//=========================================================== // Las Venturas Deathmatch/Moneygrub/Landgrab = // by [GM]The_Don = // Original Script = // by = // Syntax = // With Login/Register CMD by DracoBlue (DUDB) = // = //=========================================================== //YOU ARE NOT ALLOWED TO DELETE MY NAME OR SYNTAX! //THIS SCRIPT IS COPYRIGHTED BY //THE GERMAN MAFIA & THE SA:MP TEAM //=========================================================== #include #include #include #include #include #include #include #include #include #pragma tabsize 0 #define COLOR_GREY 0xAFAFAFAA #define COLOR_GREEN 0x33AA33AA #define COLOR_REDTWO 0xCC000000 #define COLOR_RED 0xAA3333AA #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_WHITE2 0xFF4080AA //---pinky #define PocketMoney 1000 // Amount player recieves on spawn. #define INACTIVE_PLAYER_ID 255 #define GIVECASH_DELAY 5000 // Time in ms between /givecash commands. //#define NUMVALUES 4 #define CP_RACE 51 #define CP_BUMPER 56 #define CP_BOATS 55 #define CP_BANK 0 #define CP_PIRATE 1 #define CP_AMMU 2 #define CP_WANGEXPORTS 3 #define CP_HEAVENS 4 #define CP_HELL 5 #define CP_DRAGON 6 #define CP_CALIGULA 7 #define CP_SEXSHOP 8 #define CP_BAR 9 #define CP_ZIP 10 #define CP_BINCO 11 #define CP_TATOO 12 #define CP_BOTIQUE 13 #define CP_STRIPCLUB 14 #define CP_WANGCARS 15 #define CP_AIRSTRIP 16 #define CP_EMERALD 17 #define CP_VISAGE 18 #define CP_SPREADRANCH 19 #define CP_LICENSE 20 #define P_DRAGON 0 #define P_CALIGULA 1 #define P_SEXSHOP 2 #define P_BAR 3 #define P_ZIP 4 #define P_BINCO 5 #define P_TATOO 6 #define P_BOTIQUE 7 #define P_STRIPCLUB 8 #define P_WANGCARS 9 #define P_AIRSTRIP 10 #define P_EMERALD 11 #define P_VISAGE 12 #define P_SPREADRANCH 13 #define P_OFFSET 6 forward MoneyGrubScoreUpdate(); forward Givecashdelaytimer(playerid); forward GrubModeReset(); forward SetPlayerRandomSpawn(playerid); forward SetupPlayerForClassSelection(playerid); forward GameModeExitFunc(); forward PlayerLeaveGang(playerid); forward getCheckpointType(playerID); forward isPlayerInArea(playerID, Float:data[4]); forward PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash); forward TimeUpdate(); forward PirateShipScoreUpdate(); forward GambleUpdate(); forward checkpointUpdate(); forward PropertyScoreUpdate(); forward SavedUpdate(); forward AutoLockCasinoVehicles(playerid); forward SellWangExportVehicle(playerid); forward SendPlayerFormattedText(playerid, const str[], define); forward SendAllFormattedText(playerid, const str[], define); forward UnlockVehicleUpdate(); forward DeathmatchUpdate(); forward OnPlayerEnterDeathmatch(playerid, gangnum, zone); forward AddVehicle(modelid,Float:spawn_x,Float:spawn_y,Float:spawn_z,Float:z_angle,color1,color2); forward DisplayAdv(); forward xLevel(playerid); forward OnPlayerStateChange(playerid, newstate, oldstate); forward TimesUp(playerid); //------------------------------------------------------------------------------------------------------ new CashScoreOld; new iSpawnSet[MAX_PLAYERS]; new bank[MAX_PLAYERS]; new bounty[MAX_PLAYERS]; new playerCheckpoint[MAX_PLAYERS]; //new gambleWarning[MAX_PLAYERS]; new savePos; new worldTime; //new tc; new vehicleModel[207]; new dmWarning[MAX_PLAYERS]; new ownedcar[MAX_PLAYERS]; new ownerr[MAX_PLAYERS]; new pAdmin[256] = 0; new playerLicCheckp[MAX_PLAYERS] = 0; new TestTimer; new DoingLic[256] = 0; new AdminsCars[12] = { 523, 430, 488, 497, 596, 597, 598, 601, 427, 432, 490, 599 }; new playerColors[100] = { 0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF,0xF4A460FF,0xEE82EEFF,0xFFD720FF, 0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF, 0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF, 0x275222FF,0xF09F5BFF,0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF, 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF,0x4B8987FF, 0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF, 0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF, 0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF, 0x9F945CFF,0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF, 0x3FE65CFF }; new Float:gRandomPlayerSpawns[23][3] = { {1958.3783,1343.1572,15.3746}, {2199.6531,1393.3678,10.8203}, {2483.5977,1222.0825,10.8203}, {2637.2712,1129.2743,11.1797}, {2000.0106,1521.1111,17.0625}, {2024.8190,1917.9425,12.3386}, {2261.9048,2035.9547,10.8203}, {2262.0986,2398.6572,10.8203}, {2244.2566,2523.7280,10.8203}, {2335.3228,2786.4478,10.8203}, {2150.0186,2734.2297,11.1763}, {2158.0811,2797.5488,10.8203}, {1969.8301,2722.8564,10.8203}, {1652.0555,2709.4072,10.8265}, {1564.0052,2756.9463,10.8203}, {1271.5452,2554.0227,10.8203}, {1441.5894,2567.9099,10.8203}, {1480.6473,2213.5718,11.0234}, {1400.5906,2225.6960,11.0234}, {1598.8419,2221.5676,11.0625}, {1318.7759,1251.3580,10.8203}, {1558.0731,1007.8292,10.8125}, //{-857.0551,1536.6832,22.5870}, Out of Town Spawns //{817.3494,856.5039,12.7891}, //{116.9315,1110.1823,13.6094}, //{-18.8529,1176.0159,19.5634}, //{-315.0575,1774.0636,43.6406}, {1705.2347,1025.6808,10.8203} }; new Float:gCopPlayerSpawns[2][3] = { {2297.1064,2452.0115,10.8203}, {2297.0452,2468.6743,10.8203} }; #define MAX_POINTS 21 #define LICENSECPS 5 new Float:LicenseCheckpoints[LICENSECPS][3] = { {2123.3762,1956.5859,10.4188}, {2123.8857,1886.2249,10.3780}, {2089.5203,1785.2971,10.3781}, {2050.5935,1705.3491,10.3792}, {2046.9547,1634.3689,10.3788} }; new Float:checkCoords[MAX_POINTS][4] = { {-36.5483,-57.9948, -17.2655,-49.2967}, //BANK {1894.6128,1445.3431, 2084.9739,1637.8186}, //PIRATE {284.0546,-86.4384, 302.9315,-56.6674}, //AMMUNATION {-1924.2008,245.8384,-1897.0090,310.0460}, //WANG EXPORTS {2301.1162,1260.2860,2346.1741,1305.4763}, //HEAVENS SKYDIVE {-2549.7979,-1660.4034,-2339.2673,-1589.3324}, //HELL FALL {1925.1511,968.2358, 2019.0715,1067.4276}, //DRAGON {2216.7971,1638.0493, 2255.2097,1714.0806}, //CALIGULA {-115.9544,-24.2706, -99.1631,-7.1391}, //SEXSHOP {487.6558,-88.5900, 512.0635, -67.7503}, //BAR {144.9131,-96.0927, 177.4128,-70.7923}, //ZIP {201.4462,-112.4556, 218.5237,-95.1238}, //BINCO {-204.7623,-44.0326, -200.2330,-39.8128}, //TATOO {416.7485,-84.4242, 422.6890,-74.0611}, //BOTIQUE {1201.1422,-16.6343,1223.4420,12.6656}, //STRIPCLUB {-1996.0801,253.4684,-1942.0564,310.0717}, //WANG CARS {413.4203,2534.9907,421.4078,2542.7031}, //VERDANT MEADOWS AIR STRIP {2099.1985,2328.5200,2179.1382,2405.8721}, //EMERALD ISLE {1998.3783,1875.9679,2066.3425,1957.0034}, //THE VISAGE {1205.7026,-41.1453,1216.8755,-23.9896}, //THE BIG SPREAD RANCH {2095.2800,1964.4546,2125.9512,1988.7726} // Driver License }; new Float:checkpoints[MAX_POINTS][3] = { {-22.2549,-55.6575,1003.5469}, {2000.3132,1538.6012,13.5859}, {291.0004,-84.5168,1001.5156}, {-1920.6711,303.1555,41.0469}, {2323.7454,1283.1440,97.5579}, {-2432.6628,-1620.0771,526.8676}, {1989.0619,1005.5241,994.4688}, {2235.5408,1679.0402,1008.3594}, {-103.5525,-22.4661,1000.7188}, {501.4927,-75.4323,998.7578}, {161.1875,-79.9915,1001.8047}, {207.5640,-97.8188,1005.2578}, {-203.4864,-41.2045,1002.2734}, {418.5547,-80.1667,1001.8047}, {1212.3918,-10.9459,1000.9219}, {-1957.5327,300.2131,35.4688}, {418.1210,2536.8762,10.0000}, {2127.5940,2370.4255,10.8203}, {2022.5179,1916.6848,12.3397}, {1208.5027,-32.6044,1000.9531}, {2108.9858,1971.3193,10.6910} }; new checkpointType[MAX_POINTS] = { CP_BANK, CP_PIRATE, CP_AMMU, CP_WANGEXPORTS, CP_HEAVENS, CP_HELL, CP_DRAGON, CP_CALIGULA, CP_SEXSHOP, CP_BAR, CP_ZIP, CP_BINCO, CP_TATOO, CP_BOTIQUE, CP_STRIPCLUB, CP_WANGCARS, CP_AIRSTRIP, CP_EMERALD, CP_VISAGE, CP_SPREADRANCH, CP_LICENSE }; #define MAX_PROPERTIES 14 new propertyNames[MAX_PROPERTIES][32] = { "Four Dragons", "Caligula", "Sex Shop", "Shithole Bar", "Zip Shop", "Binco Shop", "Tatoo Parlor", "Botique", "Strip Club", "Wang Cars", "Verdant Meadows Air Strip", "Emerald Isle", "The Visage", "The Big Spread Ranch" }; new propertyValues[MAX_PROPERTIES] = { 75000, 100000, 25000, 20000, 15000, 15000, 10000, 20000, 30000, 20000, 25000, 60000, 110000, 25000 }; new propertyEarnings[MAX_PROPERTIES] = { 5000, 7000, 2000, 1500, 1000, 1000, 700, 1500, 2500, 1500, 2000, 6000, 8000, 2000 }; new propertyOwner[MAX_PROPERTIES] = {999,999,999,999,999,999,999,999,999,999,999,999,999,999}; #define MAX_DMZONES 9 // Maximum gang deathmatch zones new Float:dmCoords[MAX_DMZONES][4] = { // dm coordinates {-1940.5177,-1794.1295,-1658.0635,-1535.5846}, {2336.2014,-1724.6854,2542.1138,-1625.6139}, {1153.1282,197.6021,1531.6736,435.2268}, {2496.7122,2616.0457,2749.8606,2858.5027}, {-939.4901,1384.7155,-707.3583,1636.4291}, {2374.1794,-2696.3215,2810.3977,-2330.2258}, {-1679.7235,2459.0403,-1274.9779,2756.8276}, {-1470.3805,486.9461,-1243.6833,520.1677}, {-2851.9526,-1818.3044,-2642.0146,-1270.1024} }; new Float:dmSpawnCoords[MAX_DMZONES][6] = { // dm spawn coordinates [spawn1x,spawn1y,spawn1z,spawn2x,spawn2y,spawn2z] {-1860.3270,-1555.7944,27.7882,-1852.2899,-1709.3114,23.2031}, {2350.9478,-1633.9509,16.3725,2517.8013,-1721.8979,18.5821}, {1447.7856,362.7201,18.9239,1247.3853,204.2742,23.0547}, {2511.5542,2850.3467,14.8222,2599.9905,2679.6770,14.2559}, {-938.8171,1427.7638,30.4340,-734.1335,1546.4265,39.0080}, {2790.4875,-2378.6331,16.2244,2414.8733,-2651.1584,17.9107}, {-1308.0055,2544.7805,87.7422,-1665.8292,2551.0815,88.3455}, {-1462.5336,489.2468,3.0414,-1358.9319,497.6422,24.2969}, {-2798.1133,-1360.4624,132.4197,-2816.5259,-1652.0499,141.5092} }; new dmGangs[MAX_DMZONES][2] = { // dm gangs (2 per zone) {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0}, {0,0} }; new dmNames[MAX_DMZONES][32] = { // dm zone names "Whetstone", "Grove Street", "Montgomery", "K.A.C.C. Military Fuels", "Las Barrancas", "Ocean Docks", "El Quebrados", "Easter Basin", "Mount Chiliad" }; new dmWeapons[MAX_DMZONES][2] = { // dm weapons [weaponid,ammo] {6,0}, {32,1500}, {30,1500}, {30,5000}, {24,120}, {27,120}, {22,240}, {23,170}, {24,120} }; new dmPlayers[MAX_PLAYERS]; // Wang Cars-------------------------------------------------------------------- #define MAX_WANGEXPORTVEHICLES 15 new wantedWangExportVehicle; new wantedWangExportVehicles[MAX_WANGEXPORTVEHICLES] = { 400, 411, 434, 451, 461, 463, 468, 470, 480, 482, 495, 535, 541, 567, 603 }; new wantedWangExportVehicleNames[MAX_WANGEXPORTVEHICLES][32] = { "Landstalker", "Infernus", "Hotknife", "Turismo", "PCJ-600", "Freeway", "Sanchez", "Patriot", "Comet", "Burrito", "Sandking", "Slamvan", "Bullet", "Savanna", "Phoenix" }; // Weapons---------------------------------------------------------------------- #define MAX_WEAPONS 18 #define MAX_SPAWNWEAPONS 9 new weaponNames[MAX_WEAPONS][32] = { "Knife", "Katana", "Chainsaw", "Pistol", "Silenced Pistol", "Desert Eagle", "Shotgun", "Sawnoff Shotgun", "Combat Shotgun", "Micro Uzi", "MP5", "Tec9", "AK47", "M4", "Sniper Rifle", "Grenade", "Rocket Launcher", "Flame Thrower" }; new weaponIDs[MAX_WEAPONS] = { 4, 8, 9, 22, 23, 24, 25, 26, 27, 28, 29, 32, 30, 31, 34, 16, 35, 37 }; new weaponCost[MAX_WEAPONS] = { 30000, 40000, 70000, 5000, 5000, 8000, 8000, 15000, 12000, 7000, 8000, 5000, 23000, 30000, 45000, 50000, 100000, 75000 }; new weaponAmmo[MAX_WEAPONS] = { 0, 0, 0, 200, 200, 100, 150, 50, 150, 200, 150, 200, 300, 300, 20, 25, 25, 100 }; new spawnWeapons[MAX_SPAWNWEAPONS][3] = { {23,34,4000}, {25,15,7000}, {27,20,15000}, {28,120,7000}, {32,120,5000}, {29,120,15000}, {30,120,25000}, {31,120,30000}, {9,0,70000} }; new playerWeapons[MAX_PLAYERS][MAX_WEAPONS]; //---> Pit Boss #define MAX_GAMBLINGFEE 10000 #define MIN_GAMBLINGFEE 1 #define MAX_CASINO 2 new casinoVehicles[MAX_CASINO][2] = { {1,2}, {3,4} }; new gamblingFee[MAX_CASINO] = { 300, 300 }; new Float:gambleAreas[MAX_CASINO][4] = { {1928.1771,987.5739, 1970.5675,1042.8369}, //Four Dragons {2171.3618,1584.2649, 2279.4915,1628.6199} //Caligula's }; new pbGameText = 1; #define MAX_SAVE 64 new savedInfo[MAX_SAVE][4]; new savedNames[MAX_SAVE][MAX_PLAYER_NAME]; new savedWeapons[MAX_SAVE][MAX_WEAPONS]; #define MAX_GANGS 32 #define MAX_GANG_MEMBERS 6 #define MAX_GANG_NAME 16 new gangMembers[MAX_GANGS][MAX_GANG_MEMBERS]; new gangNames[MAX_GANGS][MAX_GANG_NAME]; new gangInfo[MAX_GANGS][3]; //0-created,1-members,2-color new gangBank[MAX_GANGS]; new playerGang[MAX_PLAYERS]; new gangInvite[MAX_PLAYERS]; //Round code stolen from mike's Manhunt :P //new gRoundTime = 3600000; // Round time - 1 hour //new gRoundTime = 1200000; // Round time - 20 mins //new gRoundTime = 900000; // Round time - 15 mins //new gRoundTime = 600000; // Round time - 10 mins //new gRoundTime = 300000; // Round time - 5 mins //new gRoundTime = 120000; // Round time - 2 mins //new gRoundTime = 60000; // Round time - 1 min new gActivePlayers[MAX_PLAYERS]; new gLastGaveCash[MAX_PLAYERS]; //------------------------------------------------------------------------------------------------------ main() { print("\n----------------------------------"); print(" Running LVDM ~MoneyGrub(+LandGrab)\n"); print(" Coded By"); print(" Jax (+Sintax) + Car License Shit"); print("----------------------------------\n"); worldTime = 12; } //------------------------------------------------------------------------------------------------------ ///==/////////// //stock IsNumeric(string[]) { for (new i = 0, j = strlen(string); i < j; i++) if (string[i] > '9' || string[i] < '0') return 0; return 1; } //====== Sell Wang Exports Vehicle ===== public SellWangExportVehicle(playerid) { new string[256]; new wantedVehicle = -1; new i; for(i=0;i=0) { if(IsPlayerInAnyVehicle(playerid)) { if(vehicleModel[GetPlayerVehicleID(playerid)-1]==wantedWangExportVehicle) { if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER) { new payment = (random(20)+10)*1000; format(string, sizeof(string), "$%d úåãä! òì ùéøåúê ÷éáìú",wantedWangExportVehicleNames[i],payment); SendClientMessage(playerid, COLOR_GREEN, string); GivePlayerMoney(playerid, payment); SetVehicleToRespawn(GetPlayerVehicleID(playerid)); } // SetPlayerPos(playerid, checkpoints[CP_WANGEXPORTS][0],checkpoints[CP_WANGEXPORTS][1],checkpoints[CP_WANGEXPORTS][2]); } else { SendClientMessage(playerid, COLOR_YELLOW, " .