/* This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j.gameserver.clientpackets; import java.util.logging.Logger; import net.sf.l2j.Config; import net.sf.l2j.gameserver.model.Inventory; import net.sf.l2j.gameserver.model.L2ItemInstance; import net.sf.l2j.gameserver.model.L2World; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; import net.sf.l2j.gameserver.network.SystemMessageId; import net.sf.l2j.gameserver.serverpackets.EnchantResult; import net.sf.l2j.gameserver.serverpackets.InventoryUpdate; import net.sf.l2j.gameserver.serverpackets.ItemList; import net.sf.l2j.gameserver.serverpackets.StatusUpdate; import net.sf.l2j.gameserver.serverpackets.SystemMessage; import net.sf.l2j.gameserver.templates.L2Item; import net.sf.l2j.gameserver.templates.L2WeaponType; import net.sf.l2j.gameserver.util.IllegalPlayerAction; import net.sf.l2j.gameserver.util.Util; import net.sf.l2j.util.Rnd; public final class RequestEnchantItem extends L2GameClientPacket { protected static final Logger _log = Logger.getLogger(Inventory.class.getName()); private static final String _C__58_REQUESTENCHANTITEM = "[C] 58 RequestEnchantItem"; private static final int[] CRYSTAL_SCROLLS = { 731, 732, 949, 950, 953, 954, 957, 958, 961, 962 }; private int _objectId; @Override protected void readImpl() { _objectId = readD(); } @Override protected void runImpl() { L2PcInstance activeChar = getClient().getActiveChar(); if (activeChar == null || _objectId == 0) return; L2ItemInstance item = activeChar.getInventory().getItemByObjectId(_objectId); L2ItemInstance scroll = activeChar.getActiveEnchantItem(); activeChar.setActiveEnchantItem(null); if (item == null || scroll == null) return; // can't enchant rods, hero weapons and shadow items if(item.getItem().getItemType() == L2WeaponType.ROD || item.getItemId() >= 6611 && item.getItemId() <= 6621 || item.isShadowItem()) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); return; } if(item.isWear()) { Util.handleIllegalPlayerAction(activeChar,"Player "+activeChar.getName()+" tried to enchant a weared Item", IllegalPlayerAction.PUNISH_KICK); return; } int itemType2 = item.getItem().getType2(); boolean enchantItem = false; boolean blessedScroll = false; int crystalId = 0; /** pretty code ;D */ switch (item.getItem().getCrystalType()) { case L2Item.CRYSTAL_A: crystalId = 1461; switch(scroll.getItemId()) { case 729: case 731: case 6569: if(itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 730: case 732: case 6570: if((itemType2 == L2Item.TYPE2_SHIELD_ARMOR) || (itemType2 == L2Item.TYPE2_ACCESSORY)) enchantItem = true; break; } break; case L2Item.CRYSTAL_B: crystalId = 1460; switch(scroll.getItemId()) { case 947: case 949: case 6571: if(itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 948: case 950: case 6572: if((itemType2 == L2Item.TYPE2_SHIELD_ARMOR) || (itemType2 == L2Item.TYPE2_ACCESSORY)) enchantItem = true; break; } break; case L2Item.CRYSTAL_C: crystalId = 1459; switch(scroll.getItemId()) { case 951: case 953: case 6573: if(itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 952: case 954: case 6574: if((itemType2 == L2Item.TYPE2_SHIELD_ARMOR) || (itemType2 == L2Item.TYPE2_ACCESSORY)) enchantItem = true; break; } break; case L2Item.CRYSTAL_D: crystalId = 1458; switch(scroll.getItemId()) { case 955: case 957: case 6575: if(itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 956: case 958: case 6576: if((itemType2 == L2Item.TYPE2_SHIELD_ARMOR) || (itemType2 == L2Item.TYPE2_ACCESSORY)) enchantItem = true; break; } break; case L2Item.CRYSTAL_S: crystalId = 1462; switch(scroll.getItemId()) { case 959: case 961: case 6577: if(itemType2 == L2Item.TYPE2_WEAPON) enchantItem = true; break; case 960: case 962: case 6578: if((itemType2 == L2Item.TYPE2_SHIELD_ARMOR) || (itemType2 == L2Item.TYPE2_ACCESSORY)) enchantItem = true; break; } break; } if (!enchantItem) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); return; } // Get the scroll type - Yesod if (scroll.getItemId() >= 6569 && scroll.getItemId() <= 6578) blessedScroll = true; else for (int crystalscroll : CRYSTAL_SCROLLS) if(scroll.getItemId() == crystalscroll) { blessedScroll = true; break; } scroll = activeChar.getInventory().destroyItem("Enchant", scroll, activeChar, item); if(scroll == null) { activeChar.sendPacket(new SystemMessage(SystemMessageId.NOT_ENOUGH_ITEMS)); Util.handleIllegalPlayerAction(activeChar,"Player "+activeChar.getName()+" tried to enchant with a scroll