/* * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA * 02111-1307, USA. * * http://www.gnu.org/copyleft/gpl.html */ package net.sf.l2j; import java.io.File; import java.io.FileInputStream; import java.io.FileOutputStream; import java.io.InputStream; import java.io.OutputStream; import java.math.BigInteger; import java.util.List; import java.util.Properties; import java.util.logging.Logger; import javolution.util.FastList; import net.sf.l2j.gameserver.model.actor.instance.L2PcInstance; /** * This class contains global server configuration.
* It has static final fields initialized from configuration files.
* It's initialized at the very begin of startup, and later JIT will optimize * away debug/unused code. * * @author mkizub */ public final class Config { protected static final Logger _log = Logger.getLogger(Config.class.getName()); /** Debug/release mode */ public static boolean DEBUG; /** Enable/disable assertions */ public static boolean ASSERT; /** Enable/disable code 'in progress' */ public static boolean DEVELOPER; /** Set if this server is a test server used for development */ public static boolean TEST_SERVER; /** Game Server ports */ public static int PORT_GAME; /** Login Server port */ public static int PORT_LOGIN; /** Login Server bind ip */ public static String LOGIN_BIND_ADDRESS; /** Number of login tries before IP ban gets activated, default 10*/ public static int LOGIN_TRY_BEFORE_BAN; /** Number of seconds the IP ban will last, default 10 minutes */ public static int LOGIN_BLOCK_AFTER_BAN; /** Hostname of the Game Server */ public static String GAMESERVER_HOSTNAME; // Access to database /** Driver to access to database */ public static String DATABASE_DRIVER; /** Path to access to database */ public static String DATABASE_URL; /** Database login */ public static String DATABASE_LOGIN; /** Database password */ public static String DATABASE_PASSWORD; /** Maximum number of connections to the database */ public static int DATABASE_MAX_CONNECTIONS; /** Maximum number of players allowed to play simultaneously on server */ public static int MAXIMUM_ONLINE_USERS; // Setting for serverList /** Displays [] in front of server name ? */ public static boolean SERVER_LIST_BRACKET; /** Displays a clock next to the server name ? */ public static boolean SERVER_LIST_CLOCK; /** Display test server in the list of servers ? */ public static boolean SERVER_LIST_TESTSERVER; /** Set the server as gm only at startup ? */ public static boolean SERVER_GMONLY; // Thread pools size /** Thread pool size effect */ public static int THREAD_P_EFFECTS; /** Thread pool size general */ public static int THREAD_P_GENERAL; /** Packet max thread */ public static int GENERAL_PACKET_THREAD_CORE_SIZE; public static int IO_PACKET_THREAD_CORE_SIZE; /** General max thread */ public static int GENERAL_THREAD_CORE_SIZE; /** AI max thread */ public static int AI_MAX_THREAD; /** Accept auto-loot ? */ public static boolean AUTO_LOOT; public static boolean AUTO_LOOT_HERBS; /** Character name template */ public static String CNAME_TEMPLATE; /** Pet name template */ public static String PET_NAME_TEMPLATE; /** Maximum number of characters per account */ public static int MAX_CHARACTERS_NUMBER_PER_ACCOUNT; /** Global chat state */ public static String DEFAULT_GLOBAL_CHAT; /** Trade chat state */ public static String DEFAULT_TRADE_CHAT; /** For test servers - everybody has admin rights */ public static boolean EVERYBODY_HAS_ADMIN_RIGHTS; /** Alternative game crafting */ public static boolean ALT_GAME_CREATION; /** Alternative game crafting speed mutiplier - default 0 (fastest but still not instant) */ public static double ALT_GAME_CREATION_SPEED; /** Alternative game crafting XP rate multiplier - default 1*/ public static double ALT_GAME_CREATION_XP_RATE; /** Alternative game crafting SP rate multiplier - default 1*/ public static double ALT_GAME_CREATION_SP_RATE; /** Alternative setting to blacksmith use of recipes to craft - default true*/ public static boolean ALT_BLACKSMITH_USE_RECIPES; /** Alternative game skill learning */ public static boolean ALT_GAME_SKILL_LEARN; /** Alternative auto skill learning */ public static boolean AUTO_LEARN_SKILLS; /** Cancel attack bow by hit */ public static boolean ALT_GAME_CANCEL_BOW; /** Cancel cast by hit */ public static boolean ALT_GAME_CANCEL_CAST; /** Alternative game - use tiredness, instead of CP */ public static boolean ALT_GAME_TIREDNESS; /** Alternative shield defence */ public static boolean ALT_GAME_SHIELD_BLOCKS; /** Alternative game mob ATTACK AI */ public static boolean ALT_GAME_MOB_ATTACK_AI; public static boolean ALT_MOB_AGRO_IN_PEACEZONE; /** Alternative freight modes - Freights can be withdrawed from any village */ public static boolean ALT_GAME_FREIGHTS; /** Alternative freight modes - Sets the price value for each freightened item */ public static int ALT_GAME_FREIGHT_PRICE; /** Fast or slow multiply coefficient for skill hit time */ public static float ALT_GAME_SKILL_HIT_RATE; /** Alternative gameing - loss of XP on death */ public static boolean ALT_GAME_DELEVEL; /** Alternative gameing - magic dmg failures */ public static boolean ALT_GAME_MAGICFAILURES; /** Alternative gaming - player must be in a castle-owning clan or ally to sign up for Dawn. */ public static boolean ALT_GAME_REQUIRE_CASTLE_DAWN; /** Alternative gaming - allow clan-based castle ownage check rather than ally-based. */ public static boolean ALT_GAME_REQUIRE_CLAN_CASTLE; /** Alternative gaming - allow free teleporting around the world. */ public static boolean ALT_GAME_FREE_TELEPORT; /** Disallow recommend character twice or more a day ? */ public static boolean ALT_RECOMMEND; /** Alternative gaming - allow sub-class addition without quest completion. */ public static boolean ALT_GAME_SUBCLASS_WITHOUT_QUESTS; /** View npc stats/drop by shift-cliking it for nongm-players */ public static boolean ALT_GAME_VIEWNPC; /** Minimum number of player to participate in SevenSigns Festival */ public static int ALT_FESTIVAL_MIN_PLAYER; /** Maximum of player contrib during Festival */ public static int ALT_MAXIMUM_PLAYER_CONTRIB; /** Festival Manager start time. */ public static long ALT_FESTIVAL_MANAGER_START; /** Festival Length */ public static long ALT_FESTIVAL_LENGTH; /** Festival Cycle Length */ public static long ALT_FESTIVAL_CYCLE_LENGTH; /** Festival First Spawn */ public static long ALT_FESTIVAL_FIRST_SPAWN; /** Festival First Swarm */ public static long ALT_FESTIVAL_FIRST_SWARM; /** Festival Second Spawn */ public static long ALT_FESTIVAL_SECOND_SPAWN; /** Festival Second Swarm */ public static long ALT_FESTIVAL_SECOND_SWARM; /** Festival Chest Spawn */ public static long ALT_FESTIVAL_CHEST_SPAWN; /** Number of members needed to request a clan war */ public static int ALT_CLAN_MEMBERS_FOR_WAR; /** Number of days before joining a new clan */ public static int ALT_CLAN_JOIN_DAYS; /** Number of days before creating a new clan */ public static int ALT_CLAN_CREATE_DAYS; /** Number of days it takes to dissolve a clan */ public static int ALT_CLAN_DISSOLVE_DAYS; /** Number of days before joining a new alliance when clan voluntarily leave an alliance */ public static int ALT_ALLY_JOIN_DAYS_WHEN_LEAVED; /** Number of days before joining a new alliance when clan was dismissed from an alliance */ public static int ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED; /** Number of days before accepting a new clan for alliance when clan was dismissed from an alliance */ public static int ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED; /** Number of days before creating a new alliance when dissolved an alliance */ public static int ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED; /** Alternative gaming - all new characters always are newbies. */ public static boolean ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE; /** Alternative gaming - clan members with see privilege can also withdraw from clan warehouse. */ public static boolean ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH; /** Maximum number of clans in ally */ public static int ALT_MAX_NUM_OF_CLANS_IN_ALLY; /** Spell Book needed to learn skill */ public static boolean SP_BOOK_NEEDED; /** Logging Chat Window */ public static boolean LOG_CHAT; /** Logging Item Window */ public static boolean LOG_ITEMS; /** Alternative privileges for admin */ public static boolean ALT_PRIVILEGES_ADMIN; /** Alternative secure check privileges */ public static boolean ALT_PRIVILEGES_SECURE_CHECK; /** Alternative default level for privileges */ public static int ALT_PRIVILEGES_DEFAULT_LEVEL; /** Olympiad Compitition Starting time */ public static int ALT_OLY_START_TIME; /** Olympiad Compition Min */ public static int ALT_OLY_MIN; /** Olympaid Comptetition Period */ public static long ALT_OLY_CPERIOD; /** Olympiad Battle Period */ public static long ALT_OLY_BATTLE; /** Olympiad Battle Wait */ public static long ALT_OLY_BWAIT; /** Olympiad Inital Wait */ public static long ALT_OLY_IWAIT; /** Olympaid Weekly Period */ public static long ALT_OLY_WPERIOD; /** Olympaid Validation Period */ public static long ALT_OLY_VPERIOD; /** Initial Lottery prize */ public static int ALT_LOTTERY_PRIZE; /** Lottery Ticket Price */ public static int ALT_LOTTERY_TICKET_PRICE; /** What part of jackpot amount should receive characters who pick 5 wining numbers */ public static float ALT_LOTTERY_5_NUMBER_RATE; /** What part of jackpot amount should receive characters who pick 4 wining numbers */ public static float ALT_LOTTERY_4_NUMBER_RATE; /** What part of jackpot amount should receive characters who pick 3 wining numbers */ public static float ALT_LOTTERY_3_NUMBER_RATE; /** How much adena receive characters who pick two or less of the winning number */ public static int ALT_LOTTERY_2_AND_1_NUMBER_PRIZE; /** Minimum siz e of a party that may enter dimensional rift */ public static int RIFT_MIN_PARTY_SIZE; /** Time in ms the party has to wait until the mobs spawn when entering a room */ public static int RIFT_SPAWN_DELAY; /** Amount of random rift jumps before party is ported back */ public static int RIFT_MAX_JUMPS; /** Random time between two jumps in dimensional rift - in seconds */ public static int RIFT_AUTO_JUMPS_TIME_MIN; public static int RIFT_AUTO_JUMPS_TIME_MAX; /** Dimensional Fragment cost for entering rift */ public static int RIFT_ENTER_COST_RECRUIT; public static int RIFT_ENTER_COST_SOLDIER; public static int RIFT_ENTER_COST_OFFICER; public static int RIFT_ENTER_COST_CAPTAIN; public static int RIFT_ENTER_COST_COMMANDER; public static int RIFT_ENTER_COST_HERO; /** time multiplier for boss room */ public static float RIFT_BOSS_ROOM_TIME_MUTIPLY; // ******************************************************************************************* public static final String SEPULCHURS_FILE = "./config/sepulchurs.properties"; // ******************************************************************************************* public static int FS_TIME_ATTACK; public static int FS_TIME_COOLDOWN; public static int FS_TIME_ENTRY; public static int FS_TIME_WARMUP; public static int FS_PARTY_MEMBER_COUNT; // ******************************************************************************************* public static void loadSepulchursConfig() { _log.info("loading " + SEPULCHURS_FILE); try { Properties sepulchursSettings = new Properties(); InputStream is = new FileInputStream(new File(SEPULCHURS_FILE)); sepulchursSettings.load(is); is.close(); FS_TIME_ATTACK = Integer.parseInt(sepulchursSettings.getProperty("TimeOfAttack", "50")); FS_TIME_COOLDOWN = Integer.parseInt(sepulchursSettings.getProperty("TimeOfCoolDown", "5")); FS_TIME_ENTRY = Integer.parseInt(sepulchursSettings.getProperty("TimeOfEntry", "3")); FS_TIME_WARMUP = Integer.parseInt(sepulchursSettings.getProperty("TimeOfWarmUp", "2")); FS_PARTY_MEMBER_COUNT = Integer.parseInt(sepulchursSettings.getProperty("NumberOfNecessaryPartyMembers", "4")); if(FS_TIME_ATTACK <= 0) FS_TIME_ATTACK = 50; if(FS_TIME_COOLDOWN <= 0) FS_TIME_COOLDOWN = 5; if(FS_TIME_ENTRY <= 0) FS_TIME_ENTRY = 3; if(FS_TIME_ENTRY <= 0) FS_TIME_ENTRY = 3; if(FS_TIME_ENTRY <= 0) FS_TIME_ENTRY = 3; } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+SEPULCHURS_FILE+" File."); } } /* ************************************************************************** * GM CONFIG General GM AccessLevel * ************************************************************************* */ /** General GM access level */ public static int GM_ACCESSLEVEL; /** General GM Minimal AccessLevel */ public static int GM_MIN; /** Minimum privileges level for a GM to do Alt+G*/ public static int GM_ALTG_MIN_LEVEL; /** General GM AccessLevel to change announcements */ public static int GM_ANNOUNCE; /** General GM AccessLevel can /ban /unban */ public static int GM_BAN; /** General GM AccessLevel can /ban /unban for chat */ public static int GM_BAN_CHAT; /** General GM AccessLevel can /create_item and /gmshop */ public static int GM_CREATE_ITEM; /** General GM AccessLevel can /delete */ public static int GM_DELETE; /** General GM AccessLevel can /kick /disconnect */ public static int GM_KICK; /** General GM AccessLevel for access to GMMenu */ public static int GM_MENU; /** General GM AccessLevel to use god mode command */ public static int GM_GODMODE; /** General GM AccessLevel with character edit rights */ public static int GM_CHAR_EDIT; /** General GM AccessLevel with edit rights for other characters */ public static int GM_CHAR_EDIT_OTHER; /** General GM AccessLevel with character view rights */ public static int GM_CHAR_VIEW; /** General GM AccessLevel with NPC edit rights */ public static int GM_NPC_EDIT; public static int GM_NPC_VIEW; /** General GM AccessLevel to teleport to any location */ public static int GM_TELEPORT; /** General GM AccessLevel to teleport character to any location */ public static int GM_TELEPORT_OTHER; /** General GM AccessLevel to restart server */ public static int GM_RESTART; /** General GM AccessLevel for MonsterRace */ public static int GM_MONSTERRACE; /** General GM AccessLevel to ride Wyvern */ public static int GM_RIDER; /** General GM AccessLevel to unstuck without 5min delay */ public static int GM_ESCAPE; /** General GM AccessLevel to resurect fixed after death */ public static int GM_FIXED; /** General GM AccessLevel to create Path Nodes */ public static int GM_CREATE_NODES; /** General GM AccessLevel with Enchant rights */ public static int GM_ENCHANT; /** General GM AccessLevel to close/open Doors */ public static int GM_DOOR; /** General GM AccessLevel with Resurrection rights */ public static int GM_RES; /** General GM AccessLevel to attack in the peace zone */ public static int GM_PEACEATTACK; /** General GM AccessLevel to heal */ public static int GM_HEAL; /** General GM AccessLevel to unblock IPs detected as hack IPs */ public static int GM_UNBLOCK; /** General GM AccessLevel to use Cache commands */ public static int GM_CACHE; /** General GM AccessLevel to use test&st commands */ public static int GM_TALK_BLOCK; public static int GM_TEST; /** Disable transaction on AccessLevel **/ public static boolean GM_DISABLE_TRANSACTION; /** GM transactions disabled from this range */ public static int GM_TRANSACTION_MIN; /** GM transactions disabled to this range */ public static int GM_TRANSACTION_MAX; /** Minimum level to allow a GM giving damage */ public static int GM_CAN_GIVE_DAMAGE; /** Minimum level to don't give Exp/Sp in party */ public static int GM_DONT_TAKE_EXPSP; /** Minimum level to don't take aggro */ public static int GM_DONT_TAKE_AGGRO; public static int GM_REPAIR = 75; /* Rate control */ /** Rate for eXperience Point rewards */ public static float RATE_XP; /** Rate for Skill Point rewards */ public static float RATE_SP; /** Rate for party eXperience Point rewards */ public static float RATE_PARTY_XP; /** Rate for party Skill Point rewards */ public static float RATE_PARTY_SP; /** Rate for Quest rewards (XP and SP) */ public static float RATE_QUESTS_REWARD; /** Rate for drop adena */ public static float RATE_DROP_ADENA; /** Rate for cost of consumable */ public static float RATE_CONSUMABLE_COST; /** Rate for dropped items */ public static float RATE_DROP_ITEMS; /** Rate for spoiled items */ public static float RATE_DROP_SPOIL; /** Rate for quest items */ public static float RATE_DROP_QUEST; /** Rate for karma and experience lose */ public static float RATE_KARMA_EXP_LOST; /** Rate siege guards prices */ public static float RATE_SIEGE_GUARDS_PRICE; /*Alternative Xp/Sp rewards, if not 0, then calculated as 2^((mob.level-player.level) / coef), * A few examples for "AltGameExponentXp = 5." and "AltGameExponentSp = 3." * diff = 0 (player and mob has the same level), XP bonus rate = 1, SP bonus rate = 1 * diff = 3 (mob is 3 levels above), XP bonus rate = 1.52, SP bonus rate = 2 * diff = 5 (mob is 5 levels above), XP bonus rate = 2, SP bonus rate = 3.17 * diff = -8 (mob is 8 levels below), XP bonus rate = 0.4, SP bonus rate = 0.16 */ /** Alternative eXperience Point rewards */ public static float ALT_GAME_EXPONENT_XP; /** Alternative Spirit Point rewards */ public static float ALT_GAME_EXPONENT_SP; /** Rate Common herbs */ public static float RATE_DROP_COMMON_HERBS; /** Rate MP/HP herbs */ public static float RATE_DROP_MP_HP_HERBS; /** Rate Common herbs */ public static float RATE_DROP_GREATER_HERBS; /** Rate Common herbs */ public static float RATE_DROP_SUPERIOR_HERBS; /** Rate Common herbs */ public static float RATE_DROP_SPECIAL_HERBS; // Player Drop Rate control /** Limit for player drop */ public static int PLAYER_DROP_LIMIT; /** Rate for drop */ public static int PLAYER_RATE_DROP; /** Rate for player's item drop */ public static int PLAYER_RATE_DROP_ITEM; /** Rate for player's equipment drop */ public static int PLAYER_RATE_DROP_EQUIP; /** Rate for player's equipment and weapon drop */ public static int PLAYER_RATE_DROP_EQUIP_WEAPON; // Pet Rates (Multipliers) /** Rate for experience rewards of the pet */ public static float PET_XP_RATE; /** Rate for food consumption of the pet */ public static int PET_FOOD_RATE; /** Rate for experience rewards of the Sin Eater */ public static float SINEATER_XP_RATE; // Karma Drop Rate control /** Karma drop limit */ public static int KARMA_DROP_LIMIT; /** Karma drop rate */ public static int KARMA_RATE_DROP; /** Karma drop rate for item */ public static int KARMA_RATE_DROP_ITEM; /** Karma drop rate for equipment */ public static int KARMA_RATE_DROP_EQUIP; /** Karma drop rate for equipment and weapon */ public static int KARMA_RATE_DROP_EQUIP_WEAPON; /** Time after which item will auto-destroy */ public static int AUTODESTROY_ITEM_AFTER; /** Auto destroy herb time */ public static int HERB_AUTO_DESTROY_TIME; /** List of items that will not be destroyed (seperated by ",") */ public static String PROTECTED_ITEMS; /** List of items that will not be destroyed */ public static List LIST_PROTECTED_ITEMS = new FastList(); /** Auto destroy nonequipable items dropped by players */ public static boolean DESTROY_DROPPED_PLAYER_ITEM; /** Auto destroy equipable items dropped by players */ public static boolean DESTROY_EQUIPABLE_PLAYER_ITEM; /** Save items on ground for restoration on server restart */ public static boolean SAVE_DROPPED_ITEM; /** Empty table ItemsOnGround after load all items */ public static boolean EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD; /** Time interval to save into db items on ground */ public static int SAVE_DROPPED_ITEM_INTERVAL; /** Clear all items stored in ItemsOnGround table */ public static boolean CLEAR_DROPPED_ITEM_TABLE; /** Accept precise drop calculation ? */ public static boolean PRECISE_DROP_CALCULATION; /** Accept multi-items drop ? */ public static boolean MULTIPLE_ITEM_DROP; /** This is setting of experimental Client <--> Server Player coordinates synchronization
* Valeurs : *
  • 0 - no synchronization at all
  • *
  • 1 - parcial synchronization Client --> Server only * using this option it is difficult for players * to bypass obstacles
  • *
  • 2 - parcial synchronization Server --> Client only
  • *
  • 3 - full synchronization Client <--> Server
  • *
  • -1 - Old system: will synchronize Z only
  • */ public static int COORD_SYNCHRONIZE; /** Period in days after which character is deleted */ public static int DELETE_DAYS; /** Datapack root directory */ public static File DATAPACK_ROOT; /** Maximum range mobs can randomly go from spawn point */ public static int MAX_DRIFT_RANGE; /** Allow fishing ? */ public static boolean ALLOWFISHING; /** Jail config **/ public static boolean JAIL_IS_PVP; public static boolean JAIL_DISABLE_CHAT; /** Enumeration describing values for Allowing the use of L2Walker client */ public static enum L2WalkerAllowed { True, False, GM } /** Allow the use of L2Walker client ? */ public static L2WalkerAllowed ALLOW_L2WALKER_CLIENT; /** Auto-ban client that use L2Walker ? */ public static boolean AUTOBAN_L2WALKER_ACC; /** Revision of L2Walker */ public static int L2WALKER_REVISION; /** FloodProtector initial capacity */ public static int FLOODPROTECTOR_INITIALSIZE; /** Allow Discard item ?*/ public static boolean ALLOW_DISCARDITEM; /** Allow freight ? */ public static boolean ALLOW_FREIGHT; /** Allow warehouse ? */ public static boolean ALLOW_WAREHOUSE; /** Allow warehouse cache? */ public static boolean WAREHOUSE_CACHE; /** How long store WH datas */ public static int WAREHOUSE_CACHE_TIME; /** Allow wear ? (try on in shop) */ public static boolean ALLOW_WEAR; /** Duration of the try on after which items are taken back */ public static int WEAR_DELAY; /** Price of the try on of one item */ public static int WEAR_PRICE; /** Allow lottery ? */ public static boolean ALLOW_LOTTERY; /** Allow race ? */ public static boolean ALLOW_RACE; /** Allow water ? */ public static boolean ALLOW_WATER; /** Allow rent pet ? */ public static boolean ALLOW_RENTPET; /** Allow boat ? */ public static boolean ALLOW_BOAT; /** Allow cursed weapons ? */ public static boolean ALLOW_CURSED_WEAPONS; /** Time after which a packet is considered as lost */ public static int PACKET_LIFETIME; // Pets /** Speed of Weverns */ public static int WYVERN_SPEED; /** Speed of Striders */ public static int STRIDER_SPEED; /** Allow Wyvern Upgrader ? */ public static boolean ALLOW_WYVERN_UPGRADER; // protocol revision /** Minimal protocol revision */ public static int MIN_PROTOCOL_REVISION; /** Maximal protocol revision */ public static int MAX_PROTOCOL_REVISION; // random animation interval /** Minimal time between 2 animations of a NPC */ public static int MIN_NPC_ANIMATION; /** Maximal time between 2 animations of a NPC */ public static int MAX_NPC_ANIMATION; /** Minimal time between animations of a MONSTER */ public static int MIN_MONSTER_ANIMATION; /** Maximal time between animations of a MONSTER */ public static int MAX_MONSTER_ANIMATION; /** Activate position recorder ? */ public static boolean ACTIVATE_POSITION_RECORDER; /** Use 3D Map ? */ public static boolean USE_3D_MAP; // Community Board /** Type of community */ public static String COMMUNITY_TYPE; public static String BBS_DEFAULT; /** Show level of the community board ? */ public static boolean SHOW_LEVEL_COMMUNITYBOARD; /** Show status of the community board ? */ public static boolean SHOW_STATUS_COMMUNITYBOARD; /** Size of the name page on the community board */ public static int NAME_PAGE_SIZE_COMMUNITYBOARD; /** Name per row on community board */ public static int NAME_PER_ROW_COMMUNITYBOARD; // Configuration files /** Properties file that allows selection of new Classes for storage of World Objects. *
    This may help servers with large amounts of players recieving error messages related to * the L2ObjectHashMap and L2ObejctHashSet classes.*/ /** Properties file for game server (connection and ingame) configurations */ public static final String CONFIGURATION_FILE = "./config/server.properties"; /** Properties file for game server options */ public static final String OPTIONS_FILE = "./config/options.properties"; /** Properties file for login server configurations */ public static final String LOGIN_CONFIGURATION_FILE = "./config/loginserver.properties"; /** Properties file for the ID factory */ public static final String ID_CONFIG_FILE = "./config/idfactory.properties"; /** Properties file for other configurations */ public static final String OTHER_CONFIG_FILE = "./config/other.properties"; /** Properties file for rates configurations */ public static final String RATES_CONFIG_FILE = "./config/rates.properties"; /** Properties file for alternative configuration */ public static final String ALT_SETTINGS_FILE = "./config/altsettings.properties"; /** Properties file for PVP configurations */ public static final String PVP_CONFIG_FILE = "./config/pvp.properties"; /** Properties file for GM access configurations */ public static final String GM_ACCESS_FILE = "./config/GMAccess.properties"; /** Properties file for telnet configuration */ public static final String TELNET_FILE = "./config/telnet.properties"; /** Properties file for l2j server version configurations */ public static final String SERVER_VERSION_FILE = "./config/l2j-version.properties"; /** Properties file for l2j datapack version configurations */ public static final String DATAPACK_VERSION_FILE = "./config/l2jdp-version.properties"; /** Properties file for siege configuration */ public static final String SIEGE_CONFIGURATION_FILE = "./config/siege.properties"; /** XML file for banned IP */ public static final String BANNED_IP_XML = "./config/banned.xml"; /** Text file containing hexadecimal value of server ID */ public static final String HEXID_FILE = "./config/hexid.txt"; /** Properties file for alternative configure GM commands access level.
    * Note that this file only read if "AltPrivilegesAdmin = True" */ public static final String COMMAND_PRIVILEGES_FILE = "./config/command-privileges.properties"; /** Properties file for AI configurations */ public static final String AI_FILE = "./config/ai.properties"; /** Properties file for 7 Signs Festival */ public static final String SEVENSIGNS_FILE = "./config/sevensigns.properties"; public static final String CLANHALL_CONFIG_FILE = "./config/clanhall.properties"; public static final String L2JMOD_CONFIG_FILE = "./config/l2jmods.properties"; public static int MAX_ITEM_IN_PACKET; public static boolean CHECK_KNOWN; /** Game Server login port */ public static int GAME_SERVER_LOGIN_PORT; /** Game Server login Host */ public static String GAME_SERVER_LOGIN_HOST; /** Internal Hostname */ public static String INTERNAL_HOSTNAME; /** External Hostname */ public static String EXTERNAL_HOSTNAME; public static int PATH_NODE_RADIUS; public static int NEW_NODE_ID; public static int SELECTED_NODE_ID; public static int LINKED_NODE_ID; public static String NEW_NODE_TYPE; /** Show "data/html/servnews.htm" whenever a character enters world.*/ public static boolean SERVER_NEWS; /** Show L2Monster level and aggro ? */ public static boolean SHOW_NPC_LVL; /** Force full item inventory packet to be sent for any item change ?
