#include #include #include #define TEAM_GROVE 1 #define TEAM_BALLAS 2 static gTeam[MAX_PLAYERS]; #define COLOR_PURPLE 0x00FF00AA #define COLOR_PINK 0xFF66FFAA #define COLOR_GREY 0xAFAFAFAA forward SetPlayerToTeamColor(playerid); // Speler naar teamkleur zetten forward SetupPlayerForClassSelection(playerid); // Speler klaarmaken voor setup forward SetPlayerTeamFromClass(playerid,classid); // Speler in team zetten forward ExitTheGameMode(); // uit gamemode gaan //------------------------------------- main() { print("\n----------------------------------"); print(" Gangwar v1 by [OG]Dominator\n"); print("----------------------------------\n"); } //------------------------------------- public OnGameModeInit() { SetGameModeText(“Gangwar v1”); SetWorldTime(6); // tijd in uren. ShowNameTags(1); // Spelers namen boven health balk aan of uit. Nu aan ShowPlayerMarkers(1); // Blokjes op radar aan of uit? Nu aan // Vehicles Grove AddStaticVehicle(600,2473.1335,-1698.6742,13.2284,359.1152,44,8); // AddStaticVehicle(534,2480.6929,-1653.6547,13.1121,90.6187,114,42); // AddStaticVehicle(492,2509.5549,-1670.9086,13.1879,348.0546,86,26); // // Vehicles Ballas AddStaticVehicle(536,2141.6880,-1429.2720,24.3169,113.1018,5,96); // AddStaticVehicle(517,2142.3323,-1414.9875,24.6072,124.1787,85,36); // AddStaticVehicle(575,2156.1692,-1454.8726,25.1417,90.6440,14,96); // // Grove Class AddPlayerClass(105,2495.2563,-1686.9680,13.5148,357.7729,1,0,32,300,30,200); // AddPlayerClass(106,2520.6643,-1678.9305,15.1480,83.9403,1,0,32,300,30,200); // AddPlayerClass(107,2486.4309,-1649.1387,13.5392,181.7012,1,0,32,300,30,200); // // Ballas Class AddPlayerClass(102,2149.7095,-1418.9882,25.9153,91.8089,5,0,25,35,29,300); // AddPlayerClass(103,2149.1699,-1433.6844,25.5391,91.8090,5,0,25,35,29,300); // AddPlayerClass(104,2151.2983,-1446.5103,25.7746,90.5557,5,0,25,35,29,300); // return 1; } //------------------------------------- public OnPlayerConnect(playerid) { SetPlayerColor(playerid,COLOR_GREY); // Kleur GameTextForPlayer(playerid,"~g~Grove ~w~vs ~r~Ballass!",2000,5); // Text return 1; } //------------------------------------- public SetupPlayerForClassSelection(playerid) { SetPlayerInterior(playerid,11); SetPlayerPos(playerid,508.7362,-87.4335,998.9609); SetPlayerCameraPos(playerid,508.7362,-83.4335,998.9609); SetPlayerCameraLookAt(playerid,508.7362,-87.4335,998.9609); SetPlayerFacingAngle(playerid,0.0); } //------------------------------------- public SetPlayerTeamFromClass(playerid,classid) { if(classid == 0 || classid == 1 || classid == 2) { gTeam[playerid] = TEAM_GROVE; } else if(classid == 3 || classid == 4 || classid == 5) { gTeam[playerid] = TEAM_BALLAS; } } //------------------------------------- public SetPlayerToTeamColor(playerid) { if(gTeam[playerid] == TEAM_GROVE) { SetPlayerColor(playerid,COLOR_PURPLE); // geel } else if(gTeam[playerid] == TEAM_BALLAS) { SetPlayerColor(playerid,COLOR_PINK); // roze/paars } } //------------------------------------- public OnPlayerRequestClass(playerid, classid) { SetupPlayerForClassSelection(playerid); SetPlayerTeamFromClass(playerid,classid); if(classid == 0 || classid == 1 || classid == 2) { GameTextForPlayer(playerid,"~g~GROVE",1000,5); } else if(classid == 3 || classid == 4 || classid == 5) { GameTextForPlayer(playerid,”~r~BALLAS",1000,5); } return 1; } //------------------------------------- public OnPlayerSpawn(playerid) { SetPlayerToTeamColor(playerid); SetPlayerInterior(playerid,0); if(gTeam[playerid] == TEAM_GROVE) { SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min); GameTextForPlayer(playerid, "Kill the ~r~Ballas!" 6000,5); } else if(gTeam[playerid] == TEAM_BALLAS) { SetPlayerWorldBounds(playerid,x_max, x_min, y_max, y_min); GameTextForPlayer(playerid, "Kill the ~g~Grove!", 6000,5); } return 1; } //------------------------------------- public ExitTheGameMode() { GameModeExit(); } //------------------------------------- public OnPlayerDeath(playerid, killerid, reason) { new deathstr[256]; new whodiedname[MAX_PLAYER_NAME+1]; new whokilledname[MAX_PLAYER_NAME+1]; new deathreasonstr[256]; GetPlayerName(playerid,whodiedname,MAX_PLAYER_NAME); GetWeaponName(reason,deathreasonstr,255); if(killerid == INVALID_PLAYER_ID) { if(strlen(deathreasonstr)) { format(deathstr,256,"%s died (%s)",whodiedname,deathreasonstr); } else { format(deathstr,256,"%s died",whodiedname); } SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); } else { GetPlayerName(killerid,whokilledname,MAX_PLAYER_NAME); if(gTeam[killerid] != gTeam[playerid]) { // Valid kill if(strlen(deathreasonstr)) { format(deathstr,256,"%s was killed by %s (%s)",whodiedname,whokilledname,deathreasonstr); } else { format(deathstr,256,"%s was killed by %s",whodiedname,whokilledname); } SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); } else { // Team kill format(deathstr,256,"%s killed team-mate %s (%s)",whokilledname,whodiedname,deathreasonstr); SendClientMessageToAll(OBJECTIVE_COLOR, deathstr); } } return 1; }