he doesnt have", Config.DEFAULT_PUNISH); return; } // SystemMessage sm = new SystemMessage(SystemMessageId.ENCHANT_SCROLL_CANCELLED); // activeChar.sendPacket(sm); SystemMessage sm; int chance = 0; int maxEnchantLevel = 0; if (item.getItem().getType2() == L2Item.TYPE2_WEAPON) { chance = Config.ENCHANT_CHANCE_WEAPON; maxEnchantLevel = Config.ENCHANT_MAX_WEAPON; } else if (item.getItem().getType2() == L2Item.TYPE2_SHIELD_ARMOR) { chance = Config.ENCHANT_CHANCE_ARMOR; maxEnchantLevel = Config.ENCHANT_MAX_ARMOR; } else if (item.getItem().getType2() == L2Item.TYPE2_ACCESSORY) { chance = Config.ENCHANT_CHANCE_JEWELRY; maxEnchantLevel = Config.ENCHANT_MAX_JEWELRY; } if (item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX || (item.getItem().getBodyPart() == L2Item.SLOT_FULL_ARMOR && item.getEnchantLevel() < Config.ENCHANT_SAFE_MAX_FULL)) chance = 100; if(/*Check if the scroll is the one you want to be 100%*/) chance = 100; if (Rnd.get(100) < chance) { synchronized(item) { if (item.getOwnerId() != activeChar.getObjectId() // has just lost the item || (item.getEnchantLevel() >= maxEnchantLevel && maxEnchantLevel != 0)) { activeChar.sendPacket(new SystemMessage(SystemMessageId.INAPPROPRIATE_ENCHANT_CONDITION)); return; } if (item.getEnchantLevel() == 0) { sm = new SystemMessage(SystemMessageId.S1_SUCCESSFULLY_ENCHANTED); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } else { sm = new SystemMessage(SystemMessageId.S1_S2_SUCCESSFULLY_ENCHANTED); sm.addNumber(item.getEnchantLevel()); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } item.setEnchantLevel(item.getEnchantLevel()+1); item.updateDatabase(); } } else { if (!blessedScroll) { if (item.getEnchantLevel() > 0) { sm = new SystemMessage(SystemMessageId.ENCHANTMENT_FAILED_S1_S2_EVAPORATED); sm.addNumber(item.getEnchantLevel()); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } else { sm = new SystemMessage(SystemMessageId.ENCHANTMENT_FAILED_S1_EVAPORATED); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } } else { sm = new SystemMessage(SystemMessageId.BLESSED_ENCHANT_FAILED); activeChar.sendPacket(sm); } if (!blessedScroll) { if (item.getEnchantLevel() > 0) { sm = new SystemMessage(SystemMessageId.EQUIPMENT_S1_S2_REMOVED); sm.addNumber(item.getEnchantLevel()); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } else { sm = new SystemMessage(SystemMessageId.S1_DISARMED); sm.addItemName(item.getItemId()); activeChar.sendPacket(sm); } L2ItemInstance[] unequiped = activeChar.getInventory().unEquipItemInSlotAndRecord(item.getEquipSlot()); if (item.isEquipped()) { InventoryUpdate iu = new InventoryUpdate(); for (int i = 0; i < unequiped.length; i++) { iu.addModifiedItem(unequiped[i]); } activeChar.sendPacket(iu); activeChar.broadcastUserInfo(); } int count = item.getCrystalCount() - (item.getItem().getCrystalCount() +1) / 2; if (count < 1) count = 1; L2ItemInstance destroyItem = activeChar.getInventory().destroyItem("Enchant", item, activeChar, null); if (destroyItem == null) return; L2ItemInstance crystals = activeChar.getInventory().addItem("Enchant", crystalId, count, activeChar, destroyItem); sm = new SystemMessage(SystemMessageId.EARNED_S2_S1_S); sm.addItemName(crystals.getItemId()); sm.addNumber(count); activeChar.sendPacket(sm); if (!Config.FORCE_INVENTORY_UPDATE) { InventoryUpdate iu = new InventoryUpdate(); if (destroyItem.getCount() == 0) iu.addRemovedItem(destroyItem); else iu.addModifiedItem(destroyItem); iu.addItem(crystals); activeChar.sendPacket(iu); } else activeChar.sendPacket(new ItemList(activeChar, true)); StatusUpdate su = new StatusUpdate(activeChar.getObjectId()); su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad()); activeChar.sendPacket(su); activeChar.broadcastUserInfo(); L2World world = L2World.getInstance(); world.removeObject(destroyItem); } else { item.setEnchantLevel(0); item.updateDatabase(); } } sm = null; StatusUpdate su = new StatusUpdate(activeChar.getObjectId()); su.addAttribute(StatusUpdate.CUR_LOAD, activeChar.getCurrentLoad()); activeChar.sendPacket(su); su = null; activeChar.sendPacket(new EnchantResult(item.getEnchantLevel())); //FIXME i'm really not sure about this... activeChar.sendPacket(new ItemList(activeChar, false)); //TODO update only the enchanted item activeChar.broadcastUserInfo(); } /* (non-Javadoc) * @see net.sf.l2j.gameserver.clientpackets.ClientBasePacket#getType() */ @Override public String getType() { return _C__58_REQUESTENCHANTITEM; } }