îåñê ååàðâ ìà ÷åðä àú äøëá äæä áæîï äæä"); } } else { format(string, sizeof(string), "*** !ôøñ ëñôé ìîé ùéáéà ,%s îåñê ååàðâ îçôù øëá áùí ***",wantedWangExportVehicleNames[i]); SendClientMessage(playerid, COLOR_GREEN, string); } } else { SendClientMessage(playerid, COLOR_YELLOW, " .îåñê ååàðâ ìà ÷åðä ùåí øëá áæîï äæä"); } return 1; } //==========TimeUpdate==== public TimeUpdate() { worldTime++; worldTime%=24; SetWorldTime(worldTime); if(worldTime==6 || worldTime==12 || worldTime==18) { new string[256]; new n = random(MAX_WANGEXPORTVEHICLES); format(string, sizeof(string),"*** %s's îåñê ååàðâ ëøâò ÷åðä ***", wantedWangExportVehicleNames[n]); SendClientMessageToAll(COLOR_YELLOW, string); wantedWangExportVehicle = wantedWangExportVehicles[n]; } } //====== //==== Unlock Vehicle Update ==== public UnlockVehicleUpdate() { new i,j; new vehicleDriver = 0; for(i=MAX_CASINO*2+1;i<=sizeof(vehicleModel);i++) { for(j=0;j 3) { SetPlayerHealth(i,0); ResetPlayerMoney(i); } } } } } } //== END == //==== prate ship === stock isStringSame(const string1[], const string2[], len) { for(new i = 0; i < len; i++) { if(string1[i]!=string2[i]) return 0; if(string1[i] == 0 || string1[i] == '\n') return 1; } return 1; } public PirateShipScoreUpdate() { for(new i=0; i= gamblingFee[j]) { if(owner!=999) { GetPlayerName(owner, ownername, MAX_PLAYER_NAME); format(string, sizeof(string), " %s -ì $%d ä÷æéðå äæä àéðå ááòìåúê. ùìí",gamblingFee[j],ownername); } else { format(string, sizeof(string), " $%d ä÷æéðå äæä àéðå ááòìåúê, ùìí",gamblingFee[j]); } SendClientMessage(i, COLOR_RED, string); GivePlayerMoney(i, 0-gamblingFee[j]); if(IsPlayerConnected(owner)) { GivePlayerMoney(owner,gamblingFee[j]); } } else { SendClientMessage(i, COLOR_RED, " àéðê éëåì ìäøùåú ìòöîê ìäîø ëàï. àðà òæåá îéã!"); } } else { //SendClientMessage(i, COLOR_YELLOW, " áøåê ùåáê"); } } } } } } //==== END ===== //------------------------------------------------------------------------------------------------------ public OnPlayerText(playerid, text[]) { if(text[0] == '!') { if(playerGang[playerid] > 0) { new gangChat[256]; new senderName[MAX_PLAYER_NAME]; new string[256]; // for(new i = 1; i < strlen(text)+1; i++) // gangChat[i]=text[i]; strmid(gangChat,text,1,strlen(text)); GetPlayerName(playerid, senderName, sizeof(senderName)); format(string, sizeof(string),"%s: %s", senderName, gangChat); for(new i = 0; i < gangInfo[playerGang[playerid]][1]; i++) { SendClientMessage(gangMembers[playerGang[playerid]][i], COLOR_LIGHTBLUE, string); } } return 0; } return 1; } public OnPlayerEnterDeathmatch(playerid, gangnum, zone) { new string[256]; new money = GetPlayerMoney(playerid); dmPlayers[playerid] = zone; if(IsPlayerInAnyVehicle(playerid)) { new vehicle = GetPlayerVehicleID(playerid); SetVehicleToRespawn(vehicle); } ResetPlayerWeapons(playerid); GivePlayerWeapon(playerid,dmWeapons[zone][0],dmWeapons[zone][1]); if(money>0) { format(string, sizeof(string), " äåô÷ãå ìçùáåï äáð÷ ùìê $%d",money); SendClientMessage(playerid, COLOR_YELLOW, string); GivePlayerMoney(playerid, 0-money); bank[playerid]+=money; } SendClientMessage(playerid, COLOR_YELLOW, " ëì ñëåí ëñó ùúøååéç áîäìê äìçéîä éåô÷ã àåèåîèéú áçùáåï äáð÷ ùìê."); SetPlayerHealth(playerid,100); if(dmGangs[zone][0]==gangnum) { SetPlayerPos(playerid,dmSpawnCoords[zone][0],dmSpawnCoords[zone][1],dmSpawnCoords[zone][2]); } else { SetPlayerPos(playerid,dmSpawnCoords[zone][3],dmSpawnCoords[zone][4],dmSpawnCoords[zone][5]); } SetPlayerWorldBounds(playerid,dmCoords[zone][2],dmCoords[zone][0],dmCoords[zone][3],dmCoords[zone][1]); return 1; } public PlayerLeaveGang(playerid) { new string[256]; new playername[MAX_PLAYER_NAME]; new gangnum = playerGang[playerid]; if(gangnum > 0) { for(new i = 0; i < gangInfo[gangnum][1]; i++) { if(gangMembers[gangnum][i]==playerid) { //One less gang member gangInfo[gangnum][1]--; for(new j = i; j < gangInfo[gangnum][1]; j++) { //Shift gang members gangMembers[gangnum][j]=gangMembers[gangnum][j+1]; } //Disband gang if no more members if(gangInfo[gangnum][1]<1) { gangInfo[gangnum][0]=0; gangInfo[gangnum][1]=0; gangBank[gangnum]=0; } //Notify other members for(new j = 0; j < gangInfo[gangnum][1]; j++) { GetPlayerName(playerid, playername, MAX_PLAYER_NAME); format(string, sizeof(string)," éöà îäëðåôéä ùìê %s", playername); SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string); } format(string, sizeof(string),"You have quit the gang '%s' (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_ORANGE, string); playerGang[playerid]=0; SetPlayerColor(playerid,playerColors[playerid]); return; } } } else { SendClientMessage(playerid, COLOR_RED, " àúä ìà áúåê âàðâ"); } } public getCheckpointType(playerID) { return checkpointType[playerCheckpoint[playerID]]; } public isPlayerInArea(playerID, Float:data[4]) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= data[0] && X <= data[2] && Y >= data[1] && Y <= data[3]) { return 1; } return 0; } public PayPlayerInArea(playerID, Float:x1, Float:y1, Float:x2, Float:y2, cash) { if(IsPlayerConnected(playerID)) { new Float:X, Float:Y, Float:Z; GetPlayerPos(playerID, X, Y, Z); if(X >= x1 && X <= x2 && Y >= y1 && Y <= y2) { GivePlayerMoney(playerID, cash); return 1; } } return 0; } //------------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------------ // //------------------------------------------------------------------------------------------------------ public checkpointUpdate() { for(new i=0; i0) { for(new j=0; j0) { for(new j=0; j CashScoreOld) { CashScoreOld = CashScore; //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name); //SendClientMessageToAll(COLOR_YELLOW, string); } } } } //------------------------------------------------------------------------------------------------------ /*public GrubModeReset() { for(new i=0; i= 1) { pAdmin[playerid] = 1; } if(pAdmin[playerid]) { SetPlayerColor(playerid, COLOR_YELLOW); } DoingLic[playerid] = 0; new playrname[MAX_PLAYER_NAME]; GameTextForPlayer(playerid,"~g~Welcome To ~b~net-game.co.il",5000,5); SendClientMessage(playerid, COLOR_YELLOW, " Www.Net-Game.co.il äùøú äåà áçñåú "); SendClientMessage(playerid, COLOR_YELLOW, " äîåã ðáðä òì éãé àîéø :)"); //SendClientMessage(playerid, COLOR_RED, " åìôìééæåï òì äîòøëú M21 áùøú îåú÷ðú çñéîú îåñëéí, úåãä ì"); SendClientMessage(playerid, COLOR_GREEN, " ëãé ìøàåú îä çãù /whatsnew àå ëúáå, /help ëãé ì÷áì îéãò äúçìúé ëúáå"); SendClientMessage(playerid, COLOR_GREEN, " /rules ëãé ì÷øåà àú çå÷é äùøú ëúáå, /commands ëãé ì÷øåà àú ô÷åãåú äùøú ëúáå"); //SendClientMessage(playerid, COLOR_LIGHTBLUE, " !áùòä èåáä åîåöìçú äùøú øõ òì ÷áöé äùøú ùì âøñú 0.2 ùì ñàîô"); gActivePlayers[playerid]++; gLastGaveCash[playerid] = GetTickCount(); playerCheckpoint[playerid]=999; bank[playerid]=0; playerGang[playerid]=0; gangInvite[playerid]=0; dmPlayers[playerid]=999; GetPlayerName(playerid, playrname, sizeof(playrname)); for(new i = 0; i < MAX_SAVE; i++) { if(isStringSame(savedNames[i], playrname, MAX_PLAYER_NAME)) { GivePlayerMoney(playerid, savedInfo[i][0]); bank[playerid] = savedInfo[i][1]; bounty[playerid] = savedInfo[i][2]; savedInfo[i][0]=savedInfo[i][1]=savedInfo[i][2]=0; savedNames[i][0]=0; for(new j = 0; j < MAX_SPAWNWEAPONS; j++) { playerWeapons[playerid][j]=savedWeapons[i][j]; savedWeapons[i][j]=0; } SendClientMessage(playerid, COLOR_GREEN, " ëñôê ùåçæø."); } } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerDisconnect(playerid, reason) { new playername[MAX_PLAYER_NAME]; gActivePlayers[playerid]--; for(new i = 0; i < MAX_PROPERTIES; i++) { if(propertyOwner[i]==playerid) { propertyOwner[i] = 999; GivePlayerMoney(playerid, propertyValues[i]); } } //Save temp info for timeouts/crashes GetPlayerName(playerid, playername, sizeof(playername)); format(savedNames[savePos], MAX_PLAYER_NAME, "%s",playername); savedInfo[savePos][0] = GetPlayerMoney(playerid); savedInfo[savePos][1] = bank[playerid]; savedInfo[savePos][2] = bounty[playerid]; savedInfo[savePos][3] = 0; for(new i = 0; i < MAX_SPAWNWEAPONS; i++) savedWeapons[savePos][i]=playerWeapons[playerid][i]; // savePos++; if(savePos >= MAX_SAVE) savePos = 0; PlayerLeaveGang(playerid); bounty[playerid] = 0; for(new i = 0; i < MAX_SPAWNWEAPONS;i++) { playerWeapons[playerid][i]=0; } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerCommandText(playerid, cmdtext[]) { new playermoney; new sendername[MAX_PLAYER_NAME]; new giveplayer[MAX_PLAYER_NAME]; new giveplayerid, moneys, weaponid; //new Float:X, Float:Y, Float:Z; new idx; new cmd[256]; new string[256]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); cmd = strtok(cmdtext, idx); //==== Bank Create && Login By amir=========== //=======================Register To The Mode By AmiR ======================== /*if(strcmp(cmd, "/bcreate", true)==0) { new playername[256], aname[256]; GetPlayerName(playerid, playername, sizeof(playername)); new tmp[256]; format(aname, 256, "Bank/%s", udb_encode(playername)); tmp = strtok(cmdtext, idx); // check users password if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) { SendClientMessage(playerid, COLOR_RED, " àúä çééá ìäéåú ááð÷ ëãé ìéöåø çùáåï áð÷"); return 1; } if(strlen(tmp) != 4 || !IsNumeric(tmp)) { SendClientMessage(playerid, COLOR_YELLOW, " Usage: /bcreate [secretCode]. Secret code is 4 Digits Only."); return 1; } if(GetPlayerMoney(playerid) < 1500000) { SendClientMessage(playerid, COLOR_RED, " Creating a bank account costs 1,500,000 Dollars."); return 1; } if(!dini_Exists(aname)) { dini_Create(aname); dini_Set(aname, "pass", tmp); dini_IntSet(aname, "money", GetPlayerMoney(playerid)); dini_IntSet(aname, "banked", 1); format(string, sizeof(string), " Bank Account created. Pass: %s. Money: %d", tmp, GetPlayerMoney(playerid)); SendClientMessage(playerid,COLOR_GREEN,string); return 1; } else { SendClientMessage(playerid, COLOR_RED, " Bank Account for this user already Exists."); return 1; } return 1; } return 1; } return 1; } //========================Login To The Mode========================== if(strcmp(cmd, "/blogin", true)==0) { new playername[256], aname[256]; GetPlayerName(playerid, playername, sizeof(playername)); new tmp2[256]; new tmp[256]; tmp2=strtok(cmdtext, idx); format(aname, 256, "Bank/%s", udb_encode(playername)); if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) { SendClientMessage(playerid, COLOR_RED, " You must be in a bank CP to login to your bank Account."); return 1; } if(!strlen(tmp2)) { SendClientMessage(playerid, COLOR_WHITE, "Usage: /blogin password"); } else { if(dini_Exists(aname)) { tmp = dini_Get(aname, "pass"); if(banked[playerid] == 0 && strcmp(tmp, tmp2, false)==0) { bank[playerid] = dini_Int(aname, "money"); //sbankedd[playerid] = dini_Int("Bank/udb_encode(playername)", "bankedd"); SendClientMessage(playerid, COLOR_GREEN, " Successfully Logged in."); banked[playerid] = 1; // user is logged in } else { tmp = dini_Get(aname, "pass"); if(strcmp(tmp, tmp2, false)!