on *:TEXT:!coinon:#:{ { if ($address($nick,2) == $address($me,2)) { set %coin 1 notice $nick The coin game is now ON. } else { notice $nick Only Evil_Light can do this. } } } on *:TEXT:!coinoff:#:{ { if ($address($nick,2) == $address($me,2)) { set %coin 0 notice $nick The coin game is now OFF. } else { notice $nick Only Evil_Light can do this. } } } on $*:TEXT:/^[!@.^]heads/Si:#:{ if (%coin == 1) { set %coin1 $1 set %nick1 $nick if (%coin2 == !tails) { msg $chan %nick1 and %nick2 watch as the coin is flipped.... var %flip = $rand(1,2) if (%flip == 1) .timer 1 2 { ban -ku120 $chan %nick1 4Bad luck... You got banned for 2 minutes because you played teh coin game } if (%flip == 2) .timer 1 2 { ban -ku120 $chan %nick2 4Bad luck... You got banned for 2 minutes because you played teh coin game } unset %coin1 %nick1 %coin2 %nick2 } else { msg $chan $nick wants a game of flip the coin! They cose %coin1 Who wants to play with them?! XD } } else { notice $nick The coin game is OFF. Please pm Evil_light for them to turn it on } } on $*:TEXT:/^[!@.^]tails/Si:#:{ if (%coin == 1) { set %coin2 $1 set %nick2 $nick if (%coin1 == !heads) { msg $chan %nick1 and %nick2 watch as the coin is flipped.... var %flip = $rand(1,2) if (%flip == 1) .timer 1 2 { ban -ku120 $chan %nick1 4Bad luck... You got banned for 2 minutes because you played teh coin game } if (%flip == 2) .timer 1 2 { ban -ku120 $chan %nick2 4Bad luck... You got banned for 2 minutes because you played teh coin game } unset %coin1 %nick1 %coin2 %nick2 } else { msg $chan $nick wants a game of flip the coin! They cose %coin2 Who wants to play with them?! XD } } else { notice $nick The coin game is OFF. Please pm an op for them to turn it on } }