    * Note: This can increase network traffic*/ public static boolean FORCE_INVENTORY_UPDATE; /** Disable the use of guards against agressive monsters ? */ public static boolean ALLOW_GUARDS; /** Allow use Event Managers for change occupation ?*/ public static boolean ALLOW_CLASS_MASTERS; /** Time between 2 updates of IP */ public static int IP_UPDATE_TIME; // Server version /** Server version */ public static String SERVER_VERSION; /** Date of server build */ public static String SERVER_BUILD_DATE; // Datapack version /** Datapack version */ public static String DATAPACK_VERSION; /** Zone Setting */ public static int ZONE_TOWN; /** Crafting Enabled? */ public static boolean IS_CRAFTING_ENABLED; // Inventory slots limit /** Maximum inventory slots limits for non dwarf characters */ public static int INVENTORY_MAXIMUM_NO_DWARF; /** Maximum inventory slots limits for dwarf characters */ public static int INVENTORY_MAXIMUM_DWARF; /** Maximum inventory slots limits for GM */ public static int INVENTORY_MAXIMUM_GM; // Warehouse slots limits /** Maximum inventory slots limits for non dwarf warehouse */ public static int WAREHOUSE_SLOTS_NO_DWARF; /** Maximum inventory slots limits for dwarf warehouse */ public static int WAREHOUSE_SLOTS_DWARF; /** Maximum inventory slots limits for clan warehouse */ public static int WAREHOUSE_SLOTS_CLAN; /** Maximum inventory slots limits for freight */ public static int FREIGHT_SLOTS; // Karma System Variables /** Minimum karma gain/loss */ public static int KARMA_MIN_KARMA; /** Maximum karma gain/loss */ public static int KARMA_MAX_KARMA; /** Number to divide the xp recieved by, to calculate karma lost on xp gain/lost */ public static int KARMA_XP_DIVIDER; /** The Minimum Karma lost if 0 karma is to be removed */ public static int KARMA_LOST_BASE; /** Can a GM drop item ? */ public static boolean KARMA_DROP_GM; /** Should award a pvp point for killing a player with karma ? */ public static boolean KARMA_AWARD_PK_KILL; /** Minimum PK required to drop */ public static int KARMA_PK_LIMIT; /** List of pet items that cannot be dropped (seperated by ",") when PVP */ public static String KARMA_NONDROPPABLE_PET_ITEMS; /** List of items that cannot be dropped (seperated by ",") when PVP*/ public static String KARMA_NONDROPPABLE_ITEMS; /** List of pet items that cannot be dropped when PVP */ public static List KARMA_LIST_NONDROPPABLE_PET_ITEMS = new FastList(); /** List of items that cannot be dropped when PVP */ public static List KARMA_LIST_NONDROPPABLE_ITEMS = new FastList(); /** List of items that cannot be dropped (seperated by ",") */ public static String NONDROPPABLE_ITEMS; /** List of items that cannot be dropped */ public static List LIST_NONDROPPABLE_ITEMS = new FastList(); /** List of NPCs that rent pets (seperated by ",") */ public static String PET_RENT_NPC; /** List of NPCs that rent pets */ public static List LIST_PET_RENT_NPC = new FastList(); /** Duration (in ms) while a player stay in PVP mode after hitting an innocent */ public static int PVP_NORMAL_TIME; /** Duration (in ms) while a player stay in PVP mode after hitting a purple player */ public static int PVP_PVP_TIME; // Karma Punishment /** Allow player with karma to be killed in peace zone ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE; /** Allow player with karma to shop ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_SHOP; /** Allow player with karma to use gatekeepers ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_GK; /** Allow player with karma to use SOE or Return skill ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_TELEPORT; /** Allow player with karma to trade ? */ public static boolean ALT_GAME_KARMA_PLAYER_CAN_TRADE; /** Allow player with karma to use warehouse ?*/ public static boolean ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE; /**define L2JMODS */ /** Champion Mod*/ public static boolean L2JMOD_CHAMPION_ENABLE; public static int L2JMOD_CHAMPION_FREQUENCY; public static int L2JMOD_CHAMP_MIN_LVL; public static int L2JMOD_CHAMP_MAX_LVL; public static int L2JMOD_CHAMPION_HP; public static int L2JMOD_CHAMPION_REWARDS; public static int L2JMOD_CHAMPION_ADENAS_REWARDS; public static float L2JMOD_CHAMPION_HP_REGEN; public static float L2JMOD_CHAMPION_ATK; public static float L2JMOD_CHAMPION_SPD_ATK; public static int L2JMOD_CHAMPION_REWARD; public static int L2JMOD_CHAMPION_REWARD_ID; public static int L2JMOD_CHAMPION_REWARD_QTY; /** Team vs. Team Event Engine */ public static boolean TVT_EVENT_ENABLED; public static int TVT_EVENT_INTERVAL; public static int TVT_EVENT_PARTICIPATION_TIME; public static int TVT_EVENT_RUNNING_TIME; public static int TVT_EVENT_PARTICIPATION_NPC_ID; public static int[] TVT_EVENT_PARTICIPATION_NPC_COORDINATES = new int[3]; public static int TVT_EVENT_MIN_PLAYERS_IN_TEAMS; public static int TVT_EVENT_RESPAWN_TELEPORT_DELAY; public static int TVT_EVENT_START_LEAVE_TELEPORT_DELAY; public static String TVT_EVENT_TEAM_1_NAME; public static int[] TVT_EVENT_TEAM_1_COORDINATES = new int[3]; public static String TVT_EVENT_TEAM_2_NAME; public static int[] TVT_EVENT_TEAM_2_COORDINATES = new int[3]; public static List TVT_EVENT_REWARDS = new FastList(); public static boolean TVT_EVENT_TARGET_TEAM_MEMBERS_ALLOWED; public static boolean TVT_EVENT_POTIONS_ALLOWED; public static boolean TVT_EVENT_SUMMON_BY_ITEM_ALLOWED; public static List TVT_EVENT_DOOR_IDS = new FastList(); /** L2JMOD Wedding system */ public static boolean L2JMOD_ALLOW_WEDDING; public static int L2JMOD_WEDDING_PRICE; public static boolean L2JMOD_WEDDING_PUNISH_INFIDELITY; public static boolean L2JMOD_WEDDING_TELEPORT; public static int L2JMOD_WEDDING_TELEPORT_PRICE; public static int L2JMOD_WEDDING_TELEPORT_DURATION; public static boolean L2JMOD_WEDDING_SAMESEX; public static boolean L2JMOD_WEDDING_FORMALWEAR; public static int L2JMOD_WEDDING_DIVORCE_COSTS; // Packet information /** Count the amount of packets per minute ? */ public static boolean COUNT_PACKETS = false; /** Dump packet count ? */ public static boolean DUMP_PACKET_COUNTS = false; /** Time interval between 2 dumps */ public static int DUMP_INTERVAL_SECONDS = 60; /** Enumeration for type of ID Factory */ public static enum IdFactoryType { Compaction, BitSet, Stack } /** ID Factory type */ public static IdFactoryType IDFACTORY_TYPE; /** Check for bad ID ? */ public static boolean BAD_ID_CHECKING; /** Enumeration for type of maps object */ public static enum ObjectMapType { L2ObjectHashMap, WorldObjectMap } /** Enumeration for type of set object */ public static enum ObjectSetType { L2ObjectHashSet, WorldObjectSet } /** Type of map object */ public static ObjectMapType MAP_TYPE; /** Type of set object */ public static ObjectSetType SET_TYPE; /** * Allow lesser effects to be canceled if stronger effects are used when effects of the same stack group are used.
    * New effects that are added will be canceled if they are of lesser priority to the old one. */ public static boolean EFFECT_CANCELING; /** Auto-delete invalid quest data ? */ public static boolean AUTODELETE_INVALID_QUEST_DATA; /** Chance that an item will succesfully be enchanted */ public static int ENCHANT_CHANCE_WEAPON; public static int ENCHANT_CHANCE_ARMOR; public static int ENCHANT_CHANCE_JEWELRY; /** Maximum level of enchantment */ public static int ENCHANT_MAX_WEAPON; public static int ENCHANT_MAX_ARMOR; public static int ENCHANT_MAX_JEWELRY; /** maximum level of safe enchantment for normal items*/ public static int ENCHANT_SAFE_MAX; /** maximum level of safe enchantment for full body armor*/ public static int ENCHANT_SAFE_MAX_FULL; // Character multipliers /** Multiplier for character HP regeneration */ public static double HP_REGEN_MULTIPLIER; /** Mutilplier for character MP regeneration */ public static double MP_REGEN_MULTIPLIER; /** Multiplier for character CP regeneration */ public static double CP_REGEN_MULTIPLIER; // Raid Boss multipliers /** Multiplier for Raid boss HP regeneration */ public static double RAID_HP_REGEN_MULTIPLIER; /** Mulitplier for Raid boss MP regeneration */ public static double RAID_MP_REGEN_MULTIPLIER; /** Multiplier for Raid boss defense multiplier */ public static double RAID_DEFENCE_MULTIPLIER; /** Raid Boss Minin Spawn Timer */ public static double RAID_MINION_RESPAWN_TIMER; /** Mulitplier for Raid boss minimum time respawn */ public static float RAID_MIN_RESPAWN_MULTIPLIER; /** Mulitplier for Raid boss maximum time respawn */ public static float RAID_MAX_RESPAWN_MULTIPLIER; /** Amount of adenas when starting a new character */ public static int STARTING_ADENA; /** Deep Blue Mobs' Drop Rules Enabled */ public static boolean DEEPBLUE_DROP_RULES; public static int UNSTUCK_INTERVAL; /** Is telnet enabled ? */ public static boolean IS_TELNET_ENABLED; /** Player Protection control */ public static int PLAYER_SPAWN_PROTECTION; public static int PLAYER_FAKEDEATH_UP_PROTECTION; /** Define Party XP cutoff point method - Possible values: level and percentage */ public static String PARTY_XP_CUTOFF_METHOD; /** Define the cutoff point value for the "level" method */ public static int PARTY_XP_CUTOFF_LEVEL; /** Define the cutoff point value for the "percentage" method */ public static double PARTY_XP_CUTOFF_PERCENT; /** Percent CP is restore on respawn */ public static double RESPAWN_RESTORE_CP; /** Percent HP is restore on respawn */ public static double RESPAWN_RESTORE_HP; /** Percent MP is restore on respawn */ public static double RESPAWN_RESTORE_MP; /** Allow randomizing of the respawn point in towns. */ public static boolean RESPAWN_RANDOM_ENABLED; /** The maximum offset from the base respawn point to allow. */ public static int RESPAWN_RANDOM_MAX_OFFSET; /** Maximum number of available slots for pvt stores (sell/buy) - Dwarves */ public static int MAX_PVTSTORE_SLOTS_DWARF; /** Maximum number of available slots for pvt stores (sell/buy) - Others */ public static int MAX_PVTSTORE_SLOTS_OTHER; /** Store skills cooltime on char exit/relogin */ public static boolean STORE_SKILL_COOLTIME; /** Show licence or not just after login (if false, will directly go to the Server List */ public static boolean SHOW_LICENCE; /** Force GameGuard authorization in loginserver */ public static boolean FORCE_GGAUTH; /** Default punishment for illegal actions */ public static int DEFAULT_PUNISH; /** Parameter for default punishment */ public static int DEFAULT_PUNISH_PARAM; /** Accept new game server ? */ public static boolean ACCEPT_NEW_GAMESERVER; /** Server ID used with the HexID */ public static int SERVER_ID; /** Hexadecimal ID of the game server */ public static byte[] HEX_ID; /** Accept alternate ID for server ? */ public static boolean ACCEPT_ALTERNATE_ID; /** ID for request to the server */ public static int REQUEST_ID; public static boolean RESERVE_HOST_ON_LOGIN = false; public static int MINIMUM_UPDATE_DISTANCE; public static int KNOWNLIST_FORGET_DELAY; public static int MINIMUN_UPDATE_TIME; public static boolean ANNOUNCE_MAMMON_SPAWN; public static boolean LAZY_CACHE; /** Enable colored name for GM ? */ public static boolean GM_NAME_COLOR_ENABLED; /** Color of GM name */ public static int GM_NAME_COLOR; /** Color of admin name */ public static int ADMIN_NAME_COLOR; /** Place an aura around the GM ? */ public static boolean GM_HERO_AURA; /** Set the GM invulnerable at startup ? */ public static boolean GM_STARTUP_INVULNERABLE; /** Set the GM invisible at startup ? */ public static boolean GM_STARTUP_INVISIBLE; /** Set silence to GM at startup ? */ public static boolean GM_STARTUP_SILENCE; /** Add GM in the GM list at startup ? */ public static boolean GM_STARTUP_AUTO_LIST; /** Change the way admin panel is shown */ public static String GM_ADMIN_MENU_STYLE; /** Allow petition ? */ public static boolean PETITIONING_ALLOWED; /** Maximum number of petitions per player */ public static int MAX_PETITIONS_PER_PLAYER; /** Maximum number of petitions pending */ public static int MAX_PETITIONS_PENDING; /** Bypass exploit protection ? */ public static boolean BYPASS_VALIDATION; /** Only GM buy items for free**/ public static boolean ONLY_GM_ITEMS_FREE; /** GM Audit ?*/ public static boolean GMAUDIT; /** Allow auto-create account ? */ public static boolean AUTO_CREATE_ACCOUNTS; public static boolean FLOOD_PROTECTION; public static int FAST_CONNECTION_LIMIT; public static int NORMAL_CONNECTION_TIME; public static int FAST_CONNECTION_TIME; public static int MAX_CONNECTION_PER_IP; /** Enforce gameguard query on character login ? */ public static boolean GAMEGUARD_ENFORCE; /** Don't allow player to perform trade,talk with npc and move until gameguard reply received ? */ public static boolean GAMEGUARD_PROHIBITACTION; /** Recipebook limits */ public static int DWARF_RECIPE_LIMIT; public static int COMMON_RECIPE_LIMIT; /** Grid Options */ public static boolean GRIDS_ALWAYS_ON; public static int GRID_NEIGHBOR_TURNON_TIME; public static int GRID_NEIGHBOR_TURNOFF_TIME; /** Clan Hall function related configs*/ public static long CH_TELE_FEE_RATIO; public static int CH_TELE1_FEE; public static int CH_TELE2_FEE; public static long CH_ITEM_FEE_RATIO; public static int CH_ITEM1_FEE; public static int CH_ITEM2_FEE; public static int CH_ITEM3_FEE; public static long CH_MPREG_FEE_RATIO; public static int CH_MPREG1_FEE; public static int CH_MPREG2_FEE; public static int CH_MPREG3_FEE; public static int CH_MPREG4_FEE; public static int CH_MPREG5_FEE; public static long CH_HPREG_FEE_RATIO; public static int CH_HPREG1_FEE; public static int CH_HPREG2_FEE; public static int CH_HPREG3_FEE; public static int CH_HPREG4_FEE; public static int CH_HPREG5_FEE; public static int CH_HPREG6_FEE; public static int CH_HPREG7_FEE; public static int CH_HPREG8_FEE; public static int CH_HPREG9_FEE; public static int CH_HPREG10_FEE; public static int CH_HPREG11_FEE; public static int CH_HPREG12_FEE; public static int CH_HPREG13_FEE; public static long CH_EXPREG_FEE_RATIO; public static int CH_EXPREG1_FEE; public static int CH_EXPREG2_FEE; public static int CH_EXPREG3_FEE; public static int CH_EXPREG4_FEE; public static int CH_EXPREG5_FEE; public static int CH_EXPREG6_FEE; public static int CH_EXPREG7_FEE; public static long CH_SUPPORT_FEE_RATIO; public static int CH_SUPPORT1_FEE; public static int CH_SUPPORT2_FEE; public static int CH_SUPPORT3_FEE; public static int CH_SUPPORT4_FEE; public static int CH_SUPPORT5_FEE; public static int CH_SUPPORT6_FEE; public static int CH_SUPPORT7_FEE; public static int CH_SUPPORT8_FEE; public static long CH_CURTAIN_FEE_RATIO; public static int CH_CURTAIN1_FEE; public static int CH_CURTAIN2_FEE; public static long CH_FRONT_FEE_RATIO; public static int CH_FRONT1_FEE; public static int CH_FRONT2_FEE; /** GeoData 0/1/2 */ public static int GEODATA; /** Force loading GeoData to psychical memory */ public static boolean FORCE_GEODATA; /** Max amount of buffs */ public static byte BUFFS_MAX_AMOUNT; /** Alt Settings for devs */ public static boolean ALT_DEV_NO_QUESTS; public static boolean ALT_DEV_NO_SPAWNS; /** * This class initializes all global variables for configuration.