=0) { SendClientMessage(playerid, COLOR_RED, " Wrong Account Password!"); } if(!dini_Exists(aname)) { SendClientMessage(playerid, COLOR_RED, " No Bank Account for this user."); SendClientMessage(playerid, COLOR_RED, " Please Register a bank account with /bcreate"); } if(banked[playerid] == 1) { SendClientMessage(playerid, COLOR_RED, " You're already logged into your bank account."); } } } } } return 1; }*/ //===== End Bank Commands ----==-=-=-=-=- //========================================= Advertise Command! =================================== if(strcmp(cmd, "/startlic", true)==0) { if(!IsPlayerInCheckpoint(playerid)) return SendClientMessage(playerid, COLOR_RED, " àúä çééá ìäéåú áö'÷ôåéðè ùì äøùåéï ëãé ìäúçéì"); if(getCheckpointType(playerid) != CP_LICENSE) return SendClientMessage(playerid, COLOR_RED, " àúä çééá ìäéåú áö'÷ôåéðè ùì äøùéåï ëãé ìäúçéì"); SendClientMessage(playerid, COLOR_ORANGE, " éù ìê òùø ùðéåú ìäùéâ îëåðéú åìäúçéì àú äîáçï"); TestTimer = SetTimerEx("TimesUp", 10000, 0, "d", playerid); DoingLic[playerid] = 1; playerLicCheckp[playerid] = 0; return 1; } if(strcmp(cmdtext, "/fxp", true)==0) { SendClientMessageToAll(COLOR_GREEN, " FXP äùøú äåà äùøú äøùîé ùì"); SendClientMessageToAll(COLOR_GREEN, " WWW.Fxp.Co.iL ìîéãò ðåñó ëðñå ìôåøåí ùìðå áàúø"); return 1; } //===============================Bugi Command By Amir===========================// if(strcmp(cmd, "/bugi", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,846.6793,858.4069,13.3013); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìàéæåø äáàâé òí äîëåðéú ùìê, úäðä"); return 1; } else { SetPlayerPos(playerid,846.6793,858.4069,13.3013); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìàéæåø äáàâé, úäðä"); return 1; } } //============================Monster Stadium Teleport Command :) if(strcmp(cmdtext, "/monster", true)==0) { SetPlayerPos(playerid, 1359.8608,2138.6543,11.0156); SendClientMessage(playerid, COLOR_YELLOW, " ! ùåâøú ìàéæåø äîåðñèøéí, úäðä"); return 1; } //==================New Commands By Matan ====================================================================== //========================================Mute Command========================================================== //=============================================lol commands^^==================================== //================================Invisble Command By Matan===================================================== if(strcmp(cmdtext, "/uninv", true)==0) { if(IsPlayerAdmin(playerid)) { SetPlayerColor(playerid,playerColors[playerid]); return 1; } } if(strcmp(cmdtext, "/inv", true)==0) { if(IsPlayerAdmin(playerid)) { SetPlayerColor(playerid, 0xFFFFFF00); SendClientMessage(playerid, COLOR_WHITE, "You are invisible."); return 1; } } //===============================Godmode Command By Matan================================================ /* if(strcmp(cmdtext, "/godmode", true)==0) { if(IsPlayerAdmin(playerid)) { SetPlayerHealth(playerid,1000000000); // god mod return 1; } } if(strcmp(cmdtext, "/ungodmode", true)==0) { if(IsPlayerAdmin(playerid)) { SetPlayerHealth(playerid,100); //normal mod return 1; } } */ //=================================================================================================================== //============================================================================================================== /* if(strcmp(cmdtext, "/speed-off", true) == 0) { if (IsPlayerAdmin(playerid)){ KillTimer(SpeedMode); KillTimer(SpeedMode); tc = SetTimer("timeclock", 500, 1); SendClientMessage(playerid, COLOR_GREY, "speedometer is off."); SendClientMessageToAll(COLOR_GREEN, " ìôé äçìèúå ùì äàãîéï, äñôéãåîèø æîðéú îëåáä"); GameTextForAll("~w~speedo is ~r~off.",5000 ,4); } else SendClientMessage(playerid,COLOR_RED," àúä ìà àãîéï!"); return 1; } if(strcmp(cmdtext, "/speed-on", true) == 0) { if (IsPlayerAdmin(playerid)){ SpeedMode=SetTimer("UpdateSpeed", UpdateSeconds*1000, 1); KillTimer(tc); SendClientMessage(playerid, COLOR_GREY, "clock is off."); SendClientMessage(playerid, COLOR_GREY, "/time äåãòä ìàãîéï: ñôéãåîèø ãìå÷ ùòåï îëåáä. îé ùøåöä ìøàåú îä äùòä áô÷åãä:"); SendClientMessageToAll(COLOR_GREEN, " ìôé äçìèúå ùì äàãîéï, äñôéãåîèø äåãì÷."); GameTextForAll("~w~speedo is ~g~on.",5000 ,4); } else SendClientMessage(playerid,COLOR_RED," àúä ìà àãîéï!"); return 1; } */ // BuyCar if (strcmp(cmd, "/buycar", true)==0) // to set the vehicle that you register to be teleported { if (GetPlayerMoney(playerid) < 34999) { SendClientMessage(playerid,COLOR_YELLOW," îöèòøéí àéï ìê îñôé÷ ëñó ì÷ðåú àú äîëåðéú äæàú äéà òåìä 35000$."); } else { if (IsPlayerInAnyVehicle(playerid) == 1) { SetVehicleToRespawn(ownedcar[playerid]); ownedcar[playerid] = GetPlayerVehicleID(playerid); ownerr[ownedcar[playerid]] = playerid; SendClientMessage(playerid,COLOR_YELLOW,"New car Purchased!"); GivePlayerMoney(playerid,-35000); return 1; } else { SendClientMessage(playerid,COLOR_YELLOW," áá÷ùä ëðñ ìîëåðéú ëãé ì÷ðåú àåúä."); } } return 1; } if (strcmp(cmd, "/callcar", true)==0) { new Float:x,Float:y,Float:z; GetPlayerPos(playerid,x,y,z); if(z > 600) { SendClientMessage(playerid,COLOR_RED," äùéøåú ìà éëåì ìäåáéì îëåðéú ìúåê áðééï àå ìùîéí "); return 1; } if (ownedcar[playerid] != 0) { if (GetPlayerMoney(playerid) < 2999) { SendClientMessage(playerid,COLOR_YELLOW," îöèòøéí àéï ìê îñôé÷ ëñó áëãé ìùìí òì ùéøåú ùéâåø øëáéí æä òåìä 3000$."); } else { new Float:playerpos[4]; GetPlayerPos(playerid,playerpos[0],playerpos[1],playerpos[2]); GetPlayerFacingAngle(playerid,playerpos[3]); SetVehicleZAngle(ownedcar[playerid],playerpos[3]+90.0); SetVehiclePos(ownedcar[playerid],playerpos[0]+3.0,playerpos[1]+3.0,playerpos[2]+0.5); // This one is cool that I am NOT using trigo functions to set the vehicle. SendClientMessage(playerid,COLOR_YELLOW," úåãä ìê ùäùúîùú áùéøåú ùéâåø äøëáéí,äîëåðéú ùìê äâéòä àìééê!."); GivePlayerMoney(playerid,-3000); } } return 1; } //race help /* if (strcmp(cmdtext, "/racehelp", true)==0) { SendClientMessage(playerid, COLOR_LIGHTBLUE,"Auto - Race Help: "); SendClientMessage(playerid, COLOR_GREY,"/racejoin ìôðé ùéçì äîéøåõ úäéä äåãòä òì ëê áö'è åéäéå ìëí 2 ã÷åú ìäúëåðï åììçåõ "); SendClientMessage(playerid, COLOR_GREY,"/racequit àçøé ùäöèøôúí åàúí øåöéí ìùðåú àú ãòúëí ëé ìà îúçù÷ ìëí ìäùúúó ìçöå"); SendClientMessage(playerid, COLOR_GREY,"îòøëú äîéøåöéí áåçøú áà÷øàé îúåê îáçø îéøåöéí øá äîéøåõ éñúééí àçøé ù5 äæåëéí éñééîå àå àçøé 10 ã÷åú"); return 1; } */ //------------------- /help if(strcmp(cmdtext, "/c", true)==0) { if(IsPlayerAdmin(playerid)) { SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_GREY, " "); SendClientMessageToAll(COLOR_RED, " *** äàãîéï ðé÷ä àú äö'àè ***"); return 1; } } if(strcmp(cmd, "/rules", true)==0) { SendClientMessage(playerid, COLOR_GREEN, " ---------www.FXP.co.il øùéîú äçå÷éí ùì äùøú ùì--------"); SendClientMessage(playerid, COLOR_GREY, " à. ëì ñåâ ùì ö'éèéí ëìùäí ééôúøå ááàï îééãé"); SendClientMessage(playerid, COLOR_GREY, " á. ëì ñåâ ùì äúðëìåú ìùç÷ðéí àçøéí åáîéåçã ìàãîéðéí ééôúøå á÷é÷"); SendClientMessage(playerid, COLOR_GREY, " â. ôøñåí ùøúéí àçøéí ééôúø ááàï îééãé"); SendClientMessage(playerid, COLOR_GREY, " ã. äçìèú äàãîéï äéà ñåôéú åàéï ìòøòø òìéä"); SendClientMessage(playerid, COLOR_GREY, " ä. ëì ñåâ ùì ÷ììåú àå ùéîåù áîéìéí ìà ðàåúåú ééôúø á÷é÷ îééãé"); SendClientMessage(playerid, COLOR_GREEN, " FXP áúåãä, öååú"); return 1; } if(strcmp(cmd,"/ap",true)==0 || strcmp(cmd,"/airport",true)==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,1680.9150,1603.3075,10.8203); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìùãä äúòåôä. úäðä"); return 1; } else { SetPlayerPos(playerid,1680.9150,1603.3075,10.8203); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìùãä äúòåôä. úäðä"); return 1; } } if(strcmp(cmd,"/tlhelp",true)==0) { SendClientMessage(playerid, COLOR_YELLOW, " ------------------ èìôåøèéí æîéðéí -------------- "); SendClientMessage(playerid, COLOR_GREEN, " /drift - ìàéæåø äãøéôèéí"); SendClientMessage(playerid, COLOR_GREEN, " /race - ìàéæåø äîéøåöéí"); SendClientMessage(playerid, COLOR_GREEN, " /ap || /airport - ìùãä äúòåôä"); SendClientMessage(playerid, COLOR_GREEN, " /tower - ìîâãì äâáåä, àúí î÷áìéí îöðç áùéâåø"); SendClientMessage(playerid, COLOR_GREEN, " /stunts - ìàéæåø äôòìåìéí."); SendClientMessage(playerid, COLOR_GREEN, " /spray - ìúé÷åï äîëåðéú"); SendClientMessage(playerid, COLOR_GREEN, " /bugi - ìàéæåø äñàðã÷éðâñ"); SendClientMessage(playerid, COLOR_GREEN," /garage1 , /garage2 - îåñëéí ìùéôåø äîëåðéú"); SendClientMessage(playerid, COLOR_GREEN, " /jump - ìàæåø ä÷ôéöä"); return 1; } if(strcmp(cmd, "/spray", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,1950.3097,2157.7695,10.5255); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìôéé àðã ñôøéé. úäðä"); return 1; } else { SetPlayerPos(playerid,1950.3097,2157.7695,10.5255); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìôéé àðã ñôøéé. úäðä"); return 1; } } if(strcmp(cmd, "/garage1", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,2387.2671,1026.4567,10.5256); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìîåñê äùéôåøéí, úäðä"); return 1; } else { SetPlayerPos(playerid,2387.2671,1026.4567,10.5256); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìîåñê äùéôåøéí, úäðä"); return 1; } } if(strcmp(cmd, "/garage2", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,-2701.3831,219.2653,3.8381); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìîåñê äùéôåøéí, úäðä"); } else { SetPlayerPos(playerid,-2701.3831,219.2653,3.8381); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìîåñê äùéôåøéí, úäðä"); } } if(strcmp(cmdtext, "/drift", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,2326.4546,1440.5093,42.8203); SendClientMessage(playerid, COLOR_YELLOW, " ùåâøú ìàéæåø äãøéôèéí, úäðä!"); return 1; } else { SetPlayerPos(playerid,2326.4546,1440.5093,42.8203); SendClientMessage(playerid, COLOR_YELLOW, " ùåâøú ìàéæåø äãøéôèéí, úäðä!"); return 1; } } if(strcmp(cmdtext, "/jump", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,-686.5635,2312.5513,131.8965); SendClientMessage(playerid, COLOR_YELLOW, " ùåâøú ìàéæåø ä÷ôéöä, úäðä!"); return 1; } else { SetPlayerPos(playerid,-686.5635,2312.5513,131.8965); SendClientMessage(playerid, COLOR_YELLOW, " ùåâøú ìàéæåø ä÷ôéöä, úäðä!"); return 1; } } if(strcmp(cmd, "/stunts", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,-1437.6267,-60.7453,14.1484); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìàéæåø äôòìåìéí. úäðä"); return 1; } else { SetPlayerPos(playerid,-1437.6267,-60.7453,14.1484); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìàéæåø äôòìåìéí. úäðä"); return 1; } } if(strcmp(cmd, "/tower", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,1541.8121,-1353.9745,329.4725); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìøàù äîâãì äâãåì å÷éáìú îðöç. úäðä"); GivePlayerWeapon(playerid, 46, 1); return 1; } else { SetPlayerPos(playerid,1541.8121,-1353.9745,329.4725); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìøàù äîâãì äâãåì å÷éáìú îðöç. úäðä"); GivePlayerWeapon(playerid, 46, 1); return 1; } } if(strcmp(cmd, "/race", true) ==0) { new Car = GetPlayerVehicleID(playerid); if(GetPlayerState(playerid)==PLAYER_STATE_DRIVER){ SetVehiclePos(Car,2051.2393,848.6046,6.7267); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìàéæåø äîéøåöéí. úäðä"); return 1; } else { SetPlayerPos(playerid,2051.2393,848.6046,6.7267); SendClientMessage(playerid, COLOR_YELLOW, " !ùåâøú ìàéæåø äîéøåöéí. úäðä"); return 1; } } if(strcmp(cmd, "/help", true) == 0) { SendClientMessage(playerid, COLOR_GREEN," ---LV MoneyGrub(+LandGrab)+PitBoss+GangDM Help ---"); SendClientMessage(playerid, COLOR_YELLOW," æäå îåã çåôùé áå úåëìå ìäøåâ ùç÷ðéí ëãé ì÷áì àú ëñôí, "); SendClientMessage(playerid, COLOR_YELLOW," ìäçæé÷ áñôéðä àå ìîëåø îëåðéåú, àå ùúåëìå ì÷ðåú ðëñéí åìäøååéç áöåøä îúîãú."); SendClientMessage(playerid, COLOR_YELLOW," .àå ìðñåú àú îæìëí åìäîø áàçã îùðé áúé ä÷æéðå. ëùúøöå ìäô÷éã àú ëñôëí, úåëìå ìá÷ø ááð÷"); SendClientMessage(playerid, COLOR_YELLOW," ëãé ìçúåí çåæä òì øàùå ùì îéùäå /hitman úåëìå ìëúåá"); SendClientMessage(playerid, COLOR_YELLOW," ëãé ìøëåù ðù÷éí úåëìå ìá÷ø áçðåú äðù÷éí . /givecash ëãé ìùìåç ìùç÷ðéí àçøéí ëñó ëúáå "); SendClientMessage(playerid, COLOR_YELLOW," åì÷ðåú ðù÷éí ùééùàøå âí ìàçø îåúëí."); SendClientMessage(playerid, COLOR_ORANGE," áùáéì ô÷åãåú äëðåôéä äîìàåú. /gangcommands áùáéì øùéîú äô÷åãåú äîìàä, àå ä÷éùå /commands ëúáå"); SendClientMessage(playerid, COLOR_ORANGE," ëãé ìøàåú îä çãù /whatsnew ëúáå"); SendClientMessage(playerid, COLOR_LIGHTBLUE," ôñé÷úí ùì äàãîéðéí äéà ñåôéú åéù ìöééú ìëì äçìèä ùìäí"); SendClientMessage(playerid, COLOR_GREEN," îòøëú çãùä øöä áùøú, îòøëú ÷ðééú îëåðéåú ìòæøä áúçåí æä ä÷ù /bchelp"); return 1; } if(strcmp(cmd, "/commands", true) == 0) { SendClientMessage(playerid, COLOR_GREEN," ------ ô÷åãåú æîéðåú: ------ "); SendClientMessage(playerid, COLOR_GREY," áð÷: /bank [ëîåú] , /withdraw [ëîåú], /balance"); SendClientMessage(playerid, COLOR_GREY," ëñó: /givecash [ñëåí] [àééãé äîùúîù]"); SendClientMessage(playerid, COLOR_GREY," äéèîï: /hitman [ñëåí] [àééãé äîùúîù], /bounty [àééãé äîùúîù]"); SendClientMessage(playerid, COLOR_GREY," ðëñéí: /buy, /properties1, /properties2"); SendClientMessage(playerid, COLOR_GREY," ðù÷éí: /buyweapon, /weaponist"); SendClientMessage(playerid, COLOR_GREY," îéãò: /bounties, /gangs"); SendClientMessage(playerid, COLOR_GREY," ðòéìú øëáéí: /lock, /unlock"); SendClientMessage(playerid, COLOR_GREY," ééöåà øëáéí: /exports"); SendClientMessage(playerid, COLOR_GREY," ñëåí äéîåø: /gamblingfee [ñëåí]"); return 1; } if(strcmp(cmd, "/gangcommands", true) == 0) { SendClientMessage(playerid, COLOR_GREEN," ----- ô÷åãåú ìëðåôéåú: -----"); SendClientMessage(playerid, COLOR_ORANGE," éöéøú ëðåôéä: /gang create [name]"); SendClientMessage(playerid, COLOR_ORANGE," äöèøôåú ìëðåôéä: /gang join"); SendClientMessage(playerid, COLOR_ORANGE," äæîðä ìëðåôéä: /gang invite [playerID]"); SendClientMessage(playerid, COLOR_ORANGE," òæéáú ëðåôéä: /gang quit"); SendClientMessage(playerid, COLOR_ORANGE," îéãò òì ëðåôéåú: /ganginfo [àééãé]."); SendClientMessage(playerid, COLOR_ORANGE," äô÷ãä åîùéëú ëñó: /gbank [ñëåí], /gwithdraw [ñëåí], /gbalance"); SendClientMessage(playerid, COLOR_ORANGE," àéæåø îìçîåú ëðåôéåú: /gdeathmatch [zone]"); SendClientMessage(playerid, COLOR_ORANGE," ìëúéáä áö'àè äëðåôéä éù ìëúåá ñéîï ÷øéàä áøàùéú ääåãòä."); return 1; } if(strcmp(cmd, "/bchelp", true) == 0) { SendClientMessage(playerid, COLOR_GREEN," ----- îòøëú ÷ðééú îëåðéåú -----"); SendClientMessage(playerid, COLOR_ORANGE," /buycar áùáéì ì÷ðåú îëåðéåú ä÷ù"); SendClientMessage(playerid, COLOR_ORANGE," ÷ðééú îëåðéú òåìä 35,000$"); SendClientMessage(playerid, COLOR_ORANGE," /callcar áùáéì ìùâø àìéê àú äîëåðéú ù÷ðéú ä÷ù"); SendClientMessage(playerid, COLOR_ORANGE," ùéâåø äîëåðéú àìéê éòìä ìê 3,000$"); return 1; } //------------------- /version //------------------- /set pit boss game text if (strcmp(cmdtext, "/pbgametext", true) == 0) { if(IsPlayerAdmin(playerid)) { pbGameText = !pbGameText; if(pbGameText) { SendClientMessage(playerid, COLOR_YELLOW, " âééí è÷ñè áùáéì ôéè áåñ äåôòì."); } else { SendClientMessage(playerid, COLOR_YELLOW, " âééí è÷ñè áùáéì ôéèáåñ ðåèøì."); } } else { SendClientMessage(playerid, COLOR_YELLOW, " ø÷ àãîéðéí îåøùéí ìäùúîù áôåð÷öéä æå."); } return 1; } //------------------- /whatsnew if (strcmp(cmdtext, "/whatsnew", true) == 0) { SendClientMessage(playerid, COLOR_YELLOW, " ------- àôùøåéåú çãùåú: ------"); SendClientMessage(playerid, COLOR_GREEN, "- ñôàåðéí çãùéí ìøëáéí åîëåðéåú."); SendClientMessage(playerid, COLOR_GREEN, "- øëáéí éëåìéí ìäéðòì åìäéôúç òì éãé äðäâ"); SendClientMessage(playerid, COLOR_GREEN, " åðôúçéí àåèåîèéú áøâò ùäðäâ òåæá àú äîëåðéú."); SendClientMessage(playerid, COLOR_GREEN, "- øëáéí éëåìéí ìäéîëø ìîåñê ååàðâ."); SendClientMessage(playerid, COLOR_GREEN, "- ðëñéí çãùéí ì÷ðéä."); SendClientMessage(playerid, COLOR_GREEN, "- äîäîøéí ä÷æéðå çééáéí ìùìí ñëåí îñåéí ùð÷áò òì ôé áòì ä÷æéðå."); SendClientMessage(playerid, COLOR_GREEN, "- (/gdeathmatch) àéæåøé îìçîåú ëðåôéåú."); SendClientMessage(playerid, COLOR_YELLOW, "- /bchelp çãù áùøú, îòøëú ÷ðééú îëåðéåú, ìòæøä áúçåí ä÷ù -"); SendClientMessage(playerid, COLOR_YELLOW, "- ðåñôå îèåñéí çãùéí áùãä äúòåôä! åòåã ëìé øëá ùåðéí.. -"); SendClientMessage(playerid, COLOR_YELLOW, "- ðåñó èìôåøè çãù! -"); return 1; } //------------------- /gamblingfee if (strcmp(cmd, "/gamblingfee", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp) || (propertyOwner[P_DRAGON]!