Index: Opcodes.h =================================================================== --- Opcodes.h (revision 4520) +++ Opcodes.h (working copy) @@ -1000,7 +1000,7 @@ SMSG_UNKNOWN_940 = 940, // packed guid (received at spell cast) SMSG_UNKNOWN_941 = 941, // teleport/movement opcode SMSG_UNKNOWN_942 = 942, // Everyone is Ready! (message) - CMSG_UNKNOWN_943 = 943, // uint8, uint8 + CMSG_ENABLE_MICROPHONE = 943, // uint8, uint8 SMSG_UNKNOWN_944 = 944, // chat related (seen it when talk with GM) // 945 // 946 @@ -1020,32 +1020,32 @@ // 960 // 961 // 962 - // 963 + SMSG_DISCONNECT_CLIENT = 963, // 964 - // 965 + SMSG_COMPLAIN_CHAT = 965, // 966 SMSG_UNKNOWN_967 = 967, // uint8, uint8 // 968 // 969 - // 970 - // 971 + CMSG_CHANNEL_SILENT_VOICE = 970, + CMSG_CHANNEL_SILENT_ALL = 971, // 972 - // 973 + CMSG_CHANNEL_UNSILENT_ALL = 973, // 974 // 975 - CMSG_UNKNOWN_976 = 976, // string channel name - CMSG_UNKNOWN_977 = 977, // uint32, string - CMSG_UNKNOWN_978 = 978, // string channel name - SMSG_UNKNOWN_979 = 979, // string channel name, uint8, uint32 - // 980 - // 981 + CMSG_CHANNEL_GET_ROSTER_INFO = 976, // string channel name + CMSG_CHANNEL_VOICE_CHAT_QUERY = 977, // uint32, string + CMSG_CHANNEL_NUM_MEMBERS_QUERY = 978, // string channel name + SMSG_CHANNEL_NUM_MEMBERS_QUERY_RESPONSE = 979, // string channel name, uint8, uint32 + CMSG_CHANNEL_TURN_VOICE_ON = 980, + CMSG_CHANNEL_TURN_VOICE_ON_2 = 981, // 982 // 983 - SMSG_UNKNOWN_984 = 984, // unk's + string channel name + uint64 guid - // 985 - // 986 - // 987 - // 988 + SMSG_CHANNEL_NOTIFY_AVAILABLE_VOICE_SESSION = 984, // unk's + string channel name + uint64 guid + CMSG_ADD_MUTE = 985, + CMSG_DELETE_MUTE = 986, + CMSG_SILENCE_MEMBER = 987, + CMSG_UNSILENCE_MEMBER = 988, // 989 // 990 // 991 @@ -1054,13 +1054,14 @@ // 994 // 995 CMSG_UNKNOWN_996 = 996, // string channel name - SMSG_UNKNOWN_997 = 997, // uint64 guid + uint8 + uint8 + uint32 + string channel name - SMSG_UNKNOWN_998 = 998, // uint64 guid + uint8 + uint32 + string channel name - // 999 + SMSG_PLAYER_JOINED_CHANNEL = 997, // uint64 guid + uint8 + uint8 + uint32 + string channel name + SMSG_PLAYER_JOINED_CHANNEL_2 = 998, // uint64 guid + uint8 + uint32 + string channel name + SMSG_PLAYER_JOINED_CUSTOM_CHANNEL = 999, + NUM_MSG_TYPES = 1000 }; //if you add new opcode .. Do NOT forget to change the following define MAX_OPCODE_ID and also add new opcode to table in opcodes.cpp -#define MAX_OPCODE_ID 999 +#define MAX_OPCODE_ID 1001 /// Results of friend related commands enum FriendsResult