dcmd_l(playerid,params[]) { { new tmp[256],Index; tmp = strtok(params,Index); new id = strval(tmp); if (strlen(tmp)) { new isset = dini_Isset("sl", tmp); if (isset) { new x,y,z,ang,name,vehicles,idx; new getini = dini_Get("sl", params); new tmsg[256]; x = strtok(getini,idx), y = strtok(getini,idx), z = strtok(getini,idx), ang = strtok(getini,idx), vehicles = strtok(getini,idx), name = strtok(getini,idx); format(tmsg, sizeof(tmsg), "[You are now being teleported to %s]", name); SendClientMessage(playerid, COLOR_YELLOW, tmsg); if (IsPlayerInAnyVehicle(playerid)) { if (vehicles == 1) { new vehicleid = GetPlayerVehicleID(playerid); SetVehiclePos(vehicleid, x, y, z); SetVehicleZAngle(vehicleid, ang); } else { SetPlayerPos(playerid, x, y, z); SetPlayerFacingAngle(playerid, ang); } } else { SetPlayerPos(playerid, x, y, z); SetPlayerFacingAngle(playerid, ang); } } else { SendClientMessage(playerid, COLOR_RED, "[L] No such teleport location."); } } else { SendClientMessage(playerid, COLOR_RED, "[L] Syntax: /l [ID]"); } } return 1; }