=playerid && propertyOwner[P_CALIGULA]!=playerid)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /gamblingfee [ñëåí]"); SendClientMessage(playerid, COLOR_YELLOW, " ô÷åãä æå îåúðéú ø÷ ìáòìé áúé ÷æéðå."); } else { new fee = strval(tmp); new ownername[MAX_PLAYER_NAME]; if(fee>=MIN_GAMBLINGFEE && fee<=MAX_GAMBLINGFEE) { for(new i=0;i0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /deathmatch [zone]"); SendClientMessage(playerid, COLOR_GREEN, " àéæåøé îìçîä æîéðéí:"); for(new i=0;i=0 && dmZone0) { for(new i=0;i0) { for(new i=0;i gangBank[playerGang[playerid]]) moneys = gangBank[playerGang[playerid]]; } else { if(moneys > bank[playerid]) moneys = bank[playerid]; } GivePlayerMoney(playerid, moneys); if(gang) gangBank[playerGang[playerid]] -= moneys; else bank[playerid] -= moneys; if(gang) format(string, sizeof(string), " $%d îàæï äëðåôéä ùìê äåà $%d îùëú.", moneys, gangBank[playerGang[playerid]]); else format(string, sizeof(string), " $%d îàæðê äðåëçé äåà $%d îùëú.", moneys, bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); return 1; } //------------------- /balance if(strcmp(cmd, "/balance", true) == 0 || strcmp(cmd, "/gbalance", true) == 0) { new gang; if(strcmp(cmd, "/gbalance", true) == 0) { gang = 1; } if(IsPlayerInCheckpoint(playerid) == 0 || getCheckpointType(playerid) != CP_BANK) { SendClientMessage(playerid, COLOR_RED, " àúä çééá ìäéåú áúåê ëñôåîè ëãé ìáöò ôòåìä æå."); return 1; } if(gang && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, " àúä ìà áúåê ëðåôéä!"); return 1; } if(gang) { format(string, sizeof(string), " $%d îàæï äëðåôéä ùìê äåà", gangBank[playerGang[playerid]]); } else { format(string, sizeof(string), " $%d îàæðê äàéùé äåà", bank[playerid]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /givecash if(strcmp(cmd, "/givecash", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /givecash [ñëåí] [àééãé äîùúîù]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /givecash [ñëåí] [àééãé äîùúîù]"); return 1; } moneys = strval(tmp); //printf("givecash_command: %d %d",giveplayerid,moneys); if (IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); if(dmPlayers[giveplayerid]==999) { playermoney = GetPlayerMoney(playerid); if (moneys > 0 && playermoney >= moneys) { GivePlayerMoney(playerid, (0 - moneys)); GivePlayerMoney(giveplayerid, moneys); format(string, sizeof(string), " $%d %s -ùìçú ì.", giveplayer,giveplayerid, moneys); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), " %s $%d ÷éáìú.", moneys, sendername, playerid); SendClientMessage(giveplayerid, COLOR_YELLOW, string); printf("%s(playerid:%d) has transfered %d to %s(playerid:%d)",sendername, playerid, moneys, giveplayer, giveplayerid); } else { SendClientMessage(playerid, COLOR_YELLOW, " ñëåí äòáøä ùâåé."); } } else { format(string, sizeof(string), " ëøâò áàéæåø îìçîä, àéï áàôùøåúê ìäòáéø ìå ëñó %s ", giveplayer); SendClientMessage(playerid, COLOR_YELLOW, string); } } else { format(string, sizeof(string), " àéðå ùç÷ï îåëø áùøú %s", giveplayerid); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /hitman if(strcmp(cmd, "/hitman", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /hitman [ñëåí] [àééãé äîùúîù]"); return 1; } giveplayerid = strval(tmp); tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /hitman [ñëåí] [àééãé äîùúîù]"); return 1; } moneys = strval(tmp); if(moneys > GetPlayerMoney(playerid)) { SendClientMessage(playerid, COLOR_RED, " àéï ìê îñôé÷ ëñó!"); return 1; } if(moneys < 1) { SendClientMessage(playerid, COLOR_YELLOW, " äéé?! îä àúä îðñä ìòùåú?"); return 1; } if(IsPlayerConnected(giveplayerid)==0) { SendClientMessage(playerid, COLOR_RED, " äùç÷ï ìà ÷ééí."); return 1; } bounty[giveplayerid]+=moneys; GivePlayerMoney(playerid, 0-moneys); GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); // format(string, sizeof(string), "You have put a $%d bounty on the head of %s (id: %d).", moneys, giveplayer,giveplayerid); // SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "%s has had a $%d bounty put on his head from %s (total: $%d).", giveplayer, moneys, sendername, bounty[giveplayerid]); SendClientMessageToAll(COLOR_ORANGE, string); format(string, sizeof(string), "You have had a $%d bounty put on you from %s (id: %d).", moneys, sendername, playerid); SendClientMessage(giveplayerid, COLOR_RED, string); return 1; } //============== SKy Dive if (strcmp(cmdtext, "/skydive", true)==0 || strcmp(cmdtext, "/dive", true)==0) { new Float:sX, Float:sY, Float:sZ; if (GetPlayerState(playerid) == PLAYER_STATE_DRIVER) { new vID = GetPlayerVehicleID(playerid); GetVehiclePos(vID, sX, sY, sZ); SetVehiclePos(vID, sX, sY, sZ+2000.00); GivePlayerWeapon(playerid, 46, 1); } else { GetPlayerPos(playerid, sX, sY, sZ); SetPlayerPos(playerid, sX, sY, sZ+2000.00); GivePlayerWeapon(playerid, 46, 1); } return GameTextForPlayer(playerid, "~b~W~r~EEEEEEEEEEEEEEE~g~!", 3000, 3); } //------------------- /bounty if(strcmp(cmd, "/bounty", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /bounty [àééãé äîùúîù]"); return 1; } giveplayerid = strval(tmp); if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "Player %s (id: %d) has a $%d bounty on his head.", giveplayer,giveplayerid,bounty[giveplayerid]); SendClientMessage(playerid, COLOR_YELLOW, string); } else { SendClientMessage(playerid, COLOR_RED, " äùç÷ï ìà ÷ééí."); } return 1; } //------------------- /bounties if(strcmp(cmd, "/bounties", true) == 0) { // new tmp[256]; new x; SendClientMessage(playerid, COLOR_GREEN, " çåæéí ðåëçééí:"); for(new i=0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i) && bounty[i] > 0) { GetPlayerName(i, giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%s%s(%d): $%d", string,giveplayer,i,bounty[i]); x++; if(x > 3) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 3 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /buy if(strcmp(cmd, "/buy", true) == 0) { new property=999; new previousowner; if(IsPlayerInCheckpoint(playerid)) { switch (playerCheckpoint[playerid]) { case CP_DRAGON:{ property = P_DRAGON; } case CP_CALIGULA:{ property = P_CALIGULA; } case CP_SEXSHOP:{ property = P_SEXSHOP; } case CP_BAR:{ property = P_BAR; } case CP_ZIP:{ property = P_ZIP; } case CP_BINCO:{ property = P_BINCO; } case CP_TATOO:{ property = P_TATOO; } case CP_BOTIQUE:{ property = P_BOTIQUE; } case CP_STRIPCLUB:{ property = P_STRIPCLUB; } case CP_WANGCARS:{ property = P_WANGCARS; } case CP_AIRSTRIP:{ property = P_AIRSTRIP; } case CP_EMERALD:{ property = P_EMERALD; } case CP_VISAGE:{ property = P_VISAGE; } case CP_SPREADRANCH:{ property = P_SPREADRANCH; } } if(property==999) { SendClientMessage(playerid, COLOR_YELLOW, " áëãé ì÷ðåú ðëñ, àúä çééá ìäéåú áö'÷ôåéðè ùìå"); return 1; } // property--; if(GetPlayerMoney(playerid) < propertyValues[property]) { SendClientMessage(playerid, COLOR_RED, " àéï ìê îñôé÷ ëñó ëãé ì÷ðåú ðëñ æä"); return 1; } if(propertyOwner[property]==playerid) { SendClientMessage(playerid, COLOR_RED, " äðëñ äæä ëáø ááòìåúê"); return 1; } GetPlayerName(playerid, giveplayer, sizeof(giveplayer)); if(propertyOwner[property] < 999) { GivePlayerMoney(propertyOwner[property], propertyValues[property]); format (string, sizeof(string), "Your property, the %s, has been bought out by %s (id: %d).",propertyNames[property],giveplayer,playerid); SendClientMessage(propertyOwner[property], COLOR_RED, string); previousowner = propertyOwner[property]; } GivePlayerMoney(playerid, 0-propertyValues[property]); propertyOwner[property]=playerid; AutoLockCasinoVehicles(playerid); AutoLockCasinoVehicles(previousowner); format(string, sizeof(string), " !%s øëùú àú", propertyNames[property]); SendClientMessage(playerid, COLOR_GREEN, string); if(property==P_DRAGON || property==P_CALIGULA) { if(pbGameText) { format(string, sizeof(string),"~y~%s is the ~g~Pit Boss ~y~of %s",giveplayer,propertyNames[property]); GameTextForAll(string,5000,3); } else { format(string, sizeof(string),"%s is the Pit Boss of %s",giveplayer,propertyNames[property]); SendClientMessageToAll(COLOR_LIGHTBLUE, string); } format(string, sizeof(string)," äøëáéí ùîçåõ ìðëñ ëòú æîéðéí ìê åìçáøé ëðåôééúê",propertyNames[property]); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); } } else { SendClientMessage(playerid, COLOR_YELLOW, "You need to be in a property checkpoint to /buy it."); return 1; } return 1; } //------------------- /properties1 if(strcmp(cmd, "/properties1", true) == 0 || strcmp(cmd, "/properties", true) == 0) { new propertiestemp = MAX_PROPERTIES; if(propertiestemp>9) { propertiestemp = 9; } SendClientMessage(playerid, COLOR_GREEN, " äáòìéí ùì âåù äðëñéí äøàùåï:"); for(new i = 0; i < propertiestemp; i++) { if(propertyOwner[i] < 999) { GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer); } else format(string, sizeof(string), "%d. %s - àó àçã", i, propertyNames[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /properties2 if(strcmp(cmd, "/properties2", true) == 0) { SendClientMessage(playerid, COLOR_GREEN, " äáòìéí ùì âåù äðëñéí äùðé:"); for(new i = 9; i < MAX_PROPERTIES; i++) { if(propertyOwner[i] < 999) { GetPlayerName(propertyOwner[i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string), "%d. %s - %s", i, propertyNames[i], giveplayer); } else format(string, sizeof(string), "%d. %s - àó àçã", i, propertyNames[i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /buyweapon if(strcmp(cmd, "/buyweapon", true) == 0) { new tmp[256]; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " èòåú: /buyweapon [weapon number]"); return 1; } weaponid = strval(tmp); if(IsPlayerInCheckpoint(playerid)==0 || playerCheckpoint[playerid]!=CP_AMMU) { SendClientMessage(playerid, COLOR_YELLOW, " .àúä öøéê ìäéåú áçðåú äðù÷ ëãé ì÷ðåú"); return 1; } if(GetPlayerMoney(playerid) < weaponCost[weaponid]) { SendClientMessage(playerid, COLOR_RED, " !àéï ìê îñôé÷ ëñó"); return 1; } if(weaponid < 0 || weaponid > MAX_WEAPONS-1){ SendClientMessage(playerid, COLOR_RED, " .îñô÷ ðù÷ ìà ÷ééí"); return 1; } format (string, sizeof(string), ".