Gunslinger - 100HP - 0 Armor Combat Knife - 10 dmg/slice Battle Pistol (Like ZS Shitstol) - 7 dmg/bullet - 12 Bullets p/round Gun classes have the Action Points, they go up slowly up and when they reach max the player can use an energy attack. UPGRADES Upgrades don't stack up, the final upgrade is the only one that matters. Bullet Upgrade 0/3 Iron Bullet - +1 dmg/bullet Silver Bullet - +2 dmg/bullet (Silver Glow) Magic Bullet - +3 dmg/bullet (Green Glow) Knife Upgrade 0/3 Iron Knife - +2 dmg/slice Titanium Blade - Increased Knife Speed Ripper - +5 dmg/slice (Red Glowing Knife) Armor Upgrade 0/3 Armor Works differently than regular HL2 Armor, When you take damage half of it is taken from the Armor and the other half from the health as long as Armor remains. e.g. if a DOOMBEAM does 40 dmg then 20 is removed from Armor and 20 is removed from Health. Battle Vest - +15 Armor Chestguard - +30 Armor Soldier's Vest - +50 Armor Shopmenu 0/3 (Requires Level 10) Rank 1 - Buy Rank 1 Gunslinger Items Rank 2 - Buy Rank 2 Gunslinger Items Rank 3 - Buy Rank 3 Gunslinger Items Pistol Upgrades 0/2 (Requires Level 15) USP - 9 dmg/bullet - 10 Bullets p/round Deagle - 12 dmg/bullet - 8 Bullets p/round Special Attack 0/1 (Requires Level 20) Power Shot - The Power Shot uses 50% of bullets in the Pistol and blasts a Yellow beam out of the Pistol that deals 30 dmg when it hits. or Power Slash - The Power Slash does AoE damage, every person hit takes 20 damage Gunslinger Shopmenu Level 1 Medpack - 50$ - Regenerates 30HP Stim Pack - 30$ - The Stim pack increases speed by 20% for 20 seconds EMP Blaster - 50$ - Gives off an EMP blast (A blue ring that expands around the area before diminishing) which deactivates all vehicles hit for 10 seconds. Grenade - 50$ - Gives 3 Grenades that blow up. Level 2 Energy Grenade - 100$ - Gives 2 Grenades that gives off an Energy blast that looks cool. Do massive damage to vehicles. EMP Mine - 100$ - Gives the buyer 3 mines that have HUGE radius and knock out all vehicles for 10 seconds. Level 3 Proximity Mine - 150$ - Gives the buyer 3 mines that explode when someone walks near them.