/* _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | | / /| | | _ _| | _ _| | _ _| | | / / / \ | _ _ _| _ _| |_ _ | | / / | | | |_ _ | | | |_ _ | | / / / O \ | |_ _ _ |_ _ _ _| | | / / | | | _ _| | | | _ _| | / / / _ _ \ |_ _ _ | | | | |\ \ | | | |_ _ | | | |_ _ | |\ \ / / \ \ _ _ _| | | | |_| \_\ |_| |_ _ _| |_| |_ _ _| |_| \_\ /_/ \_\ |_ _ _ _| |_| _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ | _ _ _| | _ _| | _ _ | | | | | | |_ _ _ _ _| |_ _ \ \ / / 2.0 | | | | | | | | | | | | | _ _ | |_ _ _ _| \ \/ / | | | | | | | | | | | | | | | | | | \ / | | _ _ | | | | _ | | | |_| | | | | | | | / / |_ _ _ _| |_| |_ _ _ _| |_ _ _| |_| |_| |_| /_/ WWW.KLEREKASTCOUNTRY.CO.NR <- KLEREEKAST COUNTRY WEBSITE! */ #include #define COLOR_GREEN 0x33AA33AA #define COLOR_RED 0xAA3333AA #define COLOR_PINK 0xFF66FFAA #define COLOR_BLUE 0x0000BBAA #define COLOR_LIGHTBLUE 0x33CCFFAA #define COLOR_ORANGE 0xFF9900AA #define COLOR_WHITE 0xFFFFFFFF #define COLOR_YELLOW 0xFFFF00AA #define SLOTS 4 #define SOUND_MUSIC1 1062 #define SOUND_MUSIC2 1068 #define SOUND_MUSIC3 1076 #define SOUND_OFF 1184 new doane; new doane2; new poort1; new poort2; new Text:Clock; new bomb; new DoanePort; new Dead[MAX_PLAYERS]; new keydown[MAX_PLAYERS] = {false, ...}; new rampid[MAX_PLAYERS] = {-1, ...}; forward Keys(); forward RemoveRamp(playerid); forward Float:GetOptimumRampDistance(playerid); forward Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance); new ramptypes[] = { 1696, // curvy normal one 1660, // concrete one with pipes 1245, // plank of wood against a box 1631, // water ramp with rocks 1632, // normal water ramp 1655, // wide water ramp }; new playerramptypes[MAX_PLAYERS] = {0, ...}; main() { print("\nGameMode Klerekast Country 2.0 starting..."); } new Float:DM[][3] = { {2068.7788,-3998.7654,16.2540},//dm1 {2099.4011,-4018.0686,2.8429},//dm2 {2134.2261,-4008.7080,3.8461},//dm3 {2195.8464,-4029.3828,2.8515},//dm4 {2240.0015,-4018.0591,2.8429},//dm5 {2224.4500,-3982.2769,2.8429},//dm6 {2262.3362,-3917.2495,4.2560},//dm7 {2139.3657,-3872.1382,6.2101},//dm8 {2107.7173,-3917.2080,2.8429},//dm9 {2088.2012,-3890.8994,2.842},//dm10 {2082.7026,-3939.4971,2.8429},//dm11 {2115.7771,-3985.0625,3.5919}//dm12 }; forward Doane(); forward kill(); forward time(); forward TextDraw(); public OnGameModeInit() { SetGameModeText("Klerekast Country 2.0"); EnableTirePopping(1); //Shot wheels AllowInteriorWeapons(1); //Weapon in interior AllowAdminTeleport(1); SetDeathDropAmount(2); SetTimer("Keys", 100, 1); //ADMIN CAR'S AddStaticVehicle(432,2197.1877,5844.9639,4.0128,101.1505,43,0); // Rhino1 AddStaticVehicle(433,2192.5527,5872.8354,4.4363,102.6330,43,0); // Barracks AddStaticVehicle(432,2196.5210,5850.1616,4.0050,102.8841,43,0); // Rhino2 AddStaticVehicle(432,2195.3000,5855.2485,4.0127,102.4826,43,0); // Rhino3 AddStaticVehicle(433,2192.7903,5867.4458,4.4366,107.0875,43,0); // Barracks2 AddStaticVehicle(433,2193.9651,5861.6807,4.4365,102.9463,43,0); // Barracks3 