%s ÷ðéú îçñðéú ìðù÷",weaponNames[weaponid]); SendClientMessage(playerid, COLOR_GREEN, string); GivePlayerWeapon(playerid, weaponIDs[weaponid], weaponAmmo[weaponid]); playerWeapons[playerid][weaponid]++; GivePlayerMoney(playerid, 0-weaponCost[weaponid]); return 1; } // WeaponList--------------------------------------------------------------- if(strcmp(cmd, "/weaponlist", true) == 0) { SendClientMessage(playerid, COLOR_RED, " :øùéîú ðù÷éí"); SendClientMessage(playerid, COLOR_YELLOW, "0.Knife 30000$ | 1.Katana 40000$ | 2.Chainsaw 70000$"); SendClientMessage(playerid, COLOR_YELLOW, "3.Pistol 5000$ | 4.Silenced 5000$ | 5.Desert Eagle 8000$"); SendClientMessage(playerid, COLOR_YELLOW, "6.Shotgun 8000$ | 7.Sawnoff Shotgun 15000$ | 8.Combat Shotgun 12000$"); SendClientMessage(playerid, COLOR_YELLOW, "9.Micro UZI 7000$ | 10.MP5 8000$ | 11.Tec9 5000$"); SendClientMessage(playerid, COLOR_YELLOW, "12.AK47 23000$ | 13.M4 30000$ | 14.Sniper Rifle 45000$"); SendClientMessage(playerid, COLOR_YELLOW, "15.Grenade 50000$"); SendClientMessage(playerid, COLOR_YELLOW, "16.Rocket Launcher 100000$ | 17.FlameThrower 75000$"); return 1; } //------------------- /gang if(strcmp(cmd, "/gang", true) == 0) { new tmp[256]; new gangcmd, gangnum; tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /gang [create/join/invite/quit] [ùí îùúîù àå àééãé]"); return 1; } giveplayerid = strval(tmp); if(strcmp(tmp, "create", true)==0) gangcmd = 1; else if(strcmp(tmp, "invite", true)==0) gangcmd = 2; else if(strcmp(tmp, "join", true)==0) gangcmd = 3; else if(strcmp(tmp, "quit", true)==0) gangcmd = 4; tmp = strtok(cmdtext, idx); if(gangcmd < 3 && !strlen(tmp)) { if(gangcmd==0) SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /gang [create/join/invite/quit] [ ùí îùúîù àå àééãé]"); else if(gangcmd==1) SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /gang [create] [ùí äëðåôéä]"); else if(gangcmd==2) SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /gang [invite] [àééãé äîùúîù]"); return 1; } //Create Gang// if(gangcmd==1) { if(playerGang[playerid]>0) { SendClientMessage(playerid, COLOR_RED, " àúä ëáø ðîöà áúåê ëðåôéä!"); return 1; } for(new i = 1; i < MAX_GANGS; i++) { if(gangInfo[i][0]==0) { //name gang format(gangNames[i], MAX_GANG_NAME, "%s", tmp); //Gang exists gangInfo[i][0]=1; //There is one member gangInfo[i][1]=1; //Gang color is player's color gangInfo[i][2]=playerColors[playerid]; //Player is the first gang member gangMembers[i][0] = playerid; format(string, sizeof(string)," %s éöøú àú äëðåôéä", gangNames[i], i); SendClientMessage(playerid, COLOR_GREEN, string); playerGang[playerid]=i; return 1; } } return 1; //Join Gang// } else if (gangcmd==3) { gangnum = gangInvite[playerid]; if(playerGang[playerid]>0) { SendClientMessage(playerid, COLOR_RED, " àúä ëáø áúåê ëðåôéä!"); return 1; } if(gangInvite[playerid]==0) { SendClientMessage(playerid, COLOR_RED, " ìà äåæîðú ìùåí ëðåôéä."); return 1; } if(gangInfo[gangnum][0]==0) { SendClientMessage(playerid, COLOR_RED, " äëðåôéä äæå àéðä ÷ééîú!"); return 1; } if(gangInfo[gangnum][1] < MAX_GANG_MEMBERS) { new i = gangInfo[gangnum][1]; gangInvite[playerid]=0; gangMembers[gangnum][i] = playerid; GetPlayerName(playerid, sendername, MAX_PLAYER_NAME); for(new j = 0; j < gangInfo[gangnum][1]; j++) { format(string, sizeof(string)," äöèøó ìëðåôéä ùìê %s", sendername); SendClientMessage(gangMembers[gangnum][j], COLOR_ORANGE, string); } gangInfo[gangnum][1]++; playerGang[playerid] = gangnum; AutoLockCasinoVehicles(playerid); SetPlayerColor(playerid,gangInfo[gangnum][2]); format(string, sizeof(string)," %s äöèøôú ìëðåôéä", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_GREEN, string); return 1; } SendClientMessage(playerid, COLOR_RED, " äëðåôéä äæå îìàä."); return 1; //Invite to Gang// } else if (gangcmd==2) { giveplayerid = strval(tmp); if(playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_RED, " àúä ìà ðîöà áúåê âàðâ!"); return 1; } if(gangMembers[playerGang[playerid]][0]!=playerid) { SendClientMessage(playerid, COLOR_RED, " ø÷ äìéãø ùì äëðåôéä éëåì ìäæîéï ùç÷ðéí àçøéí àìéä"); return 1; } if(IsPlayerConnected(giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string)," %s -ùìçú äæîðä ìëðåôéä ì", giveplayer); SendClientMessage(playerid, COLOR_GREEN, string); format(string, sizeof(string)," You Were invited to the gang %s from %s .", gangNames[playerGang[playerid]]/*,playerGang[playerid]*/, sendername); SendClientMessage(giveplayerid, COLOR_GREEN, string); gangInvite[giveplayerid]=playerGang[playerid]; } else SendClientMessage(playerid, COLOR_RED, " äùç÷ï äæä àéðå ÷ééí."); //Leave Gang// } else if (gangcmd==4) { PlayerLeaveGang(playerid); } return 1; } //------------------- /ganginfo if(strcmp(cmd, "/ganginfo", true) == 0) { new tmp[256]; new gangnum; tmp = strtok(cmdtext, idx); if(!strlen(tmp) && playerGang[playerid]==0) { SendClientMessage(playerid, COLOR_WHITE, " ùéîåù: /ganginfo [îñôø äâðàâ]"); return 1; } else if (!strlen(tmp)) gangnum = playerGang[playerid]; else gangnum = strval(tmp); if(gangInfo[gangnum][0]==0) { SendClientMessage(playerid, COLOR_RED, " àéï ëðåôéä ëæàú!"); return 1; } format(string, sizeof(string),"'%s' Gang Members (id: %d)", gangNames[gangnum], gangnum); SendClientMessage(playerid, COLOR_GREEN, string); for(new i = 0; i < gangInfo[gangnum][1]; i++) { GetPlayerName(gangMembers[gangnum][i], giveplayer, sizeof(giveplayer)); format(string, sizeof(string),"%s (%d)", giveplayer, gangMembers[gangnum][i]); SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } //------------------- /gangs if(strcmp(cmd, "/gangs", true) == 0) { new x; SendClientMessage(playerid, COLOR_GREEN, " ëðåôåú ôòéìåú:"); for(new i=0; i < MAX_GANGS; i++) { if(gangInfo[i][0]==1) { format(string, sizeof(string), "%s%s(%d) - çáøéí %d", string,gangNames[i],i,gangInfo[i][1]); x++; if(x > 2) { SendClientMessage(playerid, COLOR_YELLOW, string); x = 0; format(string, sizeof(string), ""); } else { format(string, sizeof(string), "%s, ", string); } } } if(x <= 2 && x > 0) { string[strlen(string)-2] = '.'; SendClientMessage(playerid, COLOR_YELLOW, string); } return 1; } else { new UnknownString[256]; format(UnknownString, 256, "Unknown Command: %s", cmdtext); SendClientMessage(playerid, COLOR_WHITE,UnknownString); } return 1; } //===== :D //------------------------------------------------------------------------------------------------------ //---------------------------------------- //------------------------------------------------------------------------------------------------------ //------------------------------------------------------------------------------------------------------ public OnPlayerSpawn(playerid) { // SetVehicleParamsForPlayer(CAR_MARKER_PIRATE,playerid,1,1); // SetVehicleParamsForPlayer(CAR_MARKER_STORE,playerid,1,1); AutoLockCasinoVehicles(playerid); if(GetPlayerMoney(playerid)>=0) { GivePlayerMoney(playerid, PocketMoney); } SetPlayerInterior(playerid,0); SetPlayerRandomSpawn(playerid); ResetPlayerWeapons(playerid); for(new i=0;i 0) { GivePlayerWeapon(playerid,spawnWeapons[i][0],spawnWeapons[i][1]*playerWeapons[playerid][i]); } } //class weapon - why is this lost??? GivePlayerWeapon(playerid,24,300); dmWarning[playerid]=0; return 1; } public SetPlayerRandomSpawn(playerid) { if (iSpawnSet[playerid] == 1) { new rand = random(sizeof(gCopPlayerSpawns)); SetPlayerPos(playerid, gCopPlayerSpawns[rand][0], gCopPlayerSpawns[rand][1], gCopPlayerSpawns[rand][2]); // Warp the player SetPlayerFacingAngle(playerid, 270.0); } else if (iSpawnSet[playerid] == 0) { new rand = random(sizeof(gRandomPlayerSpawns)); SetPlayerPos(playerid, gRandomPlayerSpawns[rand][0], gRandomPlayerSpawns[rand][1], gRandomPlayerSpawns[rand][2]); // Warp the player } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerDeath(playerid, killerid, reason) { new playercash; new killedplayer[MAX_PLAYER_NAME]; new string[256]; SetPlayerWorldBounds(playerid,20000.0000,-20000.0000,20000.0000,-20000.0000); //Reset world to player dmPlayers[playerid]=999; playercash = GetPlayerMoney(playerid); if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); if(bounty[playerid] > 0 && (playerGang[killerid] == 0 || playerGang[playerid] != playerGang[killerid])) { GetPlayerName(playerid, killedplayer, sizeof(killedplayer)); format(string, sizeof(string), " %s îäøéâú $%d äøååçú", bounty[playerid], killedplayer); SendClientMessage(killerid, COLOR_GREEN, string); GivePlayerMoney(killerid, bounty[playerid]); bounty[playerid] = 0; } if(playercash > 0) { GivePlayerMoney(killerid, playercash); } } if(playercash > 0) { ResetPlayerMoney(playerid); } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerEnterCheckpoint(playerid) { new string[256]; new ownplayer[MAX_PLAYER_NAME]; if(DoingLic[playerid] && playerLicCheckp[playerid] != LICENSECPS-1) { playerLicCheckp[playerid] = playerLicCheckp[playerid] + 1; DisablePlayerCheckpoint(playerid); return SetPlayerCheckpoint(playerid,LicenseCheckpoints[playerLicCheckp[playerid]][0],LicenseCheckpoints[playerLicCheckp[playerid]][1],LicenseCheckpoints[playerLicCheckp[playerid]][2],2.5); } if(DoingLic[playerid] && playerLicCheckp[playerid] == LICENSECPS-1) { SendClientMessage(playerid, COLOR_ORANGE, " áøëåúéðå, ÷éáìú øùéåï"); DoingLic[playerid] = 0; playerLicCheckp[playerid] = 0; return DisablePlayerCheckpoint(playerid); } switch(getCheckpointType(playerid)) { case CP_LICENSE: { SendClientMessage(playerid, COLOR_ORANGE, " Welcome to the License Test!"); SendClientMessage(playerid, COLOR_ORANGE, " to start do /startlic"); } case CP_BANK: { SendClientMessage(playerid, COLOR_ORANGE, "/bank (amount) áøåëéí äáàéí ìáð÷ áëãé ìäô÷éã ñëåí ùì ëñó îñåééí éù ìòùåú"); SendClientMessage(playerid, COLOR_ORANGE, " /withdraw (amount) åáëãé ìîùåê ëñó îäáð÷ éù ìòùåú"); SendClientMessage(playerid, COLOR_ORANGE, " îøàä ìê ëîä ëñó éù ìê áçùáåï äáð÷ /balance äô÷åãä"); SendClientMessage(playerid, COLOR_ORANGE, " îñîï àú äñëåí (amount) ëáëì äô÷åãåú ùì ääô÷ãä åäîùéëä ä"); } case CP_PIRATE: { SendClientMessage(playerid, COLOR_YELLOW, " àí úéùàø áàéæåø æä, ú÷áì ëñó ëì ëîä ùðéåú."); } case CP_AMMU: { SendClientMessage(playerid, COLOR_GREEN, " àúä éëåì ìøëåù ðù÷éí ëàï åäí éùàøå ìê ìúîéã, åàúä éëåì ìøëåù éåúø îôòí àçú òåã úçîåùú!"); SendClientMessage(playerid, COLOR_GREEN, " /weaponlist ëãé ìøàåú àú äøùéîä ùì äðù÷éí ìçõ "); SendClientMessage(playerid, COLOR_YELLOW, " /buyweapon {weapon number 1-9} [Amount] äàîåðè æä áîçñðéåú ìà áëãåøéí, ëãé ì÷ðåú ðù÷éí úîéãééí ìçõ"); } case CP_WANGEXPORTS: { SellWangExportVehicle(playerid); } case CP_HEAVENS: { SendClientMessage(playerid, COLOR_YELLOW, "It's a stairway to heaven baby."); SetPlayerPos(playerid,2096.1462,1285.2556,1000.000); } case CP_HELL: { SendClientMessage(playerid, COLOR_YELLOW, "It's a gateway to hell baby."); SetPlayerPos(playerid,-2458.7756,-1399.5762,1000.000); } } if(getCheckpointType(playerid)>= P_OFFSET) { format(string, sizeof(string), "You can buy the %s for $%d with /buy.", propertyNames[playerCheckpoint[playerid]-P_OFFSET], propertyValues[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); format(string, sizeof(string), "You will earn $%d regularly.", propertyEarnings[playerCheckpoint[playerid]-P_OFFSET]); SendClientMessage(playerid, COLOR_YELLOW, string); if(propertyOwner[playerCheckpoint[playerid]-P_OFFSET]<999) { GetPlayerName(propertyOwner[playerCheckpoint[playerid]-P_OFFSET], ownplayer, sizeof(ownplayer)); format(string, sizeof(string), "This property is currently owned by %s.", ownplayer); SendClientMessage(playerid, COLOR_RED, string); } } return 1; } //------------------------------------------------------------------------------------------------------ public OnPlayerRequestClass(playerid, classid) { if(classid == 0 || classid == 1 || classid == 2 || classid == 3 || classid == 4 || classid == 5 || classid == 6) { iSpawnSet[playerid] = 1; } else { iSpawnSet[playerid] = 0; } SetupPlayerForClassSelection(playerid); return 1; } public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,0); SetPlayerPos(playerid,1256.1487,-791.2058,92.0313); SetPlayerFacingAngle(playerid, 28.4421); SetPlayerCameraPos(playerid,1254.3755,-787.7794,92.0302); SetPlayerCameraLookAt(playerid,1256.1487,-791.2058,92.0313); } public GameModeExitFunc() { GameModeExit(); } public OnGameModeInit() { SetGameModeText("FXP:LvDMMG"); ShowPlayerMarkers(1); ShowNameTags(1); AllowAdminTeleport(1); EnableTirePopping(1); // Player Class's AddPlayerClass(280,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(281,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(282,1958.3783,1343.1572,15.3746,270.1425,0,0,24,300,-1,-1); AddPlayerClass(283,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(284,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(285,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(286,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(287,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(254,1958.3783,1343.1572,15.3746,0.0,0,0,24,300,-1,-1); AddPlayerClass(255,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(256,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(257,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(258,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(259,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(260,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(261,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(262,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(263,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(264,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(274,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(275,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(276,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(1,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(2,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(290,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(291,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(292,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(293,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(294,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(295,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(296,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(297,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(298,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(299,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(277,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(278,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(279,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(288,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(47,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(48,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(49,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(50,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