#0 0x080e0bc7 in Creature::AIM_Initialize (this=0x6bb646c8) at Creature.cpp:316 #1 0x081d9980 in Aura::HandleModCharm (this=0xcba9cb0, apply=false, Real=true) at SpellAuras.cpp:1945 #2 0x081dca51 in Aura::_RemoveAura (this=0xcba9cb0) at SpellAuras.cpp:807 #3 0x08224264 in Unit::RemoveAura (this=0x6bb646c8, i=@0xb1e15a38, onDeath=false) at Unit.cpp:3391 #4 0x08224a88 in Unit::RemoveAllAuras (this=0x6bb646c8) at Unit.cpp:3428 #5 0xb7c17dc7 in GetAI_generic_creature (_Creature=0x6bb646c8) at scripts/creature/mob_generic_creature.cpp:40 #6 0xb7c11a6f in GetAI (_Creature=0x6bb646c8) at ScriptMgr.cpp:1001 #7 0x08297307 in FactorySelector::selectAI (creature=0x6bb646c8) at CreatureAISelector.cpp:40 #8 0x080e0bd2 in Creature::AIM_Initialize (this=0x6bb646c8) at Creature.cpp:317 #9 0x081d9d6d in Aura::HandleModCharm (this=0x1eb5dc58, apply=true, Real=true) at SpellAuras.cpp:1860 #10 0x081dce4d in Aura::_AddAura (this=0x1eb5dc58) at SpellAuras.cpp:732 #11 0x08227459 in Unit::AddAura (this=0x6bb646c8, Aur=0x1eb5dc58, uniq=false) at Unit.cpp:3059 #12 0x081facc7 in Spell::EffectApplyAura (this=0x62b00018, i=0) at SpellEffects.cpp:1149 #13 0x081e492f in Spell::_handle_unit_phase (this=0x62b00018, ---Type to continue, or q to quit--- targetGUID=17293840161288791444, effectNumber=0, reflectTargets=0xb1e15d74) at Spell.cpp:1346 #14 0x081ea0c7 in Spell::handle_immediate (this=0x62b00018) at Spell.cpp:1209 #15 0x081eb518 in Spell::cast (this=0x62b00018, skipCheck=false) at Spell.cpp:1184 #16 0x081eb959 in SpellEvent::Execute (this=0x6484a348, e_time=17773, p_time=324) at Spell.cpp:3608 #17 0x08352abc in EventProcessor::Update (this=0x6bb7ae84, p_time=324) at Utilities/EventProcessor.cpp:47 #18 0x082264b0 in Unit::Update (this=0x6bb7ad98, p_time=324) at Unit.cpp:241 #19 0x080e6a84 in Creature::Update (this=0x6bb7ad98, diff=324) at Creature.cpp:232 #20 0x0813a924 in VisitorHelper ( v=@0xb1e16268, c=@0x6d99b8f0) at GridNotifiersImpl.h:46 #21 0x0813a9e1 in VisitorHelper > > (v=@0xb1e16268, c=@0x6d99b8f0) at ./../framework/GameSystem/TypeContainerVisitor.h:70 #22 0x0813be81 in Cell::Visit::Lock, MaNGOS::ObjectUpdater, TypeMapContainer > > > > > ( this=0xb1e1625c, l=@0xb1e1623c, visitor=@0xb1e16264, m=@0xc5abf90) at ./../framework/GameSystem/TypeContainerVisitor.h:105 #23 0x081379ac in ObjectAccessor::Update (this=0x9f42e78, diff=@0xb1e16298) ---Type to continue, or q to quit--- at ObjectAccessor.cpp:619 #24 0x0812d828 in MapManager::Update (this=0xc58db50, diff=324) at MapManager.cpp:119 #25 0x0823d6dd in World::Update (this=0x85382b8, diff=324) at World.cpp:850 #26 0x080dfe92 in WorldRunnable::run (this=0xc5e0b60) at WorldRunnable.cpp:61 #27 0xb7bc6e29 in ZThread::ThreadImpl::dispatch (parent=0x851c020, impl=0xc6c9858, task=@0xb1e16424) at ThreadImpl.cxx:407 #28 0xb7bc9494 in ZThread::(anonymous namespace)::Launcher::run ( this=0xbfcb6d2c) at ThreadImpl.cxx:49 #29 0xb7bccf5c in _dispatch (arg=0x16c32778) at posix/ThreadOps.cxx:137 #30 0xb7b8f240 in start_thread () from /lib/tls/i686/cmov/libpthread.so.0 #31 0xb7a0e4ae in clone () from /lib/tls/i686/cmov/libc.so.6