(0:3) When somebody moves into object type 2401, (1:104) and they didn't bump into a furre, (1:11) and the triggering furre has got shared control (or is the dream owner), (5:351) set variable %tablepos to the X,Y position the triggering furre moved to. (3:2) at position (%tablepos) on the map, (5:4) place object type 0. (5:15) move the triggering furre to (%tablepos), or to someplace nearby if it's occupied. (5:4) place object type 2401.