AddStaticVehicle(425,2158.6467,5841.9106,4.5784,284.7290,43,0); // Hunter1 AddStaticVehicle(425,2151.2488,5862.1318,4.5721,103.1793,43,0); // Hunter2 //PLAYER CAR'S AddStaticVehicle(410,2144.1538,5984.8979,3.6504,197.5376,9,1); // Manana AddStaticVehicle(419,2123.8579,5984.4072,3.7975,201.0838,47,76); // Esperanto AddStaticVehicle(429,2106.1680,5984.1670,3.6797,23.3024,13,13); // Banshee AddStaticVehicle(445,2071.6223,5958.9512,3.8750,201.2139,35,35); // Admiral AddStaticVehicle(458,2040.1971,5947.6235,3.8786,196.9920,101,1); // Solair AddStaticVehicle(467,2003.7090,5938.2388,3.7399,199.4469,58,8); // Oceanic AddStaticVehicle(468,1983.7941,5937.6753,3.6692,199.2520,46,46); // Sanchez AddStaticVehicle(475,1976.0396,5931.1982,3.8035,201.2643,9,39); // Sabre AddStaticVehicle(475,2510.0974,6175.0029,15.3990,139.4471,21,1); // Sabre AddStaticVehicle(477,2519.7935,6149.5781,15.3491,49.5130,101,1); // ZR-350 AddStaticVehicle(480,2513.2942,6141.7490,15.3686,227.2027,2,2); // Comet AddStaticVehicle(491,2459.0620,6219.8394,15.3489,138.1620,52,66); //Virgo AddStaticVehicle(496,2485.2153,6195.1714,15.3120,320.0189,53,56); //Blista Compact AddStaticVehicle(507,2478.9910,6265.8857,15.4200,320.5223,53,53); //Elegant AddStaticVehicle(516,2509.2100,6240.1309,15.4245,139.9382,122,1); //Nebula AddStaticVehicle(527,2536.9963,6217.8481,15.3086,318.0867,66,1); // Cardrona AddStaticVehicle(533,2419.8909,6233.2739,15.3044,49.9470,75,1); // Feltzer AddStaticVehicle(540,2426.6582,6192.2412,14.4331,319.2307,53,53); //Vincent AddStaticVehicle(541,2468.8269,6197.6108,12.3581,320.7648,60,1); // Bullet AddStaticVehicle(478,2655.5381,6190.0698,3.9861,2.1215,66,1); // Walton AddStaticVehicle(478,2646.7439,6190.3901,3.9935,174.4176,59,1); // Walton AddStaticVehicle(498,2654.9758,6226.7461,4.0694,358.3286,13,120); //Boxville AddStaticVehicle(498,2647.0674,6226.6377,4.0677,358.1542,20,117); //Boxville AddStaticVehicle(515,2718.3291,6168.1665,5.0148,271.4773,24,77); // Roadtrain AddStaticVehicle(515,2718.8530,6162.6558,5.0112,271.7386,63,78); // Roadtrain AddStaticVehicle(515,2719.4758,6157.5073,5.0195,271.6102,42,76); // Roadtrain AddStaticVehicle(412,2211.9260,5909.6860,3.8385,113.9894,10,8); // Voodoo AddStaticVehicle(421,2203.3647,5932.4629,3.8825,296.5237,13,1); // Washington AddStaticVehicle(521,2541.9622,6514.6396,14.9727,262.3463,75,13); //FCR-900 AddStaticVehicle(521,2541.9617,6513.0850,14.9745,264.6656,87,118);//FCR-900 AddStaticVehicle(521,2541.9419,6511.4478,14.9770,265.6107,92,3); // FCR-900 AddStaticVehicle(522,2542.0303,6509.0166,14.9704,266.0751,6,25); // NRG-500 AddStaticVehicle(522,2541.8430,6506.8462,14.9710,263.4922,7,79); // NRG-500 AddStaticVehicle(522,2541.7898,6505.1572,14.9749,265.6940,8,82); // NRG-500 AddStaticVehicle(405,1127.8906,-3297.6199,2.8250,358.5294,24,1); // Sentinel AddStaticVehicle(410,1108.6344,-3308.6052,2.6054,359.0224,4,1); // Manana AddStaticVehicle(419,1074.0203,-3302.1880,2.7475,88.5881,45,75); // Esperanto