/* Autor: Tafi Start Date: 11/10/2007 Finish Date: 11/10/2007 Version: 0.2 License: Open Source FilterScript: Clock by tafi v0.2 Only Random Weather(with random system) Next Version: only if detected bugs */ #include forward rweather(); forward clock(); #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Clock by tafi"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnPlayerConnect(playerid){ clock() ;} public clock(){ new Text:Clock; TextDrawDestroy(Clock); new hour,minute,second; new string[256]; gettime(hour,minute,second); if (minute <= 9){format(string,25,"%d:0%d",hour,minute);} else {format(string,25,"%d:%d",hour,minute);} TextDrawHideForAll(Clock); Clock = TextDrawCreate(547.0, 24.0, string); TextDrawLetterSize(Clock, 0.6, 1.8); TextDrawFont(Clock, 3); TextDrawSetOutline(Clock, 2); TextDrawShowForAll(Clock); SetTimer("clock",1000,0); return 1; } public rweather() { new rand; new hour; if(hour == 0) { rand = random(46); SetWeather(rand); } if(hour == 1) { rand = random(46); SetWeather(rand); } if(hour == 2) { rand = random(46); SetWeather(rand); } if(hour == 3) { rand = random(46); SetWeather(rand); } if(hour == 4) { rand = random(46); SetWeather(rand); } if(hour == 5) { rand = random(46); SetWeather(rand); } if(hour == 6) { rand = random(46); SetWeather(rand); } if(hour == 7) { rand = random(46); SetWeather(rand); } if(hour == 8) { rand = random(46); SetWeather(rand); } if(hour == 9) { rand = random(46); SetWeather(rand); } if(hour == 10) { rand = random(46); SetWeather(rand); } if(hour == 11) { rand = random(46); SetWeather(rand); } if(hour == 12) { rand = random(46); SetWeather(rand); } if(hour == 13) { rand = random(46); SetWeather(rand); } if(hour == 14) { rand = random(46); SetWeather(rand); } if(hour == 15) { rand = random(46); SetWeather(rand); } if(hour == 16) { rand = random(46); SetWeather(rand); } if(hour == 17) { rand = random(46); SetWeather(rand); } if(hour == 18) { rand = random(46); SetWeather(rand); } if(hour == 19) { rand = random(46); SetWeather(rand); } if(hour == 20) { rand = random(46); SetWeather(rand); } if(hour == 21) { rand = random(46); SetWeather(rand); } if(hour == 22) { rand = random(46); SetWeather(rand); } if(hour == 23) { rand = random(46); SetWeather(rand); } if(hour == 24) { rand = random(46); SetWeather(rand); } return 1; }