alias stopdm { /remini dm.ini $chan /remini hp.ini $chan /remini barrage.ini $chan /remini food.ini $chan /remini spec.ini $chan /remini hit.ini $chan } on $*:TEXT:/^!(dm|deathmatch)/Si:#:{ if ($readini(dm.ini,$chan,status) == on) { notice $nick There is allready a DM for $chan $+ ! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) { notice $nick You cannot hit yourself!...or can you.. halt } if ($readini(dm.ini,$chan,status) == $null) { /writeini dm.ini $chan status startup /writeini dm.ini $chan Nick1 $nick /writeini hp.ini $chan Nick1 99 /writeini barrages.ini $chan Nick1 3 /writeini food.ini $chan Nick1 20 /writeini spec.ini $chan Nick1 100 /msg $chan 14Type !dm to take on7 $nick $+ 14! 14(Wins:7 $readini(dmscores.ini,wins,$nick) 14Losses:7 $readini(dmscores.ini,losses,$nick) $+ 14) halt } if ($readini(dm.ini,$chan,status) == startup) { /timer $+ $chan $+ 5 off /timer $+ $chan $+ 4 off /writeini dm.ini $chan status on /writeini hp.ini $chan Nick2 99 /writeini barrages.ini $chan Nick2 3 /writeini food.ini $chan Nick2 20 /writeini dm.ini $chan Nick2 $nick /writeini spec.ini $chan Nick2 100 /var %turn = $rand(1,2) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14(Wins:7 $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick2)) 14Losses:7 $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick2)) $+ 14) 14has decided to take on7 $readini(dm.ini,$chan,Nick1) 14(Wins:7 $readini(dmscores.ini,wins,$readini(dm.ini,$chan,nick1)) 14Losses:7 $readini(dmscores.ini,losses,$readini(dm.ini,$chan,nick1)) $+ 14) $+ 14! if (%turn == 1) { writeini turn.ini $chan turn 1 | msg $chan 7 $+ $readini(dm.ini,$chan,nick1) 14gets the first attack! | halt } if (%turn == 2) { writeini turn.ini $chan turn 2 | msg $chan 7 $+ $readini(dm.ini,$chan,nick2) 14gets the first attack! | halt } halt } } on $*:TEXT:/^!(whip|flick)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,Nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /writeini hit.ini $chan hit $rand(0,50) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits a7 $readini(hp.ini,$chan,nick2) 14on7 $readini(dm.ini,$chan,Nick2) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,Nick1) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) /stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits a7 $readini(hit.ini,$chan,hit) $+ 14.7 $readini(dm.ini,$chan,Nick2) 14has7 $readini(hp.ini,$chan,Nick2) 14hp left. $health(Nick2) /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,Nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /writeini hit.ini $chan hit $rand(0,30) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits a7 $readini(hp.ini,$chan,nick1) 14on7 $readini(dm.ini,$chan,Nick1) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,Nick2) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan Nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits a7 $readini(hit.ini,$chan,hit) $+ 14.7 $readini(dm.ini,$chan,Nick1) 14has7 $readini(hp.ini,$chan,Nick1) 14hp left. $health(Nick1) /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan } } } on $*:TEXT:/^[!@](end|halt|stop)(dm|deathmatch)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { notice $nick There is no DM for $chan $+ ! halt } if ($nick == Quan_Leo) { halt } if ($readini(dm.ini,$chan,status) == startup) || ($readini(dm.ini,$chan,status) == on) { if ($nick isop $chan) || ($readini(dm.ini,$chan,nick1) == $nick) || ($readini(dm.ini,$chan,nick2) == $nick) { msg $chan 14The DM has been halted by7 $nick $+ 14. stopdm halt } else { notice $nick You need to be an op or a DM player. } } } on $*:TEXT:/^!dds/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 25) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 25) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 25) { /writeini hit.ini $chan hit1 $rand(0,40) /writeini hit.ini $chan hit2 $rand(0,35) if ($calc($readini(hp.ini,$chan,Nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits a total of7 $readini(hp.ini,$chan,nick2) 14on7 $readini(dm.ini,$chan,Nick2) 14Leaving them with 7014 hp.7 $readini(dm.ini,$chan,Nick1) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits a7 $readini(hit.ini,$chan,hit1) 14and a7 $readini(hit.ini,$chan,hit2) $+ 14.7 $readini(dm.ini,$chan,Nick2) 14has7 $readini(hp.ini,$chan,Nick2) 14hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 25) /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. /writeini