stop(); ImageCount = 6; // loading images i0.jpg, i1.jpg ... i5.jpg var mclListener:Object = new Object(); // event fires every time the load status is updated mclListener.onLoadProgress = function(target:MovieClip, bytesLoaded:Number, bytesTotal:Number):Void { trace(target + ".onLoadProgress loaded " + bytesLoaded + " bytes of " + bytesTotal); var percent:Number = Math.ceil((bytesLoaded*100)/bytesTotal); // update text or animation progress indicator here }; // fires when file has finished completely loading mclListener.onLoadInit = function(target_mc:MovieClip) { trace("Finished Loading?") }; var image_mcl:MovieClipLoader = new MovieClipLoader(); for (i=0; i