**October 3rd 2007** **October 2nd 2007** *Investigated keyboard movement. Decided it can wait, disabled it. *Added support for still rotations *Fixed a rare crash bug that would only occur if someone joins an instance with someone else in it and the player joining exits the game before loading in. *Changed all IC headers to use Enumerations instead of lists of #define **October 1st 2007** *Tested keyboard movement even more throughly. *Fixed crash bug that occurred when two players joined at very close to the same time. (They couldn't see each other and actions would cause a crash due to the agent not existing.) **September 30th 2007** *Added /gm to the game server *Added /mkadmin to the admin console *Added /mkgm to the admin console *Fixed a bug with agent actions that caused endless actions to expire prematurely *Fixed excessive movement teleportation. **September 29th 2007** *Auth server version upgrade: 0.9.6 *Fixed processing bugs on the game server *Added detailed error logging for when the database fails to connect. *Added /instancelist to the game server *Fixed bug where the network class failed to report disconnections *Fixed a bug with /helpme not displaying all the commands *Added /kick to the game server *Added /suspend to the game server *Added /ban to the game server *Fixed admin console /suspend to use a duration *Added server event database logging *Fixed /restart and /shutdown in the admin console. They would stall if an incorrect auth code was given. *Added /restart and /shutdown to the game server *Fixed a few memory leaks that resulted from shutdown() *Fixed a serious memory waste in the netserver. **September 28th 2007** *Added /playerlist to the admin console *Added /kick to the admin console *Added /suspend to the admin console *Added /ban to the admin console *Added /unban to the admin console *Fixed bugs with multiple accounts in at the same time. *Improved player game server tracking *Fixed bug with BIT_CLR() *Added starting framework for reconnects **September 27th 2007** *Fixed major bug with accounts. Accounts that are in-use an another player logs in. The first player will be kicked. **September 26th 2007** *Added /version to the game server *Added /throttlecpu to the game server *Added /netstats to the game server *Added /stats to the game server