if x86_64-pc-linux-gnu-g++ -DHAVE_CONFIG_H -I. -I. -I. -I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT -finline-limit=300 -floop-optimize2 -fomit-frame-pointer -ftracer -maccumulate-outgoing-args -march=k8 -msse3 -O2 -pipe -MT MovieTexture.o -MD -MP -MF ".deps/MovieTexture.Tpo" \ -c -o MovieTexture.o `test -f 'arch/MovieTexture/MovieTexture.cpp' || echo './'`arch/MovieTexture/MovieTexture.cpp; \ then mv -f ".deps/MovieTexture.Tpo" ".deps/MovieTexture.Po"; \ else rm -f ".deps/MovieTexture.Tpo"; exit 1; \ fi arch/InputHandler/InputHandler_SDL.cpp:126: error: `int SDL_EventMask' redeclared as different kind of symbol /usr/include/SDL/SDL_events.h:108: error: previous declaration of `typedef enum SDL_EventMask SDL_EventMask' arch/InputHandler/InputHandler_SDL.cpp:126: error: declaration of `int SDL_EventMask' /usr/include/SDL/SDL_events.h:108: error: conflicts with previous declaration `typedef enum SDL_EventMask SDL_EventMask' arch/InputHandler/InputHandler_SDL.cpp: In constructor `InputHandler_SDL::InputHandler_SDL()': arch/InputHandler/InputHandler_SDL.cpp:176: error: expected unqualified-id before '|=' token arch/InputHandler/InputHandler_SDL.cpp: In member function `virtual void InputHandler_SDL::Update(float)': arch/InputHandler/InputHandler_SDL.cpp:195: error: expected primary-expression before ')' token make[2]: *** [InputHandler_SDL.o] Error 1 make[2]: *** Waiting for unfinished jobs.... make[2]: Leaving directory `/var/tmp/portage/stepmania-3.9/work/StepMania-3.9-src/src' make[1]: *** [all] Error 2 make[1]: Leaving directory `/var/tmp/portage/stepmania-3.9/work/StepMania-3.9-src/src' make: *** [all-recursive] Error 1 !!! ERROR: games-arcade/stepmania-3.9 failed. Call stack: ebuild.sh, line 1545: Called dyn_compile ebuild.sh, line 940: Called src_compile stepmania-3.9.ebuild, line 53: Called die !!! Make failed !!! If you need support, post the topmost build error, and the call stack if relevant.