    * If key doesn't appear in properties file, a default value is setting on by this class. * @see CONFIGURATION_FILE (propertie file) for configuring your server. */ public static void load() { if(Server.serverMode == Server.MODE_GAMESERVER) { _log.info("loading gameserver config"); try { Properties serverSettings = new Properties(); InputStream is = new FileInputStream(new File(CONFIGURATION_FILE)); serverSettings.load(is); is.close(); GAMESERVER_HOSTNAME = serverSettings.getProperty("GameserverHostname"); PORT_GAME = Integer.parseInt(serverSettings.getProperty("GameserverPort", "7777")); EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "*"); INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "*"); GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort","9014")); GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHost","127.0.0.1"); REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID","0")); ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID","True")); DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver"); DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb"); DATABASE_LOGIN = serverSettings.getProperty("Login", "root"); DATABASE_PASSWORD = serverSettings.getProperty("Password", ""); DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10")); DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".")).getCanonicalFile(); CNAME_TEMPLATE = serverSettings.getProperty("CnameTemplate", ".*"); PET_NAME_TEMPLATE = serverSettings.getProperty("PetNameTemplate", ".*"); MAX_CHARACTERS_NUMBER_PER_ACCOUNT = Integer.parseInt(serverSettings.getProperty("CharMaxNumber", "0")); MAXIMUM_ONLINE_USERS = Integer.parseInt(serverSettings.getProperty("MaximumOnlineUsers", "100")); MIN_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MinProtocolRevision", "660")); MAX_PROTOCOL_REVISION = Integer.parseInt(serverSettings.getProperty("MaxProtocolRevision", "665")); if (MIN_PROTOCOL_REVISION > MAX_PROTOCOL_REVISION) { throw new Error("MinProtocolRevision is bigger than MaxProtocolRevision in server configuration file."); } } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+CONFIGURATION_FILE+" File."); } try { Properties optionsSettings = new Properties(); InputStream is = new FileInputStream(new File(OPTIONS_FILE)); optionsSettings.load(is); is.close(); EVERYBODY_HAS_ADMIN_RIGHTS = Boolean.parseBoolean(optionsSettings.getProperty("EverybodyHasAdminRights", "false")); DEBUG = Boolean.parseBoolean(optionsSettings.getProperty("Debug", "false")); ASSERT = Boolean.parseBoolean(optionsSettings.getProperty("Assert", "false")); DEVELOPER = Boolean.parseBoolean(optionsSettings.getProperty("Developer", "false")); TEST_SERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false")); SERVER_LIST_TESTSERVER = Boolean.parseBoolean(optionsSettings.getProperty("TestServer", "false")); SERVER_LIST_BRACKET = Boolean.valueOf(optionsSettings.getProperty("ServerListBrackets", "false")); SERVER_LIST_CLOCK = Boolean.valueOf(optionsSettings.getProperty("ServerListClock", "false")); SERVER_GMONLY = Boolean.valueOf(optionsSettings.getProperty("ServerGMOnly", "false")); AUTODESTROY_ITEM_AFTER = Integer.parseInt(optionsSettings.getProperty("AutoDestroyDroppedItemAfter", "0")); HERB_AUTO_DESTROY_TIME = Integer.parseInt(optionsSettings.getProperty("AutoDestroyHerbTime","15"))*1000; PROTECTED_ITEMS = optionsSettings.getProperty("ListOfProtectedItems"); LIST_PROTECTED_ITEMS = new FastList(); for (String id : PROTECTED_ITEMS.split(",")) { LIST_PROTECTED_ITEMS.add(Integer.parseInt(id)); } DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyPlayerDroppedItem", "false")); DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(optionsSettings.getProperty("DestroyEquipableItem", "false")); SAVE_DROPPED_ITEM = Boolean.valueOf(optionsSettings.getProperty("SaveDroppedItem", "false")); EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(optionsSettings.getProperty("EmptyDroppedItemTableAfterLoad", "false")); SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(optionsSettings.getProperty("SaveDroppedItemInterval", "0"))*60000; CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(optionsSettings.getProperty("ClearDroppedItemTable", "false")); PRECISE_DROP_CALCULATION = Boolean.valueOf(optionsSettings.getProperty("PreciseDropCalculation", "True")); MULTIPLE_ITEM_DROP = Boolean.valueOf(optionsSettings.getProperty("MultipleItemDrop", "True")); COORD_SYNCHRONIZE = Integer.parseInt(optionsSettings.getProperty("CoordSynchronize", "-1")); ONLY_GM_ITEMS_FREE = Boolean.valueOf(optionsSettings.getProperty("OnlyGMItemsFree", "True")); ALLOW_WAREHOUSE = Boolean.valueOf(optionsSettings.getProperty("AllowWarehouse", "True")); WAREHOUSE_CACHE = Boolean.valueOf(optionsSettings.getProperty("WarehouseCache", "False")); WAREHOUSE_CACHE_TIME = Integer.parseInt(optionsSettings.getProperty("WarehouseCacheTime", "15")); ALLOW_FREIGHT = Boolean.valueOf(optionsSettings.getProperty("AllowFreight", "True")); ALLOW_WEAR = Boolean.valueOf(optionsSettings.getProperty("AllowWear", "False")); WEAR_DELAY = Integer.parseInt(optionsSettings.getProperty("WearDelay", "5")); WEAR_PRICE = Integer.parseInt(optionsSettings.getProperty("WearPrice", "10")); ALLOW_LOTTERY = Boolean.valueOf(optionsSettings.getProperty("AllowLottery", "False")); ALLOW_RACE = Boolean.valueOf(optionsSettings.getProperty("AllowRace", "False")); ALLOW_WATER = Boolean.valueOf(optionsSettings.getProperty("AllowWater", "False")); ALLOW_RENTPET = Boolean.valueOf(optionsSettings.getProperty("AllowRentPet", "False")); FLOODPROTECTOR_INITIALSIZE = Integer.parseInt(optionsSettings.getProperty("FloodProtectorInitialSize", "50")); ALLOW_DISCARDITEM = Boolean.valueOf(optionsSettings.getProperty("AllowDiscardItem", "True")); ALLOWFISHING = Boolean.valueOf(optionsSettings.getProperty("AllowFishing", "False")); ALLOW_BOAT = Boolean.valueOf(optionsSettings.getProperty("AllowBoat", "False")); ALLOW_CURSED_WEAPONS = Boolean.valueOf(optionsSettings.getProperty("AllowCursedWeapons", "False")); ALLOW_L2WALKER_CLIENT = L2WalkerAllowed.valueOf(optionsSettings.getProperty("AllowL2Walker", "False")); L2WALKER_REVISION = Integer.parseInt(optionsSettings.getProperty("L2WalkerRevision", "537")); AUTOBAN_L2WALKER_ACC = Boolean.valueOf(optionsSettings.getProperty("AutobanL2WalkerAcc", "False")); ACTIVATE_POSITION_RECORDER = Boolean.valueOf(optionsSettings.getProperty("ActivatePositionRecorder", "False")); DEFAULT_GLOBAL_CHAT = optionsSettings.getProperty("GlobalChat", "ON"); DEFAULT_TRADE_CHAT = optionsSettings.getProperty("TradeChat", "ON"); LOG_CHAT = Boolean.valueOf(optionsSettings.getProperty("LogChat", "false")); LOG_ITEMS = Boolean.valueOf(optionsSettings.getProperty("LogItems", "false")); GMAUDIT = Boolean.valueOf(optionsSettings.getProperty("GMAudit", "False")); COMMUNITY_TYPE = optionsSettings.getProperty("CommunityType", "old").toLowerCase(); BBS_DEFAULT = optionsSettings.getProperty("BBSDefault", "_bbshome"); SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowLevelOnCommunityBoard", "False")); SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(optionsSettings.getProperty("ShowStatusOnCommunityBoard", "True")); NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePageSizeOnCommunityBoard", "50")); NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(optionsSettings.getProperty("NamePerRowOnCommunityBoard", "5")); ZONE_TOWN = Integer.parseInt(optionsSettings.getProperty("ZoneTown", "0")); MAX_DRIFT_RANGE = Integer.parseInt(optionsSettings.getProperty("MaxDriftRange", "300")); MIN_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinNPCAnimation", "10")); MAX_NPC_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxNPCAnimation", "20")); MIN_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MinMonsterAnimation", "5")); MAX_MONSTER_ANIMATION = Integer.parseInt(optionsSettings.getProperty("MaxMonsterAnimation", "20")); SERVER_NEWS = Boolean.valueOf(optionsSettings.getProperty("ShowServerNews", "False")); SHOW_NPC_LVL = Boolean.valueOf(optionsSettings.getProperty("ShowNpcLevel", "False")); FORCE_INVENTORY_UPDATE = Boolean.valueOf(optionsSettings.getProperty("ForceInventoryUpdate", "False")); AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(optionsSettings.getProperty("AutoDeleteInvalidQuestData", "False")); THREAD_P_EFFECTS = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeEffects", "6")); THREAD_P_GENERAL = Integer.parseInt(optionsSettings.getProperty("ThreadPoolSizeGeneral", "15")); GENERAL_PACKET_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralPacketThreadCoreSize", "4")); IO_PACKET_THREAD_CORE_SIZE =Integer.parseInt(optionsSettings.getProperty("UrgentPacketThreadCoreSize", "2")); AI_MAX_THREAD = Integer.parseInt(optionsSettings.getProperty("AiMaxThread", "10")); GENERAL_THREAD_CORE_SIZE = Integer.parseInt(optionsSettings.getProperty("GeneralThreadCoreSize", "4")); DELETE_DAYS = Integer.parseInt(optionsSettings.getProperty("DeleteCharAfterDays", "7")); DEFAULT_PUNISH = Integer.parseInt(optionsSettings.getProperty("DefaultPunish", "2")); DEFAULT_PUNISH_PARAM = Integer.parseInt(optionsSettings.getProperty("DefaultPunishParam", "0")); LAZY_CACHE = Boolean.valueOf(optionsSettings.getProperty("LazyCache", "False")); PACKET_LIFETIME = Integer.parseInt(optionsSettings.getProperty("PacketLifeTime", "0")); BYPASS_VALIDATION = Boolean.valueOf(optionsSettings.getProperty("BypassValidation", "False")); GAMEGUARD_ENFORCE = Boolean.valueOf(optionsSettings.getProperty("GameGuardEnforce", "False")); GAMEGUARD_PROHIBITACTION = Boolean.valueOf(optionsSettings.getProperty("GameGuardProhibitAction", "False")); GRIDS_ALWAYS_ON = Boolean.parseBoolean(optionsSettings.getProperty("GridsAlwaysOn", "False")); GRID_NEIGHBOR_TURNON_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOnTime", "30")); GRID_NEIGHBOR_TURNOFF_TIME = Integer.parseInt(optionsSettings.getProperty("GridNeighborTurnOffTime", "300")); GEODATA = Integer.parseInt(optionsSettings.getProperty("GeoData", "0")); FORCE_GEODATA = Boolean.parseBoolean(optionsSettings.getProperty("ForceGeoData", "True")); // --------------------------------------------------- // Configuration values not found in config files // --------------------------------------------------- USE_3D_MAP = Boolean.valueOf(optionsSettings.getProperty("Use3DMap", "False")); PATH_NODE_RADIUS = Integer.parseInt(optionsSettings.getProperty("PathNodeRadius", "50")); NEW_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952")); SELECTED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952")); LINKED_NODE_ID = Integer.parseInt(optionsSettings.getProperty("NewNodeId", "7952")); NEW_NODE_TYPE = optionsSettings.getProperty("NewNodeType", "npc"); COUNT_PACKETS = Boolean.valueOf(optionsSettings.getProperty("CountPacket", "false")); DUMP_PACKET_COUNTS = Boolean.valueOf(optionsSettings.getProperty("DumpPacketCounts", "false")); DUMP_INTERVAL_SECONDS = Integer.parseInt(optionsSettings.getProperty("PacketDumpInterval", "60")); MINIMUM_UPDATE_DISTANCE = Integer.parseInt(optionsSettings.getProperty("MaximumUpdateDistance", "50")); MINIMUN_UPDATE_TIME = Integer.parseInt(optionsSettings.getProperty("MinimumUpdateTime", "500")); CHECK_KNOWN = Boolean.valueOf(optionsSettings.getProperty("CheckKnownList", "false")); KNOWNLIST_FORGET_DELAY = Integer.parseInt(optionsSettings.getProperty("KnownListForgetDelay", "10000")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+OPTIONS_FILE+" File."); } /* * Load L2J Server Version Properties file (if exists) */ try { Properties serverVersion = new Properties(); InputStream is = new FileInputStream(new File(SERVER_VERSION_FILE)); serverVersion.load(is); is.close(); SERVER_VERSION = serverVersion.getProperty("version", "Unsupported Custom Version."); SERVER_BUILD_DATE = serverVersion.getProperty("builddate", "Undefined Date."); } catch (Exception e) { //Ignore Properties file if it doesnt exist SERVER_VERSION = "Unsupported Custom Version."; SERVER_BUILD_DATE = "Undefined Date."; } /* * Load L2J Datapack Version Properties file (if exists) */ try { Properties serverVersion = new Properties(); InputStream is = new FileInputStream(new File(DATAPACK_VERSION_FILE)); serverVersion.load(is); is.close(); DATAPACK_VERSION = serverVersion.getProperty("version", "Unsupported Custom Version."); } catch (Exception e) { //Ignore Properties file if it doesnt exist DATAPACK_VERSION = "Unsupported Custom Version."; } // telnet try { Properties telnetSettings = new Properties(); InputStream is = new FileInputStream(new File(TELNET_FILE)); telnetSettings.load(is); is.close(); IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "false")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+TELNET_FILE+" File."); } // id factory try { Properties idSettings = new Properties(); InputStream is = new FileInputStream(new File(ID_CONFIG_FILE)); idSettings.load(is); is.close(); MAP_TYPE = ObjectMapType.valueOf(idSettings.getProperty("L2Map", "WorldObjectMap")); SET_TYPE = ObjectSetType.valueOf(idSettings.getProperty("L2Set", "WorldObjectSet")); IDFACTORY_TYPE = IdFactoryType.valueOf(idSettings.getProperty("IDFactory", "Compaction")); BAD_ID_CHECKING = Boolean.valueOf(idSettings.getProperty("BadIdChecking", "True")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+ID_CONFIG_FILE+" File."); } // other try { Properties otherSettings = new Properties(); InputStream is = new FileInputStream(new File(OTHER_CONFIG_FILE)); otherSettings.load(is); is.close(); DEEPBLUE_DROP_RULES = Boolean.parseBoolean(otherSettings.getProperty("UseDeepBlueDropRules", "True")); ALLOW_GUARDS = Boolean.valueOf(otherSettings.getProperty("AllowGuards", "False")); EFFECT_CANCELING = Boolean.valueOf(otherSettings.getProperty("CancelLesserEffect", "True")); WYVERN_SPEED = Integer.parseInt(otherSettings.getProperty("WyvernSpeed", "100")); STRIDER_SPEED = Integer.parseInt(otherSettings.getProperty("StriderSpeed", "80")); ALLOW_WYVERN_UPGRADER = Boolean.valueOf(otherSettings.getProperty("AllowWyvernUpgrader", "False")); /* Inventory slots limits */ INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForNoDwarf", "80")); INVENTORY_MAXIMUM_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForDwarf", "100")); INVENTORY_MAXIMUM_GM = Integer.parseInt(otherSettings.getProperty("MaximumSlotsForGMPlayer", "250")); MAX_ITEM_IN_PACKET = Math.max(INVENTORY_MAXIMUM_NO_DWARF, Math.max(INVENTORY_MAXIMUM_DWARF, INVENTORY_MAXIMUM_GM)); /* Inventory slots limits */ WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForNoDwarf", "100")); WAREHOUSE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForDwarf", "120")); WAREHOUSE_SLOTS_CLAN = Integer.parseInt(otherSettings.getProperty("MaximumWarehouseSlotsForClan", "150")); FREIGHT_SLOTS = Integer.parseInt(otherSettings.getProperty("MaximumFreightSlots", "20")); /* chance to enchant an item over +3 */ ENCHANT_CHANCE_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantChanceWeapon", "68")); ENCHANT_CHANCE_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantChanceArmor", "52")); ENCHANT_CHANCE_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantChanceJewelry", "54")); /* limit on enchant */ ENCHANT_MAX_WEAPON = Integer.parseInt(otherSettings.getProperty("EnchantMaxWeapon", "255")); ENCHANT_MAX_ARMOR = Integer.parseInt(otherSettings.getProperty("EnchantMaxArmor", "255")); ENCHANT_MAX_JEWELRY = Integer.parseInt(otherSettings.getProperty("EnchantMaxJewelry", "255")); /*limit of safe enchant normal */ ENCHANT_SAFE_MAX = Integer.parseInt(otherSettings.getProperty("EnchantSafeMax", "3")); /*limit of safe enchant full */ ENCHANT_SAFE_MAX_FULL = Integer.parseInt(otherSettings.getProperty("EnchantSafeMaxFull", "4")); /* if different from 100 (ie 100%) heal rate is modified acordingly */ HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("HpRegenMultiplier", "100")) /100; MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("MpRegenMultiplier", "100")) /100; CP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("CpRegenMultiplier", "100")) /100; RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidHpRegenMultiplier", "100")) /100; RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidMpRegenMultiplier", "100")) /100; RAID_DEFENCE_MULTIPLIER = Double.parseDouble(otherSettings.getProperty("RaidDefenceMultiplier", "100")) /100; RAID_MINION_RESPAWN_TIMER = Integer.parseInt(otherSettings.getProperty("RaidMinionRespawnTime", "300000")); RAID_MIN_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMinRespawnMultiplier", "1.0")); RAID_MAX_RESPAWN_MULTIPLIER = Float.parseFloat(otherSettings.getProperty("RaidMaxRespawnMultiplier", "1.0")); STARTING_ADENA = Integer.parseInt(otherSettings.getProperty("StartingAdena", "100")); UNSTUCK_INTERVAL = Integer.parseInt(otherSettings.getProperty("UnstuckInterval", "300")); /* Player protection after teleport or login */ PLAYER_SPAWN_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerSpawnProtection", "0")); /* Player protection after recovering from fake death (works against mobs only) */ PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(otherSettings.getProperty("PlayerFakeDeathUpProtection", "0")); /* Defines some Party XP related values */ PARTY_XP_CUTOFF_METHOD = otherSettings.getProperty("PartyXpCutoffMethod", "percentage"); PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(otherSettings.getProperty("PartyXpCutoffPercent", "3.")); PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(otherSettings.getProperty("PartyXpCutoffLevel", "30")); /* Amount of HP, MP, and CP is restored */ RESPAWN_RESTORE_CP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreCP", "0")) / 100; RESPAWN_RESTORE_HP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreHP", "70")) / 100; RESPAWN_RESTORE_MP = Double.parseDouble(otherSettings.getProperty("RespawnRestoreMP", "70")) / 100; RESPAWN_RANDOM_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("RespawnRandomInTown", "False")); RESPAWN_RANDOM_MAX_OFFSET = Integer.parseInt(otherSettings.getProperty("RespawnRandomMaxOffset", "50")); /* Maximum number of available slots for pvt stores */ MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsDwarf", "5")); MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(otherSettings.getProperty("MaxPvtStoreSlotsOther", "4")); STORE_SKILL_COOLTIME = Boolean.parseBoolean(otherSettings.getProperty("StoreSkillCooltime", "true")); PET_RENT_NPC = otherSettings.getProperty("ListPetRentNpc", "30827"); LIST_PET_RENT_NPC = new FastList(); for (String id : PET_RENT_NPC.split(",")) { LIST_PET_RENT_NPC.add(Integer.parseInt(id)); } NONDROPPABLE_ITEMS = otherSettings.getProperty("ListOfNonDroppableItems", "1147,425,1146,461,10,2368,7,6,2370,2369,5598"); LIST_NONDROPPABLE_ITEMS = new FastList(); for (String id : NONDROPPABLE_ITEMS.split(",")) { LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id)); } ANNOUNCE_MAMMON_SPAWN = Boolean.parseBoolean(otherSettings.getProperty("AnnounceMammonSpawn", "True")); ALT_PRIVILEGES_ADMIN = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesAdmin", "False")); ALT_PRIVILEGES_SECURE_CHECK = Boolean.parseBoolean(otherSettings.getProperty("AltPrivilegesSecureCheck", "True")); ALT_PRIVILEGES_DEFAULT_LEVEL = Integer.parseInt(otherSettings.getProperty("AltPrivilegesDefaultLevel", "100")); GM_NAME_COLOR_ENABLED = Boolean.parseBoolean(otherSettings.getProperty("GMNameColorEnabled", "False")); GM_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("GMNameColor", "FFFF00")); ADMIN_NAME_COLOR = Integer.decode("0x" + otherSettings.getProperty("AdminNameColor", "00FF00")); GM_HERO_AURA = Boolean.parseBoolean(otherSettings.getProperty("GMHeroAura", "True")); GM_STARTUP_INVULNERABLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvulnerable", "True")); GM_STARTUP_INVISIBLE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupInvisible", "True")); GM_STARTUP_SILENCE = Boolean.parseBoolean(otherSettings.getProperty("GMStartupSilence", "True")); GM_STARTUP_AUTO_LIST = Boolean.parseBoolean(otherSettings.getProperty("GMStartupAutoList", "True")); GM_ADMIN_MENU_STYLE = otherSettings.getProperty("GMAdminMenuStyle", "modern"); PETITIONING_ALLOWED = Boolean.parseBoolean(otherSettings.getProperty("PetitioningAllowed", "True")); MAX_PETITIONS_PER_PLAYER = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPerPlayer", "5")); MAX_PETITIONS_PENDING = Integer.parseInt(otherSettings.getProperty("MaxPetitionsPending", "25")); JAIL_IS_PVP = Boolean.valueOf(otherSettings.getProperty("JailIsPvp", "True")); JAIL_DISABLE_CHAT = Boolean.valueOf(otherSettings.getProperty("JailDisableChat", "True")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+OTHER_CONFIG_FILE+" File."); } // rates try { Properties ratesSettings = new Properties(); InputStream is = new FileInputStream(new File(RATES_CONFIG_FILE)); ratesSettings.load(is); is.close(); RATE_XP = Float.parseFloat(ratesSettings.getProperty("RateXp", "1.")); RATE_SP = Float.parseFloat(ratesSettings.getProperty("RateSp", "1.")); RATE_PARTY_XP = Float.parseFloat(ratesSettings.getProperty("RatePartyXp", "1.")); RATE_PARTY_SP = Float.parseFloat(ratesSettings.getProperty("RatePartySp", "1.")); RATE_QUESTS_REWARD = Float.parseFloat(ratesSettings.getProperty("RateQuestsReward", "1.")); RATE_DROP_ADENA = Float.parseFloat(ratesSettings.getProperty("RateDropAdena", "1.")); RATE_CONSUMABLE_COST = Float.parseFloat(ratesSettings.getProperty("RateConsumableCost", "1.")); RATE_DROP_ITEMS = Float.parseFloat(ratesSettings.getProperty("RateDropItems", "1.")); RATE_DROP_SPOIL = Float.parseFloat(ratesSettings.getProperty("RateDropSpoil", "1.")); RATE_DROP_QUEST = Float.parseFloat(ratesSettings.getProperty("RateDropQuest", "1.")); RATE_KARMA_EXP_LOST = Float.parseFloat(ratesSettings.getProperty("RateKarmaExpLost", "1.")); RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(ratesSettings.getProperty("RateSiegeGuardsPrice", "1.")); RATE_DROP_COMMON_HERBS = Float.parseFloat(ratesSettings.getProperty("RateCommonHerbs", "15.")); RATE_DROP_MP_HP_HERBS = Float.parseFloat(ratesSettings.getProperty("RateHpMpHerbs", "10.")); RATE_DROP_GREATER_HERBS = Float.parseFloat(ratesSettings.getProperty("RateGreaterHerbs", "4.")); RATE_DROP_SUPERIOR_HERBS = Float.parseFloat(ratesSettings.getProperty("RateSuperiorHerbs", "0.8"))*10; RATE_DROP_SPECIAL_HERBS = Float.parseFloat(ratesSettings.getProperty("RateSpecialHerbs", "0.2"))*10; PLAYER_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("PlayerDropLimit", "3")); PLAYER_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDrop", "5")); PLAYER_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropItem", "70")); PLAYER_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquip", "25")); PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("PlayerRateDropEquipWeapon", "5")); PET_XP_RATE = Float.parseFloat(ratesSettings.getProperty("PetXpRate", "1.")); PET_FOOD_RATE = Integer.parseInt(ratesSettings.getProperty("PetFoodRate", "1")); SINEATER_XP_RATE = Float.parseFloat(ratesSettings.getProperty("SinEaterXpRate", "1.")); KARMA_DROP_LIMIT = Integer.parseInt(ratesSettings.getProperty("KarmaDropLimit", "10")); KARMA_RATE_DROP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDrop", "70")); KARMA_RATE_DROP_ITEM = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropItem", "50")); KARMA_RATE_DROP_EQUIP = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquip", "40")); KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(ratesSettings.getProperty("KarmaRateDropEquipWeapon", "10")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+RATES_CONFIG_FILE+" File."); } // alternative settings try { Properties altSettings = new Properties(); InputStream is = new FileInputStream(new File(ALT_SETTINGS_FILE)); altSettings.load(is); is.close(); ALT_GAME_TIREDNESS = Boolean.parseBoolean(altSettings.getProperty("AltGameTiredness", "false")); ALT_GAME_CREATION = Boolean.parseBoolean(altSettings.getProperty("AltGameCreation", "false")); ALT_GAME_CREATION_SPEED = Double.parseDouble(altSettings.getProperty("AltGameCreationSpeed", "1")); ALT_GAME_CREATION_XP_RATE=Double.parseDouble(altSettings.getProperty("AltGameCreationRateXp", "1")); ALT_GAME_CREATION_SP_RATE=Double.parseDouble(altSettings.getProperty("AltGameCreationRateSp", "1")); ALT_BLACKSMITH_USE_RECIPES=Boolean.parseBoolean(altSettings.getProperty("AltBlacksmithUseRecipes", "true")); ALT_GAME_SKILL_LEARN = Boolean.parseBoolean(altSettings.getProperty("AltGameSkillLearn", "false")); AUTO_LEARN_SKILLS = Boolean.parseBoolean(altSettings.getProperty("AutoLearnSkills", "false")); ALT_GAME_CANCEL_BOW = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("bow") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); ALT_GAME_CANCEL_CAST = altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("cast") || altSettings.getProperty("AltGameCancelByHit", "Cast").equalsIgnoreCase("all"); ALT_GAME_SHIELD_BLOCKS = Boolean.parseBoolean(altSettings.getProperty("AltShieldBlocks", "false")); ALT_GAME_DELEVEL = Boolean.parseBoolean(altSettings.getProperty("Delevel", "true")); ALT_GAME_MAGICFAILURES = Boolean.parseBoolean(altSettings.getProperty("MagicFailures", "false")); ALT_GAME_MOB_ATTACK_AI = Boolean.parseBoolean(altSettings.getProperty("AltGameMobAttackAI", "false")); ALT_MOB_AGRO_IN_PEACEZONE = Boolean.parseBoolean(altSettings.getProperty("AltMobAgroInPeaceZone", "true")); ALT_GAME_EXPONENT_XP = Float.parseFloat(altSettings.getProperty("AltGameExponentXp", "0.")); ALT_GAME_EXPONENT_SP = Float.parseFloat(altSettings.getProperty("AltGameExponentSp", "0.")); ALLOW_CLASS_MASTERS = Boolean.valueOf(altSettings.getProperty("AllowClassMasters", "False")); ALT_GAME_FREIGHTS = Boolean.parseBoolean(altSettings.getProperty("AltGameFreights", "false")); ALT_GAME_FREIGHT_PRICE = Integer.parseInt(altSettings.getProperty("AltGameFreightPrice", "1000")); ALT_GAME_SKILL_HIT_RATE = Float.parseFloat(altSettings.getProperty("AltGameSkillHitRate", "1.")); IS_CRAFTING_ENABLED = Boolean.parseBoolean(altSettings.getProperty("CraftingEnabled", "true")); SP_BOOK_NEEDED = Boolean.parseBoolean(altSettings.getProperty("SpBookNeeded", "true")); AUTO_LOOT = altSettings.getProperty("AutoLoot").equalsIgnoreCase("True"); AUTO_LOOT_HERBS = altSettings.getProperty("AutoLootHerbs").equalsIgnoreCase("True"); ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanBeKilledInPeaceZone", "false")); ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanShop", "true")); ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseGK", "false")); ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTeleport", "true")); ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanTrade", "true")); ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(altSettings.getProperty("AltKarmaPlayerCanUseWareHouse", "true")); ALT_GAME_FREE_TELEPORT = Boolean.parseBoolean(altSettings.getProperty("AltFreeTeleporting", "False")); ALT_RECOMMEND = Boolean.parseBoolean(altSettings.getProperty("AltRecommend", "False")); ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltSubClassWithoutQuests", "False")); ALT_GAME_VIEWNPC = Boolean.parseBoolean(altSettings.getProperty("AltGameViewNpc", "False")); ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.parseBoolean(altSettings.getProperty("AltNewCharAlwaysIsNewbie", "False")); ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH = Boolean.parseBoolean(altSettings.getProperty("AltMembersCanWithdrawFromClanWH", "False")); ALT_MAX_NUM_OF_CLANS_IN_ALLY = Integer.parseInt(altSettings.getProperty("AltMaxNumOfClansInAlly", "3")); DWARF_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("DwarfRecipeLimit","50")); COMMON_RECIPE_LIMIT = Integer.parseInt(altSettings.getProperty("CommonRecipeLimit","50")); ALT_CLAN_MEMBERS_FOR_WAR = Integer.parseInt(altSettings.getProperty("AltClanMembersForWar", "15")); ALT_CLAN_JOIN_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAClan", "5")); ALT_CLAN_CREATE_DAYS = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateAClan", "10")); ALT_CLAN_DISSOLVE_DAYS = Integer.parseInt(altSettings.getProperty("DaysToPassToDissolveAClan", "7")); ALT_ALLY_JOIN_DAYS_WHEN_LEAVED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenLeaved", "1")); ALT_ALLY_JOIN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeJoinAllyWhenDismissed", "1")); ALT_ACCEPT_CLAN_DAYS_WHEN_DISMISSED = Integer.parseInt(altSettings.getProperty("DaysBeforeAcceptNewClanWhenDismissed", "1")); ALT_CREATE_ALLY_DAYS_WHEN_DISSOLVED = Integer.parseInt(altSettings.getProperty("DaysBeforeCreateNewAllyWhenDissolved", "10")); ALT_OLY_START_TIME = Integer.parseInt(altSettings.getProperty("AltOlyStartTime", "20")); ALT_OLY_MIN = Integer.parseInt(altSettings.getProperty("AltOlyMin","00")); ALT_OLY_CPERIOD = Long.parseLong(altSettings.getProperty("AltOlyCPeriod","14100000")); ALT_OLY_BATTLE = Long.parseLong(altSettings.getProperty("AltOlyBattle","180000")); ALT_OLY_BWAIT = Long.parseLong(altSettings.getProperty("AltOlyBWait","600000")); ALT_OLY_IWAIT = Long.parseLong(altSettings.getProperty("AltOlyIWait","300000")); ALT_OLY_WPERIOD = Long.parseLong(altSettings.getProperty("AltOlyWPeriod","604800000")); ALT_OLY_VPERIOD = Long.parseLong(altSettings.getProperty("AltOlyVPeriod","86400000")); ALT_LOTTERY_PRIZE = Integer.parseInt(altSettings.getProperty("AltLotteryPrize","50000")); ALT_LOTTERY_TICKET_PRICE = Integer.parseInt(altSettings.getProperty("AltLotteryTicketPrice","2000")); ALT_LOTTERY_5_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery5NumberRate","0.6")); ALT_LOTTERY_4_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery4NumberRate","0.2")); ALT_LOTTERY_3_NUMBER_RATE = Float.parseFloat(altSettings.getProperty("AltLottery3NumberRate","0.2")); ALT_LOTTERY_2_AND_1_NUMBER_PRIZE = Integer.parseInt(altSettings.getProperty("AltLottery2and1NumberPrize","200")); BUFFS_MAX_AMOUNT = Byte.parseByte(altSettings.getProperty("maxbuffamount","24")); ALT_DEV_NO_QUESTS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoQuests", "False")); ALT_DEV_NO_SPAWNS = Boolean.parseBoolean(altSettings.getProperty("AltDevNoSpawns", "False")); // Dimensional Rift Config RIFT_MIN_PARTY_SIZE = Integer.parseInt(altSettings.getProperty("RiftMinPartySize", "5")); RIFT_MAX_JUMPS = Integer.parseInt(altSettings.getProperty("MaxRiftJumps", "4")); RIFT_SPAWN_DELAY = Integer.parseInt(altSettings.getProperty("RiftSpawnDelay", "10000")); RIFT_AUTO_JUMPS_TIME_MIN = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMin", "480")); RIFT_AUTO_JUMPS_TIME_MAX = Integer.parseInt(altSettings.getProperty("AutoJumpsDelayMax", "600")); RIFT_ENTER_COST_RECRUIT = Integer.parseInt(altSettings.getProperty("RecruitCost", "18")); RIFT_ENTER_COST_SOLDIER = Integer.parseInt(altSettings.getProperty("SoldierCost", "21")); RIFT_ENTER_COST_OFFICER = Integer.parseInt(altSettings.getProperty("OfficerCost", "24")); RIFT_ENTER_COST_CAPTAIN = Integer.parseInt(altSettings.getProperty("CaptainCost", "27")); RIFT_ENTER_COST_COMMANDER = Integer.parseInt(altSettings.getProperty("CommanderCost", "30")); RIFT_ENTER_COST_HERO = Integer.parseInt(altSettings.getProperty("HeroCost", "33")); RIFT_BOSS_ROOM_TIME_MUTIPLY = Float.parseFloat(altSettings.getProperty("BossRoomTimeMultiply", "1.5")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+ALT_SETTINGS_FILE+" File."); } // Seven Signs Config try { Properties SevenSettings = new Properties(); InputStream is = new FileInputStream(new File(SEVENSIGNS_FILE)); SevenSettings.load(is); is.close(); ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.parseBoolean(SevenSettings.getProperty("AltRequireCastleForDawn", "False")); ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.parseBoolean(SevenSettings.getProperty("AltRequireClanCastle", "False")); ALT_FESTIVAL_MIN_PLAYER = Integer.parseInt(SevenSettings.getProperty("AltFestivalMinPlayer", "5")); ALT_MAXIMUM_PLAYER_CONTRIB = Integer.parseInt(SevenSettings.getProperty("AltMaxPlayerContrib", "1000000")); ALT_FESTIVAL_MANAGER_START = Long.parseLong(SevenSettings.getProperty("AltFestivalManagerStart", "120000")); ALT_FESTIVAL_LENGTH = Long.parseLong(SevenSettings.getProperty("AltFestivalLength", "1080000")); ALT_FESTIVAL_CYCLE_LENGTH = Long.parseLong(SevenSettings.getProperty("AltFestivalCycleLength", "2280000")); ALT_FESTIVAL_FIRST_SPAWN = Long.parseLong(SevenSettings.getProperty("AltFestivalFirstSpawn", "120000")); ALT_FESTIVAL_FIRST_SWARM = Long.parseLong(SevenSettings.getProperty("AltFestivalFirstSwarm", "300000")); ALT_FESTIVAL_SECOND_SPAWN = Long.parseLong(SevenSettings.getProperty("AltFestivalSecondSpawn", "540000")); ALT_FESTIVAL_SECOND_SWARM = Long.parseLong(SevenSettings.getProperty("AltFestivalSecondSwarm", "720000")); ALT_FESTIVAL_CHEST_SPAWN = Long.parseLong(SevenSettings.getProperty("AltFestivalChestSpawn", "900000")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+SEVENSIGNS_FILE+" File."); } // clanhall settings try { Properties clanhallSettings = new Properties(); InputStream is = new FileInputStream(new File(CLANHALL_CONFIG_FILE)); clanhallSettings.load(is); is.close(); CH_TELE_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallTeleportFunctionFeeRation", "86400000")); CH_TELE1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallTeleportFunctionFeeLvl1", "86400000")); CH_TELE2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallTeleportFunctionFeeLvl2", "86400000")); CH_SUPPORT_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallSupportFunctionFeeRation", "86400000")); CH_SUPPORT1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl1", "86400000")); CH_SUPPORT2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl2", "86400000")); CH_SUPPORT3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl3", "86400000")); CH_SUPPORT4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl4", "86400000")); CH_SUPPORT5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl5", "86400000")); CH_SUPPORT6_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl6", "86400000")); CH_SUPPORT7_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl7", "86400000")); CH_SUPPORT8_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallSupportFeeLvl8", "86400000")); CH_MPREG_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFunctionFeeRation", "86400000")); CH_MPREG1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl1", "86400000")); CH_MPREG2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl2", "86400000")); CH_MPREG3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl3", "86400000")); CH_MPREG4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl4", "86400000")); CH_MPREG5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallMpRegenerationFeeLvl5", "86400000")); CH_HPREG_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFunctionFeeRation", "86400000")); CH_HPREG1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl1", "86400000")); CH_HPREG2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl2", "86400000")); CH_HPREG3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl3", "86400000")); CH_HPREG4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl4", "86400000")); CH_HPREG5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl5", "86400000")); CH_HPREG6_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl6", "86400000")); CH_HPREG7_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl7", "86400000")); CH_HPREG8_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl8", "86400000")); CH_HPREG9_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl9", "86400000")); CH_HPREG10_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl10", "86400000")); CH_HPREG11_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl11", "86400000")); CH_HPREG12_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl12", "86400000")); CH_HPREG13_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallHpRegenerationFeeLvl13", "86400000")); CH_EXPREG_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFunctionFeeRation", "86400000")); CH_EXPREG1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl1", "86400000")); CH_EXPREG2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl2", "86400000")); CH_EXPREG3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl3", "86400000")); CH_EXPREG4_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl4", "86400000")); CH_EXPREG5_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl5", "86400000")); CH_EXPREG6_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl6", "86400000")); CH_EXPREG7_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallExpRegenerationFeeLvl7", "86400000")); CH_ITEM_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeRation", "86400000")); CH_ITEM1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeLvl1", "86400000")); CH_ITEM2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeLvl2", "86400000")); CH_ITEM3_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallItemCreationFunctionFeeLvl3", "86400000")); CH_CURTAIN_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallCurtainFunctionFeeRation", "86400000")); CH_CURTAIN1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallCurtainFunctionFeeLvl1", "86400000")); CH_CURTAIN2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallCurtainFunctionFeeLvl2", "86400000")); CH_FRONT_FEE_RATIO = Long.valueOf(clanhallSettings.getProperty("ClanHallFrontPlatformFunctionFeeRation", "86400000")); CH_FRONT1_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallFrontPlatformFunctionFeeLvl1", "86400000")); CH_FRONT2_FEE = Integer.valueOf(clanhallSettings.getProperty("ClanHallFrontPlatformFunctionFeeLvl2", "86400000")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+CLANHALL_CONFIG_FILE+" File."); } try { Properties L2JModSettings = new Properties(); InputStream is = new FileInputStream(new File(L2JMOD_CONFIG_FILE)); L2JModSettings.load(is); is.close(); L2JMOD_CHAMPION_ENABLE = Boolean.parseBoolean(L2JModSettings.getProperty("ChampionEnable", "false")); L2JMOD_CHAMPION_FREQUENCY = Integer.parseInt(L2JModSettings.getProperty("ChampionFrequency", "0")); L2JMOD_CHAMP_MIN_LVL = Integer.parseInt(L2JModSettings.getProperty("ChampionMinLevel", "20")); L2JMOD_CHAMP_MAX_LVL = Integer.parseInt(L2JModSettings.getProperty("ChampionMaxLevel", "60")); L2JMOD_CHAMPION_HP = Integer.parseInt(L2JModSettings.getProperty("ChampionHp", "7")); L2JMOD_CHAMPION_HP_REGEN = Float.parseFloat(L2JModSettings.getProperty("ChampionHpRegen", "1.")); L2JMOD_CHAMPION_REWARDS = Integer.parseInt(L2JModSettings.getProperty("ChampionRewards", "8")); L2JMOD_CHAMPION_ADENAS_REWARDS = Integer.parseInt(L2JModSettings.getProperty("ChampionAdenasRewards", "1")); L2JMOD_CHAMPION_ATK = Float.parseFloat(L2JModSettings.getProperty("ChampionAtk", "1.")); L2JMOD_CHAMPION_SPD_ATK = Float.parseFloat(L2JModSettings.getProperty("ChampionSpdAtk", "1.")); L2JMOD_CHAMPION_REWARD = Integer.parseInt(L2JModSettings.getProperty("ChampionRewardItem", "0")); L2JMOD_CHAMPION_REWARD_ID = Integer.parseInt(L2JModSettings.getProperty("ChampionRewardItemID", "6393")); L2JMOD_CHAMPION_REWARD_QTY = Integer.parseInt(L2JModSettings.getProperty("ChampionRewardItemQty", "1")); TVT_EVENT_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventEnabled", "false")); TVT_EVENT_INTERVAL = Integer.parseInt(L2JModSettings.getProperty("TvTEventInterval", "18000")); TVT_EVENT_PARTICIPATION_TIME = Integer.parseInt(L2JModSettings.getProperty("TvTEventParticipationTime", "3600")); TVT_EVENT_RUNNING_TIME = Integer.parseInt(L2JModSettings.getProperty("TvTEventRunningTime", "1800")); TVT_EVENT_PARTICIPATION_NPC_ID = Integer.parseInt(L2JModSettings.getProperty("TvTEventParticipationNpcId", "0")); /** L2JMOD Wedding system */ L2JMOD_ALLOW_WEDDING = Boolean.valueOf(L2JModSettings.getProperty("AllowWedding", "False")); L2JMOD_WEDDING_PRICE = Integer.parseInt(L2JModSettings.getProperty("WeddingPrice", "250000000")); L2JMOD_WEDDING_PUNISH_INFIDELITY = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingPunishInfidelity", "True")); L2JMOD_WEDDING_TELEPORT = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingTeleport", "True")); L2JMOD_WEDDING_TELEPORT_PRICE = Integer.parseInt(L2JModSettings.getProperty("WeddingTeleportPrice", "50000")); L2JMOD_WEDDING_TELEPORT_DURATION = Integer.parseInt(L2JModSettings.getProperty("WeddingTeleportDuration", "60")); L2JMOD_WEDDING_SAMESEX = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingAllowSameSex", "False")); L2JMOD_WEDDING_FORMALWEAR = Boolean.parseBoolean(L2JModSettings.getProperty("WeddingFormalWear", "True")); L2JMOD_WEDDING_DIVORCE_COSTS = Integer.parseInt(L2JModSettings.getProperty("WeddingDivorceCosts", "20")); if (TVT_EVENT_PARTICIPATION_NPC_ID == 0) { TVT_EVENT_ENABLED = false; System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventParticipationNpcId"); } else { String[] propertySplit = L2JModSettings.getProperty("TvTEventParticipationNpcCoordinates", "0,0,0").split(","); if (propertySplit.length < 3) { TVT_EVENT_ENABLED = false; System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventParticipationNpcCoordinates"); } else { TVT_EVENT_PARTICIPATION_NPC_COORDINATES[0] = Integer.parseInt(propertySplit[0]); TVT_EVENT_PARTICIPATION_NPC_COORDINATES[1] = Integer.parseInt(propertySplit[1]); TVT_EVENT_PARTICIPATION_NPC_COORDINATES[2] = Integer.parseInt(propertySplit[2]); TVT_EVENT_MIN_PLAYERS_IN_TEAMS = Integer.parseInt(L2JModSettings.getProperty("TvTEventMinPlayersInTeams", "1")); TVT_EVENT_RESPAWN_TELEPORT_DELAY = Integer.parseInt(L2JModSettings.getProperty("TvTEventRespawnTeleportDelay", "20")); TVT_EVENT_START_LEAVE_TELEPORT_DELAY = Integer.parseInt(L2JModSettings.getProperty("TvTEventStartLeaveTeleportDelay", "20")); TVT_EVENT_TEAM_1_NAME = L2JModSettings.getProperty("TvTEventTeam1Name", "Team1"); propertySplit = L2JModSettings.getProperty("TvTEventTeam1Coordinates", "0,0,0").split(","); if (propertySplit.length < 3) { TVT_EVENT_ENABLED = false; System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventTeam1Coordinates"); } else { TVT_EVENT_TEAM_1_COORDINATES[0] = Integer.parseInt(propertySplit[0]); TVT_EVENT_TEAM_1_COORDINATES[1] = Integer.parseInt(propertySplit[1]); TVT_EVENT_TEAM_1_COORDINATES[2] = Integer.parseInt(propertySplit[2]); TVT_EVENT_TEAM_2_NAME = L2JModSettings.getProperty("TvTEventTeam2Name", "Team2"); propertySplit = L2JModSettings.getProperty("TvTEventTeam2Coordinates", "0,0,0").split(","); if (propertySplit.length < 3) { TVT_EVENT_ENABLED= false; System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventTeam2Coordinates"); } else { TVT_EVENT_TEAM_2_COORDINATES[0] = Integer.parseInt(propertySplit[0]); TVT_EVENT_TEAM_2_COORDINATES[1] = Integer.parseInt(propertySplit[1]); TVT_EVENT_TEAM_2_COORDINATES[2] = Integer.parseInt(propertySplit[2]); propertySplit = L2JModSettings.getProperty("TvTEventReward", "57,100000").split(";"); for (String reward : propertySplit) { String[] rewardSplit = reward.split(","); if (rewardSplit.length != 2) System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventReward \"" + reward + "\""); else { try { TVT_EVENT_REWARDS.add(new int[]{Integer.valueOf(rewardSplit[0]), Integer.valueOf(rewardSplit[1])}); } catch (NumberFormatException nfe) { if (!reward.equals("")) System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventReward \"" + reward + "\""); } } } TVT_EVENT_TARGET_TEAM_MEMBERS_ALLOWED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventTargetTeamMembersAllowed", "true")); TVT_EVENT_POTIONS_ALLOWED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventPotionsAllowed", "false")); TVT_EVENT_SUMMON_BY_ITEM_ALLOWED = Boolean.parseBoolean(L2JModSettings.getProperty("TvTEventSummonByItemAllowed", "false")); propertySplit = L2JModSettings.getProperty("TvTEventDoorsCloseOpenOnStartEnd", "").split(";"); for (String door : propertySplit) { try { TVT_EVENT_DOOR_IDS.add(Integer.valueOf(door)); } catch (NumberFormatException nfe) { if (!door.equals("")) System.out.println("TvTEventEngine[Config.load()]: invalid config property -> TvTEventDoorsCloseOpenOnStartEnd \"" + door + "\""); } } } } } } } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+L2JMOD_CONFIG_FILE+" File."); } // pvp config try { Properties pvpSettings = new Properties(); InputStream is = new FileInputStream(new File(PVP_CONFIG_FILE)); pvpSettings.load(is); is.close(); /* KARMA SYSTEM */ KARMA_MIN_KARMA = Integer.parseInt(pvpSettings.getProperty("MinKarma", "240")); KARMA_MAX_KARMA = Integer.parseInt(pvpSettings.getProperty("MaxKarma", "10000")); KARMA_XP_DIVIDER = Integer.parseInt(pvpSettings.getProperty("XPDivider", "260")); KARMA_LOST_BASE = Integer.parseInt(pvpSettings.getProperty("BaseKarmaLost", "0")); KARMA_DROP_GM = Boolean.parseBoolean(pvpSettings.getProperty("CanGMDropEquipment", "false")); KARMA_AWARD_PK_KILL = Boolean.parseBoolean(pvpSettings.getProperty("AwardPKKillPVPPoint", "true")); KARMA_PK_LIMIT = Integer.parseInt(pvpSettings.getProperty("MinimumPKRequiredToDrop", "5")); KARMA_NONDROPPABLE_PET_ITEMS = pvpSettings.getProperty("ListOfPetItems", "2375,3500,3501,3502,4422,4423,4424,4425,6648,6649,6650"); KARMA_NONDROPPABLE_ITEMS = pvpSettings.getProperty("ListOfNonDroppableItems", "57,1147,425,1146,461,10,2368,7,6,2370,2369,6842,6611,6612,6613,6614,6615,6616,6617,6618,6619,6620,6621"); KARMA_LIST_NONDROPPABLE_PET_ITEMS = new FastList(); for (String id : KARMA_NONDROPPABLE_PET_ITEMS.split(",")) { KARMA_LIST_NONDROPPABLE_PET_ITEMS.add(Integer.parseInt(id)); } KARMA_LIST_NONDROPPABLE_ITEMS = new FastList(); for (String id : KARMA_NONDROPPABLE_ITEMS.split(",")) { KARMA_LIST_NONDROPPABLE_ITEMS.add(Integer.parseInt(id)); } PVP_NORMAL_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsNormalTime", "15000")); PVP_PVP_TIME = Integer.parseInt(pvpSettings.getProperty("PvPVsPvPTime", "30000")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+PVP_CONFIG_FILE+" File."); } // access levels try { Properties gmSettings = new Properties(); InputStream is = new FileInputStream(new File(GM_ACCESS_FILE)); gmSettings.load(is); is.close(); GM_ACCESSLEVEL = Integer.parseInt(gmSettings.getProperty("GMAccessLevel", "100")); GM_MIN = Integer.parseInt(gmSettings.getProperty("GMMinLevel", "100")); GM_ALTG_MIN_LEVEL = Integer.parseInt(gmSettings.getProperty("GMCanAltG", "100")); GM_ANNOUNCE = Integer.parseInt(gmSettings.getProperty("GMCanAnnounce", "100")); GM_BAN = Integer.parseInt(gmSettings.getProperty("GMCanBan", "100")); GM_BAN_CHAT = Integer.parseInt(gmSettings.getProperty("GMCanBanChat", "100")); GM_CREATE_ITEM = Integer.parseInt(gmSettings.getProperty("GMCanShop", "100")); GM_DELETE = Integer.parseInt(gmSettings.getProperty("GMCanDelete", "100")); GM_KICK = Integer.parseInt(gmSettings.getProperty("GMCanKick", "100")); GM_MENU = Integer.parseInt(gmSettings.getProperty("GMMenu", "100")); GM_GODMODE = Integer.parseInt(gmSettings.getProperty("GMGodMode", "100")); GM_CHAR_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditChar", "100")); GM_CHAR_EDIT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanEditCharOther", "100")); GM_CHAR_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewChar", "100")); GM_NPC_EDIT = Integer.parseInt(gmSettings.getProperty("GMCanEditNPC", "100")); GM_NPC_VIEW = Integer.parseInt(gmSettings.getProperty("GMCanViewNPC", "100")); GM_TELEPORT = Integer.parseInt(gmSettings.getProperty("GMCanTeleport", "100")); GM_TELEPORT_OTHER = Integer.parseInt(gmSettings.getProperty("GMCanTeleportOther", "100")); GM_RESTART = Integer.parseInt(gmSettings.getProperty("GMCanRestart", "100")); GM_MONSTERRACE = Integer.parseInt(gmSettings.getProperty("GMMonsterRace", "100")); GM_RIDER = Integer.parseInt(gmSettings.getProperty("GMRider", "100")); GM_ESCAPE = Integer.parseInt(gmSettings.getProperty("GMFastUnstuck", "100")); GM_FIXED = Integer.parseInt(gmSettings.getProperty("GMResurectFixed", "100")); GM_CREATE_NODES = Integer.parseInt(gmSettings.getProperty("GMCreateNodes", "100")); GM_ENCHANT = Integer.parseInt(gmSettings.getProperty("GMEnchant", "100")); GM_DOOR = Integer.parseInt(gmSettings.getProperty("GMDoor", "100")); GM_RES = Integer.parseInt(gmSettings.getProperty("GMRes", "100")); GM_PEACEATTACK = Integer.parseInt(gmSettings.getProperty("GMPeaceAttack", "100")); GM_HEAL = Integer.parseInt(gmSettings.getProperty("GMHeal", "100")); GM_UNBLOCK = Integer.parseInt(gmSettings.getProperty("GMUnblock", "100")); GM_CACHE = Integer.parseInt(gmSettings.getProperty("GMCache", "100")); GM_TALK_BLOCK = Integer.parseInt(gmSettings.getProperty("GMTalkBlock", "100")); GM_TEST = Integer.parseInt(gmSettings.getProperty("GMTest", "100")); String gmTrans = gmSettings.getProperty("GMDisableTransaction", "False"); if (!gmTrans.equalsIgnoreCase("false")) { String[] params = gmTrans.split(","); GM_DISABLE_TRANSACTION = true; GM_TRANSACTION_MIN = Integer.parseInt(params[0]); GM_TRANSACTION_MAX = Integer.parseInt(params[1]); } else { GM_DISABLE_TRANSACTION = false; } GM_CAN_GIVE_DAMAGE = Integer.parseInt(gmSettings.getProperty("GMCanGiveDamage", "90")); GM_DONT_TAKE_AGGRO = Integer.parseInt(gmSettings.getProperty("GMDontTakeAggro", "90")); GM_DONT_TAKE_EXPSP = Integer.parseInt(gmSettings.getProperty("GMDontGiveExpSp", "90")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+GM_ACCESS_FILE+" File."); } try { Properties Settings = new Properties(); InputStream is = new FileInputStream(HEXID_FILE); Settings.load(is); is.close(); SERVER_ID = Integer.parseInt(Settings.getProperty("ServerID")); HEX_ID = new BigInteger(Settings.getProperty("HexID"), 16).toByteArray(); } catch (Exception e) { _log.warning("Could not load HexID file ("+HEXID_FILE+"). Hopefully login will give us one."); } } else if(Server.serverMode == Server.MODE_LOGINSERVER) { _log.info("loading login config"); try { Properties serverSettings = new Properties(); InputStream is = new FileInputStream(new File(LOGIN_CONFIGURATION_FILE)); serverSettings.load(is); is.close(); GAME_SERVER_LOGIN_HOST = serverSettings.getProperty("LoginHostname","*"); GAME_SERVER_LOGIN_PORT = Integer.parseInt(serverSettings.getProperty("LoginPort","9013")); LOGIN_BIND_ADDRESS = serverSettings.getProperty("LoginserverHostname", "*"); PORT_LOGIN = Integer.parseInt(serverSettings.getProperty("LoginserverPort", "2106")); DEBUG = Boolean.parseBoolean(serverSettings.getProperty("Debug", "false")); DEVELOPER = Boolean.parseBoolean(serverSettings.getProperty("Developer", "false")); ASSERT = Boolean.parseBoolean(serverSettings.getProperty("Assert", "false")); ACCEPT_NEW_GAMESERVER = Boolean.parseBoolean(serverSettings.getProperty("AcceptNewGameServer","True")); REQUEST_ID = Integer.parseInt(serverSettings.getProperty("RequestServerID","0")); ACCEPT_ALTERNATE_ID = Boolean.parseBoolean(serverSettings.getProperty("AcceptAlternateID","True")); LOGIN_TRY_BEFORE_BAN = Integer.parseInt(serverSettings.getProperty("LoginTryBeforeBan", "10")); LOGIN_BLOCK_AFTER_BAN = Integer.parseInt(serverSettings.getProperty("LoginBlockAfterBan", "600")); GM_MIN = Integer.parseInt(serverSettings.getProperty("GMMinLevel", "100")); DATAPACK_ROOT = new File(serverSettings.getProperty("DatapackRoot", ".")).getCanonicalFile(); //FIXME: in login? INTERNAL_HOSTNAME = serverSettings.getProperty("InternalHostname", "localhost"); EXTERNAL_HOSTNAME = serverSettings.getProperty("ExternalHostname", "localhost"); DATABASE_DRIVER = serverSettings.getProperty("Driver", "com.mysql.jdbc.Driver"); DATABASE_URL = serverSettings.getProperty("URL", "jdbc:mysql://localhost/l2jdb"); DATABASE_LOGIN = serverSettings.getProperty("Login", "root"); DATABASE_PASSWORD = serverSettings.getProperty("Password", ""); DATABASE_MAX_CONNECTIONS = Integer.parseInt(serverSettings.getProperty("MaximumDbConnections", "10")); SHOW_LICENCE = Boolean.parseBoolean(serverSettings.getProperty("ShowLicence", "true")); IP_UPDATE_TIME = Integer.parseInt(serverSettings.getProperty("IpUpdateTime","15")); FORCE_GGAUTH = Boolean.parseBoolean(serverSettings.getProperty("ForceGGAuth", "false")); AUTO_CREATE_ACCOUNTS = Boolean.parseBoolean(serverSettings.getProperty("AutoCreateAccounts","True")); FLOOD_PROTECTION = Boolean.parseBoolean(serverSettings.getProperty("EnableFloodProtection","True")); FAST_CONNECTION_LIMIT = Integer.parseInt(serverSettings.getProperty("FastConnectionLimit","15")); NORMAL_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("NormalConnectionTime","700")); FAST_CONNECTION_TIME = Integer.parseInt(serverSettings.getProperty("FastConnectionTime","350")); MAX_CONNECTION_PER_IP = Integer.parseInt(serverSettings.getProperty("MaxConnectionPerIP","50")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+CONFIGURATION_FILE+" File."); } // telnet try { Properties telnetSettings = new Properties(); InputStream is = new FileInputStream(new File(TELNET_FILE)); telnetSettings.load(is); is.close(); IS_TELNET_ENABLED = Boolean.valueOf(telnetSettings.getProperty("EnableTelnet", "false")); } catch (Exception e) { e.printStackTrace(); throw new Error("Failed to Load "+TELNET_FILE+" File."); } } else { _log.severe("Could not Load Config: server mode was not set"); } } /** * Set a new value to a game parameter from the admin console. * @param pName (String) : name of the parameter to change * @param pValue (String) : new value of the parameter * @return boolean : true if modification has been made * @link useAdminCommand */ public static boolean setParameterValue(String pName, String pValue) { // Server settings if (pName.equalsIgnoreCase("RateXp")) RATE_XP = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateSp")) RATE_SP = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RatePartyXp")) RATE_PARTY_XP = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RatePartySp")) RATE_PARTY_SP = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateQuestsReward")) RATE_QUESTS_REWARD = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateDropAdena")) RATE_DROP_ADENA = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateConsumableCost")) RATE_CONSUMABLE_COST = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateDropItems")) RATE_DROP_ITEMS = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateDropSpoil")) RATE_DROP_SPOIL = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateDropQuest")) RATE_DROP_QUEST = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateKarmaExpLost")) RATE_KARMA_EXP_LOST = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("RateSiegeGuardsPrice")) RATE_SIEGE_GUARDS_PRICE = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("PlayerDropLimit")) PLAYER_DROP_LIMIT = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PlayerRateDrop")) PLAYER_RATE_DROP = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PlayerRateDropItem")) PLAYER_RATE_DROP_ITEM = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PlayerRateDropEquip")) PLAYER_RATE_DROP_EQUIP = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PlayerRateDropEquipWeapon")) PLAYER_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("KarmaDropLimit")) KARMA_DROP_LIMIT = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("KarmaRateDrop")) KARMA_RATE_DROP = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("KarmaRateDropItem")) KARMA_RATE_DROP_ITEM = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("KarmaRateDropEquip")) KARMA_RATE_DROP_EQUIP = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("KarmaRateDropEquipWeapon")) KARMA_RATE_DROP_EQUIP_WEAPON = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("AutoDestroyDroppedItemAfter")) AUTODESTROY_ITEM_AFTER = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("DestroyPlayerDroppedItem")) DESTROY_DROPPED_PLAYER_ITEM = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("DestroyEquipableItem")) DESTROY_EQUIPABLE_PLAYER_ITEM = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("SaveDroppedItem")) SAVE_DROPPED_ITEM = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("EmptyDroppedItemTableAfterLoad")) EMPTY_DROPPED_ITEM_TABLE_AFTER_LOAD = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("SaveDroppedItemInterval")) SAVE_DROPPED_ITEM_INTERVAL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ClearDroppedItemTable")) CLEAR_DROPPED_ITEM_TABLE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("PreciseDropCalculation")) PRECISE_DROP_CALCULATION = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("MultipleItemDrop")) MULTIPLE_ITEM_DROP = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("CoordSynchronize")) COORD_SYNCHRONIZE = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("DeleteCharAfterDays")) DELETE_DAYS = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("AllowDiscardItem")) ALLOW_DISCARDITEM = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AllowFreight")) ALLOW_FREIGHT = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AllowWarehouse")) ALLOW_WAREHOUSE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AllowWear")) ALLOW_WEAR = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("WearDelay")) WEAR_DELAY = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("WearPrice")) WEAR_PRICE = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("AllowWater")) ALLOW_WATER = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AllowRentPet")) ALLOW_RENTPET = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AllowBoat")) ALLOW_BOAT = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AllowCursedWeapons")) ALLOW_CURSED_WEAPONS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("CommunityType")) COMMUNITY_TYPE = pValue.toLowerCase(); else if (pName.equalsIgnoreCase("BBSDefault")) BBS_DEFAULT = pValue; else if (pName.equalsIgnoreCase("ShowLevelOnCommunityBoard")) SHOW_LEVEL_COMMUNITYBOARD = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("ShowStatusOnCommunityBoard")) SHOW_STATUS_COMMUNITYBOARD = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("NamePageSizeOnCommunityBoard")) NAME_PAGE_SIZE_COMMUNITYBOARD = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("NamePerRowOnCommunityBoard")) NAME_PER_ROW_COMMUNITYBOARD = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ShowServerNews")) SERVER_NEWS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("ShowNpcLevel")) SHOW_NPC_LVL = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("ForceInventoryUpdate")) FORCE_INVENTORY_UPDATE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AutoDeleteInvalidQuestData")) AUTODELETE_INVALID_QUEST_DATA = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("MaximumOnlineUsers")) MAXIMUM_ONLINE_USERS = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ZoneTown")) ZONE_TOWN = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumUpdateDistance")) MINIMUM_UPDATE_DISTANCE = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MinimumUpdateTime")) MINIMUN_UPDATE_TIME = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("CheckKnownList")) CHECK_KNOWN = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("KnownListForgetDelay")) KNOWNLIST_FORGET_DELAY = Integer.parseInt(pValue); // Other settings else if (pName.equalsIgnoreCase("UseDeepBlueDropRules")) DEEPBLUE_DROP_RULES = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AllowGuards")) ALLOW_GUARDS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("CancelLesserEffect")) EFFECT_CANCELING = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("WyvernSpeed")) WYVERN_SPEED = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("StriderSpeed")) STRIDER_SPEED = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumSlotsForNoDwarf")) INVENTORY_MAXIMUM_NO_DWARF = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumSlotsForDwarf")) INVENTORY_MAXIMUM_DWARF = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumSlotsForGMPlayer")) INVENTORY_MAXIMUM_GM = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForNoDwarf")) WAREHOUSE_SLOTS_NO_DWARF = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForDwarf")) WAREHOUSE_SLOTS_DWARF = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumWarehouseSlotsForClan")) WAREHOUSE_SLOTS_CLAN = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaximumFreightSlots")) FREIGHT_SLOTS = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantChanceWeapon")) ENCHANT_CHANCE_WEAPON = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantChanceArmor")) ENCHANT_CHANCE_ARMOR = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantChanceJewelry")) ENCHANT_CHANCE_JEWELRY = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantMaxWeapon")) ENCHANT_MAX_WEAPON = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantMaxArmor")) ENCHANT_MAX_ARMOR = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantMaxJewelry")) ENCHANT_MAX_JEWELRY = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantSafeMax")) ENCHANT_SAFE_MAX = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("EnchantSafeMaxFull")) ENCHANT_SAFE_MAX_FULL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("HpRegenMultiplier")) HP_REGEN_MULTIPLIER = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("MpRegenMultiplier")) MP_REGEN_MULTIPLIER = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("CpRegenMultiplier")) CP_REGEN_MULTIPLIER = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("RaidHpRegenMultiplier")) RAID_HP_REGEN_MULTIPLIER = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("RaidMpRegenMultiplier")) RAID_MP_REGEN_MULTIPLIER = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("RaidDefenceMultiplier")) RAID_DEFENCE_MULTIPLIER = Double.parseDouble(pValue) /100; else if (pName.equalsIgnoreCase("RaidMinionRespawnTime")) RAID_MINION_RESPAWN_TIMER =Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("StartingAdena")) STARTING_ADENA = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("UnstuckInterval")) UNSTUCK_INTERVAL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PlayerSpawnProtection")) PLAYER_SPAWN_PROTECTION = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PlayerFakeDeathUpProtection")) PLAYER_FAKEDEATH_UP_PROTECTION = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PartyXpCutoffMethod")) PARTY_XP_CUTOFF_METHOD = pValue; else if (pName.equalsIgnoreCase("PartyXpCutoffPercent")) PARTY_XP_CUTOFF_PERCENT = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("PartyXpCutoffLevel")) PARTY_XP_CUTOFF_LEVEL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("RespawnRestoreCP")) RESPAWN_RESTORE_CP = Double.parseDouble(pValue) / 100; else if (pName.equalsIgnoreCase("RespawnRestoreHP")) RESPAWN_RESTORE_HP = Double.parseDouble(pValue) / 100; else if (pName.equalsIgnoreCase("RespawnRestoreMP")) RESPAWN_RESTORE_MP = Double.parseDouble(pValue) / 100; else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsDwarf")) MAX_PVTSTORE_SLOTS_DWARF = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaxPvtStoreSlotsOther")) MAX_PVTSTORE_SLOTS_OTHER = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("StoreSkillCooltime")) STORE_SKILL_COOLTIME = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AnnounceMammonSpawn")) ANNOUNCE_MAMMON_SPAWN = Boolean.valueOf(pValue); // Alternative settings else if (pName.equalsIgnoreCase("AltGameTiredness")) ALT_GAME_TIREDNESS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameCreation")) ALT_GAME_CREATION = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameCreationSpeed")) ALT_GAME_CREATION_SPEED = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("AltGameCreationXpRate")) ALT_GAME_CREATION_XP_RATE = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("AltGameCreationSpRate")) ALT_GAME_CREATION_SP_RATE = Double.parseDouble(pValue); else if (pName.equalsIgnoreCase("AltBlacksmithUseRecipes")) ALT_BLACKSMITH_USE_RECIPES = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameSkillLearn")) ALT_GAME_SKILL_LEARN = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameCancelByHit")) { ALT_GAME_CANCEL_BOW = pValue.equalsIgnoreCase("bow") || pValue.equalsIgnoreCase("all"); ALT_GAME_CANCEL_CAST = pValue.equalsIgnoreCase("cast") || pValue.equalsIgnoreCase("all"); } else if (pName.equalsIgnoreCase("AltShieldBlocks")) ALT_GAME_SHIELD_BLOCKS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("Delevel")) ALT_GAME_DELEVEL = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("MagicFailures")) ALT_GAME_MAGICFAILURES = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameMobAttackAI")) ALT_GAME_MOB_ATTACK_AI = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltMobAgroInPeaceZone")) ALT_MOB_AGRO_IN_PEACEZONE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameExponentXp")) ALT_GAME_EXPONENT_XP = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("AltGameExponentSp")) ALT_GAME_EXPONENT_SP = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("AllowClassMasters")) ALLOW_CLASS_MASTERS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameFreights")) ALT_GAME_FREIGHTS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltGameFreightPrice")) ALT_GAME_FREIGHT_PRICE = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("AltGameSkillHitRate")) ALT_GAME_SKILL_HIT_RATE = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("CraftingEnabled")) IS_CRAFTING_ENABLED = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("SpBookNeeded")) SP_BOOK_NEEDED = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AutoLoot")) AUTO_LOOT = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AutoLootHerbs")) AUTO_LOOT_HERBS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltKarmaPlayerCanBeKilledInPeaceZone")) ALT_GAME_KARMA_PLAYER_CAN_BE_KILLED_IN_PEACEZONE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltKarmaPlayerCanShop")) ALT_GAME_KARMA_PLAYER_CAN_SHOP = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseGK")) ALT_GAME_KARMA_PLAYER_CAN_USE_GK = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTeleport")) ALT_GAME_KARMA_PLAYER_CAN_TELEPORT = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltKarmaPlayerCanTrade")) ALT_GAME_KARMA_PLAYER_CAN_TRADE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltKarmaPlayerCanUseWareHouse")) ALT_GAME_KARMA_PLAYER_CAN_USE_WAREHOUSE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltRequireCastleForDawn")) ALT_GAME_REQUIRE_CASTLE_DAWN = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltRequireClanCastle")) ALT_GAME_REQUIRE_CLAN_CASTLE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltFreeTeleporting")) ALT_GAME_FREE_TELEPORT = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltSubClassWithoutQuests")) ALT_GAME_SUBCLASS_WITHOUT_QUESTS = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltNewCharAlwaysIsNewbie")) ALT_GAME_NEW_CHAR_ALWAYS_IS_NEWBIE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AltMembersCanWithdrawFromClanWH")) ALT_MEMBERS_CAN_WITHDRAW_FROM_CLANWH = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("DwarfRecipeLimit")) DWARF_RECIPE_LIMIT = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("CommonRecipeLimit")) COMMON_RECIPE_LIMIT = Integer.parseInt(pValue); //ChampionMobs L2JMOD else if (pName.equalsIgnoreCase("ChampionEnable")) L2JMOD_CHAMPION_ENABLE = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("ChampionFrequency")) L2JMOD_CHAMPION_FREQUENCY = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionMinLevel")) L2JMOD_CHAMP_MIN_LVL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionMaxLevel")) L2JMOD_CHAMP_MAX_LVL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionHp")) L2JMOD_CHAMPION_HP = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionHpRegen")) L2JMOD_CHAMPION_HP_REGEN = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("ChampionRewards")) L2JMOD_CHAMPION_REWARDS = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionAdenasRewards")) L2JMOD_CHAMPION_ADENAS_REWARDS = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionAtk")) L2JMOD_CHAMPION_ATK = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("ChampionSpdAtk")) L2JMOD_CHAMPION_SPD_ATK = Float.parseFloat(pValue); else if (pName.equalsIgnoreCase("ChampionRewardItem")) L2JMOD_CHAMPION_REWARD = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionRewardItemID")) L2JMOD_CHAMPION_REWARD_ID = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("ChampionRewardItemQty")) L2JMOD_CHAMPION_REWARD_QTY = Integer.parseInt(pValue); // L2JMOD Wedding System else if (pName.equalsIgnoreCase("AllowWedding")) L2JMOD_ALLOW_WEDDING = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("WeddingPrice")) L2JMOD_WEDDING_PRICE = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("WeddingPunishInfidelity")) L2JMOD_WEDDING_PUNISH_INFIDELITY = Boolean.parseBoolean(pValue); else if (pName.equalsIgnoreCase("WeddingTeleport")) L2JMOD_WEDDING_TELEPORT = Boolean.parseBoolean(pValue); else if (pName.equalsIgnoreCase("WeddingTeleportPrice")) L2JMOD_WEDDING_TELEPORT_PRICE = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("WeddingTeleportDuration")) L2JMOD_WEDDING_TELEPORT_DURATION = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("WeddingAllowSameSex")) L2JMOD_WEDDING_SAMESEX = Boolean.parseBoolean(pValue); else if (pName.equalsIgnoreCase("WeddingFormalWear")) L2JMOD_WEDDING_FORMALWEAR = Boolean.parseBoolean(pValue); else if (pName.equalsIgnoreCase("WeddingDivorceCosts")) L2JMOD_WEDDING_DIVORCE_COSTS = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("TvTEventEnabled")) TVT_EVENT_ENABLED = Boolean.parseBoolean(pValue); else if (pName.equalsIgnoreCase("TvTEventInterval")) TVT_EVENT_INTERVAL = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("TvTEventParticipationTime")) TVT_EVENT_PARTICIPATION_TIME = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("TvTEventRunningTime")) TVT_EVENT_RUNNING_TIME = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("TvTEventParticipationNpcId")) TVT_EVENT_PARTICIPATION_NPC_ID = Integer.parseInt(pValue); // PvP settings else if (pName.equalsIgnoreCase("MinKarma")) KARMA_MIN_KARMA = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("MaxKarma")) KARMA_MAX_KARMA = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("XPDivider")) KARMA_XP_DIVIDER = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("BaseKarmaLost")) KARMA_LOST_BASE = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("CanGMDropEquipment")) KARMA_DROP_GM = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("AwardPKKillPVPPoint")) KARMA_AWARD_PK_KILL = Boolean.valueOf(pValue); else if (pName.equalsIgnoreCase("MinimumPKRequiredToDrop")) KARMA_PK_LIMIT = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PvPVsNormalTime")) PVP_NORMAL_TIME = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("PvPVsPvPTime")) PVP_PVP_TIME = Integer.parseInt(pValue); else if (pName.equalsIgnoreCase("GlobalChat")) DEFAULT_GLOBAL_CHAT = pValue; else if (pName.equalsIgnoreCase("TradeChat")) DEFAULT_TRADE_CHAT = pValue; else if (pName.equalsIgnoreCase("MenuStyle")) GM_ADMIN_MENU_STYLE = pValue; else return false; return true; } /** * Allow the player to use L2Walker ? * @param player (L2PcInstance) : Player trying to use L2Walker * @return boolean : true if (L2Walker allowed as a general rule) or (L2Walker client allowed for GM and * player is a GM) */ public static boolean allowL2Walker(L2PcInstance player) { return (ALLOW_L2WALKER_CLIENT == L2WalkerAllowed.True || (ALLOW_L2WALKER_CLIENT == L2WalkerAllowed.GM && player != null && player.isGM())); } // it has no instances private Config() {} /** * Save hexadecimal ID of the server in the properties file. * @param string (String) : hexadecimal ID of the server to store * @see HEXID_FILE * @see saveHexid(String string, String fileName) * @link LoginServerThread */ public static void saveHexid(int serverId, String string) { Config.saveHexid(serverId, string, HEXID_FILE); } /** * Save hexadecimal ID of the server in the properties file. * @param hexId (String) : hexadecimal ID of the server to store * @param fileName (String) : name of the properties file */ public static void saveHexid(int serverId, String hexId, String fileName) { try { Properties hexSetting = new Properties(); File file = new File(fileName); //Create a new empty file only if it doesn't exist file.createNewFile(); OutputStream out = new FileOutputStream(file); hexSetting.setProperty("ServerID",String.valueOf(serverId)); hexSetting.setProperty("HexID",hexId); hexSetting.store(out,"the hexID to auth into login"); out.close(); } catch (Exception e) { _log.warning("Failed to save hex id to "+fileName+" File."); e.printStackTrace(); } } }