AddStaticVehicle(421,1102.2050,-3278.8181,2.8326,0.2987,4,1); // Washington AddStaticVehicle(422,1118.3502,-3289.3201,2.9361,181.3384,97,25); //Bobcat AddStaticVehicle(436,1187.4640,-3313.1799,2.9221,27.4600,87,1); // Previon AddStaticVehicle(445,1180.2156,-3327.6926,3.0172,184.4978,34,34); //Admiral AddStaticVehicle(463,1172.8900,-3365.8411,2.4682,147.9936,7,7); // Freeway AddStaticVehicle(474,1188.8279,-3361.2820,2.8686,358.1576,81,1); // Hermes AddStaticVehicle(478,1263.9362,-3389.9941,2.9336,90.8964,72,1); // Walton AddStaticVehicle(487,1252.8651,-3295.4475,6.0016,90.7393,29,42); // Maverick AddStaticVehicle(480,1147.4143,-3431.5120,2.7101,8.5036,12,12); // Comet //PLAYERS AddPlayerClass(84,2556.2981,6192.0996,16.3032,129.8821,4,1,0,0,0,0); // land 1 AddPlayerClass(84,2210.9133,5899.3398,4.1753,308.5321,4,1,0,0,0,0); // land 2 AddPlayerClass(84,2119.5562,5463.1333,4.0000,298.2230,4,1,0,0,0,0); // land 3 AddPlayerClass(84,1147.4712,-3277.4033,2.9500,133.6188,4,1,0,0,0,0); // land 4 //OBJECTS LAND 1 CreateObject(4246,2481.8806,6205.0283,2.0,0,0,0);// zand1 > 1 CreateObject(4246,2730.1,6205.0283,2.0,0,0,0);// zand2 > 1 CreateObject(4246,2730.1,6006.6,2.0,0,0,0);// zand3 > 1 CreateObject(4246,2481.9,6006.6,2.0,0,0,0);// zand4 > 1 CreateObject(8390,2481.8806,6205.0283,0.9,0,0,50);// garage CreateObject(4594,2667.4287,6250.8394,1.6079,0,0,180);// bedrijf? CreateObject(5390,2579.0662,6470.6919,12.0,0,0,89);// skate park CreateObject(11468,2579.0662,6302.0,0.8,0,4,230);// brug na skate park CreateObject(5708,2631.4885,6168.3286,12.5,0,0,180);// ziekenhuis CreateObject(6867,2683.2493,6182.0527,30.4,0,0,180);// gebouwen CreateObject(4570,2643.0815,6067.7808,47.9,0,0,180);// flat CreateObject(10952,2821.5549,6180.2266,13.8,0,0,270);// shops CreateObject(7073,2494.6899,6122.4331,20.0000,0,0,150);// man CreateObject(7584,2738.1157,6021.1743,52.0000,0,0,260);// Hotel CreateObject(6907,2537.1790,5946.5195,1.6,0,0,260);// Bedrijfjes //OBJECTS LAND 2 CreateObject(11468,2300.7241,5966.7300,0.8,0,0,170);// brug CreateObject(4246,2087.6445,5899.2734,2.0,0,0,20);// zand7 > 2 CreateObject(3487,2117.2278,5998.2441,8.6,0,0,20);// huis1 CreateObject(3446,2138.2278,5998.2441,5.4,0,0,20);// huis2 CreateObject(3485,2094.2278,5987.2441,8.9,0,0,20);// huis3 CreateObject(3443,2067.2278,5965.2441,4.8,0,0,20);// huis4 CreateObject(3483,2034.2278,5963.2441,8.8,0,0,20);// huis5 CreateObject(3488,2000.2278,5952.2441,8.3,0,0,20);// huis6 CreateObject(3484,1972.2278,5948.2441,8.6,0,0,20);// huis7 CreateObject(3881,2205.7131,5927.6987,3.8,0,0,115);// 'doane' CreateObject(3881,2210.6479,5913.8823,3.8,0,0,295);// 'doane' doane = CreateObject(11327,2211.0725,5922.0127,3.9024,0,0,20);// poort doane2 = CreateObject(11327,2211.0725,5922.0127,7.9024,0,0,20);//poort CreateObject(11327,2211.0725,5922.0127,11.9024,0,0,20);// poort CreateObject(3267,2212.1943,5914.0786,4.8,0,0,50);// beveileging 1 CreateObject(3267,2206.6531,5929.6689,4.8,0,0,100);// beveileging 2 