Amount of players 6-16 Vampires -Know who the other vampires are -Guard the temples at night -Are weak during the day and strong during the night -Each dawn have a meeting of what to do the next day Slayers -Dont know roles at the start -If meet a slayer at the battle field get to know them -Are as strong during night and day Werewolfs -Dont know anyones roles -Goto temples to kill everyone -If they manage to kill everyone at a temple will know how many vampires/slayers left -Can decide to leave or destroy the artifact Wound system -During battle wounds are applied and you might be recognised from these wounds on a later date Graveyard -Each graveyard contains a item -Vampires try to protect the area and kill any slayers entering -Slayers will try to kill vampires in area and gain item Legendary Items -Only yieldable by slayers -Will lose part of their power everynight -Eyes of truth (can see during the day roles of player) -The blade of light (Powerful weapon) -Invent more Everyday Items -potions -money -weapons Power levels -Starting levels -Vampire 4 -Human 4 -Werewolf 6 -Everytime you kill someone you gain half of their power -If at a graveyard theres even amount of Vampires and Humans each Vampire gains 1+ to power temporarily -Weapons increase power level Need to code Players { Human Class -NPC -Player Controlled NPC -Shopkeeper Player Controlled -Vampire -Slayer -Werewolf } Items { Basic class -Money -Weapons -potions -Special items Weapons -Holy weapons -normal weapons } Map Stuff Night/day Networking