Object.cpp 1>TdfParser.cpp 1>TimeProfiler.cpp 1>Archive7Zip.cpp 1>ArchiveBuffered.cpp 1>Generating Code... 1>Compiling... 1>ArchiveDir.cpp 1>ArchiveFactory.cpp 1>ArchiveHPI.cpp 1>ArchiveScanner.cpp 1>..\..\System\FileSystem\ArchiveScanner.cpp(674) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? 1>ArchiveZip.cpp 1>CRC.cpp 1>..\..\System\FileSystem\CRC.cpp(74) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? 1>FileHandler.cpp 1>VFSHandler.cpp 1>..\..\System\FileSystem\VFSHandler.cpp(11) : error C2143: syntax error : missing ';' before '*' 1>..\..\System\FileSystem\VFSHandler.cpp(11) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>..\..\System\FileSystem\VFSHandler.cpp(11) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::' 1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C2143: syntax error : missing ';' before 'CVFSHandler' 1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>..\..\System\FileSystem\VFSHandler.cpp(13) : error C2086: 'int CVFSHandler' : redefinition 1> ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler' 1>..\..\System\FileSystem\VFSHandler.cpp(14) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>..\..\System\FileSystem\VFSHandler.cpp(14) : error C2063: 'CVFSHandler' : not a function 1>..\..\System\FileSystem\VFSHandler.cpp(14) : error C3755: 'CVFSHandler': a delegate may not be defined 1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::' 1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2039: 'MapArchives' : is not a member of '`global namespace'' 1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2146: syntax error : missing ';' before identifier 'MapArchives' 1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2182: 'CVFSHandler' : illegal use of type 'void' 1>..\..\System\FileSystem\VFSHandler.cpp(19) : error C2086: 'int CVFSHandler' : redefinition 1> ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler' 1>..\..\System\FileSystem\VFSHandler.cpp(20) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>..\..\System\FileSystem\VFSHandler.cpp(21) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(22) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(23) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(24) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(25) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(26) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(27) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(28) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(29) : error C3861: 'FindArchives': identifier not found 1>..\..\System\FileSystem\VFSHandler.cpp(30) : warning C4508: 'MapArchives' : function should return a value; 'void' return type assumed 1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::' 1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2143: syntax error : missing ';' before '`global namespace'::FindArchives' 1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2182: 'CVFSHandler' : illegal use of type 'void' 1>..\..\System\FileSystem\VFSHandler.cpp(32) : error C2086: 'int CVFSHandler' : redefinition 1> ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler' 1>..\..\System\FileSystem\VFSHandler.cpp(33) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>..\..\System\FileSystem\VFSHandler.cpp(33) : error C2063: 'FindArchives' : not a function 1>..\..\System\FileSystem\VFSHandler.cpp(33) : error C3755: 'FindArchives': a delegate may not be defined 1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::' 1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2039: 'AddArchive' : is not a member of '`global namespace'' 1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2146: syntax error : missing ';' before identifier 'AddArchive' 1>..\..\System\FileSystem\VFSHandler.cpp(40) : error C2371: 'CVFSHandler' : redefinition; different basic types 1> ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler' 1>..\..\System\FileSystem\VFSHandler.cpp(41) : error C4430: missing type specifier - int assumed. Note: C++ does not support default-int 1>..\..\System\FileSystem\VFSHandler.cpp(44) : error C2065: 'archives' : undeclared identifier 1>..\..\System\FileSystem\VFSHandler.cpp(58) : error C2065: 'files' : undeclared identifier 1>..\..\System\FileSystem\VFSHandler.cpp(58) : error C2228: left of '.find' must have class/struct/union 1> type is ''unknown-type'' 1>..\..\System\FileSystem\VFSHandler.cpp(58) : error C2228: left of '.end' must have class/struct/union 1> type is ''unknown-type'' 1>..\..\System\FileSystem\VFSHandler.cpp(61) : error C2065: 'FileData' : undeclared identifier 1>..\..\System\FileSystem\VFSHandler.cpp(61) : error C2146: syntax error : missing ';' before identifier 'd' 1>..\..\System\FileSystem\VFSHandler.cpp(61) : error C2065: 'd' : undeclared identifier 1>..\..\System\FileSystem\VFSHandler.cpp(62) : error C2228: left of '.ar' must have class/struct/union 1> type is ''unknown-type'' 1>..