(51,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(52,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(53,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(54,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(55,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(56,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(57,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(58,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(59,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(60,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(61,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(62,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(63,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(64,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(66,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(67,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(68,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(69,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(70,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(71,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(72,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(73,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(75,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(76,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(78,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(79,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(80,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(81,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(82,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(83,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(84,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(85,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(87,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(88,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(89,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(91,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(92,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(93,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(95,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(96,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(97,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(98,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(99,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(100,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(101,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(102,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(103,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(104,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(105,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(106,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(107,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(108,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(109,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(110,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(111,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(112,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(113,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(114,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(115,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(116,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(117,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(118,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(120,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(121,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(122,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(123,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(124,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(125,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(126,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(127,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(128,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(129,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(131,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(133,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(134,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(135,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(136,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(137,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(138,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(139,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(140,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(141,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(142,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(143,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(144,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(145,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(146,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(147,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(148,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(150,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(151,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(152,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(153,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(154,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(155,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(156,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(157,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(158,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(159,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(160,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(161,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(162,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(163,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(164,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(165,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(166,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(167,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(168,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(169,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(170,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(171,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(172,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(173,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(174,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(175,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(176,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(177,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(178,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(179,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(180,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(181,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(182,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(183,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(184,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(185,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(186,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(187,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(188,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(189,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(190,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(191,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(192,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(193,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(194,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(195,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(196,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(197,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(198,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(199,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(200,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(201,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(202,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(203,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(204,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(205,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(206,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(207,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(209,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(210,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(211,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(212,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(213,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(214,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(215,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(216,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(217,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(218,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(219,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(220,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(221,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(222,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(223,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(224,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(225,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(226,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(227,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(228,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(229,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(230,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(231,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(232,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(233,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(234,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(235,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(236,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(237,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(238,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(239,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(240,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(241,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(242,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(243,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(244,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(245,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(246,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(247,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(248,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(249,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(250,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(251,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); AddPlayerClass(253,1958.3783,1343.1572,15.3746,269.1425,0,0,24,300,-1,-1); // Car Spawns // AddStaticVehicle(535,2002.0654,1542.9290,11.0,180.1496,123,1); // piratemarker // AddStaticVehicle(411,2179.1169,1985.1921,9.0,359.2931,116,1); // 711marker // Vehicles AddStaticVehicle(603,2185.7437,2004.4232,10.6586,89.5039,18,1); // bank_phonix AddStaticVehicle(602,2186.5742,1979.1425,10.6259,90.0552,18,1); // bank_alpha AddStaticVehicle(600,2170.8105,1984.8167,10.5306,269.4667,43,8); // bank_picador AddStaticVehicle(601,2268.9519,2477.8054,10.5807,177.8985,1,1); // police swat AddStaticVehicle(599,2256.1277,2460.0986,11.0059,359.4543,0,1); // police_ranger AddStaticVehicle(599,2273.6545,2459.9309,11.0065,359.4543,0,1); // police_ranger AddStaticVehicle(599,2282.2480,2459.8491,11.0067,359.4543,0,1); // police_ranger AddStaticVehicle(598,2273.3699,2477.6975,10.5646,179.0738,79,106); // police_policeblue AddStaticVehicle(598,2291.1868,2477.4092,10.5646,179.0738,0,1); // police_police AddStaticVehicle(598,2282.2231,2443.0068,10.5649,356.8040,0,1); // police_police AddStaticVehicle(598,2273.7644,2443.4792,10.5650,356.8040,0,1); // police_police AddStaticVehicle(598,2269.4033,2443.7224,10.5650,356.8040,0,1); // police_police AddStaticVehicle(598,2256.3179,2443.6458,10.5704,356.8040,0,1); // police_police AddStaticVehicle(523,2295.4626,2444.0298,10.3936,0.4784,0,0); // police_hpv1000 AddStaticVehicle(523,2291.3132,2443.9954,10.3937,0.4791,0,0); // police_hpv1000 AddStaticVehicle(523,2291.4878,2460.8452,10.4078,0.4795,0,0); // police_hpv1000 AddStaticVehicle(523,2250.7622,2476.6719,10.3967,180.4804,0,0); // police_hpv1000 AddStaticVehicle(497,2207.5669,2505.5637,15.8439,179.1864,0,1); // police_pmaverick AddStaticVehicle(497,2166.9480,2504.5371,15.8334,270.0649,0,1); // police_pmaverick AddStaticVehicle(497,2163.1614,2474.9744,15.8326,179.7065,0,1); // police_pmaverick AddStaticVehicle(427,2241.4290,2435.1990,10.9535,358.2566,0,1); // police_enforcer AddStaticVehicle(415,2258.1428,2131.0952,10.5141,271.6304,36,1); // lv_cheeta AddStaticVehicle(415,2362.5667,2215.1252,10.5045,182.3053,36,1); // lv_cheeta AddStaticVehicle(415,2582.8193,2271.4834,10.5909,89.5001,36,1); // lv_cheeta AddStaticVehicle(412,2611.0168,2258.6626,10.6538,90.1887,25,8); // lv_voodoo