Index: boss/boss_emeriss.cpp =================================================================== --- boss/boss_emeriss.cpp (revision 137) +++ boss/boss_emeriss.cpp (working copy) @@ -58,8 +58,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: boss/boss_taerar.cpp =================================================================== --- boss/boss_taerar.cpp (revision 137) +++ boss/boss_taerar.cpp (working copy) @@ -74,8 +74,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: boss/boss_ysondre.cpp =================================================================== --- boss/boss_ysondre.cpp (revision 137) +++ boss/boss_ysondre.cpp (working copy) @@ -64,8 +64,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/blackrock_spire/boss_drakkisath.cpp =================================================================== --- zone/blackrock_spire/boss_drakkisath.cpp (revision 137) +++ zone/blackrock_spire/boss_drakkisath.cpp (working copy) @@ -46,8 +46,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); } void AttackStart(Unit *who) Index: zone/blackrock_spire/boss_gyth.cpp =================================================================== --- zone/blackrock_spire/boss_gyth.cpp (revision 137) +++ zone/blackrock_spire/boss_gyth.cpp (working copy) @@ -78,8 +78,8 @@ m_creature->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/blackrock_spire/boss_pyroguard_emberseer.cpp =================================================================== --- zone/blackrock_spire/boss_pyroguard_emberseer.cpp (revision 137) +++ zone/blackrock_spire/boss_pyroguard_emberseer.cpp (working copy) @@ -42,8 +42,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); } void AttackStart(Unit *who) Index: zone/blackrock_spire/boss_rend_blackhand.cpp =================================================================== --- zone/blackrock_spire/boss_rend_blackhand.cpp (revision 137) +++ zone/blackrock_spire/boss_rend_blackhand.cpp (working copy) @@ -44,8 +44,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); } Index: zone/blackrock_spire/mob_chromatic_elite_guard.cpp =================================================================== --- zone/blackrock_spire/mob_chromatic_elite_guard.cpp (revision 137) +++ zone/blackrock_spire/mob_chromatic_elite_guard.cpp (working copy) @@ -37,8 +37,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); } void AttackStart(Unit *who) Index: zone/molten_core/boss_baron_geddon.cpp =================================================================== --- zone/molten_core/boss_baron_geddon.cpp (revision 137) +++ zone/molten_core/boss_baron_geddon.cpp (working copy) @@ -45,8 +45,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/boss_garr.cpp =================================================================== --- zone/molten_core/boss_garr.cpp (revision 137) +++ zone/molten_core/boss_garr.cpp (working copy) @@ -53,8 +53,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/boss_gehennas.cpp =================================================================== --- zone/molten_core/boss_gehennas.cpp (revision 137) +++ zone/molten_core/boss_gehennas.cpp (working copy) @@ -43,8 +43,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/boss_golemagg.cpp =================================================================== --- zone/molten_core/boss_golemagg.cpp (revision 137) +++ zone/molten_core/boss_golemagg.cpp (working copy) @@ -44,8 +44,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->CastSpell(m_creature,SPELL_MAGMASPLASH,true); Index: zone/molten_core/boss_lucifron.cpp =================================================================== --- zone/molten_core/boss_lucifron.cpp (revision 137) +++ zone/molten_core/boss_lucifron.cpp (working copy) @@ -44,8 +44,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/boss_magmadar.cpp =================================================================== --- zone/molten_core/boss_magmadar.cpp (revision 137) +++ zone/molten_core/boss_magmadar.cpp (working copy) @@ -50,8 +50,8 @@ m_creature->CastSpell(m_creature,SPELL_MAGMASPIT,true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/boss_majordomo_executus.cpp =================================================================== --- zone/molten_core/boss_majordomo_executus.cpp (revision 137) +++ zone/molten_core/boss_majordomo_executus.cpp (working copy) @@ -67,8 +67,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/boss_ragnaros.cpp =================================================================== --- zone/molten_core/boss_ragnaros.cpp (revision 137) +++ zone/molten_core/boss_ragnaros.cpp (working copy) @@ -127,8 +127,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->CastSpell(m_creature,SPELL_MELTWEAPON,true); Index: zone/molten_core/boss_shazzrah.cpp =================================================================== --- zone/molten_core/boss_shazzrah.cpp (revision 137) +++ zone/molten_core/boss_shazzrah.cpp (working copy) @@ -46,8 +46,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/boss_sulfuron_harbinger.cpp =================================================================== --- zone/molten_core/boss_sulfuron_harbinger.cpp (revision 137) +++ zone/molten_core/boss_sulfuron_harbinger.cpp (working copy) @@ -48,8 +48,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_ancient_core_hound.cpp =================================================================== --- zone/molten_core/mob_ancient_core_hound.cpp (revision 137) +++ zone/molten_core/mob_ancient_core_hound.cpp (working copy) @@ -46,8 +46,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_core_rager.cpp =================================================================== --- zone/molten_core/mob_core_rager.cpp (revision 137) +++ zone/molten_core/mob_core_rager.cpp (working copy) @@ -41,8 +41,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_firelord.cpp =================================================================== --- zone/molten_core/mob_firelord.cpp (revision 137) +++ zone/molten_core/mob_firelord.cpp (working copy) @@ -43,8 +43,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_firewalker.cpp =================================================================== --- zone/molten_core/mob_firewalker.cpp (revision 137) +++ zone/molten_core/mob_firewalker.cpp (working copy) @@ -41,8 +41,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_flame_guard.cpp =================================================================== --- zone/molten_core/mob_flame_guard.cpp (revision 137) +++ zone/molten_core/mob_flame_guard.cpp (working copy) @@ -42,8 +42,8 @@ m_creature->CombatStop(); DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); } Index: zone/molten_core/mob_flamewaker.cpp =================================================================== --- zone/molten_core/mob_flamewaker.cpp (revision 137) +++ zone/molten_core/mob_flamewaker.cpp (working copy) @@ -44,8 +44,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_flamewaker_elite.cpp =================================================================== --- zone/molten_core/mob_flamewaker_elite.cpp (revision 137) +++ zone/molten_core/mob_flamewaker_elite.cpp (working copy) @@ -44,8 +44,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_flamewaker_healer.cpp =================================================================== --- zone/molten_core/mob_flamewaker_healer.cpp (revision 137) +++ zone/molten_core/mob_flamewaker_healer.cpp (working copy) @@ -43,8 +43,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); } Index: zone/molten_core/mob_flamewaker_protector.cpp =================================================================== --- zone/molten_core/mob_flamewaker_protector.cpp (revision 137) +++ zone/molten_core/mob_flamewaker_protector.cpp (working copy) @@ -41,8 +41,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_lavaspawn.cpp =================================================================== --- zone/molten_core/mob_lavaspawn.cpp (revision 137) +++ zone/molten_core/mob_lavaspawn.cpp (working copy) @@ -41,8 +41,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_molten_destroyer.cpp =================================================================== --- zone/molten_core/mob_molten_destroyer.cpp (revision 137) +++ zone/molten_core/mob_molten_destroyer.cpp (working copy) @@ -42,8 +42,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/molten_core/mob_molten_giant.cpp =================================================================== --- zone/molten_core/mob_molten_giant.cpp (revision 137) +++ zone/molten_core/mob_molten_giant.cpp (working copy) @@ -42,8 +42,8 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true); Index: zone/naxxramas/boss_faerlina.cpp =================================================================== --- zone/naxxramas/boss_faerlina.cpp (revision 137) +++ zone/naxxramas/boss_faerlina.cpp (working copy) @@ -65,8 +65,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); } Index: zone/naxxramas/boss_loatheb.cpp =================================================================== --- zone/naxxramas/boss_loatheb.cpp (revision 137) +++ zone/naxxramas/boss_loatheb.cpp (working copy) @@ -87,8 +87,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); } Index: zone/naxxramas/boss_noth.cpp =================================================================== --- zone/naxxramas/boss_noth.cpp (revision 137) +++ zone/naxxramas/boss_noth.cpp (working copy) @@ -68,8 +68,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); } Index: zone/onyxias_lair/boss_onyxia.cpp =================================================================== --- zone/onyxias_lair/boss_onyxia.cpp (revision 137) +++ zone/onyxias_lair/boss_onyxia.cpp (working copy) @@ -98,7 +98,7 @@ m_creature->ApplySpellImmune(0, IMMUNITY_SCHOOL, IMMUNE_SCHOOL_FIRE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); } Index: zone/scholomance/boss_jandice_barov.cpp =================================================================== --- zone/scholomance/boss_jandice_barov.cpp (revision 137) +++ zone/scholomance/boss_jandice_barov.cpp (working copy) @@ -56,8 +56,8 @@ DoGoHome(); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DISARM, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_POLYMORPH, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPTED, true); - m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZED, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_INTERRUPT, true); + m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_DAZE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_FEAR, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SILENCE, true); m_creature->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_CHARM, true);