CreateObject(11438,2169.8022,5853.8467,1.8,0,0,10);// hok CreateObject(11438,2169.8022,5853.8467,3.8,0,0,10);// hok CreateObject(11438,2169.8022,5853.8467,4.8,0,0,10);// hok CreateObject(11438,2169.8022,5853.8467,7.8,0,0,10);// hok CreateObject(11438,2169.8022,5853.8467,9.8,0,0,10);// hok poort1 = CreateObject(11327,2137.9382,5846.8154,3.3,0,0,10);// poortvanhok poort2 = CreateObject(11327,2137.9382,5846.8154,7.3,0,0,10);// poortvanhok CreateObject(11327,2137.9382,5846.8154,11.3,0,0,10);// poortvanhok //OBJECTS LAND 3 CreateObject(4246,2169.6399,5482.1221,2.0,0,0,20);// zand8 >3 CreateObject(11468,2110.3562,5683.8452,0.8,0,0,80);// brug CreateObject(10871,2171.6924,5429.4771,149.7,0,0,0);// Flat1 CreateObject(9919,2255.9302,5450.7041,48.7,0,0,0);// Flat2 CreateObject(10308,2087.2673,5519.6855,42.6690,0,0,0);// Flat2 CreateObject(9931,2096.5151,5450.3794,18.6627,0,0,30);// gebouw //DM OBJECTS CreateObject(4246, 2168.772217, -3959.721924, 1.842857, 0, 0, 0); CreateObject(17324, 2147.141846, -3930.285645, 1.838520, 0, 0, 180); CreateObject(17074, 2099.012451, -3968.306885, 1.839714, 0, 0, 90); CreateObject(17061, 2152.011475, -3876.887207, 1.827326, 0, 0, 258.75); CreateObject(17059, 2145.504639, -3884.990479, 1.830495, 0, 0, 348.75); CreateObject(17054, 2231.035889, -3884.592529, 1.831081, 0, 0, 0); CreateObject(17039, 2224.112793, -3986.036133, 1.844391, 0, 0, 270); CreateObject(17000, 2165.527344, -3926.592285, 1.837130, 0, 0, 0); CreateObject(17000, 2228.044434, -3904.442383, 1.837130, 0, 0, 0); CreateObject(14873, 2204.700195, -3936.121582, 2.661708, 0, 0, 90); CreateObject(13367, 2195.421387, -3899.399658, 13.836744, 0, 0, 0); CreateObject(3419, 2192.789307, -4023.815674, 1.851491, 0, 0, 213.7501); CreateObject(3375, 2149.088135, -4022.007324, 6.426873, 0, 0, 180); CreateObject(17059, 2151.345459, -4003.002930, 1.830495, 0, 0, 0); CreateObject(17059, 2137.034912, -4004.261719, 1.830495, 0, 0, 0); CreateObject(16388, 2247.061768, -4019.032227, 2.436733, 0, 0, 269.9999); CreateObject(16359, 2119.284668, -3991.876953, 1.841908, 0, 0, 0); CreateObject(16138, 2169.374512, -3970.574463, 1.835839, 0, 0, 123.75); CreateObject(18235, 2090.623779, -4019.584229, 1.838855, 0, 0, 90); CreateObject(11458, 2086.452881, -3889.069336, 2.014811, 0, 0, 78.75); CreateObject(11457, 2076.543457, -3905.998535, 1.444077, 0, 0, 0); CreateObject(11459, 2093.064209, -3906.817139, 1.841034, 0, 0, 0); CreateObject(11457, 2095.917969, -3928.651855, 1.444077, 0, 0, 0); CreateObject(11458, 2077.834717, -3940.615967, 2.014809, 0, 0, 315); CreateObject(11446, 2097.534424, -3939.950195, 7.697105, 0, 0, 90); CreateObject(11442, 2106.332275, -3916.322754, 2.016609, 0, 0, 78.75); CreateObject(11440, 2074.661865, -3876.434814, 1.439774, 0, 0, 90); CreateObject(11427, 2112.846680, -3902.701416, 9.032718, 0, 0, 191.2499); CreateObject(11088, 2242.032959, -3944.158203, 8.599741, 0, 0, 90); CreateObject(3256, 2071.649902, -3998.319336, 2.105568, 0, 0, 0); //NEW COUNTRY CreateObject(4246, 