\..\System\FileSystem\VFSHandler.cpp(63) : error C2228: left of '.size' must have class/struct/union 1> type is ''unknown-type'' 1>..\..\System\FileSystem\VFSHandler.cpp(69) : warning C4091: '' : ignored on left of 'int' when no variable is declared 1>..\..\System\FileSystem\VFSHandler.cpp(69) : error C2143: syntax error : missing ';' before '::' 1>..\..\System\FileSystem\VFSHandler.cpp(69) : error C2059: syntax error : '::' 1>..\..\System\FileSystem\VFSHandler.cpp(70) : error C2143: syntax error : missing ';' before '{' 1>..\..\System\FileSystem\VFSHandler.cpp(70) : error C2447: '{' : missing function header (old-style formal list?) 1>..\..\System\FileSystem\VFSHandler.cpp(76) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::' 1>..\..\System\FileSystem\VFSHandler.cpp(76) : error C2143: syntax error : missing ';' before '::' 1>..\..\System\FileSystem\VFSHandler.cpp(76) : error C2086: 'int CVFSHandler' : redefinition 1> ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler' 1>..\..\System\FileSystem\VFSHandler.cpp(77) : error C2143: syntax error : missing ';' before '{' 1>..\..\System\FileSystem\VFSHandler.cpp(77) : error C2447: '{' : missing function header (old-style formal list?) 1>..\..\System\FileSystem\VFSHandler.cpp(91) : error C2825: 'CVFSHandler': must be a class or namespace when followed by '::' 1>..\..\System\FileSystem\VFSHandler.cpp(91) : error C2143: syntax error : missing ';' before '::' 1>..\..\System\FileSystem\VFSHandler.cpp(91) : error C2086: 'int CVFSHandler' : redefinition 1> ..\..\System\FileSystem\VFSHandler.cpp(11) : see declaration of 'CVFSHandler' 1>..\..\System\FileSystem\VFSHandler.cpp(92) : error C2143: syntax error : missing ';' before '{' 1>..\..\System\FileSystem\VFSHandler.cpp(92) : error C2447: '{' : missing function header (old-style formal list?) 1>BackgroundReader.cpp 1>BaseCmd.cpp 1>Clipboard.cpp 1>ConfigHandler.cpp 1>errorhandler.cpp 1>FileSystem.cpp 1>SharedLib.cpp 1>AVIGenerator.cpp 1> _Adding library: vfw32.lib 1>CrashHandler.cpp 1>..\..\System\Platform\Win\CrashHandler.cpp(91) : warning C4312: 'type cast' : conversion from 'DWORD' to 'HINSTANCE' of greater size 1>DllLib.cpp 1>RegHandler.cpp 1>seh.cpp 1>..\..\System\Platform\Win\seh.cpp(37) : warning C4313: 'sprintf' : '%x' in format string conflicts with argument 3 of type 'PVOID' 1>..\..\System\Platform\Win\seh.cpp(46) : warning C4535: calling _set_se_translator() requires /EHa 1>Generating Code... 1>Compiling... 1>Win32Cmd.cpp 1>WinFileSystemHandler.cpp 1>float3.cpp 1>..\..\System\float3.cpp(43) : fatal error C1010: unexpected end of file while looking for precompiled header. Did you forget to add '#include "stdafx.h"' to your source? 1>myMath.cpp 1>LoadInterface.cpp 1>LoadSaveHandler.cpp 1>LoadSaveInterface.cpp 1>SaveInterface.cpp 1>creg.cpp 1>Serializer.cpp 1>VarTypes.cpp 1>DxSound.cpp 1>Sound.cpp 1>LuaBinder.cpp 1>LuaFunctions.cpp 1>bget.cpp 1>Logger.cpp 1>SyncChecker.cpp 1>SyncDebugger.cpp 1>SyncedFloat3.cpp 1>Generating Code... 1>Compiling... 1>Syncify.cpp 1>SyncTracer.cpp 1>BaseGroundDrawer.cpp 1>BasicMapDamage.cpp 1>Ground.cpp 1>MapDamage.cpp 1>MetalMap.cpp 1>NoMapDamage.cpp 1>ReadMap.cpp 1>BFGroundDrawer.cpp 1>BFGroundTextures.cpp 1>SmfReadMap.cpp 1>Frustum.cpp 1>Plane.cpp 1>Sm3GroundDrawer.cpp 1>Sm3Map.cpp 1>Lightcalc.cpp 1>QuadRenderData.cpp 1>Terrain.cpp 1>TerrainTexEnvCombine.cpp 1>Generating Code... 1>Compiling... 1>TerrainTexture.cpp 1>TerrainTextureGLSL.cpp 1>TerrainUtil.cpp 1>TerrainVertexBuffer.cpp 1>Textures.cpp 1>LuaBitOps.cpp 1>LuaCallInHandler.cpp 1>LuaCob.cpp 1>LuaConstCMD.cpp 1>LuaConstCMDTYPE.cpp 1>LuaConstGame.cpp 1>LuaConstGL.cpp 1>LuaFeatureDefs.cpp 1>LuaGaia.cpp 1>LuaHandle.cpp 1>LuaHandleSynced.cpp 1>LuaMaterial.cpp 1>LuaOpenGL.cpp 1>LuaParser.cpp 1>LuaRules.cpp 1>Generating Code... 1>Compiling... 1>LuaShaders.cpp 1>LuaSyncedCall.cpp 1>LuaSyncedCtrl.cpp 1>..\..\Lua\LuaSyncedCtrl.cpp(779) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size 1>..\..\Lua\LuaSyncedCtrl.cpp(779) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size 1>..\..\Lua\LuaSyncedCtrl.cpp(785) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size 1>..\..\Lua\LuaSyncedCtrl.cpp(785) : warning C4312: 'type cast' : conversion from 'int' to 'void *' of greater size 1>LuaSyncedMoveCtrl.cpp 1>LuaSyncedRead.cpp 1>LuaSyncedTable.cpp 1>LuaTextures.cpp 1>LuaUnitDefs.cpp 1>LuaUnitRendering.cpp 1>LuaUnsyncedCall.cpp 1>LuaUnsyncedCtrl.cpp 1>LuaUnsyncedRead.cpp 1>..\..\Lua\LuaUnsyncedRead.cpp(773) : warning C4312: 'type cast' : conversion from 'Uint32' to 'void *' of greater size 1>LuaUtils.cpp 1>LuaVFS.cpp 1>LuaWeaponDefs.cpp 1>Generating Code... 1>Build log was saved at "file://c:\Users\AF-StandardUsr\Documents\springSVN\rts\build\vstudio8\Debug\BuildLog.htm" 1>rts - 64 error(s), 10 warning(s) ========== Rebuild All: 0 succeeded, 1 failed, 0 skipped ==========