AddStaticVehicle(412,2588.3679,2056.8232,10.6575,90.1889,25,8); // lv_voodoo AddStaticVehicle(412,2467.6199,1991.3184,10.6580,358.1335,25,8); // lv_voodoo AddStaticVehicle(411,2440.6824,2017.1743,10.5474,267.8826,116,1); // lv_infernus AddStaticVehicle(411,2630.7705,1801.2448,10.5474,87.8826,116,1); // lv_infernus AddStaticVehicle(409,2039.4603,997.3425,10.4744,358.4359,0,0); // 4dragons_strech AddStaticVehicle(409,2039.8363,1011.1066,10.4750,358.4359,0,0); // 4dragons_strech AddStaticVehicle(409,2145.4365,1655.6382,10.5601,309.6132,1,1); // caligula_strech AddStaticVehicle(409,2156.8909,1667.5790,10.5241,336.8505,1,1); // caligula_strech AddStaticVehicle(409,2159.7993,1680.6187,10.4909,4.6587,1,1); // caligula_strech AddStaticVehicle(405,2332.1960,1517.9261,10.6758,180.1290,40,1); // drift_sentinel AddStaticVehicle(405,2342.8745,1136.2185,10.6392,180.1292,40,1); // lv_sentinel AddStaticVehicle(404,2444.8657,1266.9078,10.5561,359.1258,119,50); // lv_perennial AddStaticVehicle(404,2395.8040,1658.4404,10.5511,359.1111,119,50); // lv_stretinnel AddStaticVehicle(404,1641.1326,1301.9756,10.5534,269.0756,119,50); // lv_stretinnel AddStaticVehicle(603,2074.1516,2182.1387,10.6582,117.1715,75,77); // lv_phonix AddStaticVehicle(603,2263.1243,1487.3994,28.8457,270.5747,75,77); // drift_phonix AddStaticVehicle(603,2351.0613,1501.4561,42.6592,91.5336,75,77); // drift_phonix AddStaticVehicle(602,2279.4504,1387.8077,42.6270,359.8275,75,77); // drift_alpha AddStaticVehicle(586,2298.6721,1386.9285,29.5436,0.5784,27,1); // drift_wayfarer AddStaticVehicle(573,2220.7898,2007.0624,11.4707,1.4721,77,18); // lv_dune AddStaticVehicle(573,2224.7664,2007.1642,11.4707,1.4721,6,3); // lv_dune AddStaticVehicle(573,2229.1592,2007.2766,11.4609,1.4725,126,1); // lv_dune AddStaticVehicle(573,2233.0398,2007.3762,11.4609,1.4725,103,65); // lv_dune AddStaticVehicle(573,2237.2629,2007.4843,11.4609,1.4725,5,8); // lv_dune AddStaticVehicle(573,2241.0459,2007.5812,11.4610,1.4725,1,0); // lv_dune AddStaticVehicle(573,2245.1709,2007.6870,11.4610,1.4725,0,1); // lv_dune AddStaticVehicle(573,2249.1489,2007.7883,11.4511,1.4729,86,103); // lv_dune AddStaticVehicle(600,2253.3196,2064.1797,10.5425,180.8288,43,8); // lv_picador AddStaticVehicle(600,2258.7874,2064.2588,10.5418,180.8288,43,8); // lv_picador AddStaticVehicle(600,2262.6694,2064.3149,10.5413,180.8288,43,8); // lv_picador AddStaticVehicle(541,2235.8911,2042.5966,10.4431,86.6736,13,8); // lv_bullet AddStaticVehicle(541,1964.2219,2034.3066,10.4379,90.0577,13,8); // lv_bullet AddStaticVehicle(541,2187.2939,1878.2000,10.4453,181.3298,13,8); // lv_bullet AddStaticVehicle(528,2277.8367,2478.1174,10.8644,179.2171,0,0); // police_fbitruck AddStaticVehicle(522,1864.5310,-1394.5686,13.0466,266.7067,42,42); // stunts_nrg500 AddStaticVehicle(522,1864.3207,-1398.2247,13.0427,266.7067,6,6); // stunt_nrg500 AddStaticVehicle(522,1864.5840,-1402.1552,13.0517,264.6711,126,126); // stunts_nrg500 AddStaticVehicle(522,1864.4316,-1404.8170,13.0517,265.8983,0,0); // stunts_nrg500 AddStaticVehicle(522,1863.9998,-1407.9907,13.0443,268.6993,79,79); // stunts_nrg500 AddStaticVehicle(522,1864.8329,-1410.0637,13.0440,271.3489,86,86); // stunts_nrg500 AddStaticVehicle(522,1864.9399,-1414.6050,13.0697,271.3505,1,1); // stunts_nrg500 AddStaticVehicle(481,1878.1343,-1363.5919,14.1554,178.1984,65,9); // stunts_bmx AddStaticVehicle(481,2216.3479,2034.5861,10.3379,271.0109,11,11); // lv_bmx AddStaticVehicle(481,2216.2830,2038.2474,10.3380,271.0109,11,11); // lv_bmx AddStaticVehicle(481,2216.2239,2041.5933,10.3380,271.0109,11,11); // lv_bmx AddStaticVehicle(481,2216.1626,2045.0612,10.3381,271.0109,11,11); // lv_bmx AddStaticVehicle(481,2216.0981,2048.6995,10.3382,271.0109,11,11); // lv_bmx AddStaticVehicle(487,1663.7225,1632.7335,10.9974,229.0271,3,1); // ap_maverick AddStaticVehicle(487,1654.5520,1533.0643,10.9550,49.3291,108,1); // ap_maverick AddStaticVehicle(487,1618.6069,1631.6010,10.9974,128.0545,6,1); // ap_maverick AddStaticVehicle(577,1585.5128,1189.9186,10.7234,179.3951,8,16); // ap_at400 AddStaticVehicle(511,1337.5355,1629.6036,12.2603,177.4050,7,68); // ap_beagle AddStaticVehicle(519,1326.9821,1503.2853,11.7424,266.8990,1,1); // ap_shamal AddStaticVehicle(519,1587.0039,1471.8849,11.7476,86.9044,1,1); // ap_shamak AddStaticVehicle(519,1584.4958,1425.4963,11.7591,86.9046,1,1); // ap_shamal AddStaticVehicle(504,2051.1875,819.6606,7.3911,1.7210,14,1); // race_bloodringbanger AddStaticVehicle(504,2046.3870,820.1021,7.4259,358.7354,103,101); // race_hotringracer26 AddStaticVehicle(504,2055.0964,819.5988,7.5104,359.9770,75,67); // race_hotringracer52 AddStaticVehicle(494,2057.9009,820.0042,7.4318,357.7534,54,36); // race_hotringracer21 AddStaticVehicle(451,2065.9963,819.5424,7.3364,1.6089,18,18); // race_turismo AddStaticVehicle(451,2068.7664,819.3856,7.3688,0.2111,61,61); // race_turismo AddStaticVehicle(451,2071.2830,819.4344,7.3592,359.6338,123,123); // race_turismo AddStaticVehicle(451,2073.7920,819.6157,7.3265,0.0005,36,36); // race_turismo AddStaticVehicle(411,2076.3904,819.2080,7.4246,358.6138,106,1); // race_infernus AddStaticVehicle(411,2079.1833,819.1392,7.4308,355.7011,75,1); // race_infernus AddStaticVehicle(411,2081.7620,818.9910,7.4631,352.3540,64,1); // race_infernus AddStaticVehicle(411,2084.2634,818.5864,7.5425,353.6009,116,1); // race_infernus AddStaticVehicle(411,2086.7803,818.2012,7.6221,352.0363,106,1); // race_infernus AddStaticVehicle(504,2027.0413,878.9156,7.4499,278.2129,54,36); // race2_hotringracer21 AddStaticVehicle(504,2026.8070,882.3610,7.5821,268.8443,87,75); // race2_hotringracer82 AddStaticVehicle(504,2026.7689,885.8444,7.7232,268.0138,51,75); // race2_hotringracer67 AddStaticVehicle(602,2172.0659,1016.0931,10.6280,90.0224,32,1); // hanaia_alpha AddStaticVehicle(600,2172.7222,1019.2605,10.5412,88.5738,8,90); // hanaia_picador AddStaticVehicle(571,2141.7285,1010.1772,10.0857,95.5022,51,53); // hanaia_kart AddStaticVehicle(571,2142.0950,1006.4861,10.1045,91.6553,11,22); // hanaia_kart AddStaticVehicle(571,2141.8381,1012.9787,10.1042,88.8473,2,35); // hanaia_kart AddStaticVehicle(541,2122.6248,988.5546,10.4451,180.0165,68,8); // hanaia_bullet AddStaticVehicle(522,2160.2996,987.9373,10.3991,178.0688,7,79); // hanaia_nrg500 AddStaticVehicle(522,2157.5703,988.0515,10.3903,180.7810,3,8); // hanaia_nrg500 AddStaticVehicle(522,2154.3716,987.7527,10.3808,183.2853,36,105); // hanaia_nrg500 AddStaticVehicle(522,2151.0554,987.9129,10.3873,181.4320,51,118); // hanaia_nrg500 AddStaticVehicle(522,2148.3416,987.8121,10.3990,180.4236,7,79); // hanaia_nrg500 AddStaticVehicle(522,2145.0874,988.0615,10.3911,179.4052,36,105); // hanaia_nrg500 AddStaticVehicle(434,2135.2271,987.5806,10.5221,181.0644,52,52); // hanaia_hotknife AddStaticVehicle(434,2131.9380,987.0508,10.9261,180.2432,28,119); // hanaia_hotknife AddStaticVehicle(434,2128.4961,987.6895,10.5296,179.2082,37,19); // hanaia_hoyknife AddStaticVehicle(434,2125.8469,988.1222,10.7911,179.6263,6,6); // hanaia_hotknife AddStaticVehicle(411,1881.5909,957.3287,10.5474,270.1031,116,1); // 4dragons_infernus AddStaticVehicle(603,2164.3374,1123.2550,12.4499,331.2997,13,1); // armon_phonix AddStaticVehicle(602,2183.0620,1283.0076,10.5631,357.3407,75,77); // sfinks_alpha AddStaticVehicle(602,2135.8984,1398.0372,10.6288,180.9547,32,1); // hanaia2_alpha AddStaticVehicle(600,2120.0244,1408.9812,10.5297,359.9095,43,8); // hanaia2_picador AddStaticVehicle(481,2025.6041,1535.3347,10.3070,268.3491,46,46); // ship_bmx AddStaticVehicle(473,1857.0715,1505.3712,8.3502,259.7991,56,53); // ship_dinghi AddStaticVehicle(473,1856.5507,1510.6931,8.3490,272.3914,56,53); // ship_dinghi AddStaticVehicle(473,1856.6122,1515.2043,8.3491,274.5247,56,53); // ship_dinghi AddStaticVehicle(586,2025.3079,1528.6272,10.4099,269.5351,2,1); // ship_wayfrear AddStaticVehicle(460,1916.6708,1515.8473,10.2617,270.5569,17,23); // ship_skimmer AddStaticVehicle(539,2107.0378,1683.4666,10.0153,179.4792,75,91); // caligula_vortex AddStaticVehicle(539,2125.7996,1683.9291,10.0153,355.8030,61,98); // caligula_vortex AddStaticVehicle(541,2127.6653,2357.1260,10.2905,90.8081,2,1); // emeradlsle_bullet AddStaticVehicle(541,2216.1409,1838.0571,10.4499,0.0018,22,1); // clownspocket_bullet AddStaticVehicle(522,2102.6570,2055.8066,10.3911,264.7150,3,8); // hanaia3_nrg500 AddStaticVehicle(468,-662.0379,2320.1660,138.4529,72.9998,86,86); // jump_sanchez AddStaticVehicle(468,-661.5372,2323.4783,138.4223,83.9936,86,86); // jump_sanchez AddStaticVehicle(468,-660.8631,2325.8049,138.3802,83.3223,86,86); // jump_sanchez AddStaticVehicle(539,-710.4193,2354.2158,126.5749,180.9215,86,70); // jump_vortex AddStaticVehicle(447,-803.9462,2234.1553,41.4505,89.1680,75,2); // jump_seasparrow AddStaticVehicle(447,-871.1472,2262.2249,41.4501,61.0382,75,2); // jump_seasparrow AddStaticVehicle(460,-1168.9518,2673.3706,42.3094,180.0329,46,32); // jump_skimmer AddStaticVehicle(460,-488.9175,2199.4402,42.2720,179.8468,17,23); // jump_skimmer AddStaticVehicle(468,127.1132,1937.8346,18.9536,244.0561,46,46); // LV sanchez army AddStaticVehicle(520,307.8417,2050.8181,18.3639,180.1429,0,0); // army_hydra AddStaticVehicle(520,309.4979,1805.3529,18.3639,3.7706,0,0); // army_hydra AddStaticVehicle(425,194.3910,1834.5114,23.8143,89.0713,43,0); // army_hunter AddStaticVehicle(470,279.2699,2017.0209,17.6339,93.5906,43,0); // army_patriot AddStaticVehicle(470,280.3851,1984.6658,17.6315,89.8334,43,0); // army_patriot AddStaticVehicle(470,274.8959,1949.5419,17.6312,264.4022,43,0); // army_patriot AddStaticVehicle(433,279.7354,2025.1582,18.0796,89.8591,43,0); // army_barracks AddStaticVehicle(433,277.7731,1956.2456,18.0773,269.6487,43,0); // army_barracks AddStaticVehicle(433,280.4532,1990.9766,18.0771,92.0214,43,0); // army_barracks AddStaticVehicle(476,325.4243,2538.5422,17.5070,182.2153,71,77); // as_rustler AddStaticVehicle(476,291.0964,2540.0513,17.5162,182.7218,7,6); // as_rustler AddStaticVehicle(513,191.0093,2529.5654,17.3373,179.7935,21,34); // as_stunts AddStaticVehicle(513,201.4305,2529.3882,17.3295,170.8084,54,34); // as_stunts AddStaticVehicle(513,211.4024,2529.0024,17.3193,177.9259,30,34); // as_stunts AddStaticVehicle(513,222.9916,2529.1287,17.3109,179.6122,21,36); // as_stunts AddStaticVehicle(539,230.9229,2529.7783,16.0967,176.2197,86,70); // as_vortex AddStaticVehicle(539,390.1443,2535.3225,15.9017,148.1802,86,70); // as_vortex AddStaticVehicle(539,401.4892,2444.7146,15.8601,349.4619,79,74); // as_vortex AddStaticVehicle(539,393.6153,2593.5208,15.8445,100.6780,70,86); // as_vortex AddStaticVehicle(449,1364.6683,2632.2500,11.2473,270.0000,1,74); // trains_tram AddStaticVehicle(451,2333.3206,1388.8303,43.2710,0.2830,61,61); // drift_turismo AddStaticVehicle(451,2320.8806,1388.9984,43.2143,1.2788,86,86); // drift_turismo AddStaticVehicle(411,1509.4537,2148.5564,10.5474,270.3519,116,1); // naor22 AddStaticVehicle(410,1509.6331,2145.3030,10.4812,90.4799,36,1); // naor22 AddStaticVehicle(411,1509.6323,2138.5132,10.5474,90.1118,80,1); // naor22 AddStaticVehicle(451,1509.6616,2128.5798,10.5314,90.1956,36,36); // naor22 AddStaticVehicle(451,1509.2880,2118.4849,10.5312,92.4896,18,18); // naor22 AddStaticVehicle(479,1509.4623,2105.1599,10.6472,90.5065,55,41); // naor22 AddStaticVehicle(585,1499.1267,2268.8535,10.3940,359.8028,42,42); // naor22 AddStaticVehicle(547,1515.7789,2268.5181,10.5237,0.0487,123,1); // naor22 AddStaticVehicle(547,1532.5771,2268.5225,10.5486,3.1595,123,1); // naor22 AddStaticVehicle(477,1396.6923,2242.6211,10.5771,270.1438,92,1); // naor22 AddStaticVehicle(561,1385.7513,2279.5000,10.6034,90.0000,65,79); // naor22 AddStaticVehicle(507,1368.7405,2266.2820,10.6432,268.7507,37,37); // naor22 AddStaticVehicle(547,1385.7515,2246.1250,10.5469,90.0000,55,1); // naor22 AddStaticVehicle(571,1319.6075,2194.9844,10.3078,176.3584,11,22); // bumper_kart AddStaticVehicle(571,1329.8333,2194.0850,10.3077,179.5208,11,22); // bumper_kart AddStaticVehicle(571,1339.0618,2193.8604,10.3073,187.1317,11,22); // bumper_kart AddStaticVehicle(571,1347.1287,2193.7002,10.3072,185.7744,11,22); // bumper_kart AddStaticVehicle(571,1360.7137,2105.9810,10.2994,346.2337,11,22); // bumper_kart AddStaticVehicle(571,1351.8646,2105.4624,10.2993,7.8982,11,22); // bumper_kart AddStaticVehicle(571,1340.2070,2106.4854,10.2990,4.8964,11,22); // bumper_kart AddStaticVehicle(571,1330.5994,2106.2976,10.2996,1.2496,11,22); // bumper_kart AddStaticVehicle(571,1318.6212,2105.7654,10.2993,3.3980,11,22); // bumper_kart AddStaticVehicle(571,1307.3911,2106.1116,10.2995,13.4888,11,22); // bumper_kart AddStaticVehicle(571,1383.3467,2184.8677,10.3072,136.2778,11,22); // bumper_kart AddStaticVehicle(522,1745.5858,-2502.1931,37.0569,90.5796,3,3); // ronny AddStaticVehicle(522,1745.6908,-2503.7712,37.0675,99.3976,3,8); // ronny AddStaticVehicle(522,1745.8889,-2504.9875,37.0467,100.9972,6,25); // ronny AddStaticVehicle(522,1746.1475,-2506.2488,37.0419,114.4835,7,79); // ronny AddStaticVehicle(522,1745.9916,-2507.7751,37.0655,108.1607,8,82); // ronny AddStaticVehicle(522,1746.0319,-2509.1924,37.0165,100.4110,36,105); // ronny AddStaticVehicle(522,1746.1278,-2510.7405,37.0954,105.8489,39,106); // ronny