forward LoadProperty(); forward LoadBizz(); forward LoadSBizz(); forward LoadStuff(); forward SaveStuff(); forward LoadCK(); forward SaveCK(); forward LoadFamilies(); forward SaveFamilies(); forward LoadTurfs(); forward SaveTurfs(); forward LoadIRC(); forward SaveIRC(); forward LoadPapers(); forward SavePapers(); forward LoadBoxer(); forward SaveBoxer(); forward OnPropUpdate(); forward ExtortionBiz(bizid, money); forward ExtortionSBiz(bizid, money); forward JoinChannel(playerid, number, line[]); forward JoinChannelNr(playerid, number); forward IsAtClothShop(playerid); forward IsAtGasStation(playerid); forward IsAtFishPlace(playerid); forward IsAtCookPlace(playerid); forward IsAtBar(playerid); forward SearchingHit(playerid); forward DollahScoreUpdate(); forward SetPlayerSpawn(playerid); forward SetupPlayerForClassSelection(playerid); forward SetPlayerTeamFromClass(playerid,classid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); forward CrimInRange(Float:radi, playerid,copid); forward SendEnemyMessage(color, string[]); forward SendTeamBeepMessage(team, color, string[]); forward ABroadCast(color,const string[],level); forward DateProp(playerid); forward GetClosestPlayer(p1); forward IsPlayerInTurf(playerid, turfid); forward LoadMission(playerid,name[]); forward SaveMission(playerid,name[]); forward PrintBizInfo(playerid,targetid); forward PrintSBizInfo(playerid,targetid); forward SetPlayerUnjail(); forward OtherTimer(); forward RingTonerRev(); forward RingToner(); forward HireCost(carid); forward BanLog(string[]); forward KickLog(string[]); forward PayLog(string[]); forward CKLog(string[]); forward IsATruck(carid); forward IsAnAmbulance(carid); forward IsACopCar(carid); forward IsAPlane(carid); forward IsABoat(carid); forward IsACop(playerid); forward IsAMember(playerid); forward IsAnInstructor(playerid); forward Spectator(); forward ConvertTicks(ticks); forward Encrypt(string[]); forward KartingEnded(); forward StartKarting(); forward PrepareKarting(); forward PaintballEnded(); forward StartPaintball(); forward PreparePaintball(); forward Float:GetDistanceBetweenPlayers(p1,p2); forward GameModeExitFunc(); forward SetAllPlayerCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi, num); forward SetAllCopCheckpoint(Float:allx, Float:ally, Float:allz, Float:radi); forward SetPlayerCriminal(playerid,declare,reason[]); forward SetPlayerFree(playerid,declare,reason[]); forward SetPlayerWeapons(playerid); forward ShowStats(playerid,targetid); forward SetPlayerToTeamColor(playerid); forward GameModeInitExitFunc(); forward split(const strsrc[], strdest[][], delimiter); forward OnPlayerLogin(playerid,password[]); forward OnPlayerUpdate(playerid); forward OnPlayerRegister(playerid, password[]); forward BroadCast(color,const string[]); forward OOCOff(color,const string[]); forward OOCNews(color,const string[]); forward SendJobMessage(job, color, string[]); forward SendFamilyMessage(family, color, string[]); forward SendNewFamilyMessage(family, color, string[]); forward SendIRCMessage(channel, color, string[]); forward SendTeamMessage(team, color, string[]); forward SendRadioMessage(member, color, string[]); forward SendAdminMessage(color, string[]); forward AddCar(carcoords); forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5); forward ProxDetectorS(Float:radi, playerid, targetid); forward ClearCK(ck); forward ClearFamily(family); forward ClearMarriage(playerid); forward ClearPaper(paper); forward ClearCrime(playerid); forward FishCost(playerid, fish); forward ClearFishes(playerid); forward ClearFishID(playerid, fish); forward ClearCooking(playerid); forward ClearCookingID(playerid, cook); forward ClearGroceries(playerid); forward Lotto(number); forward CarCheck(); forward CarInit(); forward CarTow(carid); forward CarRespawn(carid); forward LockCar(carid); forward UnLockCar(carid); forward InitLockDoors(playerid); forward CheckGas(); forward Fillup(); forward StoppedVehicle(); forward SyncTime(); forward SyncUp(); forward SaveAccounts(); forward IsPlayerInZone(playerid, zoneid); forward Production(); forward Checkprop(); forward PayDay(); forward ini_GetKey( line[] ); forward ini_GetValue( line[] ); forward PlayerPlayMusic(playerid); forward StopMusic(); forward PlayerFixRadio(playerid); forward PlayerFixRadio2(); forward HouseLevel(playerid); forward CHouseLevel(houseid); forward CustomPickups(); forward IdleKick(); forward SetCamBack(playerid); forward FixHour(hour); forward AddsOn(); ______________________________________________________________ public IO1() { new giveplayerid, moneys, idx; SendClientMessage(giveplayerid, COLOR_YELLOW, "In This course , you will learn manythings in driving"); SendClientMessage(giveplayerid, COLOR_RED, "That you will be tested on later"); } ___________________________________________________________ if(strcmp(cmd,"/giveio",true)==0) { if(IsPlayerConnected(playerid)) { tmp = strtok(cmdtext, idx); if(!strlen(tmp)) { SendClientMessage(playerid, COLOR_WHITE, "USAGE: /giveio [playerid/PartOfName]"); return 1; } giveplayerid = ReturnUser(tmp); if(IsPlayerConnected(giveplayerid)) { if(giveplayerid != INVALID_PLAYER_ID) { if (ProxDetectorS(8.0, playerid, giveplayerid)) { GetPlayerName(giveplayerid, giveplayer, sizeof(giveplayer)); GetPlayerName(playerid, sendername, sizeof(sendername)); format(string, sizeof(string), "*Instructor %s Gives %s a paper to read", sendername ,giveplayer); ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE); format(string, sizeof(string), "* You have given the Information Outline course to %s.", giveplayer); SendClientMessage(playerid, COLOR_LIGHTBLUE, string); SendClientMessage(giveplayerid, COLOR_RED, "|__ Welcome to the Information Outline Course.__|"); SendClientMessage(giveplayerid, COLOR_YELLOW, "Hellow there new citezin and welcome to San Andreas."); SendClientMessage(giveplayerid, COLOR_YELLOW, "Welcome to the Information Outline course."); SetTimerEx("IO1", 10000, 0, "d", giveplayerid); } else { SendClientMessage(playerid, COLOR_GREY, " That player is not near you !"); return 1; } } } else { SendClientMessage(playerid, COLOR_GREY, " That player is Offline !"); return 1; } } return 1; }