1187.606567, -3372.812744, 1.937897, 0, 0, 0); CreateObject(8040, 1109.863281, -3293.526367, 2.715652, 0, 0, 0); //CreateObject(762, 1157.575684, -3304.711670, 7.961943, 0, 0, 0); CreateObject(17681, 1179.486694, -3345.151855, 2.117603, 0, 0, 180); CreateObject(17699, 1164.440918, -3330.656982, 6.576776, 0, 0, 0); CreateObject(17697, 1166.166626, -3346.911865, 6.571442, 0, 0, 90); CreateObject(18365, 1273.641235, -3395.127930, 10.827715, 0, 0, 135); CreateObject(1696, 1273.148071, -3321.291748, 2.945127, 0, 0, 180); CreateObject(16070, 1164.600342, -3369.539795, 7.803885, 0, 0, 180); CreateObject(10631, 1170.745239, -3405.229736, 6.583073, 0, 0, 303.75); CreateObject(5835, 1222.342651, -3339.802734, 9.820557, 0, 0, 180); CreateObject(11451, 1197.752930, -3306.514648, 1.937897, 0, 0, 22.5); CreateObject(1395, 1119.087036, -3433.127930, 34.468201, 0, 0, 0); CreateObject(1394, 1118.927856, -3433.164795, 87.007263, 0, 0, 337.5); CreateObject(1459, 1208.507813, -3389.301025, 2.755711, 0, 0, 270); CreateObject(1459, 1208.260254, -3393.024170, 2.571642, 0, 0, 90); CreateObject(1459, 1208.245728, -3396.393066, 2.551045, 0, 0, 90); CreateObject(1459, 1208.349121, -3400.171631, 2.553645, 0, 0, 270); CreateObject(1459, 1208.127930, -3404.042969, 2.723372, 0, 0, 90); CreateObject(974, 1066.778809, -3392.693115, 4.715637, 0, 0, 0); CreateObject(974, 1073.446167, -3392.741943, 4.715637, 0, 0, 0); CreateObject(974, 1080.121948, -3392.806396, 4.715637, 0, 0, 0); CreateObject(974, 1086.816406, -3392.894775, 4.715637, 0, 0, 0); CreateObject(974, 1093.495361, -3392.905273, 4.715637, 0, 0, 0); CreateObject(974, 1100.179321, -3392.876221, 4.715636, 0, 0, 0); CreateObject(974, 1106.865479, -3392.849365, 4.715637, 0, 0, 0); CreateObject(974, 1113.511719, -3392.868896, 4.715637, 0, 0, 0); CreateObject(974, 1120.230469, -3392.859131, 4.715636, 0, 0, 0); CreateObject(974, 1126.917847, -3392.818604, 4.715637, 0, 0, 0); CreateObject(974, 1133.631958, -3392.779785, 4.715637, 0, 0, 0); CreateObject(974, 1137.522217, -3396.073242, 4.715638, 0, 0, 281.25); CreateObject(974, 1138.835083, -3402.611816, 4.715637, 0, 0, 281.25); CreateObject(974, 1140.184082, -3409.192871, 4.715637, 0, 0, 281.25); CreateObject(988, 1141.265259, -3415.226074, 2.976959, 0, 0, 101.25); CreateObject(988, 1142.259277, -3420.597412, 2.976959, 0, 0, 101.25); CreateObject(974, 1143.551392, -3426.560547, 4.715637, 0, 0, 281.25); CreateObject(974, 1144.848999, -3433.111816, 4.715637, 0, 0, 281.25); CreateObject(974, 1146.138306, -3439.664307, 4.715637, 0, 0, 281.25); CreateObject(974, 1147.436768, -3446.248779, 4.715637, 0, 0, 101.25); CreateObject(974, 1148.739380, -3452.814941, 4.715637, 0, 0, 101.25); CreateObject(974, 1150.049805, -3459.352295, 4.715637, 0, 0, 101.25); CreateObject(974, 1151.399170, -3465.892334, 4.715637, 0, 0, 281.25); CreateObject(974, 1149.446777, -3470.952881, 4.715637, 0, 0, 33.75); CreateObject(2714, 1192.758423, -3310.614990, 5.589590, 0, 0, 281.25); CreateObject(3757, 