def main(): #Initialize The random generator and The Screen random.seed() pygame.init() screen = pygame.display.set_mode((width,height)) pygame.display.set_caption('Meteor Shower by Corey Ling') #pygame.mouse.set_visible(False) //Possible Use Later #Load the Background Image background_image, background_rect = load_image('background.png') screen.blit(background_image, (0,0)) #Create All Sprites and Groups playermissle_sprite = pygame.sprite.RenderClear() #Missle Group explosion_sprites = pygame.sprite.RenderClear() #Explosion Group meteor_sprites = pygame.sprite.RenderClear() #Meteor Group playerpost_sprite = pygame.sprite.RenderClear() #Command Post Group playerpost_sprite.add(Post((200,400))) #Command Post Sprite playerbase_sprites = pygame.sprite.RenderClear() #Base Group restart = 1 topfont = pygame.font.Font(None, 24) titlefont = pygame.font.Font(None, 48) explosion = load_sound('Explode.wav') #Exploding Sound Effect firing = load_sound('Fire.wav') #Firing Sound Effect while restart: running = 0 print pygame.key.get_pressed if pygame.key.get_pressed(): running = 1 while running: #should not get here unless a key is pressed