turn.ini $chan turn 2 if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 25) { /writeini hit.ini $chan hit1 $rand(0,40) /writeini hit.ini $chan hit2 $rand(0,35) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits a total of7 $readini(hp.ini,$chan,nick1) 14on7 $readini(dm.ini,$chan,Nick1) 14Leaving them with 7014 hp.7 $readini(dm.ini,$chan,Nick2) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits a7 $readini(hit.ini,$chan,hit1) 14and a7 $readini(hit.ini,$chan,hit2) $+ 14.7 $readini(dm.ini,$chan,Nick1) 14has7 $readini(hp.ini,$chan,Nick1) 14hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 25) /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. /writeini turn.ini $chan turn 1 if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /remini hit.ini $chan halt } } } on $*:TEXT:/^!msb/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 50) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 50) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 50) { /writeini hit.ini $chan hit1 $rand(0,25) /writeini hit.ini $chan hit2 $rand(0,20) if ($calc($readini(hp.ini,$chan,nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick1) 14hits a total of7 $readini(hp.ini,$chan,Nick2) 14on7 $readini(dm.ini,$chan,Nick2) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,Nick1) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits a7 $readini(hit.ini,$chan,hit1) 14and a7 $readini(hit.ini,$chan,hit2) $+ 14.7 $readini(dm.ini,$chan,Nick2) 14has7 $readini(hp.ini,$chan,Nick2) 14hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 50) if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. /writeini turn.ini $chan turn 2 /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 50) { /writeini hit.ini $chan hit1 $rand(0,25) /writeini hit.ini $chan hit2 $rand(0,20) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2))) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick2) 14hits a total of7 $readini(hp.ini,$chan,Nick1) 14on7 $readini(dm.ini,$chan,Nick1) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,nick2) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits a7 $readini(hit.ini,$chan,hit1) 14and a7 $readini(hit.ini,$chan,hit2) $+ 14.7 $readini(dm.ini,$chan,Nick1) 14has7 $readini(hp.ini,$chan,Nick1) 14hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 50) if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. /writeini turn.ini $chan turn 1 /remini hit.ini $chan halt } } } on $*:TEXT:/^!gmaul/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(spec.ini,$chan,nick1) < 100) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(spec.ini,$chan,nick2) < 100) { /notice $nick You do not have enough spec energy! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(spec.ini,$chan,nick1) >= 100) { /writeini hit.ini $chan hit1 $rand(0,20) /writeini hit.ini $chan hit2 $rand(0,20) /writeini hit.ini $chan hit3 $rand(0,10) if ($calc($readini(hp.ini,$chan,nick2) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3))) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick1) 14hits a total of7 $readini(hp.ini,$chan,Nick2) 14on7 $readini(dm.ini,$chan,Nick2) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,nick1) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2) - $readini(hit.ini,$chan,hit3)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits7 $readini(hit.ini,$chan,hit1) $+ 14,7 $readini(hit.ini,$chan,hit2) $+ 14, and7 $readini(hit.ini,$chan,hit3) $+ 14.7 $readini(dm.ini,$chan,Nick2) 14has7 $readini(hp.ini,$chan,Nick2) 14hp left. $health(Nick2) /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,Nick1) - 100) if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } /writeini turn.ini $chan turn 2 /notice $nick You now have $readini(spec.ini,$chan,nick1) $+ % spec energy left. halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(spec.ini,$chan,nick2) >= 100) { /writeini hit.ini $chan hit1 $rand(0,20) /writeini hit.ini $chan hit2 $rand(0,20) /writeini hit.ini $chan hit3 $rand(0,10) if ($calc($readini(hp.ini,$chan,nick1) - $calc($readini(hit.ini,$chan,hit1) + $readini(hit.ini,$chan,hit2) + $readini(hit.ini,$chan,hit3))) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick2) 14hits a total of7 $readini(hp.ini,$chan,Nick1) 14on7 $readini(dm.ini,$chan,Nick1) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,nick2) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit1) - $readini(hit.ini,$chan,hit2) - $readini(hit.ini,$chan,hit3)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits7 $readini(hit.ini,$chan,hit1) $+ 14,7 $readini(hit.ini,$chan,hit2) $+ 14, and7 $readini(hit.ini,$chan,hit3) $+ 14.7 $readini(dm.ini,$chan,Nick1) 14has7 $readini(hp.ini,$chan,Nick1) 14hp left. $health(Nick1) /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,Nick2) - 100) if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /writeini turn.ini $chan turn 1 /notice $nick You now have $readini(spec.ini,$chan,nick2) $+ % spec energy left. halt } } } on $*:TEXT:/^!