Cancelling Teleport - fetch asset not yet implemented [10-15 01:15:21] OpenSimClient.cs:ProcessInPacket() - Got a logout request [CLIENT] [10-15 01:15:21] Got a packet from an invalid client - 70.105.238.78:2251 [CLIENT] [10-15 01:15:21] Got a packet from an invalid client - 70.105.238.78:2251 [CLIENT] [10-15 01:15:22] Got a packet from an invalid client - 70.105.238.78:2251 [CLIENT] [10-15 01:15:22] Got a packet from an invalid client - 70.105.238.78:2251 [CLIENT] [10-15 01:15:23] Got a packet from an invalid client - 70.105.238.78:2251 [CLIENT] [10-15 01:15:23] Got a packet from an invalid client - 70.105.238.78:2251 [CLIENT] [10-15 01:15:24] Got a packet from an invalid client - 70.105.238.78:2251 [CLIENT] [10-15 01:15:24] Got a packet from an invalid client - 70.105.238.78:2251 ERROR [ ]: System.OutOfMemoryException: Out of memory at <0x00000> at (wrapper managed-to-native) System.Object:__icall_wrapper_mono_delegate_begin_invoke (object,intptr) at (wrapper delegate-begin-invoke) System.MulticastDelegate:begin_invoke_IAsyncResult_object_AsyncCallback_object (object,System.AsyncCallback,object) at System.Threading.ThreadPool.QueueUserWorkItem (System.Threading.WaitCallback callback, System.Object state) [0x00000] at System.Timers.Timer.StartTimer () [0x00000] at (wrapper delegate-invoke) System.MulticastDelegate:invoke_void () [10-15 02:56:51] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 02:56:51] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.14.211.43:1996 [10-15 02:56:51] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 02:56:51] Avatar.cs [10-15 02:56:51] velch: Creating new child agent. [10-15 02:57:27] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 02:57:27] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.14.211.43:1996 [10-15 02:57:27] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 02:57:27] Avatar.cs [10-15 02:57:27] velzna: Creating new child agent. [10-15 02:57:49] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 02:57:49] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.14.211.43:1996 [10-15 02:57:49] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 02:57:49] Avatar.cs [10-15 02:57:49] felathri: Creating new child agent. [10-15 03:00:16] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 03:00:16] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.14.211.43:2008 [10-15 03:00:16] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 03:00:16] Avatar.cs [10-15 03:00:16] velch: Creating new child agent. [10-15 03:01:03] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 03:01:03] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.14.211.43:2008 [10-15 03:01:03] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 03:01:03] Avatar.cs [10-15 03:01:03] velzna: Creating new child agent. [10-15 03:04:52] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 03:04:52] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.14.211.43:2025 [10-15 03:04:52] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 03:04:52] Avatar.cs [10-15 03:04:52] velch: Creating new child agent. [10-15 03:05:17] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 03:05:17] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.14.211.43:2025 [10-15 03:05:17] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 03:05:17] Avatar.cs [10-15 03:05:17] velzna: Creating new child agent. [10-15 03:05:53] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 03:05:53] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.110.64.14:1694 [10-15 03:05:53] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 03:05:53] Avatar.cs [10-15 03:05:53] OpenSimClient.cs - Started up new client thread to handle incoming request [10-15 03:05:53] OpenSimClient.cs:AuthUser() - Got authenticated connection from 68.110.64.14:1694 [10-15 03:05:53] curtun: Creating new child agent. [10-15 03:05:53] OpenSimClient.cs:ClientLoop() - Entered loop [10-15 03:05:53] OpenSimClient.cs:InitNewClient() - Adding viewer agent to scene [10-15 03:05:53] Avatar.cs [10-15 03:05:53] OpenSimClient.cs - Started up new client thread to handle incoming request ** (OpenSim.exe:6645): WARNING **: ves_icall_System_Threading_Thread_Thread_internal: CreateThread error 0x0 [10-15 03:05:53] veii: Creating new child agent. [10-15 03:05:53] OpenSimClient.cs:ClientLoop() - Entered loop [10-15 03:06:22] OpenSimClient.cs - Started up new client thread to handle incoming request ** (OpenSim.exe:6645): WARNING **: ves_icall_System_Threading_Thread_Thread_internal: CreateThread error 0x0 [CLIENT] [10-15 03:07:06] Got a packet from an invalid client - 68.110.64.14:1723 [10-15 03:07:07] OpenSimClient.cs - Started up new client thread to handle incoming request ** (OpenSim.exe:6645): WARNING **: ves_icall_System_Threading_Thread_Thread_internal: CreateThread error 0x0 ** (OpenSim.exe:6645): WARNING **: ves_icall_System_Threading_Thread_Thread_internal: CreateThread error 0x0 [CLIENT] [10-15 03:07:21] Got a packet from an invalid client - 68.110.64.14:1723 [10-15 03:07:26] OpenSimClient.cs - Started up new client thread to handle incoming request ** (OpenSim.exe:6645): WARNING **: ves_icall_System_Threading_Thread_Thread_internal: CreateThread error 0x0 shutdown [10-15 03:08:37] Closing all threads [10-15 03:08:37] Killing listener thread [10-15 03:08:37] Killing clients [10-15 03:08:37] Closing console and terminating