package Game.GameFunctions.Widget.RandomEvent; import Game.GameFunctions.Teleport.*; import Game.GameFunctions.GameEngine; /** * Runesoft 5.5 Random Event Manager * @ author Gander * @ Handles the various Random event classes * @ Gander PWNS. */ public class RandomEventHandler { public final int random(int range) { return(int)(java.lang.Math.random() * range); } public RandomEventHandler(GameEngine g){ this.gameEngine = g; } public void process() { if(thgjm