1180.900146, -3369.762451, 6.885910, 0, 0, 270); CreateObject(7597, 1167.893066, -3367.069824, 19.850857, 0, 0, 258.75); CreateObject(1259, 1132.247192, -3176.559082, -95.924477, 0, 0, 89.9999); CreateObject(9190, 1176.287720, -3282.808594, 23.274330, 0, 0, 0); CreateObject(1259, 1175.328125, -3283.274902, 17.272205, 0, 0, 90); CreateObject(1431, 1117.994873, -3426.087646, 2.485510, 0, 0, 0); CreateObject(3566, 1087.879883, -3405.480957, 4.551515, 0, 0, 270); CreateObject(3568, 1086.728760, -3411.952637, 4.551515, 0, 0, 270); CreateObject(3502, 1094.758545, -3433.522949, 3.866537, 0, 0, 292.5); CreateObject(1689, 1163.590576, -3410.206543, 12.106451, 0, 0, 123.7499); CreateObject(9958, 1258.159790, -3477.517578, 5.552046, 0, 0, 270); CreateObject(3620, 1295.952026, -3470.120117, 15.033335, 0, 0, 0); CreateObject(16399, 1195.108887, -3421.465088, 3.154768, 0, 0, 180); CreateObject(1216, 1194.002930, -3319.658936, 2.926691, 0, 0, 281.25); CreateObject(1216, 1193.776367, -3318.679443, 2.927887, 0, 0, 281.25); CreateObject(1291, 1176.959717, -3336.731201, 2.731945, 0, 0, 90); CreateObject(18248, 1111.047485, -3412.767334,10.004425, 0, 0, 0); CreateObject(3864, 1097.787231, -3424.349854, 8.034923, 0, 0, 213.75); CreateObject(1243, 1148.003052, -3508.953125, -3.629771, 0, 0, 0); CreateObject(3407, 1174.129395, -3327.498047, 1.940730, 0, 0, 90); CreateObject(3407, 1174.292236, -3346.059570, 1.940730, 0, 0, 90); CreateObject(1569, 1170.773193, -3347.293213, 3.278918, 0, 0, 270); CreateObject(1569, 1169.370605, -3329.352051, 2.791768, 0, 0, 270); CreateObject(996, 1091.879395, -3293.318848, 2.870657, 0, 0, 0); CreateObject(996, 1100.919067, -3293.459717, 2.870657, 0, 0, 0); CreateObject(996, 1109.792236, -3293.448486, 2.870657, 0, 0, 0); CreateObject(996, 1119.382568, -3293.249268, 2.870657, 0, 0, 0); CreateObject(1412, 1149.320557, -3308.911621, 4.774378, 0, 0, 90); CreateObject(1412, 1146.715088, -3311.763428, 4.774379, 0, 0, 0); CreateObject(1412, 1141.417480, -3311.693604, 4.774379, 0, 0, 0); CreateObject(1412, 1136.142700, -3311.709473, 4.774379, 0, 0, 0); CreateObject(1412, 1130.857300, -3311.701172, 4.774379, 0, 0, 0); CreateObject(1412, 1125.580688, -3311.706543, 4.774379, 0, 0, 0); CreateObject(1412, 1120.083618, -3311.736328, 4.774379, 0, 0, 0); CreateObject(1412, 1114.791748, -3311.844727, 4.774379, 0, 0, 0); CreateObject(1412, 1109.450806, -3311.837402, 4.774379, 0, 0, 0); CreateObject(1412, 1104.178955, -3311.849609, 4.774379, 0, 0, 0); CreateObject(1412, 1098.828125, -3311.971191, 4.774379, 0, 0, 0); CreateObject(1412, 1093.602905, -3311.978271, 4.774379, 0, 0, 0); CreateObject(1412, 1088.442627, -3311.923096, 4.774379, 0, 0, 0); CreateObject(1412, 1083.292114, -3311.879639, 4.774379, 0, 0, 0); CreateObject(1412, 1078.030029, -3311.921143, 4.774379, 0, 0, 0); CreateObject(1412, 1072.817383, -3311.863770, 4.774379, 0, 0, 0); CreateObject(9241, 1252.048950, -3295.365479, 2.5, 0, 0, 0.0001); CreateObject(1234, 