-- Fleet! function on_game_start() local count = team_get_count() for i = 1 to count do team_inv_add(i, 2001, 2500) end end function on_hide_success(id) if (id == 4) then team_print(0, "Command Station spawned") elseif (id == 6) then team_print(1, "Command Station spawned") elseif (id == 14) then team_print(1, "Supply Sat spawned") elseif (id == 15) then team_print(0, "Supply Sat spawned") end end function on_hide_death(id) if (id == 4) then game_end(1) global_print("Titan wins") elseif (id == 6) then game_end(0) global_print("Collective wins") end end