#0 0x00000039 in ?? () #1 0x081d9980 in Aura::HandleModCharm (this=0x1a8ed8c8, apply=false, Real=true) at SpellAuras.cpp:1945 #2 0x081dca51 in Aura::_RemoveAura (this=0x1a8ed8c8) at SpellAuras.cpp:807 #3 0x08224264 in Unit::RemoveAura (this=0x920f2848, i=@0xb53eda38, onDeath=false) at Unit.cpp:3391 #4 0x08224a88 in Unit::RemoveAllAuras (this=0x920f2848) at Unit.cpp:3428 #5 0xb7c8adc7 in GetAI_generic_creature (_Creature=0x920f2848) at scripts/creature/mob_generic_creature.cpp:40 #6 0xb7c84a6f in GetAI (_Creature=0x920f2848) at ScriptMgr.cpp:1001 #7 0x08297307 in FactorySelector::selectAI (creature=0x920f2848) at CreatureAISelector.cpp:40 #8 0x080e0bd2 in Creature::AIM_Initialize (this=0x920f2848) at Creature.cpp:317 #9 0x081d9d6d in Aura::HandleModCharm (this=0x7218aec8, apply=true, Real=true) at SpellAuras.cpp:1860 #10 0x081dce4d in Aura::_AddAura (this=0x7218aec8) at SpellAuras.cpp:732 #11 0x08227459 in Unit::AddAura (this=0x920f2848, Aur=0x7218aec8, uniq=false) at Unit.cpp:3059 #12 0x081facc7 in Spell::EffectApplyAura (this=0x12d9a4e0, i=0) at SpellEffects.cpp:1149 #13 0x081e492f in Spell::_handle_unit_phase (this=0x12d9a4e0, targetGUID=17293840161288791448, effectNumber=0, reflectTargets=0xb53edd74) ---Type to continue, or q to quit--- at Spell.cpp:1346 #14 0x081ea0c7 in Spell::handle_immediate (this=0x12d9a4e0) at Spell.cpp:1209 #15 0x081eb518 in Spell::cast (this=0x12d9a4e0, skipCheck=false) at Spell.cpp:1184 #16 0x081eb959 in SpellEvent::Execute (this=0x1737b7c8, e_time=102883, p_time=142) at Spell.cpp:3608 #17 0x08352abc in EventProcessor::Update (this=0x928775a4, p_time=142) at Utilities/EventProcessor.cpp:47 #18 0x082264b0 in Unit::Update (this=0x928774b8, p_time=142) at Unit.cpp:241 #19 0x080e6a84 in Creature::Update (this=0x928774b8, diff=142) at Creature.cpp:232 #20 0x0813a924 in VisitorHelper ( v=@0xb53ee268, c=@0x9ee5fee0) at GridNotifiersImpl.h:46 #21 0x0813a9e1 in VisitorHelper > > (v=@0xb53ee268, c=@0x9ee5fee0) at ./../framework/GameSystem/TypeContainerVisitor.h:70 #22 0x0813be81 in Cell::Visit::Lock, MaNGOS::ObjectUpdater, TypeMapContainer > > > > > ( this=0xb53ee25c, l=@0xb53ee23c, visitor=@0xb53ee264, m=@0x88ed8f8) at ./../framework/GameSystem/TypeContainerVisitor.h:105 #23 0x081379ac in ObjectAccessor::Update (this=0x9459920, diff=@0xb53ee298) at ObjectAccessor.cpp:619 ---Type to continue, or q to quit--- #24 0x0812d828 in MapManager::Update (this=0x865a000, diff=142) at MapManager.cpp:119 #25 0x0823d6dd in World::Update (this=0x85382b8, diff=142) at World.cpp:850 #26 0x080dfe92 in WorldRunnable::run (this=0x89a6118) at WorldRunnable.cpp:61 #27 0xb7c39e29 in ZThread::ThreadImpl::dispatch (parent=0x851c020, impl=0x89e4158, task=@0xb53ee424) at ThreadImpl.cxx:407 #28 0xb7c3c494 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbfc364ac) at ThreadImpl.cxx:49 #29 0xb7c3ff5c in _dispatch (arg=0x1bb56868) at posix/ThreadOps.cxx:137 #30 0xb7c02240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #31 0xb7a814ae in clone () from /lib/tls/i686/cmov/libc.so.6