import java.util.Random; import java.util.Scanner; public class gamemethod { private String name; private int power =100; public gamemethod(String name, int power) { this.name = name; this.power = power; }// end constructor public int getpower()//get power { return power; }//end method getpower public String getname()//get name { return name; }//end method getname public boolean isDead()//if the power <0 is true { if(power<0) return true; else return false; }//end method isDead public int attack(int powerdiff) { this.power = this.power + powerdiff; // if (powerdiff<0) // System.out.printf("%s lose \n",name); return power; }//end of power attack }//end class gamemethod