(eat|shark)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { if ($readini(hp.ini,$chan,nick1) >= 80) { writeini hp.ini $chan nick1 99 /writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1) /msg $chan 7 $+ $readini(dm.ini,$chan,nick1) 14has eaten a shark giving them7 $readini(hp.ini,$chan,nick1) $+ 14. $health(Nick1) /notice $nick You now have $readini(food.ini,$chan,nick1) shark left. /writeini turn.ini $chan turn 2 halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) + 20) /writeini food.ini $chan Nick1 $calc($readini(food.ini,$chan,nick1) - 1) /msg $chan 7 $+ $readini(dm.ini,$chan,nick1) 14has eaten a shark giving them7 $readini(hp.ini,$chan,nick1) $+ 14. $health(Nick1) /notice $nick You now have $readini(food.ini,$chan,nick1) shark left. /writeini turn.ini $chan turn 2 halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { if ($readini(hp.ini,$chan,nick2) >= 80) { writeini hp.ini $chan nick2 99 /writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1) /msg $chan 7 $+ $readini(dm.ini,$chan,nick2) 14has eaten a shark giving them7 $readini(hp.ini,$chan,nick2) $+ 14. $health(Nick2) /notice $nick You now have $readini(food.ini,$chan,nick2) shark left. /writeini turn.ini $chan turn 1 halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) + 20) /writeini food.ini $chan Nick2 $calc($readini(food.ini,$chan,nick2) - 1) /msg $chan 7 $+ $readini(dm.ini,$chan,nick2) 14has eaten a shark giving them7 $readini(hp.ini,$chan,nick2) $+ 14. $health(Nick2) /notice $nick You now have $readini(food.ini,$chan,nick2) shark left. /writeini turn.ini $chan turn 1 halt } } } on $*:TEXT:/^!check/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can check. halt } if ($readini(dm.ini,$chan,nick1) == $nick) { /notice $nick $readini(food.ini,$chan,nick1) shark. /notice $nick $readini(barrages.ini,$chan,nick1) barrage cast. /notice $nick $readini(spec.ini,$chan,nick1) $+ % spec energy. halt } if ($readini(dm.ini,$chan,nick2) == $nick) { /notice $nick $readini(food.ini,$chan,nick2) shark. /notice $nick $readini(barrages.ini,$chan,nick2) barrage cast. /notice $nick $readini(spec.ini,$chan,nick2) $+ % spec energy. halt } } on $*:TEXT:/^[`!]dmcommands/Si:#:{ msg $nick 7-------Dm Commands------- msg $nick 7!whip msg $nick 7!msb14 (50% spec required) msg $nick 7!dds14 (25% spec required) msg $nick 7!gmaul14 (100% spec required) msg $nick 7!(dh,gaxe)14 (Lower the HP, bigger the hit!) msg $nick 7!barrage14 (Randomly freezes opponent for one turn) msg $nick 7!check14 (Checks food, spec, and barrages) msg $nick 7!eat14 (Heals 20 HP) msg $nick 7!stopdm14 (Op, or dm player) msg $nick 7-------Dm Commands------- } on $*:TEXT:/^!(dh|gaxe)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { if ($readini(hp.ini,$chan,Nick2) <= 15) { /writeini hit.ini $chan hit $rand(30,99) } elseif ($readini(hp.ini,$chan,Nick2) <= 30) { /writeini hit.ini $chan hit $rand(1,60) } elseif ($readini(hp.ini,$chan,Nick2) <= 50) { /writeini hit.ini $chan hit $rand(0,30) } elseif ($readini(hp.ini,$chan,Nick2) <= 99) { /writeini hit.ini $chan hit $rand(0,15) } if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick1) 14hits a total of7 $readini(hp.ini,$chan,Nick1) 14on7 $readini(dm.ini,$chan,Nick2) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,nick1) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits a7 $readini(hit.ini,$chan,hit) $+ 14.7 $readini(dm.ini,$chan,Nick2) 14has7 $readini(hp.ini,$chan,Nick2) 14hp left. $health(Nick2) if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } /writeini turn.ini $chan turn 2 /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { if ($readini(hp.ini,$chan,Nick2) <= 15) { /writeini hit.ini $chan hit $rand(30,99) } elseif ($readini(hp.ini,$chan,Nick1) <= 