AddStaticVehicle(522,1864.3407,-1397.9346,13.0497,263.8226,51,118); // ronny AddStaticVehicle(522,1866.0886,-1401.6351,13.0627,279.0661,51,118); // ronny AddStaticVehicle(522,1866.4988,-1403.1732,13.0499,285.4786,3,3); // ronny AddStaticVehicle(522,1866.0894,-1405.0919,13.0596,283.6509,3,3); // ronny AddStaticVehicle(522,1866.4089,-1409.0948,13.0767,283.4781,3,8); // ronny AddStaticVehicle(443,2705.6626,1840.5902,7.3680,179.9628,20,1); // ronny AddStaticVehicle(411,1384.8820,-2313.0605,13.2740,180.5618,112,1); // ronny AddStaticVehicle(411,1388.5137,-2312.9653,13.2740,179.0867,80,1); // ronny AddStaticVehicle(411,1391.8208,-2313.1992,13.2739,178.9760,75,1); // ronny AddStaticVehicle(411,1395.1846,-2313.7573,13.2740,180.8471,12,1); // ronny AddStaticVehicle(411,1398.3339,-2313.7188,13.2740,178.7268,64,1); // ronny AddStaticVehicle(411,1401.3695,-2313.9053,13.2740,183.4078,116,1); // ronny AddStaticVehicle(411,1404.7056,-2313.3591,13.2740,177.9226,112,1); // ronny AddStaticVehicle(411,1407.7209,-2313.4587,13.2740,181.0469,106,1); // ronny AddStaticVehicle(411,1411.3199,-2313.4919,13.2740,179.5396,80,1); // ronny AddStaticVehicle(411,1415.2600,-2313.5674,13.2739,173.3241,75,1); // ronny AddStaticVehicle(560,1384.9967,-2330.8135,13.2524,0.6404,17,1); // ronny AddStaticVehicle(560,1388.2446,-2330.9099,13.2520,359.3197,17,1); // ronny AddStaticVehicle(560,1391.6609,-2330.9629,13.2522,358.3558,17,1); // ronny AddStaticVehicle(560,1395.0712,-2331.0967,13.2521,2.1510,17,1); // ronny AddStaticVehicle(560,1398.3944,-2330.3093,13.2518,356.9690,17,1); // ronny AddStaticVehicle(560,1401.2421,-2330.6021,13.2515,1.0595,17,1); // ronny AddStaticVehicle(560,1404.5112,-2330.6299,13.2520,0.1005,17,1); // ronny AddStaticVehicle(560,1408.2263,-2330.6694,13.2516,1.4940,17,1); // ronny AddStaticVehicle(560,1411.4083,-2330.6968,13.2521,0.9156,17,1); // ronny AddStaticVehicle(560,1414.3490,-2330.4167,13.2512,359.5281,17,1); // ronny AddStaticVehicle(567,1385.2170,-2347.6313,13.4092,0.6588,37,1); // ronny AddStaticVehicle(567,1388.0867,-2347.4751,13.4084,2.7994,37,1); // ronny AddStaticVehicle(567,1391.7560,-2347.4395,13.4078,358.6167,37,1); // ronny AddStaticVehicle(567,1394.8815,-2347.5325,13.4092,356.5428,37,1); // ronny AddStaticVehicle(567,1398.2476,-2348.2085,13.4075,357.4893,37,1); // ronny AddStaticVehicle(567,1401.3409,-2347.7920,13.4040,1.0648,37,1); // ronny AddStaticVehicle(567,1404.5155,-2347.6536,13.4078,359.3892,37,1); // ronny AddStaticVehicle(567,1408.1353,-2347.0828,13.4093,0.5070,37,1); // ronny AddStaticVehicle(567,1411.0858,-2347.9788,13.4181,1.8495,37,1); // ronny AddStaticVehicle(567,1414.6738,-2348.5305,13.4060,358.7579,37,1); // ronny AddStaticVehicle(451,1388.4048,-2365.1838,13.2543,0.1709,60,60); // ronny AddStaticVehicle(451,1385.1417,-2365.1050,13.2540,1.3610,60,60); // ronny AddStaticVehicle(451,1391.8171,-2364.7432,13.2536,1.0010,60,60); // ronny AddStaticVehicle(451,1395.1647,-2364.6772,13.2537,358.1737,60,60); // ronny AddStaticVehicle(451,1397.7886,-2364.8987,13.2523,357.9032,60,60); // ronny AddStaticVehicle(451,1401.5021,-2364.8921,13.2532,359.2624,60,60); // ronny AddStaticVehicle(451,1404.5382,-2364.4170,13.2533,0.3623,60,60); // ronny AddStaticVehicle(451,1407.9296,-2364.8774,13.2538,358.8258,60,60); // ronny AddStaticVehicle(451,1411.1069,-2364.3777,13.2536,1.0896,60,60); // ronny AddStaticVehicle(565,1437.7817,-2348.0159,13.1717,357.5670,10,10); // ronny AddStaticVehicle(565,1441.1591,-2347.7427,13.1697,359.7653,10,10); // ronny AddStaticVehicle(565,1444.8910,-2348.4949,13.1702,2.8233,10,10); // ronny AddStaticVehicle(565,1447.7827,-2348.1821,13.1716,1.1105,10,10); // ronny AddStaticVehicle(565,1451.0699,-2347.7954,13.1727,3.1546,10,10); // ronny AddStaticVehicle(565,1454.5276,-2347.3748,13.1714,3.3254,10,10); // ronny AddStaticVehicle(565,1457.9735,-2347.6121,13.1724,359.1262,10,10); // ronny AddStaticVehicle(565,1461.1897,-2347.8779,13.1728,358.9809,10,10); // ronny AddStaticVehicle(535,1365.0624,-2365.7795,13.3095,268.6092,31,1); // ronny AddStaticVehicle(535,1365.4548,-2362.2241,13.3099,268.4939,31,1); // ronny AddStaticVehicle(535,1365.1744,-2358.7651,13.3101,271.4720,31,1); // ronny AddStaticVehicle(535,1365.7477,-2354.8718,13.3102,269.2438,31,1); // ronny AddStaticVehicle(535,1365.3315,-2351.5754,13.3097,267.9143,31,1); // ronny AddStaticVehicle(603,1365.1735,-2347.7690,13.3840,268.3796,45,45); // ronny AddStaticVehicle(603,1365.2222,-2344.4575,13.3849,270.4607,45,45); // ronny AddStaticVehicle(603,1364.9352,-2340.9119,13.3852,268.2778,45,45); // ronny AddStaticVehicle(603,1365.2732,-2337.1812,13.3851,269.8126,45,45); // ronny AddStaticVehicle(603,1365.2058,-2333.6902,13.3854,268.1940,45,45); // ronny AddStaticVehicle(541,1365.0984,-2330.2686,13.1718,272.2320,68,8); // ronny AddStaticVehicle(541,1365.1719,-2326.6755,13.1718,267.9350,68,8); // ronny AddStaticVehicle(541,1364.4397,-2323.2566,13.1719,270.4982,68,8); // ronny AddStaticVehicle(541,1364.6896,-2319.9824,13.1719,271.7922,68,8); // ronny AddStaticVehicle(541,1365.0724,-2315.9480,13.1719,269.8194,68,8); // ronny AddStaticVehicle(541,1365.1986,-2312.6177,13.1719,271.1361,68,8); // ronny AddStaticVehicle(429,1384.0792,-2262.1345,13.2266,358.0938,0,1); // ronny AddStaticVehicle(429,1387.5520,-2262.1990,13.2266,357.2204,0,1); // ronny AddStaticVehicle(429,1391.0038,-2261.7322,13.2266,2.9497,0,1); // ronny AddStaticVehicle(429,1393.9296,-2261.5364,13.2266,357.0557,0,1); // ronny AddStaticVehicle(429,1397.0831,-2262.0535,13.2266,1.0683,0,1); // ronny AddStaticVehicle(429,1400.9365,-2261.9312,13.2266,1.4382,0,1); // ronny AddStaticVehicle(429,1404.0354,-2261.8584,13.2265,359.5494,0,1); // ronny AddStaticVehicle(429,1406.9061,-2261.7551,13.2266,1.7376,0,1); // ronny AddStaticVehicle(429,1410.1655,-2261.3750,13.2266,3.8267,0,1); // ronny AddStaticVehicle(429,1413.4374,-2261.6997,13.2266,359.0447,0,1); // ronny AddStaticVehicle(506,1384.8903,-2242.0925,13.2514,182.7562,3,3); // ronny AddStaticVehicle(506,1388.2056,-2241.8984,13.2511,179.2346,3,3); // ronny AddStaticVehicle(506,1391.6902,-2242.2175,13.2514,182.1881,3,3); // ronny AddStaticVehicle(506,1394.5243,-2242.1604,13.2514,180.1772,3,3); // ronny AddStaticVehicle(506,1398.2445,-2241.6409,13.2512,179.6263,3,3); // ronny AddStaticVehicle(506,1401.3259,-2241.7341,13.2512,178.3938,3,3); // ronny AddStaticVehicle(506,1404.5765,-2241.7493,13.2514,182.8064,3,3); // ronny AddStaticVehicle(506,1407.8956,-2242.2239,13.2513,182.2819,3,3); // ronny AddStaticVehicle(506,1411.3318,-2242.2781,13.2514,179.3720,3,3); // ronny AddStaticVehicle(506,1414.7423,-2241.7424,13.2511,181.3839,3,3); // ronny AddStaticVehicle(522,1385.6733,-2225.9763,13.1212,190.9364,7,79); // ronny AddStaticVehicle(522,1388.0856,-2225.5330,13.1179,178.7707,7,79); // ronny AddStaticVehicle(522,1391.5154,-2226.7285,13.1101,178.2727,7,79); // ronny AddStaticVehicle(522,1394.6036,-2225.5151,13.1277,181.2993,7,79); // ronny AddStaticVehicle(522,1398.0933,-2225.8953,13.1086,181.8401,7,79); // ronny AddStaticVehicle(522,1401.3339,-2226.3303,13.1237,175.8400,7,79); // ronny AddStaticVehicle(522,1404.4427,-2225.7368,13.1227,179.7342,7,79); // ronny AddStaticVehicle(522,1407.9160,-2225.5962,13.1089,177.1059,7,79); // ronny AddStaticVehicle(522,1410.9093,-2225.2195,13.1188,178.4376,7,79); // ronny AddStaticVehicle(522,1414.5779,-2225.2805,13.1246,178.2716,7,79); // ronny AddStaticVehicle(489,1438.3204,-2225.4360,13.6897,177.0476,112,120); // ronny AddStaticVehicle(489,1441.6084,-2224.6030,13.6906,179.6318,112,120); // ronny AddStaticVehicle(489,1444.9922,-2225.4324,13.6912,181.3220,112,120); // ronny AddStaticVehicle(489,1448.2842,-2225.3462,13.6905,180.7233,112,120); // ronny AddStaticVehicle(489,1451.2571,-2225.8784,13.6900,177.0451,112,120); // ronny AddStaticVehicle(489,1454.4293,-2224.9270,13.6902,183.3369,112,120); // ronny AddStaticVehicle(489,1458.0168,-2224.3923,13.6892,176.8066,112,120); // ronny AddStaticVehicle(489,1461.1665,-2224.8171,13.6901,178.6376,112,120); // ronny AddStaticPickup(1240,15,2097.4211,1158.5675,11.6484); // health AddStaticPickup(1240,15,2107.8325,1003.4827,11.0835); // health AddStaticPickup(1240,15,2117.9221,1683.8561,13.0060); // health AddStaticPickup(1240,15,1555.6852,-1356.2180,329.4551); // health AddStaticPickup(1242,15,1554.5302,-1348.1865,329.4554); // armour AddStaticPickup(1242,15,2114.3254,918.6094,10.8203); // armour AddStaticPickup(1242,15,2250.5698,2488.0886,10.9908); // armour AddStaticPickup(370,15,2333.3206,1388.8303,43.2710); // jetpack AddStaticPickup(370,15,1320.0629,1263.0187,10.8203); // jetpack AddStaticPickup(1550,1,2000.7798,1538.3044,13.5859); // money sack AddStaticPickup(1274,1,2005.1219,1549.7369,17.6455); // $ AddStaticPickup(1274,1,2005.7465,1550.3242,15.7694); // $ AddStaticPickup(1274,1,2006.1913,1539.4127,15.7694); // $ AddStaticPickup(1274,1,2005.1788,1539.9069,17.6133); // $ AddStaticPickup(1212,1,2015.5118,1540.3146,13.2850); // money AddStaticPickup(1212,1,2015.6606,1550.3636,13.2850); // money AddStaticPickup(352,2,2197.9495,1426.5819,10.8203); // micro uzi AddStaticPickup(334,2,2250.8279,2490.2117,10.9908); // police trungeon AddStaticPickup(335,2,2030.6229,1531.9545,10.8203); // knife AddStaticPickup(350,2,1641.4135,1288.4366,10.8203); // sawnoff shotgun AddStaticPickup(356,2,2019.9144,1007.7139,47.0496); // m4 AddStaticPickup(367,15,2201.8655,1107.4316,29.3890); // camera AddStaticPickup(349,2,2238.2556,2449.5750,11.0372); // shotgun AddStaticPickup(346,2,1438.3953,2773.7947,28.4444); // pistol AddStaticPickup(371,15,1967.4376,1917.0184,130.9375); // parachute AddStaticPickup(371,15,1706.0078,1599.8729,10.1231); // parachute AddStaticPickup(371,15,1710.3359,1614.3585,10.1191); // parachute AddStaticPickup(371,15,1964.4523,1917.0341,130.9375); // parachute AddStaticPickup(371,15,2055.7258,2395.8589,150.4766); // parachute AddStaticPickup(371,15,2265.0120,1672.3837,94.9219); // parachute AddStaticPickup(371,15,2265.9739,1623.4060,94.9219); // parachute AddStaticPickup(371,15,1524.1702,-1359.0916,330.0000); // parachute AddStaticPickup(371, 15, 1710.3359,1614.3585,10.1191); //para AddStaticPickup(371, 15, 1964.4523,1917.0341,130.9375); //para AddStaticPickup(371, 15, 2055.7258,2395.8589,150.4766); //para AddStaticPickup(371, 15, 2265.0120,1672.3837,94.9219); //para AddStaticPickup(371, 15, 2265.9739,1623.4060,94.9219); //para //Spawns: CreateVehicle(522, -1330.108765, -125.187744, 13.808815, 360, -1, -1, 120000); // spawnpoint CreateVehicle(522, -1565.760010, -123.070274, 14.207253, 360, -1, -1, 120000); // spawnpoint (1) CreateVehicle(522, -1807.379395, -349.313446, 144.808960, 360, -1, -1, 120000); // spawnpoint (2) CreateVehicle(522, -1809.239746, -347.570404, 144.808960, 360, -1, -1, 120000); // spawnpoint (3) CreateVehicle(522, -1811.135986, -345.988708, 144.808960, 360, -1, -1, 120000); // spawnpoint (4) CreateVehicle(522, -1813.142700, -344.080078, 144.808960, 360, -1, -1, 120000); // spawnpoint (5) CreateVehicle(522, -1815.124146, -342.479797, 144.808960, 360, -1, -1, 120000); // spawnpoint (6) SetTimer("MoneyGrubScoreUpdate", 1000, 1); SetTimer("checkpointUpdate", 1100, 1); SetTimer("PirateShipScoreUpdate", 2500, 1); SetTimer("DeathmatchUpdate", 7003, 1); SetTimer("PropertyScoreUpdate", 40005, 1); SetTimer("GambleUpdate", 50013, 1); SetTimer("SavedUpdate",60017, 1); SetTimer("TimeUpdate",60009, 1); SetTimer("UnlockVehicleUpdate", 60000, 0); SetTimer("DisplayAdv", 300000, 1); //SetTimer("GameModeExitFunc", gRoundTime, 0); return 1; } public SendPlayerFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessage(playerid, 0xFFFF00AA, tmpbuf); } public SendAllFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessageToAll(0xFFFF00AA, tmpbuf); } /*stock isStringSame(const string1[], const string2[], len) { for(new i = 0; i < len; i++) { if(string1[i]!=string2[i]) return 0; if(string1[i] == 0 || string1[i] == '\n') return 1; } return 1; } */ public AddVehicle(modelid,Float:spawn_x,Float:spawn_y,Float:spawn_z,Float:z_angle,color1,color2) { vehicleModel[AddStaticVehicle(modelid,spawn_x,spawn_y,spawn_z,z_angle,color1,color2)-1]=modelid; } /*public SendPlayerFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessage(playerid, 0xFFFF00AA, tmpbuf); } public SendAllFormattedText(playerid, const str[], define) { new tmpbuf[256]; format(tmpbuf, sizeof(tmpbuf), str, define); SendClientMessageToAll(0xFFFF00AA, tmpbuf); } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; }*/ /*isStringSame(const string1[], const string2[], len) { for(new i = 0; i < len; i++) { if(string1[i]!=string2[i]) return 0; if(string1[i] == 0 || string1[i] == '\n') return 1; } return 1; } */ public DisplayAdv() { SendClientMessageToAll(COLOR_REDTWO, " -- *** Www.Net-Game.co.il äùøú áçñåú *** --"); SendClientMessageToAll(COLOR_REDTWO, " /help - òæøä ëììéú, /tlhelp - èìôåøèéí."); SendClientMessageToAll(COLOR_REDTWO, " /rules åëãé ì÷øåà àú çå÷é äùøú, /commands ìøùéîú äô÷åãåú äîìàä"); SendClientMessageToAll(COLOR_REDTWO, " ìëì ãéååç éù ìôðåú ìàãîéðéí áôøèé"); SendClientMessageToAll(COLOR_REDTWO, " áúåãä, öååú ðè-âééí"); return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_DRIVER){ if(!pAdmin[playerid]){ new Car = GetPlayerVehicleID(playerid); new modelid = GetVehicleModel(Car); for(new i=0;i