(0:100) When 600 seconds have passed, offset by 0, (3:2) at position (where an animal is) on the map, (5:4) place object type #. - The animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal (3:2) at position (where another animal is) on the map, (5:4) place object type #. - The other animal