30) { /writeini hit.ini $chan hit $rand(1,60) } elseif ($readini(hp.ini,$chan,Nick1) <= 50) { /writeini hit.ini $chan hit $rand(0,30) } elseif ($readini(hp.ini,$chan,Nick1) <= 99) { /writeini hit.ini $chan hit $rand(0,15) } if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick2) 14hits a total of7 $readini(hp.ini,$chan,Nick1) 14on7 $readini(dm.ini,$chan,Nick1) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,nick2) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits a7 $readini(hit.ini,$chan,hit) $+ 14.7 $readini(dm.ini,$chan,Nick1) 14has7 $readini(hp.ini,$chan,Nick1) 14hp left. $health(Nick1) if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } /writeini turn.ini $chan turn 1 /remini hit.ini $chan halt } } } on $*:TEXT:/^!(barrage|freeze)/Si:#:{ if ($readini(dm.ini,$chan,status) == $null) { /notice $nick There is no DM going on for $chan $+ ! halt } if ($readini(dm.ini,$chan,status) == startup) { /notice $nick We need one more person before you can attack! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 2) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 1) { /notice $nick It is not your turn! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(barrages.ini,$chan,nick1) <= 0) { /notice $nick You do not have enough barrage runes for that! halt } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(barrages.ini,$chan,nick2) <= 0) { /notice $nick You do not have enough barrage runes for that! halt } if ($readini(dm.ini,$chan,nick1) == $nick) && ($readini(turn.ini,$chan,turn) == 1) && ($readini(barrages.ini,$chan,nick1) >= 1) { /writeini hit.ini $chan hit $rand(0,30) /var %barrage = $rand(0,5) if ($calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick1) 14hits a total of7 $readini(hp.ini,$chan,Nick2) 14on7 $readini(dm.ini,$chan,Nick2) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,nick1) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick1)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick2)) + 1) stopdm halt } else { /writeini hp.ini $chan nick2 $calc($readini(hp.ini,$chan,nick2) - $readini(hit.ini,$chan,hit)) /writeini barrages.ini $chan Nick1 $calc($readini(barrages.ini,$chan,nick1) - 1) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14hits a7 $readini(hit.ini,$chan,hit) $+ 14.7 $readini(dm.ini,$chan,Nick2) 14has7 $readini(hp.ini,$chan,Nick2) 14hp left. $health(Nick2) /notice $nick You know have $readini(barrages.ini,$chan,Nick1) barrages left. if ($readini(spec.ini,$chan,Nick1) < 100) { /writeini spec.ini $chan Nick1 $calc($readini(spec.ini,$chan,nick1) + 5) } if (%barrage == 2) { msg $chan 7 $+ $readini(dm.ini,$chan,Nick1) 14has successfully frozen7 $readini(dm.ini,$chan,nick2) 14for one turn! | remini hit.ini $chan | halt } /writeini turn.ini $chan turn 2 /remini hit.ini $chan halt } } if ($readini(dm.ini,$chan,nick2) == $nick) && ($readini(turn.ini,$chan,turn) == 2) && ($readini(barrages.ini,$chan,nick2) >= 1) { /writeini hit.ini $chan hit $rand(0,30) /var %barrage = $rand(0,5) if ($calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) <= 0) { /msg $chan 7 $+ $readini(dm.ini,$chan,nick2) 14hits a total of7 $readini(hp.ini,$chan,Nick1) 14on7 $readini(dm.ini,$chan,Nick1) 14leaving them with 7014 hp.7 $readini(dm.ini,$chan,nick2) 14has won the match! /writeini dmscores.ini wins $readini(dm.ini,$chan,Nick2) $calc($readini(dmscores.ini,wins,$readini(dm.ini,$chan,Nick2)) + 1) /writeini dmscores.ini losses $readini(dm.ini,$chan,Nick1) $calc($readini(dmscores.ini,losses,$readini(dm.ini,$chan,Nick1)) + 1) stopdm halt } else { /writeini hp.ini $chan nick1 $calc($readini(hp.ini,$chan,nick1) - $readini(hit.ini,$chan,hit)) /writeini barrages.ini $chan nick2 $calc($readini(barrages.ini,$chan,nick2) - 1) /msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14hits a7 $readini(hit.ini,$chan,hit) $+ 14.7 $readini(dm.ini,$chan,Nick1) 14has7 $readini(hp.ini,$chan,Nick1) 14hp left. $health(Nick1) /notice $nick You know have $readini(barrages.ini,$chan,nick2) barrages left. if ($readini(spec.ini,$chan,Nick2) < 100) { /writeini spec.ini $chan Nick2 $calc($readini(spec.ini,$chan,nick2) + 5) } if (%barrage == 2) { msg $chan 7 $+ $readini(dm.ini,$chan,Nick2) 14has successfully frozen7 $readini(dm.ini,$chan,nick1) 14for one turn! | remini hit.ini $chan | halt } /writeini turn.ini $chan turn 1 /remini hit.ini $chan halt } } }