1193.714600, -3317.791260, 3.800989, 0, 0, 0); CreateObject(3454, 1205.498901, -3372.739014, 6.215469, 0, 0, 270); CreateObject(1337, 1171.058594, -3343.062744, 3.931605, 0, 0, 90); CreateObject(14553, 1865.926880, -2489.088379, 22.964590, 0, 0, 269.9999); CreateObject(1684, 1110.674927, -3452.814697, 3.527773, 0, 0, 281.25); CreateObject(3504, 1107.466309, -3439.389404, 3.280261, 0, 0, 0); CreateObject(3866, 1085.674927, -3447.543213, 9.776461, 0, 0, 90); //PICKUP DM AddStaticPickup(355,2,2139.7505,-3869.8110,2.8430); AddStaticPickup(342,2,2096.7236,-3939.9365,8.5222); AddStaticPickup(349,2,2100.5703,-3966.9138,2.8429); AddStaticPickup(352,2,2148.7070,-4023.8318,5.8907); AddStaticPickup(342,2,2196.3076,-4028.3345,2.8515); AddStaticPickup(352,2,2230.2654,-3959.2769,4.2560); AddStaticPickup(336,2,2241.4155,-3884.1292,2.8429); AddStaticPickup(357,2,2181.7156,-3955.0283,7.9870); AddStaticPickup(348,2,2061.2190,-3880.7566,2.8429); AddStaticPickup(338,2,2253.3140,-4011.5798,2.8429); AddStaticPickup(349,2,2179.1226,-3966.1421,6.2396); return 1; } public Keys() { new keys, updown, leftright, playerid; new Float:x, Float:y, Float:z, Float:angle; for (playerid = 0; playerid < MAX_PLAYERS; playerid++) { if (IsPlayerConnected(playerid)) { GetPlayerKeys(playerid, keys, updown, leftright); if (keys & KEY_ACTION && IsPlayerInAnyVehicle(playerid)) { if (!keydown[playerid]) { keydown[playerid] = true; if (rampid[playerid] == -1) { GetPlayerPos(playerid, x, y, z); angle = GetXYInFrontOfPlayer(playerid, x, y, GetOptimumRampDistance(playerid)); switch (playerramptypes[playerid]) { case 2: { angle -= 90.0; if (angle < 0.0) angle += 360.0; z += 0.5; } case 1: { z -= 0.5; } } rampid[playerid] = CreateObject(ramptypes[playerramptypes[playerid]], x, y, z - 0.5, 0.0, 0.0, angle); SetTimerEx("RemoveRamp", 2000, 0, "d", playerid); } } } else keydown[playerid] = false; } } } public OnGameModeExit() { for (new i=0; i= sizeof(ramptypes)) { SendClientMessage(playerid, 0xFFFFFFAA, "Invalid ramp ID."); } else { playerramptypes[playerid] = ramp; } return 1; } return 0; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } strtok(const string[], &index) { new length = strlen(string); while ((index < length) && (string[index] <= ' ')) { index++; } new offset = index; new result[20]; while ((index < length) && (string[index] > ' ') && ((index - offset) < (sizeof(result) - 1))) { result[index - offset] = string[index]; index++; } result[index - offset] = EOS; return result; } Float:GetOptimumRampDistance(playerid) { new ping = GetPlayerPing(playerid), Float:dist; dist = floatpower(ping, 0.25); dist = dist*4.0; dist = dist+5.0; return dist; } Float:GetXYInFrontOfPlayer(playerid, &Float:x, &Float:y, Float:distance) { new Float:a; GetPlayerPos(playerid, x, y, a); if (IsPlayerInAnyVehicle(playerid)) GetVehicleZAngle(GetPlayerVehicleID(playerid), a); else GetPlayerFacingAngle(playerid, a); x += (distance * floatsin(-a, degrees)); y += (distance * floatcos(-a, degrees)); return a; }